annotate src/video/SDL_glesfuncs.h @ 3473:7bdc10624cba

This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Nov 2009 07:14:21 +0000
parents 0faae272a372
children
rev   line source
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6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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1 /* list of OpenGL ES functions sorted alphabetically
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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2 If you need to use a GLES function from the SDL video subsystem,
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3 change it's entry from SDL_PROC_UNUSED to SDL_PROC and rebuild.
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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4 */
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5 #define SDL_PROC_UNUSED(ret,func,params)
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6
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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7 SDL_PROC_UNUSED(void, glAlphaFunc, (GLenum func, GLclampf ref))
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8 SDL_PROC(void, glClearColor,
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9 (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha))
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10 SDL_PROC_UNUSED(void, glClearDepthf, (GLclampf depth))
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11 SDL_PROC_UNUSED(void, glClipPlanef, (GLenum plane, const GLfloat * equation))
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12 SDL_PROC(void, glColor4f,
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13 (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha))
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14 SDL_PROC_UNUSED(void, glDepthRangef, (GLclampf zNear, GLclampf zFar))
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15 SDL_PROC_UNUSED(void, glFogf, (GLenum pname, GLfloat param))
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16 SDL_PROC_UNUSED(void, glFogfv, (GLenum pname, const GLfloat * params))
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17 SDL_PROC_UNUSED(void, glFrustumf,
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18 (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top,
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19 GLfloat zNear, GLfloat zFar))
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20 SDL_PROC_UNUSED(void, glGetClipPlanef, (GLenum pname, GLfloat eqn[4]))
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21 SDL_PROC(void, glGetFloatv, (GLenum pname, GLfloat * params))
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22 SDL_PROC_UNUSED(void, glGetLightfv,
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23 (GLenum light, GLenum pname, GLfloat * params))
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24 SDL_PROC_UNUSED(void, glGetMaterialfv,
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25 (GLenum face, GLenum pname, GLfloat * params))
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26 SDL_PROC_UNUSED(void, glGetTexEnvfv,
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27 (GLenum env, GLenum pname, GLfloat * params))
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28 SDL_PROC_UNUSED(void, glGetTexParameterfv,
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29 (GLenum target, GLenum pname, GLfloat * params))
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30 SDL_PROC_UNUSED(void, glLightModelf, (GLenum pname, GLfloat param))
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31 SDL_PROC_UNUSED(void, glLightModelfv, (GLenum pname, const GLfloat * params))
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32 SDL_PROC_UNUSED(void, glLightf, (GLenum light, GLenum pname, GLfloat param))
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33 SDL_PROC_UNUSED(void, glLightfv,
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34 (GLenum light, GLenum pname, const GLfloat * params))
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35 SDL_PROC_UNUSED(void, glLineWidth, (GLfloat width))
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36 SDL_PROC_UNUSED(void, glLoadMatrixf, (const GLfloat * m))
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37 SDL_PROC_UNUSED(void, glMaterialf, (GLenum face, GLenum pname, GLfloat param))
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38 SDL_PROC_UNUSED(void, glMaterialfv,
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39 (GLenum face, GLenum pname, const GLfloat * params))
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40 SDL_PROC_UNUSED(void, glMultMatrixf, (const GLfloat * m))
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41 SDL_PROC_UNUSED(void, glMultiTexCoord4f,
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42 (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q))
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43 SDL_PROC_UNUSED(void, glNormal3f, (GLfloat nx, GLfloat ny, GLfloat nz))
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44 SDL_PROC(void, glOrthof,
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45 (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top,
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46 GLfloat zNear, GLfloat zFar))
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47 SDL_PROC_UNUSED(void, glPointParameterf, (GLenum pname, GLfloat param))
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48 SDL_PROC_UNUSED(void, glPointParameterfv,
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49 (GLenum pname, const GLfloat * params))
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50 SDL_PROC_UNUSED(void, glPointSize, (GLfloat size))
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51 SDL_PROC_UNUSED(void, glPolygonOffset, (GLfloat factor, GLfloat units))
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52 SDL_PROC_UNUSED(void, glRotatef,
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53 (GLfloat angle, GLfloat x, GLfloat y, GLfloat z))
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54 SDL_PROC_UNUSED(void, glScalef, (GLfloat x, GLfloat y, GLfloat z))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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55 SDL_PROC(void, glTexEnvf, (GLenum target, GLenum pname, GLfloat param))
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56 SDL_PROC_UNUSED(void, glTexEnvfv,
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57 (GLenum target, GLenum pname, const GLfloat * params))
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58 SDL_PROC(void, glTexParameterf, (GLenum target, GLenum pname, GLfloat param))
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59 SDL_PROC_UNUSED(void, glTexParameterfv,
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60 (GLenum target, GLenum pname, const GLfloat * params))
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61 SDL_PROC_UNUSED(void, glTranslatef, (GLfloat x, GLfloat y, GLfloat z))
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62
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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63 /* Available in both Common and Common-Lite profiles */
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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64 SDL_PROC_UNUSED(void, glActiveTexture, (GLenum texture))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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65 SDL_PROC_UNUSED(void, glAlphaFuncx, (GLenum func, GLclampx ref))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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66 SDL_PROC_UNUSED(void, glBindBuffer, (GLenum target, GLuint buffer))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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67 SDL_PROC(void, glBindTexture, (GLenum target, GLuint texture))
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68 SDL_PROC(void, glBlendFunc, (GLenum sfactor, GLenum dfactor))
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69 SDL_PROC_UNUSED(void, glBufferData,
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70 (GLenum target, GLsizeiptr size, const GLvoid * data,
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71 GLenum usage))
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72 SDL_PROC_UNUSED(void, glBufferSubData,
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73 (GLenum target, GLintptr offset, GLsizeiptr size,
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74 const GLvoid * data))
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75 SDL_PROC(void, glClear, (GLbitfield mask))
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76 SDL_PROC_UNUSED(void, glClearColorx,
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77 (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha))
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78 SDL_PROC_UNUSED(void, glClearDepthx, (GLclampx depth))
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79 SDL_PROC_UNUSED(void, glClearStencil, (GLint s))
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80 SDL_PROC_UNUSED(void, glClientActiveTexture, (GLenum texture))
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81 SDL_PROC_UNUSED(void, glClipPlanex, (GLenum plane, const GLfixed * equation))
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82 SDL_PROC_UNUSED(void, glColor4ub,
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83 (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha))
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84 SDL_PROC_UNUSED(void, glColor4x,
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85 (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha))
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86 SDL_PROC_UNUSED(void, glColorMask,
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87 (GLboolean red, GLboolean green, GLboolean blue,
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88 GLboolean alpha))
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89 SDL_PROC(void, glColorPointer,
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90 (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer))
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91 SDL_PROC_UNUSED(void, glCompressedTexImage2D,
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92 (GLenum target, GLint level, GLenum internalformat,
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93 GLsizei width, GLsizei height, GLint border,
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94 GLsizei imageSize, const GLvoid * data))
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95 SDL_PROC_UNUSED(void, glCompressedTexSubImage2D,
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96 (GLenum target, GLint level, GLint xoffset, GLint yoffset,
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97 GLsizei width, GLsizei height, GLenum format,
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98 GLsizei imageSize, const GLvoid * data))
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99 SDL_PROC_UNUSED(void, glCopyTexImage2D,
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100 (GLenum target, GLint level, GLenum internalformat, GLint x,
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101 GLint y, GLsizei width, GLsizei height, GLint border))
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102 SDL_PROC_UNUSED(void, glCopyTexSubImage2D,
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103 (GLenum target, GLint level, GLint xoffset, GLint yoffset,
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104 GLint x, GLint y, GLsizei width, GLsizei height))
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105 SDL_PROC_UNUSED(void, glCullFace, (GLenum mode))
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106 SDL_PROC_UNUSED(void, glDeleteBuffers, (GLsizei n, const GLuint * buffers))
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107 SDL_PROC_UNUSED(void, glDeleteTextures, (GLsizei n, const GLuint * textures))
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108 SDL_PROC_UNUSED(void, glDepthFunc, (GLenum func))
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109 SDL_PROC_UNUSED(void, glDepthMask, (GLboolean flag))
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110 SDL_PROC_UNUSED(void, glDepthRangex, (GLclampx zNear, GLclampx zFar))
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111 SDL_PROC(void, glDisable, (GLenum cap))
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112 SDL_PROC(void, glDisableClientState, (GLenum array))
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113 SDL_PROC(void, glDrawArrays, (GLenum mode, GLint first, GLsizei count))
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114 SDL_PROC_UNUSED(void, glDrawElements,
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115 (GLenum mode, GLsizei count, GLenum type,
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116 const GLvoid * indices))
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117 SDL_PROC(void, glEnable, (GLenum cap))
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118 SDL_PROC(void, glEnableClientState, (GLenum array))
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119 SDL_PROC_UNUSED(void, glFinish, (void))
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120 SDL_PROC_UNUSED(void, glFlush, (void))
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121 SDL_PROC_UNUSED(void, glFogx, (GLenum pname, GLfixed param))
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122 SDL_PROC_UNUSED(void, glFogxv, (GLenum pname, const GLfixed * params))
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123 SDL_PROC_UNUSED(void, glFrontFace, (GLenum mode))
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124 SDL_PROC_UNUSED(void, glFrustumx,
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125 (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top,
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126 GLfixed zNear, GLfixed zFar))
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127 SDL_PROC_UNUSED(void, glGetBooleanv, (GLenum pname, GLboolean * params))
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128 SDL_PROC_UNUSED(void, glGetBufferParameteriv,
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129 (GLenum target, GLenum pname, GLint * params))
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130 SDL_PROC_UNUSED(void, glGetClipPlanex, (GLenum pname, GLfixed eqn[4]))
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131 SDL_PROC_UNUSED(void, glGenBuffers, (GLsizei n, GLuint * buffers))
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132 SDL_PROC(void, glGenTextures, (GLsizei n, GLuint * textures))
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133 SDL_PROC(GLenum, glGetError, (void))
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134 SDL_PROC_UNUSED(void, glGetFixedv, (GLenum pname, GLfixed * params))
Sam Lantinga <slouken@libsdl.org>
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135 SDL_PROC(void, glGetIntegerv, (GLenum pname, GLint * params))
Sam Lantinga <slouken@libsdl.org>
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136 SDL_PROC_UNUSED(void, glGetLightxv,
Sam Lantinga <slouken@libsdl.org>
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137 (GLenum light, GLenum pname, GLfixed * params))
Sam Lantinga <slouken@libsdl.org>
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138 SDL_PROC_UNUSED(void, glGetMaterialxv,
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139 (GLenum face, GLenum pname, GLfixed * params))
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140 SDL_PROC_UNUSED(void, glGetPointerv, (GLenum pname, void **params))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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141 SDL_PROC_UNUSED(const GLubyte *, glGetString, (GLenum name))
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142 SDL_PROC_UNUSED(void, glGetTexEnviv,
Sam Lantinga <slouken@libsdl.org>
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143 (GLenum env, GLenum pname, GLint * params))
Sam Lantinga <slouken@libsdl.org>
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144 SDL_PROC_UNUSED(void, glGetTexEnvxv,
Sam Lantinga <slouken@libsdl.org>
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145 (GLenum env, GLenum pname, GLfixed * params))
Sam Lantinga <slouken@libsdl.org>
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146 SDL_PROC_UNUSED(void, glGetTexParameteriv,
Sam Lantinga <slouken@libsdl.org>
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147 (GLenum target, GLenum pname, GLint * params))
Sam Lantinga <slouken@libsdl.org>
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148 SDL_PROC_UNUSED(void, glGetTexParameterxv,
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149 (GLenum target, GLenum pname, GLfixed * params))
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150 SDL_PROC_UNUSED(void, glHint, (GLenum target, GLenum mode))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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151 SDL_PROC_UNUSED(GLboolean, glIsBuffer, (GLuint buffer))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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152 SDL_PROC_UNUSED(GLboolean, glIsEnabled, (GLenum cap))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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153 SDL_PROC_UNUSED(GLboolean, glIsTexture, (GLuint texture))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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154 SDL_PROC_UNUSED(void, glLightModelx, (GLenum pname, GLfixed param))
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Sam Lantinga <slouken@libsdl.org>
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155 SDL_PROC_UNUSED(void, glLightModelxv, (GLenum pname, const GLfixed * params))
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156 SDL_PROC_UNUSED(void, glLightx, (GLenum light, GLenum pname, GLfixed param))
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Sam Lantinga <slouken@libsdl.org>
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157 SDL_PROC_UNUSED(void, glLightxv,
Sam Lantinga <slouken@libsdl.org>
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158 (GLenum light, GLenum pname, const GLfixed * params))
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159 SDL_PROC_UNUSED(void, glLineWidthx, (GLfixed width))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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diff changeset
160 SDL_PROC(void, glLoadIdentity, (void))
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Sam Lantinga <slouken@libsdl.org>
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161 SDL_PROC_UNUSED(void, glLoadMatrixx, (const GLfixed * m))
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162 SDL_PROC_UNUSED(void, glLogicOp, (GLenum opcode))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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163 SDL_PROC_UNUSED(void, glMaterialx, (GLenum face, GLenum pname, GLfixed param))
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Sam Lantinga <slouken@libsdl.org>
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164 SDL_PROC_UNUSED(void, glMaterialxv,
Sam Lantinga <slouken@libsdl.org>
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165 (GLenum face, GLenum pname, const GLfixed * params))
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166 SDL_PROC(void, glMatrixMode, (GLenum mode))
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Sam Lantinga <slouken@libsdl.org>
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167 SDL_PROC_UNUSED(void, glMultMatrixx, (const GLfixed * m))
Sam Lantinga <slouken@libsdl.org>
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168 SDL_PROC_UNUSED(void, glMultiTexCoord4x,
Sam Lantinga <slouken@libsdl.org>
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169 (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q))
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170 SDL_PROC_UNUSED(void, glNormal3x, (GLfixed nx, GLfixed ny, GLfixed nz))
2753
Sam Lantinga <slouken@libsdl.org>
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171 SDL_PROC_UNUSED(void, glNormalPointer,
Sam Lantinga <slouken@libsdl.org>
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172 (GLenum type, GLsizei stride, const GLvoid * pointer))
Sam Lantinga <slouken@libsdl.org>
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173 SDL_PROC_UNUSED(void, glOrthox,
Sam Lantinga <slouken@libsdl.org>
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174 (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top,
Sam Lantinga <slouken@libsdl.org>
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diff changeset
175 GLfixed zNear, GLfixed zFar))
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diff changeset
176 SDL_PROC(void, glPixelStorei, (GLenum pname, GLint param))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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177 SDL_PROC_UNUSED(void, glPointParameterx, (GLenum pname, GLfixed param))
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178 SDL_PROC_UNUSED(void, glPointParameterxv,
Sam Lantinga <slouken@libsdl.org>
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diff changeset
179 (GLenum pname, const GLfixed * params))
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diff changeset
180 SDL_PROC_UNUSED(void, glPointSizex, (GLfixed size))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
181 SDL_PROC_UNUSED(void, glPolygonOffsetx, (GLfixed factor, GLfixed units))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
182 SDL_PROC_UNUSED(void, glPopMatrix, (void))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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diff changeset
183 SDL_PROC_UNUSED(void, glPushMatrix, (void))
2753
Sam Lantinga <slouken@libsdl.org>
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184 SDL_PROC_UNUSED(void, glReadPixels,
Sam Lantinga <slouken@libsdl.org>
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diff changeset
185 (GLint x, GLint y, GLsizei width, GLsizei height,
Sam Lantinga <slouken@libsdl.org>
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diff changeset
186 GLenum format, GLenum type, GLvoid * pixels))
Sam Lantinga <slouken@libsdl.org>
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diff changeset
187 SDL_PROC_UNUSED(void, glRotatex,
Sam Lantinga <slouken@libsdl.org>
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188 (GLfixed angle, GLfixed x, GLfixed y, GLfixed z))
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6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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diff changeset
189 SDL_PROC_UNUSED(void, glSampleCoverage, (GLclampf value, GLboolean invert))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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diff changeset
190 SDL_PROC_UNUSED(void, glSampleCoveragex, (GLclampx value, GLboolean invert))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
191 SDL_PROC_UNUSED(void, glScalex, (GLfixed x, GLfixed y, GLfixed z))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
192 SDL_PROC(void, glScissor, (GLint x, GLint y, GLsizei width, GLsizei height))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
193 SDL_PROC_UNUSED(void, glShadeModel, (GLenum mode))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
194 SDL_PROC_UNUSED(void, glStencilFunc, (GLenum func, GLint ref, GLuint mask))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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diff changeset
195 SDL_PROC_UNUSED(void, glStencilMask, (GLuint mask))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
196 SDL_PROC_UNUSED(void, glStencilOp, (GLenum fail, GLenum zfail, GLenum zpass))
2753
Sam Lantinga <slouken@libsdl.org>
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diff changeset
197 SDL_PROC(void, glTexCoordPointer,
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
198 (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer))
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6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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diff changeset
199 SDL_PROC_UNUSED(void, glTexEnvi, (GLenum target, GLenum pname, GLint param))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
200 SDL_PROC_UNUSED(void, glTexEnvx, (GLenum target, GLenum pname, GLfixed param))
2753
Sam Lantinga <slouken@libsdl.org>
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diff changeset
201 SDL_PROC_UNUSED(void, glTexEnviv,
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
202 (GLenum target, GLenum pname, const GLint * params))
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
203 SDL_PROC_UNUSED(void, glTexEnvxv,
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
204 (GLenum target, GLenum pname, const GLfixed * params))
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
205 SDL_PROC(void, glTexImage2D,
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
206 (GLenum target, GLint level, GLint internalformat, GLsizei width,
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
207 GLsizei height, GLint border, GLenum format, GLenum type,
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
208 const GLvoid * pixels))
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diff changeset
209 SDL_PROC(void, glTexParameteri, (GLenum target, GLenum pname, GLint param))
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
210 SDL_PROC_UNUSED(void, glTexParameterx,
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
211 (GLenum target, GLenum pname, GLfixed param))
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
212 SDL_PROC(void, glTexParameteriv,
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
213 (GLenum target, GLenum pname, const GLint * params))
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
214 SDL_PROC_UNUSED(void, glTexParameterxv,
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
215 (GLenum target, GLenum pname, const GLfixed * params))
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
216 SDL_PROC(void, glTexSubImage2D,
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
217 (GLenum target, GLint level, GLint xoffset, GLint yoffset,
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
218 GLsizei width, GLsizei height, GLenum format, GLenum type,
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
219 const GLvoid * pixels))
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Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
220 SDL_PROC_UNUSED(void, glTranslatex, (GLfixed x, GLfixed y, GLfixed z))
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
221 SDL_PROC(void, glVertexPointer,
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
222 (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer))
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6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
223 SDL_PROC(void, glViewport, (GLint x, GLint y, GLsizei width, GLsizei height))
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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parents:
diff changeset
224
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
225 /* extension functions used */
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
226 SDL_PROC(void, glDrawTexiOES,
Sam Lantinga <slouken@libsdl.org>
parents: 2741
diff changeset
227 (GLint x, GLint y, GLint z, GLint width, GLint height))
2741
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
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228
6d6c89513529 This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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diff changeset
229 /* vi: set ts=4 sw=4 expandtab: */