Mercurial > sdl-ios-xcode
annotate include/SDL_main.h @ 1353:7ba544e2888d
Started the process of improving configure support, and merging C types
and library support into a single header.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 09 Feb 2006 09:07:13 +0000 |
parents | c9b51268668f |
children | 67114343400d |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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Updated the headers with the correct e-mail address
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifndef _SDL_main_h | |
24 #define _SDL_main_h | |
25 | |
26 /* Redefine main() on Win32 and MacOS so that it is called by winmain.c */ | |
27 | |
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28 #if defined(WIN32) || defined(_WIN32) || \ |
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29 (defined(__MWERKS__) && !defined(__BEOS__)) || \ |
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30 defined(macintosh) || defined(__APPLE__) || \ |
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31 defined(__SYMBIAN32__) || defined(QWS) |
0 | 32 |
33 #ifdef __cplusplus | |
34 #define C_LINKAGE "C" | |
35 #else | |
36 #define C_LINKAGE | |
37 #endif /* __cplusplus */ | |
38 | |
39 /* The application's main() function must be called with C linkage, | |
40 and should be declared like this: | |
41 #ifdef __cplusplus | |
42 extern "C" | |
43 #endif | |
44 int main(int argc, char *argv[]) | |
45 { | |
46 } | |
47 */ | |
48 #define main SDL_main | |
49 | |
50 /* The prototype for the application's main() function */ | |
51 extern C_LINKAGE int SDL_main(int argc, char *argv[]); | |
52 | |
53 | |
54 /* From the SDL library code -- needed for registering the app on Win32 */ | |
55 #if defined(WIN32) | |
56 #include "SDL_types.h" | |
57 #include "begin_code.h" | |
58 | |
59 #ifdef __cplusplus | |
60 extern "C" { | |
61 #endif | |
62 | |
63 /* This should be called from your WinMain() function, if any */ | |
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64 extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst); |
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Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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65 /* This can also be called, but is no longer necessary */ |
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66 extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst); |
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Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
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67 /* This can also be called, but is no longer necessary (SDL_Quit calls it) */ |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
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68 extern DECLSPEC void SDLCALL SDL_UnregisterApp(); |
0 | 69 #ifdef __cplusplus |
70 } | |
71 #endif | |
72 #include "close_code.h" | |
73 #endif | |
74 | |
75 /* From the SDL library code -- needed for registering QuickDraw on MacOS */ | |
76 #if defined(macintosh) | |
77 #include "begin_code.h" | |
78 | |
79 #ifdef __cplusplus | |
80 extern "C" { | |
81 #endif | |
82 | |
83 /* Forward declaration so we don't need to include QuickDraw.h */ | |
84 struct QDGlobals; | |
85 | |
86 /* This should be called from your main() function, if any */ | |
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87 extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd); |
0 | 88 |
89 #ifdef __cplusplus | |
90 } | |
91 #endif | |
92 #include "close_code.h" | |
93 #endif | |
94 | |
95 #endif /* Need to redefine main()? */ | |
96 | |
97 #endif /* _SDL_main_h */ |