Mercurial > sdl-ios-xcode
annotate src/video/cybergfx/SDL_amigamouse.c @ 1682:7ae8018b2e5d SDL-1.3
Default palette entries to white, instead of black.
More palettized video mode support...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 16 Jun 2006 06:00:31 +0000 |
parents | 4da1ee79c9af |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_mouse.h" | |
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25 #include "../../events/SDL_events_c.h" |
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26 #include "../SDL_cursor_c.h" |
0 | 27 #include "SDL_amigamouse_c.h" |
28 | |
29 | |
30 /* The implementation dependent data for the window manager cursor */ | |
31 | |
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32 typedef void *WMCursor; |
0 | 33 |
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34 void |
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35 amiga_FreeWMCursor(_THIS, WMcursor * cursor) |
0 | 36 { |
37 } | |
38 | |
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39 WMcursor * |
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40 amiga_CreateWMCursor(_THIS, |
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41 Uint8 * data, Uint8 * mask, int w, int h, int hot_x, |
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42 int hot_y) |
0 | 43 { |
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44 return (WMcursor *) 1; // Amiga has an Hardware cursor, so it's ok to return something unuseful but true |
0 | 45 } |
46 | |
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47 int |
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48 amiga_ShowWMCursor(_THIS, WMcursor * cursor) |
0 | 49 { |
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50 /* Don't do anything if the display is gone */ |
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51 if (SDL_Display == NULL) { |
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52 return (0); |
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53 } |
0 | 54 |
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55 /* Set the Amiga prefs cursor cursor, or blank if cursor is NULL */ |
0 | 56 |
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57 if (SDL_Window) { |
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58 SDL_Lock_EventThread(); |
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59 if (cursor == NULL) { |
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60 if (SDL_BlankCursor != NULL) { |
0 | 61 // Hide cursor HERE |
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62 SetPointer(SDL_Window, (UWORD *) SDL_BlankCursor, 1, 1, 0, 0); |
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63 } |
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64 } else { |
0 | 65 // Show cursor |
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66 ClearPointer(SDL_Window); |
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67 } |
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68 SDL_Unlock_EventThread(); |
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69 } |
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70 return (1); |
0 | 71 } |
72 | |
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73 void |
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74 amiga_WarpWMCursor(_THIS, Uint16 x, Uint16 y) |
0 | 75 { |
76 /* FIXME: Not implemented */ | |
77 } | |
78 | |
79 /* Check to see if we need to enter or leave mouse relative mode */ | |
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80 void |
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81 amiga_CheckMouseMode(_THIS) |
0 | 82 { |
83 } | |
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84 |
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85 /* vi: set ts=4 sw=4 expandtab: */ |