Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit_1.c @ 5275:7aba0406c273
Frank Zago to sdl
The following patch fixes some of the bitrot for the Nintendo DS port.
The support is still basic at the moment, but it allows to run the "general"
test under the current head of tree (parent: 5269:11bd1585efb5 tip).
Most of the patch is mine, but I integrated a couple changes that John
Magnotti posted on Feb 1st.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 12 Feb 2011 11:36:56 -0800 |
parents | b530ef003506 |
children |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
5267 | 3 Copyright (C) 1997-2011 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
25 #include "SDL_blit.h" | |
26 #include "SDL_sysvideo.h" | |
27 #include "SDL_endian.h" | |
28 | |
29 /* Functions to blit from 8-bit surfaces to other surfaces */ | |
30 | |
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31 static void |
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32 Blit1to1(SDL_BlitInfo * info) |
0 | 33 { |
34 #ifndef USE_DUFFS_LOOP | |
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35 int c; |
0 | 36 #endif |
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37 int width, height; |
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38 Uint8 *src, *map, *dst; |
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39 int srcskip, dstskip; |
0 | 40 |
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41 /* Set up some basic variables */ |
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42 width = info->dst_w; |
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43 height = info->dst_h; |
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44 src = info->src; |
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45 srcskip = info->src_skip; |
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46 dst = info->dst; |
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47 dstskip = info->dst_skip; |
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48 map = info->table; |
0 | 49 |
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50 while (height--) { |
0 | 51 #ifdef USE_DUFFS_LOOP |
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52 /* *INDENT-OFF* */ |
0 | 53 DUFFS_LOOP( |
54 { | |
55 *dst = map[*src]; | |
56 } | |
57 dst++; | |
58 src++; | |
59 , width); | |
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60 /* *INDENT-ON* */ |
0 | 61 #else |
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62 for (c = width; c; --c) { |
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63 *dst = map[*src]; |
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64 dst++; |
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65 src++; |
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66 } |
0 | 67 #endif |
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68 src += srcskip; |
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69 dst += dstskip; |
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70 } |
0 | 71 } |
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72 |
0 | 73 /* This is now endian dependent */ |
74 #if ( SDL_BYTEORDER == SDL_LIL_ENDIAN ) | |
75 #define HI 1 | |
76 #define LO 0 | |
77 #else /* ( SDL_BYTEORDER == SDL_BIG_ENDIAN ) */ | |
78 #define HI 0 | |
79 #define LO 1 | |
80 #endif | |
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81 static void |
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82 Blit1to2(SDL_BlitInfo * info) |
0 | 83 { |
84 #ifndef USE_DUFFS_LOOP | |
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85 int c; |
0 | 86 #endif |
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87 int width, height; |
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88 Uint8 *src, *dst; |
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89 Uint16 *map; |
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90 int srcskip, dstskip; |
0 | 91 |
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92 /* Set up some basic variables */ |
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93 width = info->dst_w; |
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94 height = info->dst_h; |
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95 src = info->src; |
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96 srcskip = info->src_skip; |
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97 dst = info->dst; |
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98 dstskip = info->dst_skip; |
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99 map = (Uint16 *) info->table; |
0 | 100 |
101 #ifdef USE_DUFFS_LOOP | |
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102 while (height--) { |
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103 /* *INDENT-OFF* */ |
0 | 104 DUFFS_LOOP( |
105 { | |
106 *(Uint16 *)dst = map[*src++]; | |
107 dst += 2; | |
108 }, | |
109 width); | |
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110 /* *INDENT-ON* */ |
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111 src += srcskip; |
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112 dst += dstskip; |
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113 } |
0 | 114 #else |
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115 /* Memory align at 4-byte boundary, if necessary */ |
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116 if ((long) dst & 0x03) { |
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117 /* Don't do anything if width is 0 */ |
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118 if (width == 0) { |
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119 return; |
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120 } |
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121 --width; |
0 | 122 |
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123 while (height--) { |
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124 /* Perform copy alignment */ |
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125 *(Uint16 *) dst = map[*src++]; |
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126 dst += 2; |
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128 /* Copy in 4 pixel chunks */ |
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129 for (c = width / 4; c; --c) { |
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130 *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); |
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131 src += 2; |
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132 dst += 4; |
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133 *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); |
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134 src += 2; |
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135 dst += 4; |
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136 } |
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137 /* Get any leftovers */ |
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138 switch (width & 3) { |
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139 case 3: |
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140 *(Uint16 *) dst = map[*src++]; |
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141 dst += 2; |
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142 case 2: |
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143 *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); |
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144 src += 2; |
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145 dst += 4; |
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146 break; |
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147 case 1: |
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148 *(Uint16 *) dst = map[*src++]; |
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149 dst += 2; |
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150 break; |
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151 } |
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152 src += srcskip; |
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153 dst += dstskip; |
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154 } |
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155 } else { |
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156 while (height--) { |
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157 /* Copy in 4 pixel chunks */ |
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158 for (c = width / 4; c; --c) { |
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159 *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); |
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160 src += 2; |
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161 dst += 4; |
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162 *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); |
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163 src += 2; |
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164 dst += 4; |
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165 } |
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166 /* Get any leftovers */ |
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167 switch (width & 3) { |
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168 case 3: |
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169 *(Uint16 *) dst = map[*src++]; |
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170 dst += 2; |
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171 case 2: |
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172 *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); |
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173 src += 2; |
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174 dst += 4; |
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175 break; |
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176 case 1: |
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177 *(Uint16 *) dst = map[*src++]; |
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178 dst += 2; |
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179 break; |
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180 } |
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181 src += srcskip; |
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182 dst += dstskip; |
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183 } |
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184 } |
0 | 185 #endif /* USE_DUFFS_LOOP */ |
186 } | |
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187 |
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188 static void |
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189 Blit1to3(SDL_BlitInfo * info) |
0 | 190 { |
191 #ifndef USE_DUFFS_LOOP | |
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192 int c; |
0 | 193 #endif |
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194 int o; |
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195 int width, height; |
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196 Uint8 *src, *map, *dst; |
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197 int srcskip, dstskip; |
0 | 198 |
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199 /* Set up some basic variables */ |
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200 width = info->dst_w; |
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201 height = info->dst_h; |
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202 src = info->src; |
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203 srcskip = info->src_skip; |
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204 dst = info->dst; |
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205 dstskip = info->dst_skip; |
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206 map = info->table; |
0 | 207 |
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208 while (height--) { |
0 | 209 #ifdef USE_DUFFS_LOOP |
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210 /* *INDENT-OFF* */ |
0 | 211 DUFFS_LOOP( |
212 { | |
213 o = *src * 4; | |
214 dst[0] = map[o++]; | |
215 dst[1] = map[o++]; | |
216 dst[2] = map[o++]; | |
217 } | |
218 src++; | |
219 dst += 3; | |
220 , width); | |
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221 /* *INDENT-ON* */ |
0 | 222 #else |
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223 for (c = width; c; --c) { |
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224 o = *src * 4; |
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225 dst[0] = map[o++]; |
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226 dst[1] = map[o++]; |
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227 dst[2] = map[o++]; |
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228 src++; |
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229 dst += 3; |
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230 } |
0 | 231 #endif /* USE_DUFFS_LOOP */ |
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232 src += srcskip; |
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233 dst += dstskip; |
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234 } |
0 | 235 } |
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236 |
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237 static void |
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238 Blit1to4(SDL_BlitInfo * info) |
0 | 239 { |
240 #ifndef USE_DUFFS_LOOP | |
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241 int c; |
0 | 242 #endif |
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243 int width, height; |
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244 Uint8 *src; |
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245 Uint32 *map, *dst; |
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246 int srcskip, dstskip; |
0 | 247 |
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248 /* Set up some basic variables */ |
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249 width = info->dst_w; |
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250 height = info->dst_h; |
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251 src = info->src; |
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252 srcskip = info->src_skip; |
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253 dst = (Uint32 *) info->dst; |
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254 dstskip = info->dst_skip / 4; |
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255 map = (Uint32 *) info->table; |
0 | 256 |
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257 while (height--) { |
0 | 258 #ifdef USE_DUFFS_LOOP |
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259 /* *INDENT-OFF* */ |
0 | 260 DUFFS_LOOP( |
261 *dst++ = map[*src++]; | |
262 , width); | |
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263 /* *INDENT-ON* */ |
0 | 264 #else |
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265 for (c = width / 4; c; --c) { |
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266 *dst++ = map[*src++]; |
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267 *dst++ = map[*src++]; |
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268 *dst++ = map[*src++]; |
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269 *dst++ = map[*src++]; |
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270 } |
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271 switch (width & 3) { |
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272 case 3: |
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273 *dst++ = map[*src++]; |
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274 case 2: |
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275 *dst++ = map[*src++]; |
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276 case 1: |
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277 *dst++ = map[*src++]; |
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278 } |
0 | 279 #endif /* USE_DUFFS_LOOP */ |
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280 src += srcskip; |
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281 dst += dstskip; |
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282 } |
0 | 283 } |
284 | |
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285 static void |
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286 Blit1to1Key(SDL_BlitInfo * info) |
0 | 287 { |
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288 int width = info->dst_w; |
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289 int height = info->dst_h; |
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290 Uint8 *src = info->src; |
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291 int srcskip = info->src_skip; |
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292 Uint8 *dst = info->dst; |
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293 int dstskip = info->dst_skip; |
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294 Uint8 *palmap = info->table; |
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295 Uint32 ckey = info->colorkey; |
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296 |
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297 if (palmap) { |
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298 while (height--) { |
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299 /* *INDENT-OFF* */ |
0 | 300 DUFFS_LOOP( |
301 { | |
302 if ( *src != ckey ) { | |
303 *dst = palmap[*src]; | |
304 } | |
305 dst++; | |
306 src++; | |
307 }, | |
308 width); | |
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309 /* *INDENT-ON* */ |
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310 src += srcskip; |
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311 dst += dstskip; |
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312 } |
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313 } else { |
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314 while (height--) { |
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315 /* *INDENT-OFF* */ |
0 | 316 DUFFS_LOOP( |
317 { | |
318 if ( *src != ckey ) { | |
319 *dst = *src; | |
320 } | |
321 dst++; | |
322 src++; | |
323 }, | |
324 width); | |
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325 /* *INDENT-ON* */ |
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326 src += srcskip; |
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327 dst += dstskip; |
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328 } |
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329 } |
0 | 330 } |
331 | |
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332 static void |
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333 Blit1to2Key(SDL_BlitInfo * info) |
0 | 334 { |
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335 int width = info->dst_w; |
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336 int height = info->dst_h; |
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337 Uint8 *src = info->src; |
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338 int srcskip = info->src_skip; |
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339 Uint16 *dstp = (Uint16 *) info->dst; |
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340 int dstskip = info->dst_skip; |
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341 Uint16 *palmap = (Uint16 *) info->table; |
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342 Uint32 ckey = info->colorkey; |
0 | 343 |
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344 /* Set up some basic variables */ |
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345 dstskip /= 2; |
0 | 346 |
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347 while (height--) { |
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348 /* *INDENT-OFF* */ |
0 | 349 DUFFS_LOOP( |
350 { | |
351 if ( *src != ckey ) { | |
352 *dstp=palmap[*src]; | |
353 } | |
354 src++; | |
355 dstp++; | |
356 }, | |
357 width); | |
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358 /* *INDENT-ON* */ |
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359 src += srcskip; |
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360 dstp += dstskip; |
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361 } |
0 | 362 } |
363 | |
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364 static void |
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365 Blit1to3Key(SDL_BlitInfo * info) |
0 | 366 { |
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367 int width = info->dst_w; |
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368 int height = info->dst_h; |
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369 Uint8 *src = info->src; |
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370 int srcskip = info->src_skip; |
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371 Uint8 *dst = info->dst; |
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372 int dstskip = info->dst_skip; |
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373 Uint8 *palmap = info->table; |
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374 Uint32 ckey = info->colorkey; |
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375 int o; |
0 | 376 |
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377 while (height--) { |
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378 /* *INDENT-OFF* */ |
0 | 379 DUFFS_LOOP( |
380 { | |
381 if ( *src != ckey ) { | |
382 o = *src * 4; | |
383 dst[0] = palmap[o++]; | |
384 dst[1] = palmap[o++]; | |
385 dst[2] = palmap[o++]; | |
386 } | |
387 src++; | |
388 dst += 3; | |
389 }, | |
390 width); | |
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391 /* *INDENT-ON* */ |
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392 src += srcskip; |
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393 dst += dstskip; |
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394 } |
0 | 395 } |
396 | |
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397 static void |
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398 Blit1to4Key(SDL_BlitInfo * info) |
0 | 399 { |
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400 int width = info->dst_w; |
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401 int height = info->dst_h; |
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402 Uint8 *src = info->src; |
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403 int srcskip = info->src_skip; |
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404 Uint32 *dstp = (Uint32 *) info->dst; |
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405 int dstskip = info->dst_skip; |
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406 Uint32 *palmap = (Uint32 *) info->table; |
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407 Uint32 ckey = info->colorkey; |
0 | 408 |
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409 /* Set up some basic variables */ |
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410 dstskip /= 4; |
0 | 411 |
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412 while (height--) { |
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413 /* *INDENT-OFF* */ |
0 | 414 DUFFS_LOOP( |
415 { | |
416 if ( *src != ckey ) { | |
417 *dstp = palmap[*src]; | |
418 } | |
419 src++; | |
420 dstp++; | |
421 }, | |
422 width); | |
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423 /* *INDENT-ON* */ |
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424 src += srcskip; |
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425 dstp += dstskip; |
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426 } |
0 | 427 } |
428 | |
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429 static void |
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430 Blit1toNAlpha(SDL_BlitInfo * info) |
0 | 431 { |
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432 int width = info->dst_w; |
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433 int height = info->dst_h; |
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434 Uint8 *src = info->src; |
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435 int srcskip = info->src_skip; |
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436 Uint8 *dst = info->dst; |
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437 int dstskip = info->dst_skip; |
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438 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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439 const SDL_Color *srcpal = info->src_fmt->palette->colors; |
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440 int dstbpp; |
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441 const int A = info->a; |
0 | 442 |
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443 /* Set up some basic variables */ |
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444 dstbpp = dstfmt->BytesPerPixel; |
0 | 445 |
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446 while (height--) { |
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447 int sR, sG, sB; |
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448 int dR, dG, dB; |
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449 /* *INDENT-OFF* */ |
0 | 450 DUFFS_LOOP4( |
451 { | |
452 Uint32 pixel; | |
453 sR = srcpal[*src].r; | |
454 sG = srcpal[*src].g; | |
455 sB = srcpal[*src].b; | |
456 DISEMBLE_RGB(dst, dstbpp, dstfmt, | |
457 pixel, dR, dG, dB); | |
458 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); | |
459 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); | |
460 src++; | |
461 dst += dstbpp; | |
462 }, | |
463 width); | |
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464 /* *INDENT-ON* */ |
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465 src += srcskip; |
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466 dst += dstskip; |
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467 } |
0 | 468 } |
469 | |
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470 static void |
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471 Blit1toNAlphaKey(SDL_BlitInfo * info) |
0 | 472 { |
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473 int width = info->dst_w; |
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474 int height = info->dst_h; |
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475 Uint8 *src = info->src; |
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476 int srcskip = info->src_skip; |
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477 Uint8 *dst = info->dst; |
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478 int dstskip = info->dst_skip; |
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479 SDL_PixelFormat *srcfmt = info->src_fmt; |
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480 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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481 const SDL_Color *srcpal = info->src_fmt->palette->colors; |
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482 Uint32 ckey = info->colorkey; |
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483 int dstbpp; |
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484 const int A = info->a; |
0 | 485 |
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486 /* Set up some basic variables */ |
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487 dstbpp = dstfmt->BytesPerPixel; |
0 | 488 |
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489 while (height--) { |
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490 int sR, sG, sB; |
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491 int dR, dG, dB; |
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492 /* *INDENT-OFF* */ |
0 | 493 DUFFS_LOOP( |
494 { | |
495 if ( *src != ckey ) { | |
496 Uint32 pixel; | |
497 sR = srcpal[*src].r; | |
498 sG = srcpal[*src].g; | |
499 sB = srcpal[*src].b; | |
500 DISEMBLE_RGB(dst, dstbpp, dstfmt, | |
501 pixel, dR, dG, dB); | |
502 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); | |
503 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); | |
504 } | |
505 src++; | |
506 dst += dstbpp; | |
507 }, | |
508 width); | |
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509 /* *INDENT-ON* */ |
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510 src += srcskip; |
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511 dst += dstskip; |
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512 } |
0 | 513 } |
514 | |
3162 | 515 static const SDL_BlitFunc one_blit[] = { |
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516 NULL, Blit1to1, Blit1to2, Blit1to3, Blit1to4 |
0 | 517 }; |
518 | |
3162 | 519 static const SDL_BlitFunc one_blitkey[] = { |
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520 NULL, Blit1to1Key, Blit1to2Key, Blit1to3Key, Blit1to4Key |
0 | 521 }; |
522 | |
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523 SDL_BlitFunc |
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524 SDL_CalculateBlit1(SDL_Surface * surface) |
0 | 525 { |
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526 int which; |
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527 SDL_PixelFormat *dstfmt; |
0 | 528 |
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529 dstfmt = surface->map->dst->format; |
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530 if (dstfmt->BitsPerPixel < 8) { |
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531 which = 0; |
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532 } else { |
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533 which = dstfmt->BytesPerPixel; |
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534 } |
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535 switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { |
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536 case 0: |
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537 return one_blit[which]; |
0 | 538 |
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539 case SDL_COPY_COLORKEY: |
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540 return one_blitkey[which]; |
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541 |
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542 case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
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543 /* Supporting 8bpp->8bpp alpha is doable but requires lots of |
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544 tables which consume space and takes time to precompute, |
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545 so is better left to the user */ |
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546 return which >= 2 ? Blit1toNAlpha : NULL; |
0 | 547 |
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548 case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
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549 return which >= 2 ? Blit1toNAlphaKey : NULL; |
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550 } |
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551 return NULL; |
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552 } |
0 | 553 |
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554 /* vi: set ts=4 sw=4 expandtab: */ |