Mercurial > sdl-ios-xcode
annotate src/video/ps3/SDL_ps3render.c @ 4423:7953336267c2
Disable error checks for reset actuators and set autocenter.
Reset actuators and set autocenter might not actually be supported on all
implementations. We'll just disable error checking since they aren't
critical to neither opening the joystick nor the haptic subsystem.
author | Edgar Simo <bobbens@gmail.com> |
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date | Sun, 28 Feb 2010 09:23:23 +0000 |
parents | f7b03b6838cb |
children | aa8888658021 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_video.h" |
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25 #include "../SDL_sysvideo.h" |
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26 #include "../SDL_yuv_sw_c.h" |
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27 #include "../SDL_renderer_sw.h" |
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28 |
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29 #include "SDL_ps3video.h" |
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30 #include "SDL_ps3spe_c.h" |
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31 |
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32 #include <fcntl.h> |
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33 #include <stdlib.h> |
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34 #include <sys/ioctl.h> |
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35 #include <linux/kd.h> |
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36 #include <linux/fb.h> |
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37 #include <sys/mman.h> |
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38 #include <asm/ps3fb.h> |
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39 |
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40 |
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41 /* Stores the executable name */ |
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42 extern spe_program_handle_t yuv2rgb_spu; |
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43 extern spe_program_handle_t bilin_scaler_spu; |
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44 |
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45 /* SDL surface based renderer implementation */ |
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46 static SDL_Renderer *SDL_PS3_CreateRenderer(SDL_Window * window, |
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47 Uint32 flags); |
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48 static int SDL_PS3_DisplayModeChanged(SDL_Renderer * renderer); |
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49 static int SDL_PS3_ActivateRenderer(SDL_Renderer * renderer); |
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50 static int SDL_PS3_RenderPoint(SDL_Renderer * renderer, int x, int y); |
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51 static int SDL_PS3_RenderLine(SDL_Renderer * renderer, int x1, int y1, |
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52 int x2, int y2); |
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53 static int SDL_PS3_RenderFill(SDL_Renderer * renderer, |
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54 const SDL_Rect * rect); |
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55 static int SDL_PS3_RenderCopy(SDL_Renderer * renderer, |
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56 SDL_Texture * texture, |
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57 const SDL_Rect * srcrect, |
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58 const SDL_Rect * dstrect); |
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59 static void SDL_PS3_RenderPresent(SDL_Renderer * renderer); |
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60 static void SDL_PS3_DestroyRenderer(SDL_Renderer * renderer); |
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61 |
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62 /* Texture */ |
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63 static int PS3_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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64 static int PS3_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, void **pixels, int *pitch); |
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65 static int PS3_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * rect, const void *pixels, int pitch); |
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66 static int PS3_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * rect, int markDirty, void **pixels, int *pitch); |
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67 static void PS3_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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68 static void PS3_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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69 |
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70 |
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71 SDL_RenderDriver SDL_PS3_RenderDriver = { |
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72 SDL_PS3_CreateRenderer, |
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73 { |
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74 "ps3", |
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75 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTVSYNC | |
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76 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTDISCARD | |
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77 SDL_RENDERER_ACCELERATED), |
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78 (SDL_TEXTUREMODULATE_NONE), |
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79 (SDL_BLENDMODE_NONE), |
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80 /* We use bilinear scaling on the SPE for YV12 & IYUV |
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81 * (width and height % 8 = 0) */ |
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82 (SDL_TEXTURESCALEMODE_SLOW) |
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83 } |
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84 }; |
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85 |
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86 typedef struct |
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87 { |
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88 int current_screen; |
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89 SDL_Surface *screen; |
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90 SDL_VideoDisplay *display; |
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91 /* adress of the centered image in the framebuffer (double buffered) */ |
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92 uint8_t *center[2]; |
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93 |
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94 /* width of input (bounded by writeable width) */ |
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95 unsigned int bounded_width; |
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96 /* height of input (bounded by writeable height) */ |
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97 unsigned int bounded_height; |
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98 /* offset from the left side (used for centering) */ |
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99 unsigned int offset_left; |
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100 /* offset from the upper side (used for centering) */ |
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101 unsigned int offset_top; |
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102 /* width of screen which is writeable */ |
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103 unsigned int wr_width; |
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104 /* width of screen which is writeable */ |
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105 unsigned int wr_height; |
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106 /* size of a screen line: width * bpp/8 */ |
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107 unsigned int line_length; |
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108 |
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109 /* Is the kernels fb size bigger than ~12MB |
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110 * double buffering will work for 1080p */ |
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111 unsigned int double_buffering; |
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112 |
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113 /* SPE threading stuff */ |
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114 spu_data_t *converter_thread_data; |
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115 spu_data_t *scaler_thread_data; |
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116 |
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117 /* YUV converting transfer data */ |
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118 volatile struct yuv2rgb_parms_t * converter_parms __attribute__((aligned(128))); |
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119 /* Scaler transfer data */ |
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120 volatile struct scale_parms_t * scaler_parms __attribute__((aligned(128))); |
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121 } SDL_PS3_RenderData; |
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122 |
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123 typedef struct |
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124 { |
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125 int pitch; |
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126 /* Image data */ |
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127 volatile void *pixels; |
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128 /* Use software renderer for not supported formats */ |
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129 SDL_SW_YUVTexture *yuv; |
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130 } PS3_TextureData; |
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131 |
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132 SDL_Renderer * |
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133 SDL_PS3_CreateRenderer(SDL_Window * window, Uint32 flags) |
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134 { |
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135 deprintf(1, "+SDL_PS3_CreateRenderer()\n"); |
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136 SDL_VideoDisplay *display = window->display; |
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137 SDL_DisplayMode *displayMode = &display->current_mode; |
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138 SDL_VideoData *devdata = display->device->driverdata; |
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139 SDL_Renderer *renderer; |
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140 SDL_PS3_RenderData *data; |
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141 struct ps3fb_ioctl_res res; |
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142 int i, n; |
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143 int bpp; |
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144 Uint32 Rmask, Gmask, Bmask, Amask; |
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145 |
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146 if (!SDL_PixelFormatEnumToMasks |
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147 (displayMode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
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148 SDL_SetError("Unknown display format"); |
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149 return NULL; |
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150 } |
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151 |
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152 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
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153 if (!renderer) { |
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154 SDL_OutOfMemory(); |
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155 return NULL; |
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156 } |
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157 |
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158 data = (SDL_PS3_RenderData *) SDL_malloc(sizeof(*data)); |
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159 if (!data) { |
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160 SDL_PS3_DestroyRenderer(renderer); |
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161 SDL_OutOfMemory(); |
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162 return NULL; |
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163 } |
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164 SDL_zerop(data); |
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165 |
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166 renderer->CreateTexture = PS3_CreateTexture; |
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167 renderer->DestroyTexture = PS3_DestroyTexture; |
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168 renderer->QueryTexturePixels = PS3_QueryTexturePixels; |
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169 renderer->UpdateTexture = PS3_UpdateTexture; |
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170 renderer->LockTexture = PS3_LockTexture; |
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171 renderer->UnlockTexture = PS3_UnlockTexture; |
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172 renderer->ActivateRenderer = SDL_PS3_ActivateRenderer; |
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173 renderer->DisplayModeChanged = SDL_PS3_DisplayModeChanged; |
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174 renderer->RenderPoint = SDL_PS3_RenderPoint; |
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175 renderer->RenderLine = SDL_PS3_RenderLine; |
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176 renderer->RenderFill = SDL_PS3_RenderFill; |
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177 renderer->RenderCopy = SDL_PS3_RenderCopy; |
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178 renderer->RenderPresent = SDL_PS3_RenderPresent; |
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179 renderer->DestroyRenderer = SDL_PS3_DestroyRenderer; |
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180 renderer->info.name = SDL_PS3_RenderDriver.info.name; |
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181 renderer->info.flags = 0; |
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182 renderer->window = window; |
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183 renderer->driverdata = data; |
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184 |
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185 deprintf(1, "window->w = %u\n", window->w); |
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186 deprintf(1, "window->h = %u\n", window->h); |
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187 |
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188 data->double_buffering = 0; |
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189 |
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190 /* Get ps3 screeninfo */ |
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191 if (ioctl(devdata->fbdev, PS3FB_IOCTL_SCREENINFO, (unsigned long)&res) < 0) { |
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192 SDL_SetError("[PS3] PS3FB_IOCTL_SCREENINFO failed"); |
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193 } |
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194 deprintf(2, "res.num_frames = %d\n", res.num_frames); |
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195 |
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196 /* Only use double buffering if enough fb memory is available */ |
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197 if (res.num_frames > 1) { |
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198 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2; |
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199 n = 2; |
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200 data->double_buffering = 1; |
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201 } else { |
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202 renderer->info.flags |= SDL_RENDERER_PRESENTCOPY; |
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203 n = 1; |
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204 } |
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205 |
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206 data->screen = |
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207 SDL_CreateRGBSurface(0, window->w, window->h, bpp, Rmask, Gmask, |
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208 Bmask, Amask); |
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209 if (!data->screen) { |
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210 SDL_PS3_DestroyRenderer(renderer); |
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211 return NULL; |
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212 } |
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213 /* Allocate aligned memory for pixels */ |
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214 SDL_free(data->screen->pixels); |
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215 data->screen->pixels = (void *)memalign(16, data->screen->h * data->screen->pitch); |
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216 if (!data->screen->pixels) { |
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217 SDL_FreeSurface(data->screen); |
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218 SDL_OutOfMemory(); |
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219 return NULL; |
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220 } |
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221 SDL_memset(data->screen->pixels, 0, data->screen->h * data->screen->pitch); |
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222 SDL_SetSurfacePalette(data->screen, display->palette); |
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223 |
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224 data->current_screen = 0; |
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225 |
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226 /* Create SPU parms structure */ |
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227 data->converter_parms = (struct yuv2rgb_parms_t *) memalign(16, sizeof(struct yuv2rgb_parms_t)); |
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228 data->scaler_parms = (struct scale_parms_t *) memalign(16, sizeof(struct scale_parms_t)); |
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229 if (data->converter_parms == NULL || data->scaler_parms == NULL) { |
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230 SDL_PS3_DestroyRenderer(renderer); |
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231 SDL_OutOfMemory(); |
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232 return NULL; |
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233 } |
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234 |
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235 /* Set up the SPE threading data */ |
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236 data->converter_thread_data = (spu_data_t *) malloc(sizeof(spu_data_t)); |
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237 data->scaler_thread_data = (spu_data_t *) malloc(sizeof(spu_data_t)); |
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238 if (data->converter_thread_data == NULL || data->scaler_thread_data == NULL) { |
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239 SDL_PS3_DestroyRenderer(renderer); |
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240 SDL_OutOfMemory(); |
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241 return NULL; |
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242 } |
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243 |
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244 /* Set up the SPE scaler (booted) */ |
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245 data->scaler_thread_data->program = bilin_scaler_spu; |
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246 data->scaler_thread_data->program_name = "bilin_scaler_spu"; |
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247 data->scaler_thread_data->keepalive = 0; |
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248 data->scaler_thread_data->booted = 0; |
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249 |
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250 /* Set up the SPE converter (always running) */ |
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251 data->converter_thread_data->program = yuv2rgb_spu; |
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252 data->converter_thread_data->program_name = "yuv2rgb_spu"; |
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253 data->converter_thread_data->keepalive = 1; |
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254 data->converter_thread_data->booted = 0; |
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255 |
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256 SPE_Start(data->converter_thread_data); |
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257 |
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258 deprintf(1, "-SDL_PS3_CreateRenderer()\n"); |
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259 return renderer; |
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260 } |
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261 |
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262 static int |
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263 SDL_PS3_ActivateRenderer(SDL_Renderer * renderer) |
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264 { |
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265 deprintf(1, "+PS3_ActivateRenderer()\n"); |
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266 SDL_PS3_RenderData *data = (SDL_PS3_RenderData *) renderer->driverdata; |
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267 |
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268 deprintf(1, "-PS3_ActivateRenderer()\n"); |
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269 return 0; |
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270 } |
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271 |
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272 static int SDL_PS3_DisplayModeChanged(SDL_Renderer * renderer) { |
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273 deprintf(1, "+PS3_DisplayModeChanged()\n"); |
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274 SDL_PS3_RenderData *data = (SDL_PS3_RenderData *) renderer->driverdata; |
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275 |
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276 deprintf(1, "-PS3_DisplayModeChanged()\n"); |
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277 return 0; |
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278 } |
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279 |
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280 static int |
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281 PS3_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) { |
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282 deprintf(1, "+PS3_CreateTexture()\n"); |
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283 PS3_TextureData *data; |
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284 data = (PS3_TextureData *) SDL_calloc(1, sizeof(*data)); |
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285 if (!data) { |
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286 SDL_OutOfMemory(); |
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287 return -1; |
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288 } |
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289 data->pitch = (texture->w * SDL_BYTESPERPIXEL(texture->format)); |
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290 |
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291 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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292 /* Use SDLs SW_YUVTexture */ |
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293 data->yuv = |
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294 SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h); |
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295 if (!data->yuv) { |
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296 SDL_OutOfMemory(); |
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297 return -1; |
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298 } |
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299 /* but align pixels */ |
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300 SDL_free(data->yuv->pixels); |
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301 data->yuv->pixels = (Uint8 *)memalign(16, texture->w * texture->h * 2); |
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302 if (!data->yuv->pixels) { |
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303 SDL_OutOfMemory(); |
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304 return -1; |
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305 } |
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306 |
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307 /* Redo: Find the pitch and offset values for the overlay */ |
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308 SDL_SW_YUVTexture *swdata = (SDL_SW_YUVTexture *) data->yuv; |
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309 switch (texture->format) { |
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310 case SDL_PIXELFORMAT_YV12: |
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311 case SDL_PIXELFORMAT_IYUV: |
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312 swdata->pitches[0] = texture->w; |
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313 swdata->pitches[1] = swdata->pitches[0] / 2; |
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314 swdata->pitches[2] = swdata->pitches[0] / 2; |
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315 swdata->planes[0] = swdata->pixels; |
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316 swdata->planes[1] = swdata->planes[0] + swdata->pitches[0] * texture->h; |
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317 swdata->planes[2] = swdata->planes[1] + swdata->pitches[1] * texture->h / 2; |
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318 break; |
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319 case SDL_PIXELFORMAT_YUY2: |
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320 case SDL_PIXELFORMAT_UYVY: |
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321 case SDL_PIXELFORMAT_YVYU: |
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322 swdata->pitches[0] = texture->w * 2; |
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323 swdata->planes[0] = swdata->pixels; |
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324 break; |
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325 default: |
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326 /* We should never get here (caught above) */ |
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327 break; |
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328 } |
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329 } else { |
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330 data->pixels = NULL; |
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331 data->pixels = SDL_malloc(texture->h * data->pitch); |
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332 if (!data->pixels) { |
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333 PS3_DestroyTexture(renderer, texture); |
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334 SDL_OutOfMemory(); |
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335 return -1; |
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336 } |
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337 } |
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338 texture->driverdata = data; |
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339 deprintf(1, "-PS3_CreateTexture()\n"); |
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340 return 0; |
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341 } |
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342 |
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343 static int |
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344 PS3_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
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345 void **pixels, int *pitch) |
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346 { |
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347 deprintf(1, "+PS3_QueryTexturePixels()\n"); |
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348 PS3_TextureData *data = (PS3_TextureData *) texture->driverdata; |
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349 |
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350 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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351 return SDL_SW_QueryYUVTexturePixels(data->yuv, pixels, pitch); |
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352 } else { |
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353 *pixels = (void *)data->pixels; |
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354 *pitch = data->pitch; |
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355 } |
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356 |
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357 deprintf(1, "-PS3_QueryTexturePixels()\n"); |
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358 return 0; |
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359 } |
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360 |
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361 static int |
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362 PS3_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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363 const SDL_Rect * rect, const void *pixels, int pitch) |
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364 { |
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365 deprintf(1, "+PS3_UpdateTexture()\n"); |
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366 PS3_TextureData *data = (PS3_TextureData *) texture->driverdata; |
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367 |
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368 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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369 return SDL_SW_UpdateYUVTexture(data->yuv, rect, pixels, pitch); |
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370 } else { |
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371 Uint8 *src, *dst; |
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372 int row; |
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373 size_t length; |
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374 Uint8 *dstpixels; |
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375 |
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376 src = (Uint8 *) pixels; |
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377 dst = (Uint8 *) dstpixels + rect->y * data->pitch + rect->x |
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378 * SDL_BYTESPERPIXEL(texture->format); |
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379 length = rect->w * SDL_BYTESPERPIXEL(texture->format); |
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380 /* Update the texture */ |
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381 for (row = 0; row < rect->h; ++row) { |
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382 SDL_memcpy(dst, src, length); |
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383 src += pitch; |
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384 dst += data->pitch; |
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385 } |
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386 } |
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387 deprintf(1, "-PS3_UpdateTexture()\n"); |
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388 return 0; |
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389 } |
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390 |
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391 static int |
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392 PS3_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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393 const SDL_Rect * rect, int markDirty, void **pixels, |
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394 int *pitch) |
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395 { |
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396 deprintf(1, "+PS3_LockTexture()\n"); |
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397 PS3_TextureData *data = (PS3_TextureData *) texture->driverdata; |
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398 |
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399 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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400 deprintf(1, "-PS3_LockTexture()\n"); |
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401 return SDL_SW_LockYUVTexture(data->yuv, rect, markDirty, pixels, pitch); |
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402 } else { |
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403 *pixels = |
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404 (void *) ((Uint8 *) data->pixels + rect->y * data->pitch + |
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405 rect->x * SDL_BYTESPERPIXEL(texture->format)); |
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406 *pitch = data->pitch; |
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407 deprintf(1, "-PS3_LockTexture()\n"); |
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408 return 0; |
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409 } |
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410 } |
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411 |
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412 static void |
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413 PS3_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
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414 { |
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415 deprintf(1, "+PS3_UnlockTexture()\n"); |
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416 PS3_TextureData *data = (PS3_TextureData *) texture->driverdata; |
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417 |
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418 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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419 SDL_SW_UnlockYUVTexture(data->yuv); |
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420 } |
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421 deprintf(1, "-PS3_UnlockTexture()\n"); |
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422 } |
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423 |
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424 static void |
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425 PS3_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
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426 { |
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427 deprintf(1, "+PS3_DestroyTexture()\n"); |
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428 PS3_TextureData *data = (PS3_TextureData *) texture->driverdata; |
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429 |
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430 if (!data) { |
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431 return; |
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432 } |
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433 if (data->yuv) { |
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434 SDL_SW_DestroyYUVTexture(data->yuv); |
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435 } |
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436 if (data->pixels) { |
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437 SDL_free((void *)data->pixels); |
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438 } |
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439 deprintf(1, "-PS3_DestroyTexture()\n"); |
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440 } |
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441 |
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442 static int |
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443 SDL_PS3_RenderPoint(SDL_Renderer * renderer, int x, int y) |
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444 { |
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445 SDL_PS3_RenderData *data = |
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446 (SDL_PS3_RenderData *) renderer->driverdata; |
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447 SDL_Surface *target = data->screen; |
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448 int status; |
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449 |
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450 if (renderer->blendMode == SDL_BLENDMODE_NONE || |
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451 renderer->blendMode == SDL_BLENDMODE_MASK) { |
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452 Uint32 color = |
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453 SDL_MapRGBA(target->format, renderer->r, renderer->g, renderer->b, |
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454 renderer->a); |
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455 |
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456 status = SDL_DrawPoint(target, x, y, color); |
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457 } else { |
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458 status = |
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459 SDL_BlendPoint(target, x, y, renderer->blendMode, renderer->r, |
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460 renderer->g, renderer->b, renderer->a); |
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461 } |
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462 return status; |
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463 } |
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464 |
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465 static int |
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466 SDL_PS3_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2) |
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467 { |
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468 SDL_PS3_RenderData *data = |
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469 (SDL_PS3_RenderData *) renderer->driverdata; |
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470 SDL_Surface *target = data->screen; |
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471 int status; |
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472 |
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473 if (renderer->blendMode == SDL_BLENDMODE_NONE || |
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474 renderer->blendMode == SDL_BLENDMODE_MASK) { |
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475 Uint32 color = |
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476 SDL_MapRGBA(target->format, renderer->r, renderer->g, renderer->b, |
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477 renderer->a); |
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|
478 |
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479 status = SDL_DrawLine(target, x1, y1, x2, y2, color); |
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480 } else { |
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481 status = |
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482 SDL_BlendLine(target, x1, y1, x2, y2, renderer->blendMode, |
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483 renderer->r, renderer->g, renderer->b, renderer->a); |
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484 } |
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485 return status; |
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486 } |
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487 |
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488 static int |
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489 SDL_PS3_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect) |
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490 { |
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491 deprintf(1, "SDL_PS3_RenderFill()\n"); |
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492 SDL_PS3_RenderData *data = |
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493 (SDL_PS3_RenderData *) renderer->driverdata; |
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494 SDL_Surface *target = data->screen; |
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495 SDL_Rect real_rect = *rect; |
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496 int status; |
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497 |
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498 if (renderer->blendMode == SDL_BLENDMODE_NONE) { |
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499 Uint32 color = |
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500 SDL_MapRGBA(target->format, renderer->r, renderer->g, renderer->b, |
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501 renderer->a); |
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502 |
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503 status = SDL_FillRect(target, &real_rect, color); |
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504 } else { |
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505 status = |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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3257
diff
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506 SDL_BlendFillRect(target, &real_rect, renderer->blendMode, |
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Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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3257
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507 renderer->r, renderer->g, renderer->b, |
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Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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508 renderer->a); |
3257
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509 } |
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510 return status; |
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|
511 } |
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512 |
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513 static int |
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|
514 SDL_PS3_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
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Sam Lantinga <slouken@libsdl.org>
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515 const SDL_Rect * srcrect, const SDL_Rect * dstrect) |
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516 { |
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517 deprintf(1, "+SDL_PS3_RenderCopy()\n"); |
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|
518 SDL_PS3_RenderData *data = |
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519 (SDL_PS3_RenderData *) renderer->driverdata; |
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Sam Lantinga <slouken@libsdl.org>
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520 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3596
diff
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521 SDL_VideoDisplay *display = window->display; |
3257
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Sam Lantinga <slouken@libsdl.org>
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522 PS3_TextureData *txdata = (PS3_TextureData *) texture->driverdata; |
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523 SDL_VideoData *devdata = display->device->driverdata; |
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parents:
diff
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|
524 |
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parents:
diff
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525 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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526 deprintf(1, "Texture is in a FOURCC format\n"); |
94fb40a4a9a7
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|
527 if ((texture->format == SDL_PIXELFORMAT_YV12 || texture->format == SDL_PIXELFORMAT_IYUV) |
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Sam Lantinga <slouken@libsdl.org>
parents:
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528 && texture->w % 8 == 0 && texture->h % 8 == 0 |
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Sam Lantinga <slouken@libsdl.org>
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529 && dstrect->w % 8 == 0 && dstrect->h % 8 == 0) { |
94fb40a4a9a7
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|
530 deprintf(1, "Use SPE for scaling/converting\n"); |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
531 |
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Sam Lantinga <slouken@libsdl.org>
parents:
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532 SDL_SW_YUVTexture *swdata = (SDL_SW_YUVTexture *) txdata->yuv; |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
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|
533 Uint8 *lum, *Cr, *Cb; |
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parents:
diff
changeset
|
534 Uint8 *scaler_out = NULL; |
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parents:
diff
changeset
|
535 Uint8 *dstpixels; |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
536 switch (texture->format) { |
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Sam Lantinga <slouken@libsdl.org>
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|
537 case SDL_PIXELFORMAT_YV12: |
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Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
538 lum = swdata->planes[0]; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
539 Cr = swdata->planes[1]; |
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parents:
diff
changeset
|
540 Cb = swdata->planes[2]; |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
541 break; |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
542 case SDL_PIXELFORMAT_IYUV: |
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Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
543 lum = swdata->planes[0]; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
544 Cr = swdata->planes[2]; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
545 Cb = swdata->planes[1]; |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
546 break; |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
547 default: |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
548 /* We should never get here (caught above) */ |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
549 return -1; |
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Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
550 } |
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Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
551 |
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Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
552 if (srcrect->w != dstrect->w || srcrect->h != dstrect->h) { |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
553 deprintf(1, "We need to scale the texture from %u x %u to %u x %u\n", |
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Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
554 srcrect->w, srcrect->h, dstrect->w, dstrect->h); |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
555 /* Alloc mem for scaled YUV picture */ |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
556 scaler_out = (Uint8 *) memalign(16, dstrect->w * dstrect->h + ((dstrect->w * dstrect->h) >> 1)); |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
557 if (scaler_out == NULL) { |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
558 SDL_OutOfMemory(); |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
559 return -1; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
560 } |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
561 |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
562 /* Set parms for scaling */ |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
563 data->scaler_parms->src_pixel_width = srcrect->w; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
564 data->scaler_parms->src_pixel_height = srcrect->h; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
565 data->scaler_parms->dst_pixel_width = dstrect->w; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
566 data->scaler_parms->dst_pixel_height = dstrect->h; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
567 data->scaler_parms->y_plane = lum; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
568 data->scaler_parms->v_plane = Cr; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
569 data->scaler_parms->u_plane = Cb; |
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Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
570 data->scaler_parms->dstBuffer = scaler_out; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
571 data->scaler_thread_data->argp = (void *)data->scaler_parms; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
572 |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
573 /* Scale the YUV overlay to given size */ |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
574 SPE_Start(data->scaler_thread_data); |
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Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
575 SPE_Stop(data->scaler_thread_data); |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
576 |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
577 /* Set parms for converting after scaling */ |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
578 data->converter_parms->y_plane = scaler_out; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
579 data->converter_parms->v_plane = scaler_out + dstrect->w * dstrect->h; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
580 data->converter_parms->u_plane = scaler_out + dstrect->w * dstrect->h + ((dstrect->w * dstrect->h) >> 2); |
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Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
581 } else { |
94fb40a4a9a7
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parents:
diff
changeset
|
582 data->converter_parms->y_plane = lum; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
583 data->converter_parms->v_plane = Cr; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
584 data->converter_parms->u_plane = Cb; |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
585 } |
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parents:
diff
changeset
|
586 |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
587 dstpixels = (Uint8 *) data->screen->pixels + dstrect->y * data->screen->pitch + dstrect->x |
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parents:
diff
changeset
|
588 * SDL_BYTESPERPIXEL(texture->format); |
94fb40a4a9a7
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changeset
|
589 data->converter_parms->src_pixel_width = dstrect->w; |
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parents:
diff
changeset
|
590 data->converter_parms->src_pixel_height = dstrect->h; |
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parents:
diff
changeset
|
591 data->converter_parms->dstBuffer = dstpixels/*(Uint8 *)data->screen->pixels*/; |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
592 data->converter_thread_data->argp = (void *)data->converter_parms; |
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Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
593 |
94fb40a4a9a7
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parents:
diff
changeset
|
594 /* Convert YUV texture to RGB */ |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
595 SPE_SendMsg(data->converter_thread_data, SPU_START); |
94fb40a4a9a7
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parents:
diff
changeset
|
596 SPE_SendMsg(data->converter_thread_data, (unsigned int)data->converter_thread_data->argp); |
94fb40a4a9a7
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parents:
diff
changeset
|
597 |
94fb40a4a9a7
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parents:
diff
changeset
|
598 /* We can probably move that to RenderPresent() */ |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
599 SPE_WaitForMsg(data->converter_thread_data, SPU_FIN); |
94fb40a4a9a7
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parents:
diff
changeset
|
600 if (scaler_out) { |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
601 free(scaler_out); |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
602 } |
94fb40a4a9a7
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diff
changeset
|
603 } else { |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
604 deprintf(1, "Use software for scaling/converting\n"); |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
605 Uint8 *dst; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
606 /* FIXME: Not good */ |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
607 dst = (Uint8 *) data->screen->pixels + dstrect->y * data->screen->pitch + dstrect->x |
94fb40a4a9a7
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parents:
diff
changeset
|
608 * SDL_BYTESPERPIXEL(texture->format); |
94fb40a4a9a7
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parents:
diff
changeset
|
609 return SDL_SW_CopyYUVToRGB(txdata->yuv, srcrect, display->current_mode.format, |
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
610 dstrect->w, dstrect->h, dst/*data->screen->pixels*/, |
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parents:
diff
changeset
|
611 data->screen->pitch); |
94fb40a4a9a7
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parents:
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|
612 } |
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diff
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|
613 } else { |
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parents:
diff
changeset
|
614 deprintf(1, "SDL_ISPIXELFORMAT_FOURCC = false\n"); |
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diff
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|
615 |
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changeset
|
616 Uint8 *src, *dst; |
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parents:
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changeset
|
617 int row; |
94fb40a4a9a7
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diff
changeset
|
618 size_t length; |
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diff
changeset
|
619 Uint8 *dstpixels; |
94fb40a4a9a7
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parents:
diff
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|
620 |
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parents:
diff
changeset
|
621 src = (Uint8 *) txdata->pixels; |
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parents:
diff
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622 dst = (Uint8 *) data->screen->pixels + dstrect->y * data->screen->pitch + dstrect->x |
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diff
changeset
|
623 * SDL_BYTESPERPIXEL(texture->format); |
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parents:
diff
changeset
|
624 length = dstrect->w * SDL_BYTESPERPIXEL(texture->format); |
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|
625 for (row = 0; row < dstrect->h; ++row) { |
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|
626 SDL_memcpy(dst, src, length); |
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parents:
diff
changeset
|
627 src += txdata->pitch; |
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parents:
diff
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|
628 dst += data->screen->pitch; |
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parents:
diff
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|
629 } |
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parents:
diff
changeset
|
630 } |
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parents:
diff
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|
631 |
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|
632 deprintf(1, "-SDL_PS3_RenderCopy()\n"); |
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diff
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|
633 return 0; |
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|
634 } |
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|
635 |
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changeset
|
636 static void |
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changeset
|
637 SDL_PS3_RenderPresent(SDL_Renderer * renderer) |
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parents:
diff
changeset
|
638 { |
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parents:
diff
changeset
|
639 deprintf(1, "+SDL_PS3_RenderPresent()\n"); |
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Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
640 SDL_PS3_RenderData *data = |
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Sam Lantinga <slouken@libsdl.org>
parents:
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|
641 (SDL_PS3_RenderData *) renderer->driverdata; |
94fb40a4a9a7
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parents:
diff
changeset
|
642 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3596
diff
changeset
|
643 SDL_VideoDisplay *display = window->display; |
3257
94fb40a4a9a7
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parents:
diff
changeset
|
644 SDL_VideoData *devdata = display->device->driverdata; |
94fb40a4a9a7
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parents:
diff
changeset
|
645 |
94fb40a4a9a7
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parents:
diff
changeset
|
646 /* Send the data to the screen */ |
94fb40a4a9a7
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parents:
diff
changeset
|
647 /* Get screeninfo */ |
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parents:
diff
changeset
|
648 struct fb_fix_screeninfo fb_finfo; |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
649 if (ioctl(devdata->fbdev, FBIOGET_FSCREENINFO, &fb_finfo)) { |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
650 SDL_SetError("[PS3] Can't get fixed screeninfo"); |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
651 } |
94fb40a4a9a7
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parents:
diff
changeset
|
652 struct fb_var_screeninfo fb_vinfo; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
653 if (ioctl(devdata->fbdev, FBIOGET_VSCREENINFO, &fb_vinfo)) { |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
654 SDL_SetError("[PS3] Can't get VSCREENINFO"); |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
655 } |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
656 |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
657 /* 16 and 15 bpp is reported as 16 bpp */ |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
658 //txdata->bpp = fb_vinfo.bits_per_pixel; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
659 //if (txdata->bpp == 16) |
94fb40a4a9a7
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parents:
diff
changeset
|
660 // txdata->bpp = fb_vinfo.red.length + fb_vinfo.green.length + fb_vinfo.blue.length; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
661 |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
662 /* Adjust centering */ |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
663 data->bounded_width = window->w < fb_vinfo.xres ? window->w : fb_vinfo.xres; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
664 data->bounded_height = window->h < fb_vinfo.yres ? window->h : fb_vinfo.yres; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
665 /* We could use SDL's CENTERED flag for centering */ |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
666 data->offset_left = (fb_vinfo.xres - data->bounded_width) >> 1; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
667 data->offset_top = (fb_vinfo.yres - data->bounded_height) >> 1; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
668 data->center[0] = devdata->frame_buffer + data->offset_left * /*txdata->bpp/8*/ 4 + |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
669 data->offset_top * fb_finfo.line_length; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
670 data->center[1] = data->center[0] + fb_vinfo.yres * fb_finfo.line_length; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
671 |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
672 deprintf(1, "offset_left = %u\n", data->offset_left); |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
673 deprintf(1, "offset_top = %u\n", data->offset_top); |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
674 |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
675 /* Set SPU parms for copying the surface to framebuffer */ |
94fb40a4a9a7
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parents:
diff
changeset
|
676 devdata->fb_parms->data = (unsigned char *)data->screen->pixels; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
677 devdata->fb_parms->center = data->center[data->current_screen]; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
678 devdata->fb_parms->out_line_stride = fb_finfo.line_length; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
679 devdata->fb_parms->in_line_stride = window->w * /*txdata->bpp / 8*/4; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
680 devdata->fb_parms->bounded_input_height = data->bounded_height; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
681 devdata->fb_parms->bounded_input_width = data->bounded_width; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
682 //devdata->fb_parms->fb_pixel_size = txdata->bpp / 8; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
683 devdata->fb_parms->fb_pixel_size = 4;//SDL_BYTESPERPIXEL(window->format); |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
684 |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
685 deprintf(3, "[PS3->SPU] fb_thread_data->argp = 0x%x\n", devdata->fb_thread_data->argp); |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
686 |
94fb40a4a9a7
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parents:
diff
changeset
|
687 /* Copying.. */ |
94fb40a4a9a7
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parents:
diff
changeset
|
688 SPE_SendMsg(devdata->fb_thread_data, SPU_START); |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
689 SPE_SendMsg(devdata->fb_thread_data, (unsigned int)devdata->fb_thread_data->argp); |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
690 |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
691 SPE_WaitForMsg(devdata->fb_thread_data, SPU_FIN); |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
692 |
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693 /* Wait for vsync */ |
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694 if (renderer->info.flags & SDL_RENDERER_PRESENTVSYNC) { |
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695 unsigned long crt = 0; |
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696 deprintf(1, "[PS3] Wait for vsync\n"); |
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697 ioctl(devdata->fbdev, FBIO_WAITFORVSYNC, &crt); |
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698 } |
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699 |
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700 /* Page flip */ |
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701 deprintf(1, "[PS3] Page flip to buffer #%u 0x%x\n", data->current_screen, data->center[data->current_screen]); |
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702 ioctl(devdata->fbdev, PS3FB_IOCTL_FSEL, (unsigned long)&data->current_screen); |
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703 |
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704 /* Update the flipping chain, if any */ |
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705 if (data->double_buffering) { |
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706 data->current_screen = (data->current_screen + 1) % 2; |
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707 } |
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708 deprintf(1, "-SDL_PS3_RenderPresent()\n"); |
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709 } |
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710 |
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711 static void |
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712 SDL_PS3_DestroyRenderer(SDL_Renderer * renderer) |
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713 { |
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714 deprintf(1, "+SDL_PS3_DestroyRenderer()\n"); |
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715 SDL_PS3_RenderData *data = |
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716 (SDL_PS3_RenderData *) renderer->driverdata; |
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717 int i; |
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718 |
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719 if (data) { |
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720 for (i = 0; i < SDL_arraysize(data->screen); ++i) { |
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721 if (data->screen) { |
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722 SDL_FreeSurface(data->screen); |
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723 } |
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724 } |
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725 |
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726 /* Shutdown SPE and release related resources */ |
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727 if (data->scaler_thread_data) { |
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728 free((void *)data->scaler_thread_data); |
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729 } |
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730 if (data->scaler_parms) { |
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731 free((void *)data->scaler_parms); |
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732 } |
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733 if (data->converter_thread_data) { |
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734 SPE_Shutdown(data->converter_thread_data); |
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735 free((void *)data->converter_thread_data); |
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736 } |
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737 if (data->converter_parms) { |
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738 free((void *)data->converter_parms); |
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739 } |
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740 |
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741 SDL_free(data); |
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742 } |
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743 SDL_free(renderer); |
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744 deprintf(1, "-SDL_PS3_DestroyRenderer()\n"); |
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745 } |
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746 |
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747 /* vi: set ts=4 sw=4 expandtab: */ |