Mercurial > sdl-ios-xcode
annotate test/testpower.c @ 3468:789b97008d8a
My first OpenGL shader! Momma will be so proud!
This shader implements the software renderer mask semantics where the source pixel is multiplied by the color and alpha modulation values and then any pixel with non-zero alpha is fully opaque.
The OpenGL renderer on Mac OS X now passes all the automated render tests! :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 05:29:31 +0000 |
parents | 51750b7a966f |
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3170
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
parents:
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1 /* Simple test of power subsystem. */ |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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2 |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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3 #include <stdio.h> |
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Ryan C. Gordon <icculus@icculus.org>
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4 #include "SDL.h" |
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5 |
3186 | 6 static void |
7 report_power(void) | |
3170
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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8 { |
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Initial work on power subsystem for SDL 1.3.
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9 int seconds, percent; |
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10 const SDL_PowerState state = SDL_GetPowerInfo(&seconds, &percent); |
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11 char *statestr = NULL; |
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12 |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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13 printf("SDL-reported power info...\n"); |
3186 | 14 switch (state) { |
15 case SDL_POWERSTATE_UNKNOWN: | |
16 statestr = "Unknown"; | |
17 break; | |
18 case SDL_POWERSTATE_ON_BATTERY: | |
19 statestr = "On battery"; | |
20 break; | |
21 case SDL_POWERSTATE_NO_BATTERY: | |
22 statestr = "No battery"; | |
23 break; | |
24 case SDL_POWERSTATE_CHARGING: | |
25 statestr = "Charging"; | |
26 break; | |
27 case SDL_POWERSTATE_CHARGED: | |
28 statestr = "Charged"; | |
29 break; | |
30 default: | |
31 statestr = "!!API ERROR!!"; | |
32 break; | |
3170
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Initial work on power subsystem for SDL 1.3.
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33 } |
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34 |
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35 printf("State: %s\n", statestr); |
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36 |
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37 if (percent == -1) { |
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38 printf("Percent left: unknown\n"); |
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39 } else { |
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40 printf("Percent left: %d%%\n", percent); |
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41 } |
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42 |
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43 if (seconds == -1) { |
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44 printf("Time left: unknown\n"); |
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45 } else { |
3186 | 46 printf("Time left: %d minutes, %d seconds\n", (int) (seconds / 60), |
47 (int) (seconds % 60)); | |
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48 } |
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Ryan C. Gordon <icculus@icculus.org>
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49 } |
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Ryan C. Gordon <icculus@icculus.org>
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50 |
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51 |
3186 | 52 int |
53 main(int argc, char *argv[]) | |
3170
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54 { |
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55 if (SDL_Init(SDL_INIT_VIDEO) == -1) { |
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56 fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError()); |
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57 return 1; |
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58 } |
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59 |
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Initial work on power subsystem for SDL 1.3.
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60 report_power(); |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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61 |
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62 SDL_Quit(); |
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63 return 0; |
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64 } |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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65 |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
parents:
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66 /* end of testpower.c ... */ |