Mercurial > sdl-ios-xcode
annotate src/audio/nas/SDL_nasaudio.c @ 3809:7852b5b78af5 SDL-ryan-multiple-audio-device
Cleaning out SDL_audiodev.c and related references ...
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 05 Oct 2006 01:13:47 +0000 |
parents | c8b3d3d13ed1 |
children | 18393b045759 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 |
22 This driver was written by: | |
23 Erik Inge Bolsų | |
24 knan@mo.himolde.no | |
25 */ | |
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26 #include "SDL_config.h" |
0 | 27 |
28 /* Allow access to a raw mixing buffer */ | |
29 | |
30 #include <signal.h> | |
31 #include <unistd.h> | |
32 | |
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33 #include "SDL_timer.h" |
0 | 34 #include "SDL_audio.h" |
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35 #include "../SDL_audiomem.h" |
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36 #include "../SDL_audio_c.h" |
0 | 37 #include "SDL_nasaudio.h" |
38 | |
39 /* The tag name used by artsc audio */ | |
40 #define NAS_DRIVER_NAME "nas" | |
41 | |
42 static struct SDL_PrivateAudioData *this2 = NULL; | |
43 | |
44 /* Audio driver functions */ | |
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45 static int NAS_OpenAudio(_THIS, SDL_AudioSpec * spec); |
0 | 46 static void NAS_WaitAudio(_THIS); |
47 static void NAS_PlayAudio(_THIS); | |
48 static Uint8 *NAS_GetAudioBuf(_THIS); | |
49 static void NAS_CloseAudio(_THIS); | |
50 | |
51 /* Audio driver bootstrap functions */ | |
52 | |
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53 static int |
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54 Audio_Available(void) |
0 | 55 { |
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56 AuServer *aud = AuOpenServer("", 0, NULL, 0, NULL, NULL); |
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57 if (!aud) |
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58 return 0; |
0 | 59 |
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60 AuCloseServer(aud); |
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61 return 1; |
0 | 62 } |
63 | |
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64 static void |
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65 Audio_DeleteDevice(SDL_AudioDevice * device) |
0 | 66 { |
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67 SDL_free(device->hidden); |
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68 SDL_free(device); |
0 | 69 } |
70 | |
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71 static SDL_AudioDevice * |
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72 Audio_CreateDevice(int devindex) |
0 | 73 { |
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74 SDL_AudioDevice *this; |
0 | 75 |
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76 /* Initialize all variables that we clean on shutdown */ |
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77 this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); |
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78 if (this) { |
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79 SDL_memset(this, 0, (sizeof *this)); |
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80 this->hidden = (struct SDL_PrivateAudioData *) |
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81 SDL_malloc((sizeof *this->hidden)); |
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82 } |
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83 if ((this == NULL) || (this->hidden == NULL)) { |
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84 SDL_OutOfMemory(); |
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85 if (this) { |
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86 SDL_free(this); |
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87 } |
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88 return (0); |
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89 } |
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90 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
0 | 91 |
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92 /* Set the function pointers */ |
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93 this->OpenAudio = NAS_OpenAudio; |
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94 this->WaitAudio = NAS_WaitAudio; |
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95 this->PlayAudio = NAS_PlayAudio; |
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96 this->GetAudioBuf = NAS_GetAudioBuf; |
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97 this->CloseAudio = NAS_CloseAudio; |
0 | 98 |
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99 this->free = Audio_DeleteDevice; |
0 | 100 |
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101 return this; |
0 | 102 } |
103 | |
104 AudioBootStrap NAS_bootstrap = { | |
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105 NAS_DRIVER_NAME, "Network Audio System", |
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106 Audio_Available, Audio_CreateDevice, 0 |
0 | 107 }; |
108 | |
109 /* This function waits until it is possible to write a full sound buffer */ | |
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110 static void |
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111 NAS_WaitAudio(_THIS) |
0 | 112 { |
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113 while (this->hidden->buf_free < this->hidden->mixlen) { |
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114 AuEvent ev; |
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115 AuNextEvent(this->hidden->aud, AuTrue, &ev); |
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116 AuDispatchEvent(this->hidden->aud, &ev); |
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117 } |
0 | 118 } |
119 | |
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120 static void |
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121 NAS_PlayAudio(_THIS) |
0 | 122 { |
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123 while (this->hidden->mixlen > this->hidden->buf_free) { /* We think the buffer is full? Yikes! Ask the server for events, |
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124 in the hope that some of them is LowWater events telling us more |
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125 of the buffer is free now than what we think. */ |
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126 AuEvent ev; |
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127 AuNextEvent(this->hidden->aud, AuTrue, &ev); |
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128 AuDispatchEvent(this->hidden->aud, &ev); |
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129 } |
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130 this->hidden->buf_free -= this->hidden->mixlen; |
0 | 131 |
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132 /* Write the audio data */ |
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133 AuWriteElement(this->hidden->aud, this->hidden->flow, 0, |
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134 this->hidden->mixlen, this->hidden->mixbuf, AuFalse, NULL); |
0 | 135 |
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136 this->hidden->written += this->hidden->mixlen; |
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137 |
0 | 138 #ifdef DEBUG_AUDIO |
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139 fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen); |
0 | 140 #endif |
141 } | |
142 | |
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143 static Uint8 * |
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144 NAS_GetAudioBuf(_THIS) |
0 | 145 { |
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146 return (this->hidden->mixbuf); |
0 | 147 } |
148 | |
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149 static void |
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150 NAS_CloseAudio(_THIS) |
0 | 151 { |
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152 if (this->hidden->mixbuf != NULL) { |
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153 SDL_FreeAudioMem(this->hidden->mixbuf); |
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154 this->hidden->mixbuf = NULL; |
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155 } |
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156 if (this->hidden->aud) { |
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157 AuCloseServer(this->hidden->aud); |
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158 this->hidden->aud = 0; |
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159 } |
0 | 160 } |
161 | |
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162 static unsigned char |
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163 sdlformat_to_auformat(unsigned int fmt) |
0 | 164 { |
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165 switch (fmt) { |
0 | 166 case AUDIO_U8: |
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167 return AuFormatLinearUnsigned8; |
0 | 168 case AUDIO_S8: |
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169 return AuFormatLinearSigned8; |
0 | 170 case AUDIO_U16LSB: |
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171 return AuFormatLinearUnsigned16LSB; |
0 | 172 case AUDIO_U16MSB: |
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173 return AuFormatLinearUnsigned16MSB; |
0 | 174 case AUDIO_S16LSB: |
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175 return AuFormatLinearSigned16LSB; |
0 | 176 case AUDIO_S16MSB: |
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177 return AuFormatLinearSigned16MSB; |
0 | 178 } |
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179 return AuNone; |
0 | 180 } |
181 | |
182 static AuBool | |
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183 event_handler(AuServer * aud, AuEvent * ev, AuEventHandlerRec * hnd) |
0 | 184 { |
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185 switch (ev->type) { |
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186 case AuEventTypeElementNotify: |
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187 { |
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188 AuElementNotifyEvent *event = (AuElementNotifyEvent *) ev; |
0 | 189 |
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190 switch (event->kind) { |
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191 case AuElementNotifyKindLowWater: |
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192 if (this2->buf_free >= 0) { |
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193 this2->really += event->num_bytes; |
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194 gettimeofday(&this2->last_tv, 0); |
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195 this2->buf_free += event->num_bytes; |
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196 } else { |
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197 this2->buf_free = event->num_bytes; |
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198 } |
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199 break; |
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200 case AuElementNotifyKindState: |
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201 switch (event->cur_state) { |
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202 case AuStatePause: |
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203 if (event->reason != AuReasonUser) { |
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204 if (this2->buf_free >= 0) { |
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205 this2->really += event->num_bytes; |
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206 gettimeofday(&this2->last_tv, 0); |
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207 this2->buf_free += event->num_bytes; |
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208 } else { |
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209 this2->buf_free = event->num_bytes; |
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210 } |
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211 } |
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212 break; |
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213 } |
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214 } |
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215 } |
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216 } |
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217 return AuTrue; |
0 | 218 } |
219 | |
220 static AuDeviceID | |
221 find_device(_THIS, int nch) | |
222 { | |
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223 int i; |
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224 for (i = 0; i < AuServerNumDevices(this->hidden->aud); i++) { |
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225 if ((AuDeviceKind(AuServerDevice(this->hidden->aud, i)) == |
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226 AuComponentKindPhysicalOutput) && |
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227 AuDeviceNumTracks(AuServerDevice(this->hidden->aud, i)) == nch) { |
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228 return AuDeviceIdentifier(AuServerDevice(this->hidden->aud, i)); |
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229 } |
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230 } |
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231 return AuNone; |
0 | 232 } |
233 | |
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234 static int |
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235 NAS_OpenAudio(_THIS, SDL_AudioSpec * spec) |
0 | 236 { |
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237 AuElement elms[3]; |
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238 int buffer_size; |
1982
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239 SDL_AudioFormat test_format, format; |
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240 |
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241 this->hidden->mixbuf = NULL; |
0 | 242 |
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243 /* Try for a closest match on audio format */ |
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244 format = 0; |
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245 for (test_format = SDL_FirstAudioFormat(spec->format); |
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246 !format && test_format;) { |
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247 format = sdlformat_to_auformat(test_format); |
0 | 248 |
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249 if (format == AuNone) { |
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250 test_format = SDL_NextAudioFormat(); |
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251 } |
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252 } |
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253 if (format == 0) { |
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254 SDL_SetError("Couldn't find any hardware audio formats"); |
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255 return (-1); |
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256 } |
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257 spec->format = test_format; |
0 | 258 |
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259 this->hidden->aud = AuOpenServer("", 0, NULL, 0, NULL, NULL); |
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260 if (this->hidden->aud == 0) { |
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261 SDL_SetError("Couldn't open connection to NAS server"); |
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262 return (-1); |
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263 } |
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264 |
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265 this->hidden->dev = find_device(this, spec->channels); |
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266 if ((this->hidden->dev == AuNone) |
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267 || (!(this->hidden->flow = AuCreateFlow(this->hidden->aud, NULL)))) { |
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268 AuCloseServer(this->hidden->aud); |
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269 this->hidden->aud = 0; |
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270 SDL_SetError("Couldn't find a fitting playback device on NAS server"); |
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271 return (-1); |
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272 } |
0 | 273 |
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274 buffer_size = spec->freq; |
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275 if (buffer_size < 4096) |
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276 buffer_size = 4096; |
0 | 277 |
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278 if (buffer_size > 32768) |
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279 buffer_size = 32768; /* So that the buffer won't get unmanageably big. */ |
0 | 280 |
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281 /* Calculate the final parameters for this audio specification */ |
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282 SDL_CalculateAudioSpec(spec); |
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283 |
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284 this2 = this->hidden; |
0 | 285 |
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286 AuMakeElementImportClient(elms, spec->freq, format, spec->channels, |
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287 AuTrue, buffer_size, buffer_size / 4, 0, NULL); |
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288 AuMakeElementExportDevice(elms + 1, 0, this->hidden->dev, spec->freq, |
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289 AuUnlimitedSamples, 0, NULL); |
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290 AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue, 2, elms, |
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291 NULL); |
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292 AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0, |
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293 this->hidden->flow, event_handler, |
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294 (AuPointer) NULL); |
0 | 295 |
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296 AuStartFlow(this->hidden->aud, this->hidden->flow, NULL); |
0 | 297 |
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298 /* Allocate mixing buffer */ |
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299 this->hidden->mixlen = spec->size; |
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300 this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); |
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301 if (this->hidden->mixbuf == NULL) { |
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302 return (-1); |
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303 } |
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304 SDL_memset(this->hidden->mixbuf, spec->silence, spec->size); |
0 | 305 |
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306 /* Get the parent process id (we're the parent of the audio thread) */ |
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307 this->hidden->parent = getpid(); |
0 | 308 |
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309 /* We're ready to rock and roll. :-) */ |
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310 return (0); |
0 | 311 } |
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312 |
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313 /* vi: set ts=4 sw=4 expandtab: */ |