view src/audio/nas/SDL_nasaudio.c @ 3821:18393b045759 SDL-ryan-multiple-audio-device

Moved NAS audio driver to 1.3 API.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 07 Oct 2006 05:56:59 +0000
parents 7852b5b78af5
children 748707e2ddd1
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org

    This driver was written by:
    Erik Inge Bolsų
    knan@mo.himolde.no
*/
#include "SDL_config.h"

/* Allow access to a raw mixing buffer */

#include <signal.h>
#include <unistd.h>

#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "SDL_nasaudio.h"

/* The tag name used by nas audio */
#define NAS_DRIVER_NAME         "nas"

static struct SDL_PrivateAudioData *this2 = NULL;

/* !!! FIXME: dynamic loading? */

static int
NAS_Available(void)
{
    AuServer *aud = AuOpenServer("", 0, NULL, 0, NULL, NULL);
    if (!aud)
        return 0;

    AuCloseServer(aud);
    return 1;
}

/* This function waits until it is possible to write a full sound buffer */
static void
NAS_WaitDevice(_THIS)
{
    while (this->hidden->buf_free < this->hidden->mixlen) {
        AuEvent ev;
        AuNextEvent(this->hidden->aud, AuTrue, &ev);
        AuDispatchEvent(this->hidden->aud, &ev);
    }
}

static void
NAS_PlayDevice(_THIS)
{
    while (this->hidden->mixlen > this->hidden->buf_free) {
        /*
         * We think the buffer is full? Yikes! Ask the server for events,
         *  in the hope that some of them is LowWater events telling us more
         *  of the buffer is free now than what we think.
         */
        AuEvent ev;
        AuNextEvent(this->hidden->aud, AuTrue, &ev);
        AuDispatchEvent(this->hidden->aud, &ev);
    }
    this->hidden->buf_free -= this->hidden->mixlen;

    /* Write the audio data */
    AuWriteElement(this->hidden->aud, this->hidden->flow, 0,
                   this->hidden->mixlen, this->hidden->mixbuf, AuFalse, NULL);

    this->hidden->written += this->hidden->mixlen;

#ifdef DEBUG_AUDIO
    fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen);
#endif
}

static Uint8 *
NAS_GetDeviceBuf(_THIS)
{
    return (this->hidden->mixbuf);
}

static void
NAS_CloseDevice(_THIS)
{
    if (this->hidden != NULL) {
        if (this->hidden->mixbuf != NULL) {
            SDL_FreeAudioMem(this->hidden->mixbuf);
            this->hidden->mixbuf = NULL;
        }
        if (this->hidden->aud) {
            AuCloseServer(this->hidden->aud);
            this->hidden->aud = 0;
        }
        SDL_free(this->hidden);
        this->hidden = NULL;
    }
}

static unsigned char
sdlformat_to_auformat(unsigned int fmt)
{
    switch (fmt) {
    case AUDIO_U8:
        return AuFormatLinearUnsigned8;
    case AUDIO_S8:
        return AuFormatLinearSigned8;
    case AUDIO_U16LSB:
        return AuFormatLinearUnsigned16LSB;
    case AUDIO_U16MSB:
        return AuFormatLinearUnsigned16MSB;
    case AUDIO_S16LSB:
        return AuFormatLinearSigned16LSB;
    case AUDIO_S16MSB:
        return AuFormatLinearSigned16MSB;
    }
    return AuNone;
}

static AuBool
event_handler(AuServer * aud, AuEvent * ev, AuEventHandlerRec * hnd)
{
    switch (ev->type) {
    case AuEventTypeElementNotify:
        {
            AuElementNotifyEvent *event = (AuElementNotifyEvent *) ev;

            switch (event->kind) {
            case AuElementNotifyKindLowWater:
                if (this2->buf_free >= 0) {
                    this2->really += event->num_bytes;
                    gettimeofday(&this2->last_tv, 0);
                    this2->buf_free += event->num_bytes;
                } else {
                    this2->buf_free = event->num_bytes;
                }
                break;
            case AuElementNotifyKindState:
                switch (event->cur_state) {
                case AuStatePause:
                    if (event->reason != AuReasonUser) {
                        if (this2->buf_free >= 0) {
                            this2->really += event->num_bytes;
                            gettimeofday(&this2->last_tv, 0);
                            this2->buf_free += event->num_bytes;
                        } else {
                            this2->buf_free = event->num_bytes;
                        }
                    }
                    break;
                }
            }
        }
    }
    return AuTrue;
}

static AuDeviceID
find_device(_THIS, int nch)
{
    int i;
    for (i = 0; i < AuServerNumDevices(this->hidden->aud); i++) {
        if ((AuDeviceKind(AuServerDevice(this->hidden->aud, i)) ==
             AuComponentKindPhysicalOutput) &&
            AuDeviceNumTracks(AuServerDevice(this->hidden->aud, i)) == nch) {
            return AuDeviceIdentifier(AuServerDevice(this->hidden->aud, i));
        }
    }
    return AuNone;
}

static int
NAS_OpenDevice(_THIS, const char *devname, int iscapture)
{
    AuElement elms[3];
    int buffer_size;
    SDL_AudioFormat test_format, format;

    /* Initialize all variables that we clean on shutdown */
    this->hidden = (struct SDL_PrivateAudioData *)
                        SDL_malloc((sizeof *this->hidden));
    if (this->hidden == NULL) {
        SDL_OutOfMemory();
        return 0;
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));

    /* Try for a closest match on audio format */
    format = 0;
    for (test_format = SDL_FirstAudioFormat(this->spec.format);
         !format && test_format;) {
        format = sdlformat_to_auformat(test_format);
        if (format == AuNone) {
            test_format = SDL_NextAudioFormat();
        }
    }
    if (format == 0) {
        NAS_CloseDevice(this);
        SDL_SetError("NAS: Couldn't find any hardware audio formats");
        return 0;
    }
    this->spec.format = test_format;

    this->hidden->aud = AuOpenServer("", 0, NULL, 0, NULL, NULL);
    if (this->hidden->aud == 0) {
        NAS_CloseDevice(this);
        SDL_SetError("NAS: Couldn't open connection to NAS server");
        return 0;
    }

    this->hidden->dev = find_device(this, this->spec.channels);
    if ((this->hidden->dev == AuNone)
        || (!(this->hidden->flow = AuCreateFlow(this->hidden->aud, NULL)))) {
        NAS_CloseDevice(this);
        SDL_SetError("NAS: Couldn't find a fitting device on NAS server");
        return 0;
    }

    buffer_size = this->spec.freq;
    if (buffer_size < 4096)
        buffer_size = 4096;

    if (buffer_size > 32768)
        buffer_size = 32768;    /* So that the buffer won't get unmanageably big. */

    /* Calculate the final parameters for this audio specification */
    SDL_CalculateAudioSpec(&this->spec);

    this2 = this->hidden;

    AuMakeElementImportClient(elms,this->spec.freq,format,this->spec.channels,
                              AuTrue, buffer_size, buffer_size / 4, 0, NULL);
    AuMakeElementExportDevice(elms + 1, 0, this->hidden->dev, this->spec.freq,
                              AuUnlimitedSamples, 0, NULL);
    AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue, 2, elms, NULL);
    AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0,
                           this->hidden->flow, event_handler,
                           (AuPointer) NULL);

    AuStartFlow(this->hidden->aud, this->hidden->flow, NULL);

    /* Allocate mixing buffer */
    this->hidden->mixlen = this->spec.size;
    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
    if (this->hidden->mixbuf == NULL) {
        NAS_CloseDevice(this);
        SDL_OutOfMemory();
        return (-1);
    }
    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);

    /* We're ready to rock and roll. :-) */
    return 1;
}

static int
NAS_Init(SDL_AudioDriverImpl *impl)
{
    /* Set the function pointers */
    impl->OpenDevice = NAS_OpenDevice;
    impl->PlayDevice = NAS_PlayDevice;
    impl->WaitDevice = NAS_WaitDevice;
    impl->GetDeviceBuf = NAS_GetDeviceBuf;
    impl->CloseDevice = NAS_CloseDevice;
    impl->OnlyHasDefaultOutputDevice = 1;  /* !!! FIXME: is this true? */

    return 1;
}

AudioBootStrap NAS_bootstrap = {
    NAS_DRIVER_NAME, "Network Audio System",
    NAS_Available, NAS_Init, 0
};

/* vi: set ts=4 sw=4 expandtab: */