annotate src/video/windx5/SDL_dx5yuv_c.h @ 1662:782fd950bd46 SDL-1.3

Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid. The code is now run through a consistent indent format: indent -i4 -nut -nsc -br -ce The headers are being converted to automatically generate doxygen documentation.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 28 May 2006 13:04:16 +0000
parents 51038e80ae59
children 4da1ee79c9af
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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24 /* This is the DirectDraw implementation of YUV video overlays */
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25
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26 #include "SDL_video.h"
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27 #include "../wincommon/SDL_lowvideo.h"
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28 #include "SDL_dx5video.h"
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30 extern SDL_Overlay *DX5_CreateYUVOverlay (_THIS, int width, int height,
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31 Uint32 format,
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32 SDL_Surface * display);
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34 extern int DX5_LockYUVOverlay (_THIS, SDL_Overlay * overlay);
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36 extern void DX5_UnlockYUVOverlay (_THIS, SDL_Overlay * overlay);
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38 extern int DX5_DisplayYUVOverlay (_THIS, SDL_Overlay * overlay,
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39 SDL_Rect * src, SDL_Rect * dst);
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41 extern void DX5_FreeYUVOverlay (_THIS, SDL_Overlay * overlay);
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42 /* vi: set ts=4 sw=4 expandtab: */