Mercurial > sdl-ios-xcode
annotate src/video/vgl/SDL_vglvideo.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 57431b199aed |
children | 4da1ee79c9af |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* libvga based SDL video driver implementation. |
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25 */ |
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26 |
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27 #include <err.h> |
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28 #include <osreldate.h> |
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29 #include <unistd.h> |
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30 #include <sys/stat.h> |
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31 |
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32 #include <sys/fbio.h> |
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33 #include <sys/consio.h> |
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34 #include <sys/kbio.h> |
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35 #include <vgl.h> |
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36 |
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37 #include "SDL_video.h" |
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38 #include "SDL_mouse.h" |
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39 #include "../SDL_sysvideo.h" |
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40 #include "../SDL_pixels_c.h" |
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41 #include "../../events/SDL_events_c.h" |
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42 #include "SDL_vglvideo.h" |
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43 #include "SDL_vglevents_c.h" |
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44 #include "SDL_vglmouse_c.h" |
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45 |
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46 |
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47 /* Initialization/Query functions */ |
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48 static int VGL_VideoInit (_THIS, SDL_PixelFormat * vformat); |
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49 static SDL_Rect **VGL_ListModes (_THIS, SDL_PixelFormat * format, |
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50 Uint32 flags); |
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51 static SDL_Surface *VGL_SetVideoMode (_THIS, SDL_Surface * current, int width, |
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52 int height, int bpp, Uint32 flags); |
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53 static int VGL_SetColors (_THIS, int firstcolor, int ncolors, |
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54 SDL_Color * colors); |
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55 static void VGL_VideoQuit (_THIS); |
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56 |
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57 /* Hardware surface functions */ |
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58 static int VGL_AllocHWSurface (_THIS, SDL_Surface * surface); |
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59 static int VGL_LockHWSurface (_THIS, SDL_Surface * surface); |
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60 static int VGL_FlipHWSurface (_THIS, SDL_Surface * surface); |
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61 static void VGL_UnlockHWSurface (_THIS, SDL_Surface * surface); |
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62 static void VGL_FreeHWSurface (_THIS, SDL_Surface * surface); |
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63 |
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64 /* Misc function */ |
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65 static VGLMode **VGLListModes (int depth, int mem_model); |
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66 static void VGLWaitRetrace (void); |
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67 |
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68 /* VGL driver bootstrap functions */ |
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69 |
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70 static int |
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71 VGL_Available (void) |
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72 { |
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73 /* |
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74 * Check to see if we are root and stdin is a |
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75 * virtual console. Also try to ensure that |
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76 * modes other than 320x200 are available |
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77 */ |
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78 int console, hires_available, i; |
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79 VGLMode **modes; |
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80 |
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81 console = STDIN_FILENO; |
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82 if (console >= 0) { |
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83 struct stat sb; |
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84 struct vt_mode dummy; |
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85 |
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86 if ((fstat (console, &sb) < 0) || |
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87 (ioctl (console, VT_GETMODE, &dummy) < 0)) { |
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88 console = -1; |
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89 } |
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90 } |
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91 if (geteuid () != 0 && console == -1) |
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92 return 0; |
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93 |
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94 modes = VGLListModes (8, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); |
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95 hires_available = 0; |
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96 for (i = 0; modes[i] != NULL; i++) { |
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97 if ((modes[i]->ModeInfo.Xsize > 320) && |
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98 (modes[i]->ModeInfo.Ysize > 200) && |
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99 ((modes[i]->ModeInfo.Type == VIDBUF8) || |
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100 (modes[i]->ModeInfo.Type == VIDBUF16) || |
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101 (modes[i]->ModeInfo.Type == VIDBUF32))) { |
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102 hires_available = 1; |
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103 break; |
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104 } |
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105 } |
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106 return hires_available; |
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107 } |
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108 |
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109 static void |
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110 VGL_DeleteDevice (SDL_VideoDevice * device) |
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111 { |
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112 SDL_free (device->hidden); |
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113 SDL_free (device); |
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114 } |
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115 |
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116 static SDL_VideoDevice * |
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117 VGL_CreateDevice (int devindex) |
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118 { |
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119 SDL_VideoDevice *device; |
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120 |
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121 /* Initialize all variables that we clean on shutdown */ |
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122 device = (SDL_VideoDevice *) SDL_malloc (sizeof (SDL_VideoDevice)); |
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123 if (device) { |
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124 SDL_memset (device, 0, (sizeof *device)); |
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125 device->hidden = (struct SDL_PrivateVideoData *) |
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126 SDL_malloc ((sizeof *device->hidden)); |
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127 } |
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128 if ((device == NULL) || (device->hidden == NULL)) { |
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129 SDL_OutOfMemory (); |
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130 if (device) { |
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131 SDL_free (device); |
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132 } |
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133 return (0); |
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134 } |
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135 SDL_memset (device->hidden, 0, (sizeof *device->hidden)); |
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136 |
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137 /* Set the function pointers */ |
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138 device->VideoInit = VGL_VideoInit; |
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139 device->ListModes = VGL_ListModes; |
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140 device->SetVideoMode = VGL_SetVideoMode; |
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141 device->SetColors = VGL_SetColors; |
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142 device->UpdateRects = NULL; |
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143 device->VideoQuit = VGL_VideoQuit; |
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144 device->AllocHWSurface = VGL_AllocHWSurface; |
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145 device->CheckHWBlit = NULL; |
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146 device->FillHWRect = NULL; |
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147 device->SetHWColorKey = NULL; |
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148 device->SetHWAlpha = NULL; |
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149 device->LockHWSurface = VGL_LockHWSurface; |
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150 device->UnlockHWSurface = VGL_UnlockHWSurface; |
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151 device->FlipHWSurface = VGL_FlipHWSurface; |
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152 device->FreeHWSurface = VGL_FreeHWSurface; |
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153 device->SetIcon = NULL; |
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154 device->SetCaption = NULL; |
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155 device->GetWMInfo = NULL; |
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156 device->FreeWMCursor = VGL_FreeWMCursor; |
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157 device->CreateWMCursor = VGL_CreateWMCursor; |
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158 device->ShowWMCursor = VGL_ShowWMCursor; |
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159 device->WarpWMCursor = VGL_WarpWMCursor; |
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160 device->InitOSKeymap = VGL_InitOSKeymap; |
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161 device->PumpEvents = VGL_PumpEvents; |
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162 |
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163 device->free = VGL_DeleteDevice; |
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164 |
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165 return device; |
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166 } |
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167 |
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168 VideoBootStrap VGL_bootstrap = { |
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169 "vgl", "FreeBSD libVGL", |
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170 VGL_Available, VGL_CreateDevice |
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171 }; |
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172 |
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173 static int |
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174 VGL_AddMode (_THIS, VGLMode * inmode) |
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175 { |
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176 SDL_Rect *mode; |
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177 |
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178 int i, index; |
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179 int next_mode; |
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180 |
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181 /* Check to see if we already have this mode */ |
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182 if (inmode->Depth < 8) { /* Not supported */ |
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183 return 0; |
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184 } |
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185 index = ((inmode->Depth + 7) / 8) - 1; |
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186 for (i = 0; i < SDL_nummodes[index]; ++i) { |
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187 mode = SDL_modelist[index][i]; |
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188 if ((mode->w == inmode->ModeInfo.Xsize) && |
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189 (mode->h == inmode->ModeInfo.Ysize)) |
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190 return 0; |
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191 } |
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192 |
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193 /* Set up the new video mode rectangle */ |
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194 mode = (SDL_Rect *) SDL_malloc (sizeof *mode); |
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195 if (mode == NULL) { |
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196 SDL_OutOfMemory (); |
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197 return -1; |
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198 } |
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199 mode->x = 0; |
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200 mode->y = 0; |
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201 mode->w = inmode->ModeInfo.Xsize; |
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202 mode->h = inmode->ModeInfo.Ysize; |
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203 |
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204 /* Allocate the new list of modes, and fill in the new mode */ |
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205 next_mode = SDL_nummodes[index]; |
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206 SDL_modelist[index] = (SDL_Rect **) |
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207 SDL_realloc (SDL_modelist[index], |
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208 (1 + next_mode + 1) * sizeof (SDL_Rect *)); |
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209 if (SDL_modelist[index] == NULL) { |
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210 SDL_OutOfMemory (); |
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211 SDL_nummodes[index] = 0; |
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212 SDL_free (mode); |
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213 return -1; |
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214 } |
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215 SDL_modelist[index][next_mode] = mode; |
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216 SDL_modelist[index][next_mode + 1] = NULL; |
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217 SDL_nummodes[index]++; |
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218 |
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219 return 0; |
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220 } |
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221 |
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222 static void |
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223 VGL_UpdateVideoInfo (_THIS) |
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224 { |
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225 this->info.wm_available = 0; |
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226 this->info.hw_available = 1; |
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227 this->info.video_mem = 0; |
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228 if (VGLCurMode == NULL) { |
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229 return; |
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230 } |
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231 if (VGLCurMode->ModeInfo.PixelBytes > 0) { |
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232 this->info.video_mem = VGLCurMode->ModeInfo.PixelBytes * |
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233 VGLCurMode->ModeInfo.Xsize * VGLCurMode->ModeInfo.Ysize; |
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234 } |
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235 } |
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236 |
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237 int |
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238 VGL_VideoInit (_THIS, SDL_PixelFormat * vformat) |
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239 { |
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240 int i; |
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241 int total_modes; |
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242 VGLMode **modes; |
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243 |
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244 /* Initialize all variables that we clean on shutdown */ |
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245 for (i = 0; i < NUM_MODELISTS; ++i) { |
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246 SDL_nummodes[i] = 0; |
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247 SDL_modelist[i] = NULL; |
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248 } |
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249 |
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250 /* Enable mouse and keyboard support */ |
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251 if (SDL_getenv ("SDL_NO_RAWKBD") == NULL) { |
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252 if (VGLKeyboardInit (VGL_CODEKEYS) != 0) { |
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253 SDL_SetError ("Unable to initialize keyboard"); |
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254 return -1; |
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255 } |
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256 } else { |
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257 warnx ("Requiest to put keyboard into a raw mode ignored"); |
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258 } |
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259 if (VGL_initkeymaps (STDIN_FILENO) != 0) { |
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260 SDL_SetError ("Unable to initialize keymap"); |
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261 return -1; |
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262 } |
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263 if (VGL_initmouse (STDIN_FILENO) != 0) { |
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264 SDL_SetError ("Unable to initialize mouse"); |
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265 return -1; |
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266 } |
1545
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267 |
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268 /* Determine the current screen size */ |
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269 if (VGLCurMode != NULL) { |
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270 this->info.current_w = VGLCurMode->ModeInfo.Xsize; |
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271 this->info.current_h = VGLCurMode->ModeInfo.Ysize; |
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272 } |
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273 |
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274 /* Determine the screen depth */ |
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275 if (VGLCurMode != NULL) |
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276 vformat->BitsPerPixel = VGLCurMode->Depth; |
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277 else |
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278 vformat->BitsPerPixel = 16; /* Good default */ |
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279 |
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280 /* Query for the list of available video modes */ |
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281 total_modes = 0; |
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282 modes = VGLListModes (-1, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); |
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283 for (i = 0; modes[i] != NULL; i++) { |
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284 if ((modes[i]->ModeInfo.Type == VIDBUF8) || |
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285 (modes[i]->ModeInfo.Type == VIDBUF16) || |
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286 (modes[i]->ModeInfo.Type == VIDBUF32)) { |
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287 VGL_AddMode (this, modes[i]); |
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288 total_modes++; |
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289 } |
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290 } |
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291 if (total_modes == 0) { |
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292 SDL_SetError ("No linear video modes available"); |
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293 return -1; |
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294 } |
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295 |
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296 /* Fill in our hardware acceleration capabilities */ |
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297 VGL_UpdateVideoInfo (this); |
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298 |
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299 /* Create the hardware surface lock mutex */ |
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300 hw_lock = SDL_CreateMutex (); |
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301 if (hw_lock == NULL) { |
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302 SDL_SetError ("Unable to create lock mutex"); |
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303 VGL_VideoQuit (this); |
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304 return -1; |
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305 } |
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306 |
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307 /* We're done! */ |
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308 return 0; |
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309 } |
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310 |
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311 SDL_Rect ** |
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312 VGL_ListModes (_THIS, SDL_PixelFormat * format, Uint32 flags) |
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313 { |
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314 return SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]; |
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315 } |
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316 |
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317 /* Various screen update functions available */ |
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318 static void VGL_DirectUpdate (_THIS, int numrects, SDL_Rect * rects); |
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319 static void VGL_BankedUpdate (_THIS, int numrects, SDL_Rect * rects); |
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320 |
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321 SDL_Surface * |
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322 VGL_SetVideoMode (_THIS, SDL_Surface * current, |
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323 int width, int height, int bpp, Uint32 flags) |
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324 { |
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325 int mode_found; |
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326 int i; |
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327 VGLMode **modes; |
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328 |
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329 modes = VGLListModes (bpp, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); |
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330 mode_found = 0; |
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331 for (i = 0; modes[i] != NULL; i++) { |
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332 if ((modes[i]->ModeInfo.Xsize == width) && |
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333 (modes[i]->ModeInfo.Ysize == height) && |
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334 ((modes[i]->ModeInfo.Type == VIDBUF8) || |
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335 (modes[i]->ModeInfo.Type == VIDBUF16) || |
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336 (modes[i]->ModeInfo.Type == VIDBUF32))) { |
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337 mode_found = 1; |
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338 break; |
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339 } |
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340 } |
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341 if (mode_found == 0) { |
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342 SDL_SetError ("No matching video mode found"); |
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343 return NULL; |
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344 } |
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345 |
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346 /* Shutdown previous videomode (if any) */ |
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347 if (VGLCurMode != NULL) |
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348 VGLEnd (); |
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349 |
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350 /* Try to set the requested linear video mode */ |
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351 if (VGLInit (modes[i]->ModeId) != 0) { |
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352 SDL_SetError ("Unable to switch to requested mode"); |
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353 return NULL; |
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354 } |
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355 |
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356 VGLCurMode = SDL_realloc (VGLCurMode, sizeof (VGLMode)); |
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357 VGLCurMode->ModeInfo = *VGLDisplay; |
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358 VGLCurMode->Depth = modes[i]->Depth; |
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359 VGLCurMode->ModeId = modes[i]->ModeId; |
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360 VGLCurMode->Rmask = modes[i]->Rmask; |
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361 VGLCurMode->Gmask = modes[i]->Gmask; |
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362 VGLCurMode->Bmask = modes[i]->Bmask; |
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363 |
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364 /* Workaround a bug in libvgl */ |
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365 if (VGLCurMode->ModeInfo.PixelBytes == 0) |
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366 (VGLCurMode->ModeInfo.PixelBytes = 1); |
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367 |
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368 current->w = VGLCurMode->ModeInfo.Xsize; |
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369 current->h = VGLCurMode->ModeInfo.Ysize; |
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370 current->pixels = VGLCurMode->ModeInfo.Bitmap; |
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371 current->pitch = VGLCurMode->ModeInfo.Xsize * |
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372 VGLCurMode->ModeInfo.PixelBytes; |
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373 current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE); |
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374 |
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375 /* Check if we are in a pseudo-color mode */ |
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376 if (VGLCurMode->ModeInfo.Type == VIDBUF8) |
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377 current->flags |= SDL_HWPALETTE; |
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378 |
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379 /* Check if we can do doublebuffering */ |
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380 if (flags & SDL_DOUBLEBUF) { |
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381 if (VGLCurMode->ModeInfo.Xsize * 2 <= VGLCurMode->ModeInfo.VYsize) { |
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382 current->flags |= SDL_DOUBLEBUF; |
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383 flip_page = 0; |
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384 flip_address[0] = (byte *) current->pixels; |
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385 flip_address[1] = (byte *) current->pixels + |
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386 current->h * current->pitch; |
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387 VGL_FlipHWSurface (this, current); |
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388 } |
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389 } |
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390 |
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391 if (!SDL_ReallocFormat (current, modes[i]->Depth, VGLCurMode->Rmask, |
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392 VGLCurMode->Gmask, VGLCurMode->Bmask, 0)) { |
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393 return NULL; |
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394 } |
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395 |
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396 /* Update hardware acceleration info */ |
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397 VGL_UpdateVideoInfo (this); |
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398 |
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399 /* Set the blit function */ |
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400 this->UpdateRects = VGL_DirectUpdate; |
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401 |
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402 /* We're done */ |
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403 return current; |
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404 } |
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405 |
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406 /* We don't actually allow hardware surfaces other than the main one */ |
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407 static int |
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408 VGL_AllocHWSurface (_THIS, SDL_Surface * surface) |
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409 { |
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410 return -1; |
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411 } |
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412 static void |
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413 VGL_FreeHWSurface (_THIS, SDL_Surface * surface) |
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414 { |
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415 return; |
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416 } |
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417 |
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418 /* We need to wait for vertical retrace on page flipped displays */ |
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419 static int |
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420 VGL_LockHWSurface (_THIS, SDL_Surface * surface) |
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421 { |
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422 if (surface == SDL_VideoSurface) { |
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423 SDL_mutexP (hw_lock); |
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424 } |
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425 return 0; |
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426 } |
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427 static void |
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428 VGL_UnlockHWSurface (_THIS, SDL_Surface * surface) |
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429 { |
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430 if (surface == SDL_VideoSurface) { |
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431 SDL_mutexV (hw_lock); |
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432 } |
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433 } |
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434 |
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435 static int |
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436 VGL_FlipHWSurface (_THIS, SDL_Surface * surface) |
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437 { |
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438 // VGLWaitRetrace(); |
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439 if (VGLPanScreen (VGLDisplay, 0, flip_page * surface->h) < 0) { |
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440 SDL_SetError ("VGLPanSreen() failed"); |
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441 return -1; |
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442 } |
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443 |
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444 flip_page = !flip_page; |
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445 surface->pixels = flip_address[flip_page]; |
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446 |
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447 return 0; |
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448 } |
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449 |
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450 static void |
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451 VGL_DirectUpdate (_THIS, int numrects, SDL_Rect * rects) |
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452 { |
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453 return; |
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454 } |
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455 |
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456 static void |
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457 VGL_BankedUpdate (_THIS, int numrects, SDL_Rect * rects) |
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458 { |
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459 return; |
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460 } |
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461 |
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462 int |
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463 VGL_SetColors (_THIS, int firstcolor, int ncolors, SDL_Color * colors) |
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464 { |
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465 int i; |
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466 |
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467 for (i = 0; i < ncolors; i++) { |
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468 VGLSetPaletteIndex (firstcolor + i, |
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469 colors[i].r >> 2, |
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470 colors[i].g >> 2, colors[i].b >> 2); |
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471 } |
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472 return 1; |
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473 } |
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474 |
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475 /* Note: If we are terminated, this could be called in the middle of |
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476 another SDL video routine -- notably UpdateRects. |
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477 */ |
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478 void |
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479 VGL_VideoQuit (_THIS) |
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480 { |
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481 int i, j; |
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482 |
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483 /* Return the keyboard to the normal state */ |
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484 VGLKeyboardEnd (); |
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485 |
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486 /* Reset the console video mode if we actually initialised one */ |
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487 if (VGLCurMode != NULL) { |
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488 VGLEnd (); |
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489 SDL_free (VGLCurMode); |
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490 VGLCurMode = NULL; |
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491 } |
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492 |
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493 /* Clear the lock mutex */ |
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494 if (hw_lock != NULL) { |
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495 SDL_DestroyMutex (hw_lock); |
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496 hw_lock = NULL; |
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497 } |
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498 |
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499 /* Free video mode lists */ |
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500 for (i = 0; i < NUM_MODELISTS; i++) { |
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501 if (SDL_modelist[i] != NULL) { |
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502 for (j = 0; SDL_modelist[i][j] != NULL; ++j) { |
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503 SDL_free (SDL_modelist[i][j]); |
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504 } |
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505 SDL_free (SDL_modelist[i]); |
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506 SDL_modelist[i] = NULL; |
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507 } |
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508 } |
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|
509 |
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510 if (this->screen && (this->screen->flags & SDL_HWSURFACE)) { |
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511 /* Direct screen access, not a memory buffer */ |
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512 this->screen->pixels = NULL; |
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513 } |
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514 } |
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|
515 |
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|
516 #define VGL_RED_INDEX 0 |
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517 #define VGL_GREEN_INDEX 1 |
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518 #define VGL_BLUE_INDEX 2 |
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|
519 |
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|
520 static VGLMode ** |
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521 VGLListModes (int depth, int mem_model) |
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522 { |
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523 static VGLMode **modes = NULL; |
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524 |
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525 VGLBitmap *vminfop; |
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|
526 VGLMode **modesp, *modescp; |
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527 video_info_t minfo; |
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|
528 int adptype, i, modenum; |
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diff
changeset
|
529 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
530 if (modes == NULL) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
531 modes = SDL_malloc (sizeof (VGLMode *) * M_VESA_MODE_MAX); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
532 bzero (modes, sizeof (VGLMode *) * M_VESA_MODE_MAX); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
533 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
534 modesp = modes; |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
535 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
536 for (modenum = 0; modenum < M_VESA_MODE_MAX; modenum++) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
537 minfo.vi_mode = modenum; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
538 if (ioctl (0, CONS_MODEINFO, &minfo) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
539 || ioctl (0, CONS_CURRENT, &adptype)) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
540 continue; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
541 if (minfo.vi_mode != modenum) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
542 continue; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
543 if ((minfo.vi_flags & V_INFO_GRAPHICS) == 0) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
544 continue; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
545 if ((mem_model != -1) && ((minfo.vi_mem_model & mem_model) == 0)) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
546 continue; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
547 if ((depth > 1) && (minfo.vi_depth != depth)) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
548 continue; |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
549 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
550 /* reallocf can fail */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
551 if ((*modesp = reallocf (*modesp, sizeof (VGLMode))) == NULL) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
552 return NULL; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
553 modescp = *modesp; |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
554 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
555 vminfop = &(modescp->ModeInfo); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
556 bzero (vminfop, sizeof (VGLBitmap)); |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
557 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
558 vminfop->Type = NOBUF; |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
559 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
560 vminfop->PixelBytes = 1; /* Good default value */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
561 switch (minfo.vi_mem_model) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
562 case V_INFO_MM_PLANAR: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
563 /* we can handle EGA/VGA planar modes only */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
564 if (!(minfo.vi_depth != 4 || minfo.vi_planes != 4 |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
565 || (adptype != KD_EGA && adptype != KD_VGA))) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
566 vminfop->Type = VIDBUF4; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
567 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
568 case V_INFO_MM_PACKED: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
569 /* we can do only 256 color packed modes */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
570 if (minfo.vi_depth == 8) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
571 vminfop->Type = VIDBUF8; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
572 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
573 case V_INFO_MM_VGAX: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
574 vminfop->Type = VIDBUF8X; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
575 break; |
1565 | 576 #if defined(__FREEBSD__) && (defined(__DragonFly__) || __FreeBSD_version >= 500000) |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
577 case V_INFO_MM_DIRECT: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
578 vminfop->PixelBytes = minfo.vi_pixel_size; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
579 switch (vminfop->PixelBytes) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
580 case 2: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
581 vminfop->Type = VIDBUF16; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
582 break; |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
583 #if notyet |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
584 case 3: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
585 vminfop->Type = VIDBUF24; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
586 break; |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
587 #endif |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
588 case 4: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
589 vminfop->Type = VIDBUF32; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
590 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
591 default: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
592 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
593 } |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
594 #endif |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
595 default: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
596 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
597 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
598 if (vminfop->Type == NOBUF) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
599 continue; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
600 |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
601 switch (vminfop->Type) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
602 case VIDBUF16: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
603 case VIDBUF32: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
604 modescp->Rmask = |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
605 ((1 << minfo.vi_pixel_fsizes[VGL_RED_INDEX]) - |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
606 1) << minfo.vi_pixel_fields[VGL_RED_INDEX]; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
607 modescp->Gmask = |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
608 ((1 << minfo.vi_pixel_fsizes[VGL_GREEN_INDEX]) - |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
609 1) << minfo.vi_pixel_fields[VGL_GREEN_INDEX]; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
610 modescp->Bmask = |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
611 ((1 << minfo.vi_pixel_fsizes[VGL_BLUE_INDEX]) - |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
612 1) << minfo.vi_pixel_fields[VGL_BLUE_INDEX]; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
613 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
614 |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
615 default: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
616 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
617 } |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
618 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
619 vminfop->Xsize = minfo.vi_width; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
620 vminfop->Ysize = minfo.vi_height; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
621 modescp->Depth = minfo.vi_depth; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
622 |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
623 /* XXX */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
624 if (minfo.vi_mode >= M_VESA_BASE) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
625 modescp->ModeId = _IO ('V', minfo.vi_mode - M_VESA_BASE); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
626 else |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
627 modescp->ModeId = _IO ('S', minfo.vi_mode); |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
628 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
629 /* Sort list */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1565
diff
changeset
|
630 for (i = 0; modes + i < modesp; i++) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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631 if (modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize > |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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632 vminfop->Xsize * modes[i]->ModeInfo.Ysize) |
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633 continue; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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634 if ((modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize == |
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635 vminfop->Xsize * vminfop->Ysize) && |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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636 (modes[i]->Depth >= modescp->Depth)) |
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637 continue; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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638 *modesp = modes[i]; |
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639 modes[i] = modescp; |
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640 modescp = *modesp; |
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641 vminfop = &(modescp->ModeInfo); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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642 } |
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643 |
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644 modesp++; |
75
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645 } |
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646 |
1662
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647 if (*modesp != NULL) { |
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648 SDL_free (*modesp); |
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649 *modesp = NULL; |
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650 } |
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651 |
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652 return modes; |
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653 } |
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654 |
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655 static void |
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656 VGLWaitRetrace (void) |
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657 { |
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658 while (!(inb (0x3DA) & 8)); |
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659 while (inb (0x3DA) & 8); |
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660 } |
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661 |
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662 /* vi: set ts=4 sw=4 expandtab: */ |