annotate src/video/SDL_glfuncs.h @ 1662:782fd950bd46 SDL-1.3

Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid. The code is now run through a consistent indent format: indent -i4 -nut -nsc -br -ce The headers are being converted to automatically generate doxygen documentation.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 28 May 2006 13:04:16 +0000
parents e49147870aac
children 4da1ee79c9af
rev   line source
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74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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1 /* list of OpenGL functions sorted alphabetically
74212992fb08 Initial revision
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2 If you need to use a GL function from the SDL video subsystem,
74212992fb08 Initial revision
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3 change it's entry from SDL_PROC_UNUSED to SDL_PROC and rebuild.
74212992fb08 Initial revision
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4 */
74212992fb08 Initial revision
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5 #define SDL_PROC_UNUSED(ret,func,params)
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1658
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6 SDL_PROC_UNUSED (void, glAccum, (GLenum, GLfloat))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1658
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7 SDL_PROC_UNUSED (void, glAlphaFunc, (GLenum, GLclampf))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1658
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8 SDL_PROC_UNUSED (GLboolean, glAreTexturesResident,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1658
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9 (GLsizei, const GLuint *, GLboolean *))
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parents: 1658
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10 SDL_PROC_UNUSED (void, glArrayElement, (GLint))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1658
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11 SDL_PROC (void, glBegin, (GLenum))
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12 SDL_PROC (void, glBindTexture, (GLenum, GLuint))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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13 SDL_PROC_UNUSED (void, glBitmap,
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14 (GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat,
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15 const GLubyte *))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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16 SDL_PROC (void, glBlendFunc, (GLenum, GLenum))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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17 SDL_PROC_UNUSED (void, glCallList, (GLuint))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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18 SDL_PROC_UNUSED (void, glCallLists, (GLsizei, GLenum, const GLvoid *))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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19 SDL_PROC_UNUSED (void, glClear, (GLbitfield))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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20 SDL_PROC_UNUSED (void, glClearAccum, (GLfloat, GLfloat, GLfloat, GLfloat))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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21 SDL_PROC_UNUSED (void, glClearColor, (GLclampf, GLclampf, GLclampf, GLclampf))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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22 SDL_PROC_UNUSED (void, glClearDepth, (GLclampd))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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23 SDL_PROC_UNUSED (void, glClearIndex, (GLfloat))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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24 SDL_PROC_UNUSED (void, glClearStencil, (GLint))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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25 SDL_PROC_UNUSED (void, glClipPlane, (GLenum, const GLdouble *))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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26 SDL_PROC_UNUSED (void, glColor3b, (GLbyte, GLbyte, GLbyte))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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27 SDL_PROC_UNUSED (void, glColor3bv, (const GLbyte *))
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28 SDL_PROC_UNUSED (void, glColor3d, (GLdouble, GLdouble, GLdouble))
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29 SDL_PROC_UNUSED (void, glColor3dv, (const GLdouble *))
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30 SDL_PROC_UNUSED (void, glColor3f, (GLfloat, GLfloat, GLfloat))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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31 SDL_PROC_UNUSED (void, glColor3fv, (const GLfloat *))
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32 SDL_PROC_UNUSED (void, glColor3i, (GLint, GLint, GLint))
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33 SDL_PROC_UNUSED (void, glColor3iv, (const GLint *))
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34 SDL_PROC_UNUSED (void, glColor3s, (GLshort, GLshort, GLshort))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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35 SDL_PROC_UNUSED (void, glColor3sv, (const GLshort *))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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36 SDL_PROC (void, glColor3ub, (GLubyte, GLubyte, GLubyte))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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37 SDL_PROC_UNUSED (void, glColor3ubv, (const GLubyte *))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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38 SDL_PROC_UNUSED (void, glColor3ui, (GLuint, GLuint, GLuint))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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39 SDL_PROC_UNUSED (void, glColor3uiv, (const GLuint *))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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40 SDL_PROC_UNUSED (void, glColor3us, (GLushort, GLushort, GLushort))
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41 SDL_PROC_UNUSED (void, glColor3usv, (const GLushort *))
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42 SDL_PROC_UNUSED (void, glColor4b, (GLbyte, GLbyte, GLbyte, GLbyte))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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43 SDL_PROC_UNUSED (void, glColor4bv, (const GLbyte *))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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44 SDL_PROC_UNUSED (void, glColor4d, (GLdouble, GLdouble, GLdouble, GLdouble))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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45 SDL_PROC_UNUSED (void, glColor4dv, (const GLdouble *))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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46 SDL_PROC (void, glColor4f, (GLfloat, GLfloat, GLfloat, GLfloat))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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47 SDL_PROC_UNUSED (void, glColor4fv, (const GLfloat *))
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48 SDL_PROC_UNUSED (void, glColor4i, (GLint, GLint, GLint, GLint))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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49 SDL_PROC_UNUSED (void, glColor4iv, (const GLint *))
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50 SDL_PROC_UNUSED (void, glColor4s, (GLshort, GLshort, GLshort, GLshort))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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51 SDL_PROC_UNUSED (void, glColor4sv, (const GLshort *))
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52 SDL_PROC (void, glColor4ub,
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53 (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha))
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54 SDL_PROC_UNUSED (void, glColor4ubv, (const GLubyte * v))
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55 SDL_PROC_UNUSED (void, glColor4ui,
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56 (GLuint red, GLuint green, GLuint blue, GLuint alpha))
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57 SDL_PROC_UNUSED (void, glColor4uiv, (const GLuint * v))
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58 SDL_PROC_UNUSED (void, glColor4us,
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59 (GLushort red, GLushort green, GLushort blue,
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60 GLushort alpha))
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61 SDL_PROC_UNUSED (void, glColor4usv, (const GLushort * v))
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62 SDL_PROC_UNUSED (void, glColorMask,
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63 (GLboolean red, GLboolean green, GLboolean blue,
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64 GLboolean alpha))
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65 SDL_PROC_UNUSED (void, glColorMaterial, (GLenum face, GLenum mode))
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66 SDL_PROC_UNUSED (void, glColorPointer,
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67 (GLint size, GLenum type, GLsizei stride,
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68 const GLvoid * pointer))
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69 SDL_PROC_UNUSED (void, glCopyPixels,
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70 (GLint x, GLint y, GLsizei width, GLsizei height,
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71 GLenum type))
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72 SDL_PROC_UNUSED (void, glCopyTexImage1D,
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73 (GLenum target, GLint level, GLenum internalFormat, GLint x,
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74 GLint y, GLsizei width, GLint border))
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75 SDL_PROC_UNUSED (void, glCopyTexImage2D,
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76 (GLenum target, GLint level, GLenum internalFormat, GLint x,
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77 GLint y, GLsizei width, GLsizei height, GLint border))
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78 SDL_PROC_UNUSED (void, glCopyTexSubImage1D,
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79 (GLenum target, GLint level, GLint xoffset, GLint x, GLint y,
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80 GLsizei width))
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81 SDL_PROC_UNUSED (void, glCopyTexSubImage2D,
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82 (GLenum target, GLint level, GLint xoffset, GLint yoffset,
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83 GLint x, GLint y, GLsizei width, GLsizei height))
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84 SDL_PROC_UNUSED (void, glCullFace, (GLenum mode))
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85 SDL_PROC_UNUSED (void, glDeleteLists, (GLuint list, GLsizei range))
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86 SDL_PROC (void, glDeleteTextures, (GLsizei n, const GLuint * textures))
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87 SDL_PROC_UNUSED (void, glDepthFunc, (GLenum func))
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88 SDL_PROC_UNUSED (void, glDepthMask, (GLboolean flag))
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89 SDL_PROC_UNUSED (void, glDepthRange, (GLclampd zNear, GLclampd zFar))
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90 SDL_PROC (void, glDisable, (GLenum cap))
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91 SDL_PROC_UNUSED (void, glDisableClientState, (GLenum array))
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92 SDL_PROC_UNUSED (void, glDrawArrays,
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93 (GLenum mode, GLint first, GLsizei count))
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94 SDL_PROC (void, glDrawBuffer, (GLenum mode))
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95 SDL_PROC_UNUSED (void, glDrawElements,
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96 (GLenum mode, GLsizei count, GLenum type,
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97 const GLvoid * indices))
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98 SDL_PROC_UNUSED (void, glDrawPixels,
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99 (GLsizei width, GLsizei height, GLenum format, GLenum type,
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diff changeset
100 const GLvoid * pixels))
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101 SDL_PROC_UNUSED (void, glEdgeFlag, (GLboolean flag))
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102 SDL_PROC_UNUSED (void, glEdgeFlagPointer,
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103 (GLsizei stride, const GLvoid * pointer))
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104 SDL_PROC_UNUSED (void, glEdgeFlagv, (const GLboolean * flag))
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parents: 1658
diff changeset
105 SDL_PROC (void, glEnable, (GLenum cap))
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106 SDL_PROC_UNUSED (void, glEnableClientState, (GLenum array))
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diff changeset
107 SDL_PROC (void, glEnd, (void))
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diff changeset
108 SDL_PROC_UNUSED (void, glEndList, (void))
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109 SDL_PROC_UNUSED (void, glEvalCoord1d, (GLdouble u))
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110 SDL_PROC_UNUSED (void, glEvalCoord1dv, (const GLdouble * u))
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111 SDL_PROC_UNUSED (void, glEvalCoord1f, (GLfloat u))
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112 SDL_PROC_UNUSED (void, glEvalCoord1fv, (const GLfloat * u))
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113 SDL_PROC_UNUSED (void, glEvalCoord2d, (GLdouble u, GLdouble v))
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114 SDL_PROC_UNUSED (void, glEvalCoord2dv, (const GLdouble * u))
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115 SDL_PROC_UNUSED (void, glEvalCoord2f, (GLfloat u, GLfloat v))
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116 SDL_PROC_UNUSED (void, glEvalCoord2fv, (const GLfloat * u))
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117 SDL_PROC_UNUSED (void, glEvalMesh1, (GLenum mode, GLint i1, GLint i2))
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118 SDL_PROC_UNUSED (void, glEvalMesh2,
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119 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2))
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120 SDL_PROC_UNUSED (void, glEvalPoint1, (GLint i))
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121 SDL_PROC_UNUSED (void, glEvalPoint2, (GLint i, GLint j))
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diff changeset
122 SDL_PROC_UNUSED (void, glFeedbackBuffer,
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123 (GLsizei size, GLenum type, GLfloat * buffer))
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diff changeset
124 SDL_PROC (void, glFinish, (void))
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125 SDL_PROC (void, glFlush, (void))
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126 SDL_PROC_UNUSED (void, glFogf, (GLenum pname, GLfloat param))
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127 SDL_PROC_UNUSED (void, glFogfv, (GLenum pname, const GLfloat * params))
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128 SDL_PROC_UNUSED (void, glFogi, (GLenum pname, GLint param))
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129 SDL_PROC_UNUSED (void, glFogiv, (GLenum pname, const GLint * params))
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130 SDL_PROC_UNUSED (void, glFrontFace, (GLenum mode))
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131 SDL_PROC_UNUSED (void, glFrustum,
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132 (GLdouble left, GLdouble right, GLdouble bottom,
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133 GLdouble top, GLdouble zNear, GLdouble zFar))
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134 SDL_PROC_UNUSED (GLuint, glGenLists, (GLsizei range))
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135 SDL_PROC (void, glGenTextures, (GLsizei n, GLuint * textures))
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136 SDL_PROC_UNUSED (void, glGetBooleanv, (GLenum pname, GLboolean * params))
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137 SDL_PROC_UNUSED (void, glGetClipPlane, (GLenum plane, GLdouble * equation))
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138 SDL_PROC_UNUSED (void, glGetDoublev, (GLenum pname, GLdouble * params))
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diff changeset
139 SDL_PROC (GLenum, glGetError, (void))
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140 SDL_PROC_UNUSED (void, glGetFloatv, (GLenum pname, GLfloat * params))
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141 SDL_PROC (void, glGetIntegerv, (GLenum pname, GLint * params))
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142 SDL_PROC_UNUSED (void, glGetLightfv,
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143 (GLenum light, GLenum pname, GLfloat * params))
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diff changeset
144 SDL_PROC_UNUSED (void, glGetLightiv,
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diff changeset
145 (GLenum light, GLenum pname, GLint * params))
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diff changeset
146 SDL_PROC_UNUSED (void, glGetMapdv,
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diff changeset
147 (GLenum target, GLenum query, GLdouble * v))
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148 SDL_PROC_UNUSED (void, glGetMapfv, (GLenum target, GLenum query, GLfloat * v))
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149 SDL_PROC_UNUSED (void, glGetMapiv, (GLenum target, GLenum query, GLint * v))
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150 SDL_PROC_UNUSED (void, glGetMaterialfv,
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151 (GLenum face, GLenum pname, GLfloat * params))
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152 SDL_PROC_UNUSED (void, glGetMaterialiv,
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153 (GLenum face, GLenum pname, GLint * params))
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154 SDL_PROC_UNUSED (void, glGetPixelMapfv, (GLenum map, GLfloat * values))
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155 SDL_PROC_UNUSED (void, glGetPixelMapuiv, (GLenum map, GLuint * values))
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diff changeset
156 SDL_PROC_UNUSED (void, glGetPixelMapusv, (GLenum map, GLushort * values))
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157 SDL_PROC_UNUSED (void, glGetPointerv, (GLenum pname, GLvoid * *params))
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158 SDL_PROC_UNUSED (void, glGetPolygonStipple, (GLubyte * mask))
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diff changeset
159 SDL_PROC (const GLubyte *, glGetString, (GLenum name))
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diff changeset
160 SDL_PROC_UNUSED (void, glGetTexEnvfv,
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diff changeset
161 (GLenum target, GLenum pname, GLfloat * params))
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diff changeset
162 SDL_PROC_UNUSED (void, glGetTexEnviv,
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diff changeset
163 (GLenum target, GLenum pname, GLint * params))
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diff changeset
164 SDL_PROC_UNUSED (void, glGetTexGendv,
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diff changeset
165 (GLenum coord, GLenum pname, GLdouble * params))
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diff changeset
166 SDL_PROC_UNUSED (void, glGetTexGenfv,
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diff changeset
167 (GLenum coord, GLenum pname, GLfloat * params))
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diff changeset
168 SDL_PROC_UNUSED (void, glGetTexGeniv,
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diff changeset
169 (GLenum coord, GLenum pname, GLint * params))
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diff changeset
170 SDL_PROC_UNUSED (void, glGetTexImage,
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diff changeset
171 (GLenum target, GLint level, GLenum format, GLenum type,
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172 GLvoid * pixels))
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diff changeset
173 SDL_PROC_UNUSED (void, glGetTexLevelParameterfv,
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diff changeset
174 (GLenum target, GLint level, GLenum pname, GLfloat * params))
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diff changeset
175 SDL_PROC_UNUSED (void, glGetTexLevelParameteriv,
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diff changeset
176 (GLenum target, GLint level, GLenum pname, GLint * params))
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diff changeset
177 SDL_PROC_UNUSED (void, glGetTexParameterfv,
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diff changeset
178 (GLenum target, GLenum pname, GLfloat * params))
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diff changeset
179 SDL_PROC_UNUSED (void, glGetTexParameteriv,
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diff changeset
180 (GLenum target, GLenum pname, GLint * params))
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diff changeset
181 SDL_PROC_UNUSED (void, glHint, (GLenum target, GLenum mode))
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182 SDL_PROC_UNUSED (void, glIndexMask, (GLuint mask))
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183 SDL_PROC_UNUSED (void, glIndexPointer,
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184 (GLenum type, GLsizei stride, const GLvoid * pointer))
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185 SDL_PROC_UNUSED (void, glIndexd, (GLdouble c))
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186 SDL_PROC_UNUSED (void, glIndexdv, (const GLdouble * c))
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diff changeset
187 SDL_PROC_UNUSED (void, glIndexf, (GLfloat c))
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188 SDL_PROC_UNUSED (void, glIndexfv, (const GLfloat * c))
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diff changeset
189 SDL_PROC_UNUSED (void, glIndexi, (GLint c))
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diff changeset
190 SDL_PROC_UNUSED (void, glIndexiv, (const GLint * c))
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diff changeset
191 SDL_PROC_UNUSED (void, glIndexs, (GLshort c))
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diff changeset
192 SDL_PROC_UNUSED (void, glIndexsv, (const GLshort * c))
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193 SDL_PROC_UNUSED (void, glIndexub, (GLubyte c))
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diff changeset
194 SDL_PROC_UNUSED (void, glIndexubv, (const GLubyte * c))
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diff changeset
195 SDL_PROC_UNUSED (void, glInitNames, (void))
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diff changeset
196 SDL_PROC_UNUSED (void, glInterleavedArrays,
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diff changeset
197 (GLenum format, GLsizei stride, const GLvoid * pointer))
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diff changeset
198 SDL_PROC_UNUSED (GLboolean, glIsEnabled, (GLenum cap))
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diff changeset
199 SDL_PROC_UNUSED (GLboolean, glIsList, (GLuint list))
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diff changeset
200 SDL_PROC_UNUSED (GLboolean, glIsTexture, (GLuint texture))
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201 SDL_PROC_UNUSED (void, glLightModelf, (GLenum pname, GLfloat param))
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202 SDL_PROC_UNUSED (void, glLightModelfv, (GLenum pname, const GLfloat * params))
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diff changeset
203 SDL_PROC_UNUSED (void, glLightModeli, (GLenum pname, GLint param))
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204 SDL_PROC_UNUSED (void, glLightModeliv, (GLenum pname, const GLint * params))
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diff changeset
205 SDL_PROC_UNUSED (void, glLightf, (GLenum light, GLenum pname, GLfloat param))
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diff changeset
206 SDL_PROC_UNUSED (void, glLightfv,
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207 (GLenum light, GLenum pname, const GLfloat * params))
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208 SDL_PROC_UNUSED (void, glLighti, (GLenum light, GLenum pname, GLint param))
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diff changeset
209 SDL_PROC_UNUSED (void, glLightiv,
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210 (GLenum light, GLenum pname, const GLint * params))
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211 SDL_PROC_UNUSED (void, glLineStipple, (GLint factor, GLushort pattern))
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212 SDL_PROC_UNUSED (void, glLineWidth, (GLfloat width))
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213 SDL_PROC_UNUSED (void, glListBase, (GLuint base))
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diff changeset
214 SDL_PROC (void, glLoadIdentity, (void))
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215 SDL_PROC_UNUSED (void, glLoadMatrixd, (const GLdouble * m))
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216 SDL_PROC_UNUSED (void, glLoadMatrixf, (const GLfloat * m))
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diff changeset
217 SDL_PROC_UNUSED (void, glLoadName, (GLuint name))
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218 SDL_PROC_UNUSED (void, glLogicOp, (GLenum opcode))
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219 SDL_PROC_UNUSED (void, glMap1d,
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diff changeset
220 (GLenum target, GLdouble u1, GLdouble u2, GLint stride,
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diff changeset
221 GLint order, const GLdouble * points))
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diff changeset
222 SDL_PROC_UNUSED (void, glMap1f,
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diff changeset
223 (GLenum target, GLfloat u1, GLfloat u2, GLint stride,
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diff changeset
224 GLint order, const GLfloat * points))
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diff changeset
225 SDL_PROC_UNUSED (void, glMap2d,
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diff changeset
226 (GLenum target, GLdouble u1, GLdouble u2, GLint ustride,
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diff changeset
227 GLint uorder, GLdouble v1, GLdouble v2, GLint vstride,
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diff changeset
228 GLint vorder, const GLdouble * points))
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diff changeset
229 SDL_PROC_UNUSED (void, glMap2f,
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diff changeset
230 (GLenum target, GLfloat u1, GLfloat u2, GLint ustride,
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diff changeset
231 GLint uorder, GLfloat v1, GLfloat v2, GLint vstride,
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diff changeset
232 GLint vorder, const GLfloat * points))
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233 SDL_PROC_UNUSED (void, glMapGrid1d, (GLint un, GLdouble u1, GLdouble u2))
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234 SDL_PROC_UNUSED (void, glMapGrid1f, (GLint un, GLfloat u1, GLfloat u2))
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diff changeset
235 SDL_PROC_UNUSED (void, glMapGrid2d,
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diff changeset
236 (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1,
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diff changeset
237 GLdouble v2))
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diff changeset
238 SDL_PROC_UNUSED (void, glMapGrid2f,
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diff changeset
239 (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1,
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diff changeset
240 GLfloat v2))
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diff changeset
241 SDL_PROC_UNUSED (void, glMaterialf,
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diff changeset
242 (GLenum face, GLenum pname, GLfloat param))
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diff changeset
243 SDL_PROC_UNUSED (void, glMaterialfv,
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diff changeset
244 (GLenum face, GLenum pname, const GLfloat * params))
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diff changeset
245 SDL_PROC_UNUSED (void, glMateriali, (GLenum face, GLenum pname, GLint param))
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diff changeset
246 SDL_PROC_UNUSED (void, glMaterialiv,
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diff changeset
247 (GLenum face, GLenum pname, const GLint * params))
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diff changeset
248 SDL_PROC (void, glMatrixMode, (GLenum mode))
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diff changeset
249 SDL_PROC_UNUSED (void, glMultMatrixd, (const GLdouble * m))
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diff changeset
250 SDL_PROC_UNUSED (void, glMultMatrixf, (const GLfloat * m))
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diff changeset
251 SDL_PROC_UNUSED (void, glNewList, (GLuint list, GLenum mode))
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252 SDL_PROC_UNUSED (void, glNormal3b, (GLbyte nx, GLbyte ny, GLbyte nz))
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253 SDL_PROC_UNUSED (void, glNormal3bv, (const GLbyte * v))
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254 SDL_PROC_UNUSED (void, glNormal3d, (GLdouble nx, GLdouble ny, GLdouble nz))
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diff changeset
255 SDL_PROC_UNUSED (void, glNormal3dv, (const GLdouble * v))
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diff changeset
256 SDL_PROC_UNUSED (void, glNormal3f, (GLfloat nx, GLfloat ny, GLfloat nz))
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diff changeset
257 SDL_PROC_UNUSED (void, glNormal3fv, (const GLfloat * v))
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diff changeset
258 SDL_PROC_UNUSED (void, glNormal3i, (GLint nx, GLint ny, GLint nz))
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diff changeset
259 SDL_PROC_UNUSED (void, glNormal3iv, (const GLint * v))
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diff changeset
260 SDL_PROC_UNUSED (void, glNormal3s, (GLshort nx, GLshort ny, GLshort nz))
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diff changeset
261 SDL_PROC_UNUSED (void, glNormal3sv, (const GLshort * v))
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diff changeset
262 SDL_PROC_UNUSED (void, glNormalPointer,
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diff changeset
263 (GLenum type, GLsizei stride, const GLvoid * pointer))
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diff changeset
264 SDL_PROC (void, glOrtho,
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diff changeset
265 (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top,
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diff changeset
266 GLdouble zNear, GLdouble zFar))
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diff changeset
267 SDL_PROC_UNUSED (void, glPassThrough, (GLfloat token))
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diff changeset
268 SDL_PROC_UNUSED (void, glPixelMapfv,
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diff changeset
269 (GLenum map, GLsizei mapsize, const GLfloat * values))
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diff changeset
270 SDL_PROC_UNUSED (void, glPixelMapuiv,
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diff changeset
271 (GLenum map, GLsizei mapsize, const GLuint * values))
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diff changeset
272 SDL_PROC_UNUSED (void, glPixelMapusv,
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diff changeset
273 (GLenum map, GLsizei mapsize, const GLushort * values))
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diff changeset
274 SDL_PROC_UNUSED (void, glPixelStoref, (GLenum pname, GLfloat param))
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275 SDL_PROC (void, glPixelStorei, (GLenum pname, GLint param))
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276 SDL_PROC_UNUSED (void, glPixelTransferf, (GLenum pname, GLfloat param))
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277 SDL_PROC_UNUSED (void, glPixelTransferi, (GLenum pname, GLint param))
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diff changeset
278 SDL_PROC_UNUSED (void, glPixelZoom, (GLfloat xfactor, GLfloat yfactor))
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diff changeset
279 SDL_PROC_UNUSED (void, glPointSize, (GLfloat size))
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diff changeset
280 SDL_PROC_UNUSED (void, glPolygonMode, (GLenum face, GLenum mode))
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diff changeset
281 SDL_PROC_UNUSED (void, glPolygonOffset, (GLfloat factor, GLfloat units))
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diff changeset
282 SDL_PROC_UNUSED (void, glPolygonStipple, (const GLubyte * mask))
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diff changeset
283 SDL_PROC (void, glPopAttrib, (void))
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diff changeset
284 SDL_PROC (void, glPopClientAttrib, (void))
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diff changeset
285 SDL_PROC (void, glPopMatrix, (void))
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diff changeset
286 SDL_PROC_UNUSED (void, glPopName, (void))
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diff changeset
287 SDL_PROC_UNUSED (void, glPrioritizeTextures,
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diff changeset
288 (GLsizei n, const GLuint * textures,
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diff changeset
289 const GLclampf * priorities))
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diff changeset
290 SDL_PROC (void, glPushAttrib, (GLbitfield mask))
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diff changeset
291 SDL_PROC (void, glPushClientAttrib, (GLbitfield mask))
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diff changeset
292 SDL_PROC (void, glPushMatrix, (void))
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diff changeset
293 SDL_PROC_UNUSED (void, glPushName, (GLuint name))
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diff changeset
294 SDL_PROC_UNUSED (void, glRasterPos2d, (GLdouble x, GLdouble y))
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295 SDL_PROC_UNUSED (void, glRasterPos2dv, (const GLdouble * v))
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diff changeset
296 SDL_PROC_UNUSED (void, glRasterPos2f, (GLfloat x, GLfloat y))
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diff changeset
297 SDL_PROC_UNUSED (void, glRasterPos2fv, (const GLfloat * v))
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diff changeset
298 SDL_PROC_UNUSED (void, glRasterPos2i, (GLint x, GLint y))
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diff changeset
299 SDL_PROC_UNUSED (void, glRasterPos2iv, (const GLint * v))
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parents: 1658
diff changeset
300 SDL_PROC_UNUSED (void, glRasterPos2s, (GLshort x, GLshort y))
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diff changeset
301 SDL_PROC_UNUSED (void, glRasterPos2sv, (const GLshort * v))
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diff changeset
302 SDL_PROC_UNUSED (void, glRasterPos3d, (GLdouble x, GLdouble y, GLdouble z))
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parents: 1658
diff changeset
303 SDL_PROC_UNUSED (void, glRasterPos3dv, (const GLdouble * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1658
diff changeset
304 SDL_PROC_UNUSED (void, glRasterPos3f, (GLfloat x, GLfloat y, GLfloat z))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
305 SDL_PROC_UNUSED (void, glRasterPos3fv, (const GLfloat * v))
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parents: 1658
diff changeset
306 SDL_PROC_UNUSED (void, glRasterPos3i, (GLint x, GLint y, GLint z))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
307 SDL_PROC_UNUSED (void, glRasterPos3iv, (const GLint * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
308 SDL_PROC_UNUSED (void, glRasterPos3s, (GLshort x, GLshort y, GLshort z))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
309 SDL_PROC_UNUSED (void, glRasterPos3sv, (const GLshort * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
310 SDL_PROC_UNUSED (void, glRasterPos4d,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
311 (GLdouble x, GLdouble y, GLdouble z, GLdouble w))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
312 SDL_PROC_UNUSED (void, glRasterPos4dv, (const GLdouble * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
313 SDL_PROC_UNUSED (void, glRasterPos4f,
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Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
314 (GLfloat x, GLfloat y, GLfloat z, GLfloat w))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
315 SDL_PROC_UNUSED (void, glRasterPos4fv, (const GLfloat * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
316 SDL_PROC_UNUSED (void, glRasterPos4i, (GLint x, GLint y, GLint z, GLint w))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
317 SDL_PROC_UNUSED (void, glRasterPos4iv, (const GLint * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
318 SDL_PROC_UNUSED (void, glRasterPos4s,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
319 (GLshort x, GLshort y, GLshort z, GLshort w))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
320 SDL_PROC_UNUSED (void, glRasterPos4sv, (const GLshort * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
321 SDL_PROC_UNUSED (void, glReadBuffer, (GLenum mode))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
322 SDL_PROC (void, glReadPixels,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
323 (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
324 GLenum type, GLvoid * pixels))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
325 SDL_PROC_UNUSED (void, glRectd,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
326 (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
327 SDL_PROC_UNUSED (void, glRectdv, (const GLdouble * v1, const GLdouble * v2))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
328 SDL_PROC_UNUSED (void, glRectf,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
329 (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
330 SDL_PROC_UNUSED (void, glRectfv, (const GLfloat * v1, const GLfloat * v2))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
331 SDL_PROC_UNUSED (void, glRecti, (GLint x1, GLint y1, GLint x2, GLint y2))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
332 SDL_PROC_UNUSED (void, glRectiv, (const GLint * v1, const GLint * v2))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
333 SDL_PROC_UNUSED (void, glRects,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
334 (GLshort x1, GLshort y1, GLshort x2, GLshort y2))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
335 SDL_PROC_UNUSED (void, glRectsv, (const GLshort * v1, const GLshort * v2))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
336 SDL_PROC_UNUSED (GLint, glRenderMode, (GLenum mode))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
337 SDL_PROC_UNUSED (void, glRotated,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
338 (GLdouble angle, GLdouble x, GLdouble y, GLdouble z))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
339 SDL_PROC_UNUSED (void, glRotatef,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
340 (GLfloat angle, GLfloat x, GLfloat y, GLfloat z))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
341 SDL_PROC_UNUSED (void, glScaled, (GLdouble x, GLdouble y, GLdouble z))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
342 SDL_PROC_UNUSED (void, glScalef, (GLfloat x, GLfloat y, GLfloat z))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
343 SDL_PROC_UNUSED (void, glScissor,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
344 (GLint x, GLint y, GLsizei width, GLsizei height))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
345 SDL_PROC_UNUSED (void, glSelectBuffer, (GLsizei size, GLuint * buffer))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
346 SDL_PROC_UNUSED (void, glShadeModel, (GLenum mode))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
347 SDL_PROC_UNUSED (void, glStencilFunc, (GLenum func, GLint ref, GLuint mask))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
348 SDL_PROC_UNUSED (void, glStencilMask, (GLuint mask))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
349 SDL_PROC_UNUSED (void, glStencilOp, (GLenum fail, GLenum zfail, GLenum zpass))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
350 SDL_PROC_UNUSED (void, glTexCoord1d, (GLdouble s))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
351 SDL_PROC_UNUSED (void, glTexCoord1dv, (const GLdouble * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
352 SDL_PROC_UNUSED (void, glTexCoord1f, (GLfloat s))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
353 SDL_PROC_UNUSED (void, glTexCoord1fv, (const GLfloat * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
354 SDL_PROC_UNUSED (void, glTexCoord1i, (GLint s))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
355 SDL_PROC_UNUSED (void, glTexCoord1iv, (const GLint * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
356 SDL_PROC_UNUSED (void, glTexCoord1s, (GLshort s))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
357 SDL_PROC_UNUSED (void, glTexCoord1sv, (const GLshort * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
358 SDL_PROC_UNUSED (void, glTexCoord2d, (GLdouble s, GLdouble t))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
359 SDL_PROC_UNUSED (void, glTexCoord2dv, (const GLdouble * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
360 SDL_PROC (void, glTexCoord2f, (GLfloat s, GLfloat t))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
361 SDL_PROC_UNUSED (void, glTexCoord2fv, (const GLfloat * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
362 SDL_PROC_UNUSED (void, glTexCoord2i, (GLint s, GLint t))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
363 SDL_PROC_UNUSED (void, glTexCoord2iv, (const GLint * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
364 SDL_PROC_UNUSED (void, glTexCoord2s, (GLshort s, GLshort t))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
365 SDL_PROC_UNUSED (void, glTexCoord2sv, (const GLshort * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
366 SDL_PROC_UNUSED (void, glTexCoord3d, (GLdouble s, GLdouble t, GLdouble r))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
367 SDL_PROC_UNUSED (void, glTexCoord3dv, (const GLdouble * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
368 SDL_PROC_UNUSED (void, glTexCoord3f, (GLfloat s, GLfloat t, GLfloat r))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
369 SDL_PROC_UNUSED (void, glTexCoord3fv, (const GLfloat * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
370 SDL_PROC_UNUSED (void, glTexCoord3i, (GLint s, GLint t, GLint r))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
371 SDL_PROC_UNUSED (void, glTexCoord3iv, (const GLint * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
372 SDL_PROC_UNUSED (void, glTexCoord3s, (GLshort s, GLshort t, GLshort r))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
373 SDL_PROC_UNUSED (void, glTexCoord3sv, (const GLshort * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
374 SDL_PROC_UNUSED (void, glTexCoord4d,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
375 (GLdouble s, GLdouble t, GLdouble r, GLdouble q))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
376 SDL_PROC_UNUSED (void, glTexCoord4dv, (const GLdouble * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
377 SDL_PROC_UNUSED (void, glTexCoord4f,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
378 (GLfloat s, GLfloat t, GLfloat r, GLfloat q))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
379 SDL_PROC_UNUSED (void, glTexCoord4fv, (const GLfloat * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
380 SDL_PROC_UNUSED (void, glTexCoord4i, (GLint s, GLint t, GLint r, GLint q))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
381 SDL_PROC_UNUSED (void, glTexCoord4iv, (const GLint * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
382 SDL_PROC_UNUSED (void, glTexCoord4s,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
383 (GLshort s, GLshort t, GLshort r, GLshort q))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
384 SDL_PROC_UNUSED (void, glTexCoord4sv, (const GLshort * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
385 SDL_PROC_UNUSED (void, glTexCoordPointer,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
386 (GLint size, GLenum type, GLsizei stride,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
387 const GLvoid * pointer))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
388 SDL_PROC (void, glTexEnvf, (GLenum target, GLenum pname, GLfloat param))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
389 SDL_PROC_UNUSED (void, glTexEnvfv,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
390 (GLenum target, GLenum pname, const GLfloat * params))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
391 SDL_PROC_UNUSED (void, glTexEnvi, (GLenum target, GLenum pname, GLint param))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
392 SDL_PROC_UNUSED (void, glTexEnviv,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
393 (GLenum target, GLenum pname, const GLint * params))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
394 SDL_PROC_UNUSED (void, glTexGend,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
395 (GLenum coord, GLenum pname, GLdouble param))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
396 SDL_PROC_UNUSED (void, glTexGendv,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
397 (GLenum coord, GLenum pname, const GLdouble * params))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
398 SDL_PROC_UNUSED (void, glTexGenf, (GLenum coord, GLenum pname, GLfloat param))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
399 SDL_PROC_UNUSED (void, glTexGenfv,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
400 (GLenum coord, GLenum pname, const GLfloat * params))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
401 SDL_PROC_UNUSED (void, glTexGeni, (GLenum coord, GLenum pname, GLint param))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
402 SDL_PROC_UNUSED (void, glTexGeniv,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
403 (GLenum coord, GLenum pname, const GLint * params))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
404 SDL_PROC_UNUSED (void, glTexImage1D,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
405 (GLenum target, GLint level, GLint internalformat,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
406 GLsizei width, GLint border, GLenum format, GLenum type,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
407 const GLvoid * pixels))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
408 SDL_PROC (void, glTexImage2D,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
409 (GLenum target, GLint level, GLint internalformat, GLsizei width,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
410 GLsizei height, GLint border, GLenum format, GLenum type,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
411 const GLvoid * pixels))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
412 SDL_PROC_UNUSED (void, glTexParameterf,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
413 (GLenum target, GLenum pname, GLfloat param))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
414 SDL_PROC_UNUSED (void, glTexParameterfv,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
415 (GLenum target, GLenum pname, const GLfloat * params))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
416 SDL_PROC (void, glTexParameteri, (GLenum target, GLenum pname, GLint param))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
417 SDL_PROC_UNUSED (void, glTexParameteriv,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
418 (GLenum target, GLenum pname, const GLint * params))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
419 SDL_PROC_UNUSED (void, glTexSubImage1D,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
420 (GLenum target, GLint level, GLint xoffset, GLsizei width,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
421 GLenum format, GLenum type, const GLvoid * pixels))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
422 SDL_PROC (void, glTexSubImage2D,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
423 (GLenum target, GLint level, GLint xoffset, GLint yoffset,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
424 GLsizei width, GLsizei height, GLenum format, GLenum type,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
425 const GLvoid * pixels))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
426 SDL_PROC (void, glTranslated, (GLdouble x, GLdouble y, GLdouble z))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
427 SDL_PROC_UNUSED (void, glTranslatef, (GLfloat x, GLfloat y, GLfloat z))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
428 SDL_PROC_UNUSED (void, glVertex2d, (GLdouble x, GLdouble y))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
429 SDL_PROC_UNUSED (void, glVertex2dv, (const GLdouble * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
430 SDL_PROC_UNUSED (void, glVertex2f, (GLfloat x, GLfloat y))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
431 SDL_PROC_UNUSED (void, glVertex2fv, (const GLfloat * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
432 SDL_PROC (void, glVertex2i, (GLint x, GLint y))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
433 SDL_PROC_UNUSED (void, glVertex2iv, (const GLint * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
434 SDL_PROC_UNUSED (void, glVertex2s, (GLshort x, GLshort y))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
435 SDL_PROC_UNUSED (void, glVertex2sv, (const GLshort * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
436 SDL_PROC_UNUSED (void, glVertex3d, (GLdouble x, GLdouble y, GLdouble z))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
437 SDL_PROC_UNUSED (void, glVertex3dv, (const GLdouble * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
438 SDL_PROC_UNUSED (void, glVertex3f, (GLfloat x, GLfloat y, GLfloat z))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
439 SDL_PROC_UNUSED (void, glVertex3fv, (const GLfloat * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
440 SDL_PROC_UNUSED (void, glVertex3i, (GLint x, GLint y, GLint z))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
441 SDL_PROC_UNUSED (void, glVertex3iv, (const GLint * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
442 SDL_PROC_UNUSED (void, glVertex3s, (GLshort x, GLshort y, GLshort z))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
443 SDL_PROC_UNUSED (void, glVertex3sv, (const GLshort * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
444 SDL_PROC_UNUSED (void, glVertex4d,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
445 (GLdouble x, GLdouble y, GLdouble z, GLdouble w))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
446 SDL_PROC_UNUSED (void, glVertex4dv, (const GLdouble * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
447 SDL_PROC_UNUSED (void, glVertex4f,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
448 (GLfloat x, GLfloat y, GLfloat z, GLfloat w))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
449 SDL_PROC_UNUSED (void, glVertex4fv, (const GLfloat * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
450 SDL_PROC_UNUSED (void, glVertex4i, (GLint x, GLint y, GLint z, GLint w))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
451 SDL_PROC_UNUSED (void, glVertex4iv, (const GLint * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
452 SDL_PROC_UNUSED (void, glVertex4s,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
453 (GLshort x, GLshort y, GLshort z, GLshort w))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
454 SDL_PROC_UNUSED (void, glVertex4sv, (const GLshort * v))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
455 SDL_PROC_UNUSED (void, glVertexPointer,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
456 (GLint size, GLenum type, GLsizei stride,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
457 const GLvoid * pointer))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
458 SDL_PROC (void, glViewport, (GLint x, GLint y, GLsizei width, GLsizei height))
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
459 /* vi: set ts=4 sw=4 expandtab: */