Mercurial > sdl-ios-xcode
annotate src/timer/dummy/SDL_systimer.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 92947e3a18db |
children | 4da1ee79c9af |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #if defined(SDL_TIMER_DUMMY) || defined(SDL_TIMERS_DISABLED) |
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25 |
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26 #include "SDL_timer.h" |
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27 #include "../SDL_timer_c.h" |
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28 |
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29 void |
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30 SDL_StartTicks (void) |
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31 { |
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32 } |
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33 |
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34 Uint32 |
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35 SDL_GetTicks (void) |
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36 { |
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37 SDL_Unsupported (); |
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38 return 0; |
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39 } |
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40 |
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41 void |
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42 SDL_Delay (Uint32 ms) |
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43 { |
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44 SDL_Unsupported (); |
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45 } |
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46 |
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47 #include "SDL_thread.h" |
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48 |
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49 /* Data to handle a single periodic alarm */ |
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50 static int timer_alive = 0; |
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51 static SDL_Thread *timer = NULL; |
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52 |
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53 static int |
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54 RunTimer (void *unused) |
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55 { |
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56 while (timer_alive) { |
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57 if (SDL_timer_running) { |
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58 SDL_ThreadedTimerCheck (); |
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59 } |
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60 SDL_Delay (1); |
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61 } |
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62 return (0); |
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63 } |
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64 |
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65 /* This is only called if the event thread is not running */ |
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66 int |
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67 SDL_SYS_TimerInit (void) |
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68 { |
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69 timer_alive = 1; |
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70 timer = SDL_CreateThread (RunTimer, NULL); |
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71 if (timer == NULL) |
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72 return (-1); |
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73 return (SDL_SetTimerThreaded (1)); |
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74 } |
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75 |
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76 void |
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77 SDL_SYS_TimerQuit (void) |
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78 { |
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79 timer_alive = 0; |
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80 if (timer) { |
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81 SDL_WaitThread (timer, NULL); |
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82 timer = NULL; |
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83 } |
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84 } |
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85 |
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86 int |
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87 SDL_SYS_StartTimer (void) |
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88 { |
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89 SDL_SetError ("Internal logic error: threaded timer in use"); |
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90 return (-1); |
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91 } |
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92 |
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93 void |
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94 SDL_SYS_StopTimer (void) |
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95 { |
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96 return; |
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97 } |
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98 |
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99 #endif /* SDL_TIMER_DUMMY || SDL_TIMERS_DISABLED */ |
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100 /* vi: set ts=4 sw=4 expandtab: */ |