Mercurial > sdl-ios-xcode
annotate src/timer/amigaos/SDL_systimer.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 92947e3a18db |
children | 4da1ee79c9af |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #ifdef SDL_TIMER_AMIGA |
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25 |
0 | 26 #include <stdio.h> |
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27 #include <time.h> |
0 | 28 #include <signal.h> |
29 #include <unistd.h> | |
30 #include <string.h> | |
31 #include <errno.h> | |
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32 #include <exec/types.h> |
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33 #ifdef __SASC |
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34 #include <proto/dos.h> |
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35 #include <clib/graphics_protos.h> |
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36 #include <pragmas/graphics.h> |
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37 #include <clib/exec_protos.h> |
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38 #include <pragmas/exec.h> |
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39 #elif defined(STORMC4_WOS) |
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40 #include <proto/dos.h> |
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41 #include <proto/exec.h> |
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42 #include <proto/graphics.h> |
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43 #else |
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44 #include <inline/dos.h> |
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45 #include <inline/exec.h> |
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46 #include <inline/graphics.h> |
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47 #endif |
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48 #include "mydebug.h" |
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49 |
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50 extern struct DosLibrary *DOSBase; |
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51 extern struct ExecBase *SysBase; |
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52 static struct GfxBase *GfxBase; |
0 | 53 |
54 #include "SDL_timer.h" | |
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55 #include "../SDL_timer_c.h" |
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56 |
0 | 57 /* The first ticks value of the application */ |
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58 |
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59 #if !defined(__PPC__) || defined(STORMC4_WOS) || defined(MORPHOS) |
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60 static clock_t start; |
0 | 61 |
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62 void |
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63 SDL_StartTicks (void) |
0 | 64 { |
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65 /* Set first ticks value */ |
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66 start = clock (); |
0 | 67 } |
68 | |
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69 Uint32 |
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70 SDL_GetTicks (void) |
0 | 71 { |
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72 clock_t ticks; |
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73 |
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74 ticks = clock () - start; |
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75 |
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76 #ifdef __SASC |
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77 // CLOCKS_PER_SEC == 1000 ! |
0 | 78 |
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79 return (ticks); |
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80 #else |
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81 // CLOCKS_PER_SEC != 1000 ! |
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82 |
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83 return ticks * (1000 / CLOCKS_PER_SEC); |
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84 #endif |
0 | 85 } |
86 | |
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87 void |
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88 SDL_Delay (Uint32 ms) |
0 | 89 { |
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90 // Do a busy wait if time is less than 50ms |
0 | 91 |
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92 if (ms < 50) { |
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93 clock_t to_wait = clock (); |
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94 |
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95 #ifndef __SASC |
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96 ms *= (CLOCKS_PER_SEC / 1000); |
0 | 97 #endif |
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98 to_wait += ms; |
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99 |
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100 while (clock () < to_wait); |
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101 } else { |
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102 Delay (ms / 20); |
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103 } |
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104 } |
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105 |
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106 #else |
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107 |
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108 ULONG MY_CLOCKS_PER_SEC; |
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109 |
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110 void PPC_TimerInit (void); |
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111 APTR MyTimer; |
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112 |
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113 ULONG start[2]; |
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114 |
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115 void |
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116 SDL_StartTicks (void) |
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117 { |
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118 /* Set first ticks value */ |
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119 if (!MyTimer) |
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120 PPC_TimerInit (); |
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121 |
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122 PPCGetTimerObject (MyTimer, PPCTIMERTAG_CURRENTTICKS, start); |
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123 start[1] >>= 10; |
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124 start[1] |= ((result[0] & 0x3ff) << 22); |
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125 start[0] >>= 10; |
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126 } |
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127 |
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128 Uint32 |
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129 SDL_GetTicks (void) |
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130 { |
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131 ULONG result[2]; |
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132 PPCGetTimerObject (MyTimer, PPCTIMERTAG_CURRENTTICKS, result); |
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133 |
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134 // PPCAsr64p(result,10); |
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135 // Non va, la emulo: |
255
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136 |
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137 result[1] >>= 10; |
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138 result[1] |= ((result[0] & 0x3ff) << 22); |
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139 |
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140 // Non mi interessa piu' result[0] |
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141 |
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142 return result[1] * 1000 / MY_CLOCKS_PER_SEC; |
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143 } |
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144 |
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145 void |
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146 SDL_Delay (Uint32 ms) |
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147 { |
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148 // Do a busy wait if time is less than 50ms |
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149 |
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150 if (ms < 50) { |
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151 ULONG to_wait[2], actual[2]; |
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152 PPCGetTimerObject (MyTimer, PPCTIMERTAG_CURRENTTICKS, result); |
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153 actual[1] = 0; |
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154 to_wait[1] += ms * 1000 / MY_CLOCKS_PER_SEC; |
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155 |
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156 while (actual[1] < to_wait[1]) { |
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157 PPCGetTimerObject (MyTimer, PPCTIMERTAG_CURRENTTICKS, actual); |
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158 } |
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159 } else { |
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160 Delay (ms / 50); |
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161 } |
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162 } |
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163 |
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164 void |
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165 PPC_TimerInit (void) |
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166 { |
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167 struct TagItem tags[] = { |
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168 PPCTIMERTAG_CPU, TRUE, |
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169 TAG_DONE, 0 |
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170 }; |
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171 |
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172 |
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173 if (MyTimer = PPCCreateTimerObject (tags)) { |
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174 ULONG result[2]; |
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175 |
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176 PPCGetTimerObject (MyTimer, PPCTIMERTAG_TICKSPERSEC, result); |
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177 D (bug |
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178 ("Timer inizializzato, TPS: %lu - %lu\n", result[0], result[1])); |
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179 // PPCAsr64p(result,10); |
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180 result[1] >>= 10; |
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181 result[1] |= ((result[0] & 0x3ff) << 22); |
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182 result[0] >>= 10; |
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183 |
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184 D (bug ("Shiftato TPS: %lu - %lu\n", result[0], result[1])); |
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185 MY_CLOCKS_PER_SEC = result[1]; |
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186 |
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187 PPCGetTimerObject (MyTimer, PPCTIMERTAG_CURRENTTICKS, result); |
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188 |
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189 D (bug ("Current ticks: %lu - %lu\n", result[0], result[1])); |
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190 result[1] >>= 10; |
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191 result[1] |= ((result[0] & 0x3ff) << 22); |
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192 result[0] >>= 10; |
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193 // PPCAsr64p(result,10); |
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194 D (bug ("Shiftato: %lu - %lu\n", result[0], result[1])); |
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195 } else { |
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196 D (bug ("Errore nell'inizializzazione del timer!\n")); |
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197 } |
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198 } |
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199 |
0 | 200 #endif |
201 | |
202 #include "SDL_thread.h" | |
203 | |
204 /* Data to handle a single periodic alarm */ | |
205 static int timer_alive = 0; | |
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206 static SDL_Thread *timer_thread = NULL; |
0 | 207 |
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208 static int |
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209 RunTimer (void *unused) |
0 | 210 { |
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211 D (bug ("SYSTimer: Entering RunTimer loop...")); |
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212 |
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213 if (GfxBase == NULL) |
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214 GfxBase = (struct GfxBase *) OpenLibrary ("graphics.library", 37); |
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215 |
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216 while (timer_alive) { |
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217 if (SDL_timer_running) { |
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218 SDL_ThreadedTimerCheck (); |
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219 } |
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220 if (GfxBase) |
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221 WaitTOF (); // Check the timer every fifth of seconds. Was SDL_Delay(1)->BusyWait! |
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222 else |
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223 Delay (1); |
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224 } |
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225 D (bug ("SYSTimer: EXITING RunTimer loop...")); |
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226 return (0); |
0 | 227 } |
228 | |
229 /* This is only called if the event thread is not running */ | |
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230 int |
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231 SDL_SYS_TimerInit (void) |
0 | 232 { |
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233 D (bug ("Creating thread for the timer (NOITIMER)...\n")); |
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234 |
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235 timer_alive = 1; |
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236 timer_thread = SDL_CreateThread (RunTimer, NULL); |
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237 if (timer_thread == NULL) { |
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238 D (bug ("Creazione del thread fallita...\n")); |
0 | 239 |
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240 return (-1); |
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241 } |
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242 return (SDL_SetTimerThreaded (1)); |
0 | 243 } |
244 | |
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245 void |
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246 SDL_SYS_TimerQuit (void) |
0 | 247 { |
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248 timer_alive = 0; |
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249 if (timer_thread) { |
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250 SDL_WaitThread (timer_thread, NULL); |
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251 timer_thread = NULL; |
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252 } |
0 | 253 } |
254 | |
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255 int |
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256 SDL_SYS_StartTimer (void) |
0 | 257 { |
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258 SDL_SetError ("Internal logic error: AmigaOS uses threaded timer"); |
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259 return (-1); |
0 | 260 } |
261 | |
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262 void |
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263 SDL_SYS_StopTimer (void) |
0 | 264 { |
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265 return; |
0 | 266 } |
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267 |
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268 #endif /* SDL_TIMER_AMIGA */ |
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269 /* vi: set ts=4 sw=4 expandtab: */ |