0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@devolution.com
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #include <stdio.h>
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29 #include <stdlib.h>
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30 #include <malloc.h>
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31 #include <windows.h>
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32 #include "directx.h"
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33
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34 /* Not yet in the mingw32 cross-compile headers */
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35 #ifndef CDS_FULLSCREEN
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36 #define CDS_FULLSCREEN 4
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37 #endif
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38
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39 #include "SDL_error.h"
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40 #include "SDL_timer.h"
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41 #include "SDL_events.h"
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42 #include "SDL_syswm.h"
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43 #include "SDL_sysvideo.h"
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44 #include "SDL_RLEaccel_c.h"
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45 #include "SDL_blit.h"
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46 #include "SDL_pixels_c.h"
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47 #include "SDL_dx5video.h"
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48 #include "SDL_syswm_c.h"
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49 #include "SDL_sysmouse_c.h"
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50 #include "SDL_dx5events_c.h"
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51 #include "SDL_dx5yuv_c.h"
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52 #include "SDL_wingl_c.h"
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53
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54 /* Function called to create a GL video mode - use the GDI driver, not DirectX */
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55 extern SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
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56 int width, int height, int bpp, Uint32 flags);
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57
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58 /* DirectX function pointers for video and events */
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59 HRESULT (WINAPI *DDrawCreate)( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter );
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60 HRESULT (WINAPI *DInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter);
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61
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62 /* This is the rect EnumModes2 uses */
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63 struct DX5EnumRect {
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64 SDL_Rect r;
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65 struct DX5EnumRect* next;
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66 };
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67 static struct DX5EnumRect *enumlists[NUM_MODELISTS];
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68
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69 /*
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70 * Experimentally determined values for c_cfDI* constants used in DirectX 5.0
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71 */
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72
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73 /* Keyboard */
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74
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75 static DIOBJECTDATAFORMAT KBD_fmt[] = {
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76 { &GUID_Key, 0, 0x8000000C, 0x00000000 },
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77 { &GUID_Key, 1, 0x8000010C, 0x00000000 },
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78 { &GUID_Key, 2, 0x8000020C, 0x00000000 },
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79 { &GUID_Key, 3, 0x8000030C, 0x00000000 },
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80 { &GUID_Key, 4, 0x8000040C, 0x00000000 },
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81 { &GUID_Key, 5, 0x8000050C, 0x00000000 },
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82 { &GUID_Key, 6, 0x8000060C, 0x00000000 },
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83 { &GUID_Key, 7, 0x8000070C, 0x00000000 },
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84 { &GUID_Key, 8, 0x8000080C, 0x00000000 },
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85 { &GUID_Key, 9, 0x8000090C, 0x00000000 },
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86 { &GUID_Key, 10, 0x80000A0C, 0x00000000 },
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87 { &GUID_Key, 11, 0x80000B0C, 0x00000000 },
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88 { &GUID_Key, 12, 0x80000C0C, 0x00000000 },
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89 { &GUID_Key, 13, 0x80000D0C, 0x00000000 },
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90 { &GUID_Key, 14, 0x80000E0C, 0x00000000 },
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91 { &GUID_Key, 15, 0x80000F0C, 0x00000000 },
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92 { &GUID_Key, 16, 0x8000100C, 0x00000000 },
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93 { &GUID_Key, 17, 0x8000110C, 0x00000000 },
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94 { &GUID_Key, 18, 0x8000120C, 0x00000000 },
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95 { &GUID_Key, 19, 0x8000130C, 0x00000000 },
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96 { &GUID_Key, 20, 0x8000140C, 0x00000000 },
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97 { &GUID_Key, 21, 0x8000150C, 0x00000000 },
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98 { &GUID_Key, 22, 0x8000160C, 0x00000000 },
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99 { &GUID_Key, 23, 0x8000170C, 0x00000000 },
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100 { &GUID_Key, 24, 0x8000180C, 0x00000000 },
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101 { &GUID_Key, 25, 0x8000190C, 0x00000000 },
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102 { &GUID_Key, 26, 0x80001A0C, 0x00000000 },
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103 { &GUID_Key, 27, 0x80001B0C, 0x00000000 },
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104 { &GUID_Key, 28, 0x80001C0C, 0x00000000 },
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105 { &GUID_Key, 29, 0x80001D0C, 0x00000000 },
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106 { &GUID_Key, 30, 0x80001E0C, 0x00000000 },
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107 { &GUID_Key, 31, 0x80001F0C, 0x00000000 },
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108 { &GUID_Key, 32, 0x8000200C, 0x00000000 },
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109 { &GUID_Key, 33, 0x8000210C, 0x00000000 },
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110 { &GUID_Key, 34, 0x8000220C, 0x00000000 },
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111 { &GUID_Key, 35, 0x8000230C, 0x00000000 },
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112 { &GUID_Key, 36, 0x8000240C, 0x00000000 },
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113 { &GUID_Key, 37, 0x8000250C, 0x00000000 },
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114 { &GUID_Key, 38, 0x8000260C, 0x00000000 },
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115 { &GUID_Key, 39, 0x8000270C, 0x00000000 },
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116 { &GUID_Key, 40, 0x8000280C, 0x00000000 },
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117 { &GUID_Key, 41, 0x8000290C, 0x00000000 },
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118 { &GUID_Key, 42, 0x80002A0C, 0x00000000 },
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119 { &GUID_Key, 43, 0x80002B0C, 0x00000000 },
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120 { &GUID_Key, 44, 0x80002C0C, 0x00000000 },
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121 { &GUID_Key, 45, 0x80002D0C, 0x00000000 },
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122 { &GUID_Key, 46, 0x80002E0C, 0x00000000 },
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123 { &GUID_Key, 47, 0x80002F0C, 0x00000000 },
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124 { &GUID_Key, 48, 0x8000300C, 0x00000000 },
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125 { &GUID_Key, 49, 0x8000310C, 0x00000000 },
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126 { &GUID_Key, 50, 0x8000320C, 0x00000000 },
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127 { &GUID_Key, 51, 0x8000330C, 0x00000000 },
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128 { &GUID_Key, 52, 0x8000340C, 0x00000000 },
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129 { &GUID_Key, 53, 0x8000350C, 0x00000000 },
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130 { &GUID_Key, 54, 0x8000360C, 0x00000000 },
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131 { &GUID_Key, 55, 0x8000370C, 0x00000000 },
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132 { &GUID_Key, 56, 0x8000380C, 0x00000000 },
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133 { &GUID_Key, 57, 0x8000390C, 0x00000000 },
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134 { &GUID_Key, 58, 0x80003A0C, 0x00000000 },
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135 { &GUID_Key, 59, 0x80003B0C, 0x00000000 },
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136 { &GUID_Key, 60, 0x80003C0C, 0x00000000 },
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137 { &GUID_Key, 61, 0x80003D0C, 0x00000000 },
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138 { &GUID_Key, 62, 0x80003E0C, 0x00000000 },
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139 { &GUID_Key, 63, 0x80003F0C, 0x00000000 },
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140 { &GUID_Key, 64, 0x8000400C, 0x00000000 },
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141 { &GUID_Key, 65, 0x8000410C, 0x00000000 },
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142 { &GUID_Key, 66, 0x8000420C, 0x00000000 },
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143 { &GUID_Key, 67, 0x8000430C, 0x00000000 },
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144 { &GUID_Key, 68, 0x8000440C, 0x00000000 },
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145 { &GUID_Key, 69, 0x8000450C, 0x00000000 },
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146 { &GUID_Key, 70, 0x8000460C, 0x00000000 },
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147 { &GUID_Key, 71, 0x8000470C, 0x00000000 },
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148 { &GUID_Key, 72, 0x8000480C, 0x00000000 },
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149 { &GUID_Key, 73, 0x8000490C, 0x00000000 },
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150 { &GUID_Key, 74, 0x80004A0C, 0x00000000 },
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151 { &GUID_Key, 75, 0x80004B0C, 0x00000000 },
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152 { &GUID_Key, 76, 0x80004C0C, 0x00000000 },
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153 { &GUID_Key, 77, 0x80004D0C, 0x00000000 },
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154 { &GUID_Key, 78, 0x80004E0C, 0x00000000 },
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155 { &GUID_Key, 79, 0x80004F0C, 0x00000000 },
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156 { &GUID_Key, 80, 0x8000500C, 0x00000000 },
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157 { &GUID_Key, 81, 0x8000510C, 0x00000000 },
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158 { &GUID_Key, 82, 0x8000520C, 0x00000000 },
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159 { &GUID_Key, 83, 0x8000530C, 0x00000000 },
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160 { &GUID_Key, 84, 0x8000540C, 0x00000000 },
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161 { &GUID_Key, 85, 0x8000550C, 0x00000000 },
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162 { &GUID_Key, 86, 0x8000560C, 0x00000000 },
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163 { &GUID_Key, 87, 0x8000570C, 0x00000000 },
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164 { &GUID_Key, 88, 0x8000580C, 0x00000000 },
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165 { &GUID_Key, 89, 0x8000590C, 0x00000000 },
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166 { &GUID_Key, 90, 0x80005A0C, 0x00000000 },
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167 { &GUID_Key, 91, 0x80005B0C, 0x00000000 },
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168 { &GUID_Key, 92, 0x80005C0C, 0x00000000 },
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169 { &GUID_Key, 93, 0x80005D0C, 0x00000000 },
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170 { &GUID_Key, 94, 0x80005E0C, 0x00000000 },
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171 { &GUID_Key, 95, 0x80005F0C, 0x00000000 },
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172 { &GUID_Key, 96, 0x8000600C, 0x00000000 },
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173 { &GUID_Key, 97, 0x8000610C, 0x00000000 },
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174 { &GUID_Key, 98, 0x8000620C, 0x00000000 },
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175 { &GUID_Key, 99, 0x8000630C, 0x00000000 },
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176 { &GUID_Key, 100, 0x8000640C, 0x00000000 },
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177 { &GUID_Key, 101, 0x8000650C, 0x00000000 },
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178 { &GUID_Key, 102, 0x8000660C, 0x00000000 },
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179 { &GUID_Key, 103, 0x8000670C, 0x00000000 },
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180 { &GUID_Key, 104, 0x8000680C, 0x00000000 },
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181 { &GUID_Key, 105, 0x8000690C, 0x00000000 },
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182 { &GUID_Key, 106, 0x80006A0C, 0x00000000 },
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183 { &GUID_Key, 107, 0x80006B0C, 0x00000000 },
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184 { &GUID_Key, 108, 0x80006C0C, 0x00000000 },
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185 { &GUID_Key, 109, 0x80006D0C, 0x00000000 },
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186 { &GUID_Key, 110, 0x80006E0C, 0x00000000 },
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187 { &GUID_Key, 111, 0x80006F0C, 0x00000000 },
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188 { &GUID_Key, 112, 0x8000700C, 0x00000000 },
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189 { &GUID_Key, 113, 0x8000710C, 0x00000000 },
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190 { &GUID_Key, 114, 0x8000720C, 0x00000000 },
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191 { &GUID_Key, 115, 0x8000730C, 0x00000000 },
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192 { &GUID_Key, 116, 0x8000740C, 0x00000000 },
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193 { &GUID_Key, 117, 0x8000750C, 0x00000000 },
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194 { &GUID_Key, 118, 0x8000760C, 0x00000000 },
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195 { &GUID_Key, 119, 0x8000770C, 0x00000000 },
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196 { &GUID_Key, 120, 0x8000780C, 0x00000000 },
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197 { &GUID_Key, 121, 0x8000790C, 0x00000000 },
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198 { &GUID_Key, 122, 0x80007A0C, 0x00000000 },
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199 { &GUID_Key, 123, 0x80007B0C, 0x00000000 },
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200 { &GUID_Key, 124, 0x80007C0C, 0x00000000 },
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201 { &GUID_Key, 125, 0x80007D0C, 0x00000000 },
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202 { &GUID_Key, 126, 0x80007E0C, 0x00000000 },
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203 { &GUID_Key, 127, 0x80007F0C, 0x00000000 },
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204 { &GUID_Key, 128, 0x8000800C, 0x00000000 },
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205 { &GUID_Key, 129, 0x8000810C, 0x00000000 },
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206 { &GUID_Key, 130, 0x8000820C, 0x00000000 },
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207 { &GUID_Key, 131, 0x8000830C, 0x00000000 },
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208 { &GUID_Key, 132, 0x8000840C, 0x00000000 },
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209 { &GUID_Key, 133, 0x8000850C, 0x00000000 },
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210 { &GUID_Key, 134, 0x8000860C, 0x00000000 },
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211 { &GUID_Key, 135, 0x8000870C, 0x00000000 },
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212 { &GUID_Key, 136, 0x8000880C, 0x00000000 },
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213 { &GUID_Key, 137, 0x8000890C, 0x00000000 },
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214 { &GUID_Key, 138, 0x80008A0C, 0x00000000 },
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215 { &GUID_Key, 139, 0x80008B0C, 0x00000000 },
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216 { &GUID_Key, 140, 0x80008C0C, 0x00000000 },
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217 { &GUID_Key, 141, 0x80008D0C, 0x00000000 },
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218 { &GUID_Key, 142, 0x80008E0C, 0x00000000 },
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219 { &GUID_Key, 143, 0x80008F0C, 0x00000000 },
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220 { &GUID_Key, 144, 0x8000900C, 0x00000000 },
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221 { &GUID_Key, 145, 0x8000910C, 0x00000000 },
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222 { &GUID_Key, 146, 0x8000920C, 0x00000000 },
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223 { &GUID_Key, 147, 0x8000930C, 0x00000000 },
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224 { &GUID_Key, 148, 0x8000940C, 0x00000000 },
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225 { &GUID_Key, 149, 0x8000950C, 0x00000000 },
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226 { &GUID_Key, 150, 0x8000960C, 0x00000000 },
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227 { &GUID_Key, 151, 0x8000970C, 0x00000000 },
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228 { &GUID_Key, 152, 0x8000980C, 0x00000000 },
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229 { &GUID_Key, 153, 0x8000990C, 0x00000000 },
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230 { &GUID_Key, 154, 0x80009A0C, 0x00000000 },
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231 { &GUID_Key, 155, 0x80009B0C, 0x00000000 },
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232 { &GUID_Key, 156, 0x80009C0C, 0x00000000 },
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233 { &GUID_Key, 157, 0x80009D0C, 0x00000000 },
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234 { &GUID_Key, 158, 0x80009E0C, 0x00000000 },
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235 { &GUID_Key, 159, 0x80009F0C, 0x00000000 },
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236 { &GUID_Key, 160, 0x8000A00C, 0x00000000 },
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237 { &GUID_Key, 161, 0x8000A10C, 0x00000000 },
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238 { &GUID_Key, 162, 0x8000A20C, 0x00000000 },
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239 { &GUID_Key, 163, 0x8000A30C, 0x00000000 },
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240 { &GUID_Key, 164, 0x8000A40C, 0x00000000 },
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241 { &GUID_Key, 165, 0x8000A50C, 0x00000000 },
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242 { &GUID_Key, 166, 0x8000A60C, 0x00000000 },
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243 { &GUID_Key, 167, 0x8000A70C, 0x00000000 },
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244 { &GUID_Key, 168, 0x8000A80C, 0x00000000 },
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245 { &GUID_Key, 169, 0x8000A90C, 0x00000000 },
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246 { &GUID_Key, 170, 0x8000AA0C, 0x00000000 },
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247 { &GUID_Key, 171, 0x8000AB0C, 0x00000000 },
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248 { &GUID_Key, 172, 0x8000AC0C, 0x00000000 },
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249 { &GUID_Key, 173, 0x8000AD0C, 0x00000000 },
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250 { &GUID_Key, 174, 0x8000AE0C, 0x00000000 },
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251 { &GUID_Key, 175, 0x8000AF0C, 0x00000000 },
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252 { &GUID_Key, 176, 0x8000B00C, 0x00000000 },
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253 { &GUID_Key, 177, 0x8000B10C, 0x00000000 },
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254 { &GUID_Key, 178, 0x8000B20C, 0x00000000 },
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255 { &GUID_Key, 179, 0x8000B30C, 0x00000000 },
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256 { &GUID_Key, 180, 0x8000B40C, 0x00000000 },
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257 { &GUID_Key, 181, 0x8000B50C, 0x00000000 },
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258 { &GUID_Key, 182, 0x8000B60C, 0x00000000 },
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259 { &GUID_Key, 183, 0x8000B70C, 0x00000000 },
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260 { &GUID_Key, 184, 0x8000B80C, 0x00000000 },
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261 { &GUID_Key, 185, 0x8000B90C, 0x00000000 },
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262 { &GUID_Key, 186, 0x8000BA0C, 0x00000000 },
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263 { &GUID_Key, 187, 0x8000BB0C, 0x00000000 },
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264 { &GUID_Key, 188, 0x8000BC0C, 0x00000000 },
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265 { &GUID_Key, 189, 0x8000BD0C, 0x00000000 },
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266 { &GUID_Key, 190, 0x8000BE0C, 0x00000000 },
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267 { &GUID_Key, 191, 0x8000BF0C, 0x00000000 },
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268 { &GUID_Key, 192, 0x8000C00C, 0x00000000 },
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269 { &GUID_Key, 193, 0x8000C10C, 0x00000000 },
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270 { &GUID_Key, 194, 0x8000C20C, 0x00000000 },
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271 { &GUID_Key, 195, 0x8000C30C, 0x00000000 },
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272 { &GUID_Key, 196, 0x8000C40C, 0x00000000 },
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273 { &GUID_Key, 197, 0x8000C50C, 0x00000000 },
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274 { &GUID_Key, 198, 0x8000C60C, 0x00000000 },
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275 { &GUID_Key, 199, 0x8000C70C, 0x00000000 },
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276 { &GUID_Key, 200, 0x8000C80C, 0x00000000 },
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277 { &GUID_Key, 201, 0x8000C90C, 0x00000000 },
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278 { &GUID_Key, 202, 0x8000CA0C, 0x00000000 },
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279 { &GUID_Key, 203, 0x8000CB0C, 0x00000000 },
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280 { &GUID_Key, 204, 0x8000CC0C, 0x00000000 },
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281 { &GUID_Key, 205, 0x8000CD0C, 0x00000000 },
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282 { &GUID_Key, 206, 0x8000CE0C, 0x00000000 },
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283 { &GUID_Key, 207, 0x8000CF0C, 0x00000000 },
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284 { &GUID_Key, 208, 0x8000D00C, 0x00000000 },
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285 { &GUID_Key, 209, 0x8000D10C, 0x00000000 },
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286 { &GUID_Key, 210, 0x8000D20C, 0x00000000 },
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287 { &GUID_Key, 211, 0x8000D30C, 0x00000000 },
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288 { &GUID_Key, 212, 0x8000D40C, 0x00000000 },
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289 { &GUID_Key, 213, 0x8000D50C, 0x00000000 },
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290 { &GUID_Key, 214, 0x8000D60C, 0x00000000 },
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291 { &GUID_Key, 215, 0x8000D70C, 0x00000000 },
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292 { &GUID_Key, 216, 0x8000D80C, 0x00000000 },
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293 { &GUID_Key, 217, 0x8000D90C, 0x00000000 },
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294 { &GUID_Key, 218, 0x8000DA0C, 0x00000000 },
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295 { &GUID_Key, 219, 0x8000DB0C, 0x00000000 },
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296 { &GUID_Key, 220, 0x8000DC0C, 0x00000000 },
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297 { &GUID_Key, 221, 0x8000DD0C, 0x00000000 },
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298 { &GUID_Key, 222, 0x8000DE0C, 0x00000000 },
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299 { &GUID_Key, 223, 0x8000DF0C, 0x00000000 },
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300 { &GUID_Key, 224, 0x8000E00C, 0x00000000 },
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301 { &GUID_Key, 225, 0x8000E10C, 0x00000000 },
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302 { &GUID_Key, 226, 0x8000E20C, 0x00000000 },
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303 { &GUID_Key, 227, 0x8000E30C, 0x00000000 },
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304 { &GUID_Key, 228, 0x8000E40C, 0x00000000 },
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305 { &GUID_Key, 229, 0x8000E50C, 0x00000000 },
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306 { &GUID_Key, 230, 0x8000E60C, 0x00000000 },
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307 { &GUID_Key, 231, 0x8000E70C, 0x00000000 },
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308 { &GUID_Key, 232, 0x8000E80C, 0x00000000 },
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309 { &GUID_Key, 233, 0x8000E90C, 0x00000000 },
|
|
310 { &GUID_Key, 234, 0x8000EA0C, 0x00000000 },
|
|
311 { &GUID_Key, 235, 0x8000EB0C, 0x00000000 },
|
|
312 { &GUID_Key, 236, 0x8000EC0C, 0x00000000 },
|
|
313 { &GUID_Key, 237, 0x8000ED0C, 0x00000000 },
|
|
314 { &GUID_Key, 238, 0x8000EE0C, 0x00000000 },
|
|
315 { &GUID_Key, 239, 0x8000EF0C, 0x00000000 },
|
|
316 { &GUID_Key, 240, 0x8000F00C, 0x00000000 },
|
|
317 { &GUID_Key, 241, 0x8000F10C, 0x00000000 },
|
|
318 { &GUID_Key, 242, 0x8000F20C, 0x00000000 },
|
|
319 { &GUID_Key, 243, 0x8000F30C, 0x00000000 },
|
|
320 { &GUID_Key, 244, 0x8000F40C, 0x00000000 },
|
|
321 { &GUID_Key, 245, 0x8000F50C, 0x00000000 },
|
|
322 { &GUID_Key, 246, 0x8000F60C, 0x00000000 },
|
|
323 { &GUID_Key, 247, 0x8000F70C, 0x00000000 },
|
|
324 { &GUID_Key, 248, 0x8000F80C, 0x00000000 },
|
|
325 { &GUID_Key, 249, 0x8000F90C, 0x00000000 },
|
|
326 { &GUID_Key, 250, 0x8000FA0C, 0x00000000 },
|
|
327 { &GUID_Key, 251, 0x8000FB0C, 0x00000000 },
|
|
328 { &GUID_Key, 252, 0x8000FC0C, 0x00000000 },
|
|
329 { &GUID_Key, 253, 0x8000FD0C, 0x00000000 },
|
|
330 { &GUID_Key, 254, 0x8000FE0C, 0x00000000 },
|
|
331 { &GUID_Key, 255, 0x8000FF0C, 0x00000000 },
|
|
332 };
|
|
333
|
|
334 const DIDATAFORMAT c_dfDIKeyboard = { 24, 16, 0x00000002, 256, 256, KBD_fmt };
|
|
335
|
|
336
|
|
337 /* Mouse */
|
|
338
|
|
339 static DIOBJECTDATAFORMAT PTR_fmt[] = {
|
|
340 { &GUID_XAxis, 0, 0x00FFFF03, 0x00000000 },
|
|
341 { &GUID_YAxis, 4, 0x00FFFF03, 0x00000000 },
|
|
342 { &GUID_ZAxis, 8, 0x80FFFF03, 0x00000000 },
|
|
343 { NULL, 12, 0x00FFFF0C, 0x00000000 },
|
|
344 { NULL, 13, 0x00FFFF0C, 0x00000000 },
|
|
345 { NULL, 14, 0x80FFFF0C, 0x00000000 },
|
|
346 { NULL, 15, 0x80FFFF0C, 0x00000000 },
|
|
347 };
|
|
348
|
|
349 const DIDATAFORMAT c_dfDIMouse = { 24, 16, 0x00000002, 16, 7, PTR_fmt };
|
|
350
|
|
351
|
|
352 /* Joystick */
|
|
353
|
|
354 static DIOBJECTDATAFORMAT JOY_fmt[] = {
|
|
355 { &GUID_XAxis, 0, 0x80FFFF03, 0x00000100 },
|
|
356 { &GUID_YAxis, 4, 0x80FFFF03, 0x00000100 },
|
|
357 { &GUID_ZAxis, 8, 0x80FFFF03, 0x00000100 },
|
|
358 { &GUID_RxAxis, 12, 0x80FFFF03, 0x00000100 },
|
|
359 { &GUID_RyAxis, 16, 0x80FFFF03, 0x00000100 },
|
|
360 { &GUID_RzAxis, 20, 0x80FFFF03, 0x00000100 },
|
|
361 { &GUID_Slider, 24, 0x80FFFF03, 0x00000100 },
|
|
362 { &GUID_Slider, 28, 0x80FFFF03, 0x00000100 },
|
|
363 { &GUID_POV, 32, 0x80FFFF10, 0x00000000 },
|
|
364 { &GUID_POV, 36, 0x80FFFF10, 0x00000000 },
|
|
365 { &GUID_POV, 40, 0x80FFFF10, 0x00000000 },
|
|
366 { &GUID_POV, 44, 0x80FFFF10, 0x00000000 },
|
|
367 { NULL, 48, 0x80FFFF0C, 0x00000000 },
|
|
368 { NULL, 49, 0x80FFFF0C, 0x00000000 },
|
|
369 { NULL, 50, 0x80FFFF0C, 0x00000000 },
|
|
370 { NULL, 51, 0x80FFFF0C, 0x00000000 },
|
|
371 { NULL, 52, 0x80FFFF0C, 0x00000000 },
|
|
372 { NULL, 53, 0x80FFFF0C, 0x00000000 },
|
|
373 { NULL, 54, 0x80FFFF0C, 0x00000000 },
|
|
374 { NULL, 55, 0x80FFFF0C, 0x00000000 },
|
|
375 { NULL, 56, 0x80FFFF0C, 0x00000000 },
|
|
376 { NULL, 57, 0x80FFFF0C, 0x00000000 },
|
|
377 { NULL, 58, 0x80FFFF0C, 0x00000000 },
|
|
378 { NULL, 59, 0x80FFFF0C, 0x00000000 },
|
|
379 { NULL, 60, 0x80FFFF0C, 0x00000000 },
|
|
380 { NULL, 61, 0x80FFFF0C, 0x00000000 },
|
|
381 { NULL, 62, 0x80FFFF0C, 0x00000000 },
|
|
382 { NULL, 63, 0x80FFFF0C, 0x00000000 },
|
|
383 { NULL, 64, 0x80FFFF0C, 0x00000000 },
|
|
384 { NULL, 65, 0x80FFFF0C, 0x00000000 },
|
|
385 { NULL, 66, 0x80FFFF0C, 0x00000000 },
|
|
386 { NULL, 67, 0x80FFFF0C, 0x00000000 },
|
|
387 { NULL, 68, 0x80FFFF0C, 0x00000000 },
|
|
388 { NULL, 69, 0x80FFFF0C, 0x00000000 },
|
|
389 { NULL, 70, 0x80FFFF0C, 0x00000000 },
|
|
390 { NULL, 71, 0x80FFFF0C, 0x00000000 },
|
|
391 { NULL, 72, 0x80FFFF0C, 0x00000000 },
|
|
392 { NULL, 73, 0x80FFFF0C, 0x00000000 },
|
|
393 { NULL, 74, 0x80FFFF0C, 0x00000000 },
|
|
394 { NULL, 75, 0x80FFFF0C, 0x00000000 },
|
|
395 { NULL, 76, 0x80FFFF0C, 0x00000000 },
|
|
396 { NULL, 77, 0x80FFFF0C, 0x00000000 },
|
|
397 { NULL, 78, 0x80FFFF0C, 0x00000000 },
|
|
398 { NULL, 79, 0x80FFFF0C, 0x00000000 },
|
|
399 };
|
|
400
|
|
401 const DIDATAFORMAT c_dfDIJoystick = { 24, 16, 0x00000001, 80, 44, JOY_fmt };
|
|
402
|
|
403
|
|
404 /* Initialization/Query functions */
|
|
405 static int DX5_VideoInit(_THIS, SDL_PixelFormat *vformat);
|
|
406 static SDL_Rect **DX5_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
|
|
407 static SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
|
|
408 static int DX5_SetColors(_THIS, int firstcolor, int ncolors,
|
|
409 SDL_Color *colors);
|
|
410 static void DX5_SwapGamma(_THIS);
|
|
411 #ifdef IID_IDirectDrawGammaControl
|
|
412 static int DX5_SetGammaRamp(_THIS, Uint16 *ramp);
|
|
413 static int DX5_GetGammaRamp(_THIS, Uint16 *ramp);
|
|
414 #endif
|
|
415 static void DX5_VideoQuit(_THIS);
|
|
416
|
|
417 /* Hardware surface functions */
|
|
418 static int DX5_AllocHWSurface(_THIS, SDL_Surface *surface);
|
|
419 static int DX5_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst);
|
|
420 static int DX5_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);
|
|
421 static int DX5_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key);
|
|
422 static int DX5_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha);
|
|
423 static int DX5_LockHWSurface(_THIS, SDL_Surface *surface);
|
|
424 static void DX5_UnlockHWSurface(_THIS, SDL_Surface *surface);
|
|
425 static int DX5_FlipHWSurface(_THIS, SDL_Surface *surface);
|
|
426 static void DX5_FreeHWSurface(_THIS, SDL_Surface *surface);
|
|
427
|
|
428 static int DX5_AllocDDSurface(_THIS, SDL_Surface *surface,
|
|
429 LPDIRECTDRAWSURFACE3 requested, Uint32 flag);
|
|
430
|
|
431 /* Windows message handling functions */
|
|
432 static void DX5_RealizePalette(_THIS);
|
|
433 static void DX5_PaletteChanged(_THIS, HWND window);
|
|
434 static void DX5_WinPAINT(_THIS, HDC hdc);
|
|
435
|
|
436 /* DX5 driver bootstrap functions */
|
|
437
|
|
438 static int DX5_Available(void)
|
|
439 {
|
|
440 HINSTANCE DInputDLL;
|
|
441 HINSTANCE DDrawDLL;
|
|
442 int dinput_ok;
|
|
443 int ddraw_ok;
|
|
444
|
|
445 /* Version check DINPUT.DLL and DDRAW.DLL (Is DirectX okay?) */
|
|
446 dinput_ok = 0;
|
|
447 DInputDLL = LoadLibrary("DINPUT.DLL");
|
|
448 if ( DInputDLL != NULL ) {
|
|
449 dinput_ok = 1;
|
|
450 FreeLibrary(DInputDLL);
|
|
451 }
|
|
452 ddraw_ok = 0;
|
|
453 DDrawDLL = LoadLibrary("DDRAW.DLL");
|
|
454 if ( DDrawDLL != NULL ) {
|
|
455 HRESULT (WINAPI *DDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *);
|
|
456 LPDIRECTDRAW DDraw;
|
|
457
|
|
458 /* Try to create a valid DirectDraw object */
|
|
459 DDrawCreate = (void *)GetProcAddress(DDrawDLL, "DirectDrawCreate");
|
|
460 if ( (DDrawCreate != NULL)
|
|
461 && !FAILED(DDrawCreate(NULL, &DDraw, NULL)) ) {
|
|
462 if ( !FAILED(IDirectDraw_SetCooperativeLevel(DDraw,
|
|
463 NULL, DDSCL_NORMAL)) ) {
|
|
464 DDSURFACEDESC desc;
|
|
465 LPDIRECTDRAWSURFACE DDrawSurf;
|
|
466 LPDIRECTDRAWSURFACE3 DDrawSurf3;
|
|
467
|
|
468 /* Try to create a DirectDrawSurface3 object */
|
|
469 memset(&desc, 0, sizeof(desc));
|
|
470 desc.dwSize = sizeof(desc);
|
|
471 desc.dwFlags = DDSD_CAPS;
|
|
472 desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE|DDSCAPS_VIDEOMEMORY;
|
|
473 if ( !FAILED(IDirectDraw_CreateSurface(DDraw, &desc,
|
|
474 &DDrawSurf, NULL)) ) {
|
|
475 if ( !FAILED(IDirectDrawSurface_QueryInterface(DDrawSurf,
|
|
476 &IID_IDirectDrawSurface3, (LPVOID *)&DDrawSurf3)) ) {
|
|
477 /* Yay! */
|
|
478 ddraw_ok = 1;
|
|
479
|
|
480 /* Clean up.. */
|
|
481 IDirectDrawSurface3_Release(DDrawSurf3);
|
|
482 }
|
|
483 IDirectDrawSurface_Release(DDrawSurf);
|
|
484 }
|
|
485 }
|
|
486 IDirectDraw_Release(DDraw);
|
|
487 }
|
|
488 FreeLibrary(DDrawDLL);
|
|
489 }
|
|
490 return(dinput_ok && ddraw_ok);
|
|
491 }
|
|
492
|
|
493 /* Functions for loading the DirectX functions dynamically */
|
|
494 static HINSTANCE DDrawDLL = NULL;
|
|
495 static HINSTANCE DInputDLL = NULL;
|
|
496
|
|
497 static void DX5_Unload(void)
|
|
498 {
|
|
499 if ( DDrawDLL != NULL ) {
|
|
500 FreeLibrary(DDrawDLL);
|
|
501 DDrawCreate = NULL;
|
|
502 DDrawDLL = NULL;
|
|
503 }
|
|
504 if ( DInputDLL != NULL ) {
|
|
505 FreeLibrary(DInputDLL);
|
|
506 DInputCreate = NULL;
|
|
507 DInputDLL = NULL;
|
|
508 }
|
|
509 }
|
|
510 static int DX5_Load(void)
|
|
511 {
|
|
512 int status;
|
|
513
|
|
514 DX5_Unload();
|
|
515 DDrawDLL = LoadLibrary("DDRAW.DLL");
|
|
516 if ( DDrawDLL != NULL ) {
|
|
517 DDrawCreate = (void *)GetProcAddress(DDrawDLL,
|
|
518 "DirectDrawCreate");
|
|
519 }
|
|
520 DInputDLL = LoadLibrary("DINPUT.DLL");
|
|
521 if ( DInputDLL != NULL ) {
|
|
522 DInputCreate = (void *)GetProcAddress(DInputDLL,
|
|
523 "DirectInputCreateA");
|
|
524 }
|
|
525 if ( DDrawDLL && DDrawCreate && DInputDLL && DInputCreate ) {
|
|
526 status = 0;
|
|
527 } else {
|
|
528 DX5_Unload();
|
|
529 status = -1;
|
|
530 }
|
|
531 return status;
|
|
532 }
|
|
533
|
|
534 static void DX5_DeleteDevice(SDL_VideoDevice *this)
|
|
535 {
|
|
536 /* Free DirectDraw object */
|
|
537 if ( ddraw2 != NULL ) {
|
|
538 IDirectDraw2_Release(ddraw2);
|
|
539 }
|
|
540 DX5_Unload();
|
|
541 if ( this ) {
|
|
542 if ( this->hidden ) {
|
|
543 free(this->hidden);
|
|
544 }
|
|
545 if ( this->gl_data ) {
|
|
546 free(this->gl_data);
|
|
547 }
|
|
548 free(this);
|
|
549 }
|
|
550 }
|
|
551
|
|
552 static SDL_VideoDevice *DX5_CreateDevice(int devindex)
|
|
553 {
|
|
554 SDL_VideoDevice *device;
|
|
555
|
|
556 /* Load DirectX */
|
|
557 if ( DX5_Load() < 0 ) {
|
|
558 return(NULL);
|
|
559 }
|
|
560
|
|
561 /* Initialize all variables that we clean on shutdown */
|
|
562 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
|
|
563 if ( device ) {
|
|
564 memset(device, 0, (sizeof *device));
|
|
565 device->hidden = (struct SDL_PrivateVideoData *)
|
|
566 malloc((sizeof *device->hidden));
|
|
567 device->gl_data = (struct SDL_PrivateGLData *)
|
|
568 malloc((sizeof *device->gl_data));
|
|
569 }
|
|
570 if ( (device == NULL) || (device->hidden == NULL) ||
|
|
571 (device->gl_data == NULL) ) {
|
|
572 SDL_OutOfMemory();
|
|
573 DX5_DeleteDevice(device);
|
|
574 return(NULL);
|
|
575 }
|
|
576 memset(device->hidden, 0, (sizeof *device->hidden));
|
|
577 memset(device->gl_data, 0, (sizeof *device->gl_data));
|
|
578
|
|
579 /* Set the function pointers */
|
|
580 device->VideoInit = DX5_VideoInit;
|
|
581 device->ListModes = DX5_ListModes;
|
|
582 device->SetVideoMode = DX5_SetVideoMode;
|
|
583 device->UpdateMouse = WIN_UpdateMouse;
|
|
584 device->CreateYUVOverlay = DX5_CreateYUVOverlay;
|
|
585 device->SetColors = DX5_SetColors;
|
|
586 device->UpdateRects = NULL;
|
|
587 device->VideoQuit = DX5_VideoQuit;
|
|
588 device->AllocHWSurface = DX5_AllocHWSurface;
|
|
589 device->CheckHWBlit = DX5_CheckHWBlit;
|
|
590 device->FillHWRect = DX5_FillHWRect;
|
|
591 device->SetHWColorKey = DX5_SetHWColorKey;
|
|
592 device->SetHWAlpha = DX5_SetHWAlpha;
|
|
593 device->LockHWSurface = DX5_LockHWSurface;
|
|
594 device->UnlockHWSurface = DX5_UnlockHWSurface;
|
|
595 device->FlipHWSurface = DX5_FlipHWSurface;
|
|
596 device->FreeHWSurface = DX5_FreeHWSurface;
|
|
597 #ifdef IID_IDirectDrawGammaControl
|
|
598 device->SetGammaRamp = DX5_SetGammaRamp;
|
|
599 device->GetGammaRamp = DX5_GetGammaRamp;
|
|
600 #endif
|
|
601 #ifdef HAVE_OPENGL
|
|
602 device->GL_LoadLibrary = WIN_GL_LoadLibrary;
|
|
603 device->GL_GetProcAddress = WIN_GL_GetProcAddress;
|
|
604 device->GL_GetAttribute = WIN_GL_GetAttribute;
|
|
605 device->GL_MakeCurrent = WIN_GL_MakeCurrent;
|
|
606 device->GL_SwapBuffers = WIN_GL_SwapBuffers;
|
|
607 #endif
|
|
608 device->SetCaption = WIN_SetWMCaption;
|
|
609 device->SetIcon = WIN_SetWMIcon;
|
|
610 device->IconifyWindow = WIN_IconifyWindow;
|
|
611 device->GrabInput = WIN_GrabInput;
|
|
612 device->GetWMInfo = WIN_GetWMInfo;
|
|
613 device->FreeWMCursor = WIN_FreeWMCursor;
|
|
614 device->CreateWMCursor = WIN_CreateWMCursor;
|
|
615 device->ShowWMCursor = WIN_ShowWMCursor;
|
|
616 device->WarpWMCursor = WIN_WarpWMCursor;
|
|
617 device->CheckMouseMode = WIN_CheckMouseMode;
|
|
618 device->InitOSKeymap = DX5_InitOSKeymap;
|
|
619 device->PumpEvents = DX5_PumpEvents;
|
|
620
|
|
621 /* Set up the windows message handling functions */
|
|
622 WIN_RealizePalette = DX5_RealizePalette;
|
|
623 WIN_PaletteChanged = DX5_PaletteChanged;
|
|
624 WIN_SwapGamma = DX5_SwapGamma;
|
|
625 WIN_WinPAINT = DX5_WinPAINT;
|
|
626 HandleMessage = DX5_HandleMessage;
|
|
627
|
|
628 device->free = DX5_DeleteDevice;
|
|
629
|
|
630 /* We're finally ready */
|
|
631 return device;
|
|
632 }
|
|
633
|
|
634 VideoBootStrap DIRECTX_bootstrap = {
|
|
635 "directx", "Win95/98/2000 DirectX",
|
|
636 DX5_Available, DX5_CreateDevice
|
|
637 };
|
|
638
|
|
639 static HRESULT WINAPI EnumModes2(DDSURFACEDESC *desc, VOID *udata)
|
|
640 {
|
|
641 SDL_VideoDevice *this = (SDL_VideoDevice *)udata;
|
|
642 struct DX5EnumRect *enumrect;
|
|
643 #if defined(NONAMELESSUNION)
|
|
644 int bpp = desc->ddpfPixelFormat.u1.dwRGBBitCount;
|
|
645 #else
|
|
646 int bpp = desc->ddpfPixelFormat.dwRGBBitCount;
|
|
647 #endif
|
|
648
|
|
649 switch (bpp) {
|
|
650 case 8:
|
|
651 case 16:
|
|
652 case 24:
|
|
653 case 32:
|
|
654 bpp /= 8; --bpp;
|
|
655 ++SDL_nummodes[bpp];
|
|
656 enumrect = (struct DX5EnumRect*)malloc(sizeof(struct DX5EnumRect));
|
|
657 if ( !enumrect ) {
|
|
658 SDL_OutOfMemory();
|
|
659 return(DDENUMRET_CANCEL);
|
|
660 }
|
|
661 enumrect->r.x = 0;
|
|
662 enumrect->r.y = 0;
|
|
663 enumrect->r.w = (Uint16)desc->dwWidth;
|
|
664 enumrect->r.h = (Uint16)desc->dwHeight;
|
|
665 enumrect->next = enumlists[bpp];
|
|
666 enumlists[bpp] = enumrect;
|
|
667 break;
|
|
668 }
|
|
669
|
|
670
|
|
671 return(DDENUMRET_OK);
|
|
672 }
|
|
673
|
|
674 void SetDDerror(const char *function, int code)
|
|
675 {
|
|
676 static char *error;
|
|
677 static char errbuf[BUFSIZ];
|
|
678
|
|
679 errbuf[0] = 0;
|
|
680 switch (code) {
|
|
681 case DDERR_GENERIC:
|
|
682 error = "Undefined error!";
|
|
683 break;
|
|
684 case DDERR_EXCEPTION:
|
|
685 error = "Exception encountered";
|
|
686 break;
|
|
687 case DDERR_INVALIDOBJECT:
|
|
688 error = "Invalid object";
|
|
689 break;
|
|
690 case DDERR_INVALIDPARAMS:
|
|
691 error = "Invalid parameters";
|
|
692 break;
|
|
693 case DDERR_NOTFOUND:
|
|
694 error = "Object not found";
|
|
695 break;
|
|
696 case DDERR_INVALIDRECT:
|
|
697 error = "Invalid rectangle";
|
|
698 break;
|
|
699 case DDERR_INVALIDCAPS:
|
|
700 error = "Invalid caps member";
|
|
701 break;
|
|
702 case DDERR_INVALIDPIXELFORMAT:
|
|
703 error = "Invalid pixel format";
|
|
704 break;
|
|
705 case DDERR_OUTOFMEMORY:
|
|
706 error = "Out of memory";
|
|
707 break;
|
|
708 case DDERR_OUTOFVIDEOMEMORY:
|
|
709 error = "Out of video memory";
|
|
710 break;
|
|
711 case DDERR_SURFACEBUSY:
|
|
712 error = "Surface busy";
|
|
713 break;
|
|
714 case DDERR_SURFACELOST:
|
|
715 error = "Surface was lost";
|
|
716 break;
|
|
717 case DDERR_WASSTILLDRAWING:
|
|
718 error = "DirectDraw is still drawing";
|
|
719 break;
|
|
720 case DDERR_INVALIDSURFACETYPE:
|
|
721 error = "Invalid surface type";
|
|
722 break;
|
|
723 case DDERR_NOEXCLUSIVEMODE:
|
|
724 error = "Not in exclusive access mode";
|
|
725 break;
|
|
726 case DDERR_NOPALETTEATTACHED:
|
|
727 error = "No palette attached";
|
|
728 break;
|
|
729 case DDERR_NOPALETTEHW:
|
|
730 error = "No palette hardware";
|
|
731 break;
|
|
732 case DDERR_NOT8BITCOLOR:
|
|
733 error = "Not 8-bit color";
|
|
734 break;
|
|
735 case DDERR_EXCLUSIVEMODEALREADYSET:
|
|
736 error = "Exclusive mode was already set";
|
|
737 break;
|
|
738 case DDERR_HWNDALREADYSET:
|
|
739 error = "Window handle already set";
|
|
740 break;
|
|
741 case DDERR_HWNDSUBCLASSED:
|
|
742 error = "Window handle is subclassed";
|
|
743 break;
|
|
744 case DDERR_NOBLTHW:
|
|
745 error = "No blit hardware";
|
|
746 break;
|
|
747 case DDERR_IMPLICITLYCREATED:
|
|
748 error = "Surface was implicitly created";
|
|
749 break;
|
|
750 case DDERR_INCOMPATIBLEPRIMARY:
|
|
751 error = "Incompatible primary surface";
|
|
752 break;
|
|
753 case DDERR_NOCOOPERATIVELEVELSET:
|
|
754 error = "No cooperative level set";
|
|
755 break;
|
|
756 case DDERR_NODIRECTDRAWHW:
|
|
757 error = "No DirectDraw hardware";
|
|
758 break;
|
|
759 case DDERR_NOEMULATION:
|
|
760 error = "No emulation available";
|
|
761 break;
|
|
762 case DDERR_NOFLIPHW:
|
|
763 error = "No flip hardware";
|
|
764 break;
|
|
765 case DDERR_NOTFLIPPABLE:
|
|
766 error = "Surface not flippable";
|
|
767 break;
|
|
768 case DDERR_PRIMARYSURFACEALREADYEXISTS:
|
|
769 error = "Primary surface already exists";
|
|
770 break;
|
|
771 case DDERR_UNSUPPORTEDMODE:
|
|
772 error = "Unsupported mode";
|
|
773 break;
|
|
774 case DDERR_WRONGMODE:
|
|
775 error = "Surface created in different mode";
|
|
776 break;
|
|
777 case DDERR_UNSUPPORTED:
|
|
778 error = "Operation not supported";
|
|
779 break;
|
|
780 case E_NOINTERFACE:
|
|
781 error = "Interface not present";
|
|
782 break;
|
|
783 default:
|
|
784 sprintf(errbuf, "%s: Unknown DirectDraw error: 0x%x",
|
|
785 function, code);
|
|
786 break;
|
|
787 }
|
|
788 if ( ! errbuf[0] ) {
|
|
789 sprintf(errbuf, "%s: %s", function, error);
|
|
790 }
|
|
791 SDL_SetError("%s", errbuf);
|
|
792 return;
|
|
793 }
|
|
794
|
|
795
|
|
796 static int DX5_UpdateVideoInfo(_THIS)
|
|
797 {
|
|
798 /* This needs to be DDCAPS_DX5 for the DirectDraw2 interface */
|
|
799 #if DIRECTDRAW_VERSION <= 0x300
|
|
800 #error Your version of DirectX must be greater than or equal to 5.0
|
|
801 #endif
|
|
802 #ifndef IID_IDirectDrawGammaControl
|
|
803 /*if gamma is undefined then we really have directx <= 0x500*/
|
|
804 DDCAPS DDCaps;
|
|
805 #else
|
|
806 DDCAPS_DX5 DDCaps;
|
|
807 #endif
|
|
808 HRESULT result;
|
|
809
|
|
810 /* Fill in our hardware acceleration capabilities */
|
|
811 memset(&DDCaps, 0, sizeof(DDCaps));
|
|
812 DDCaps.dwSize = sizeof(DDCaps);
|
|
813 result = IDirectDraw2_GetCaps(ddraw2, (DDCAPS *)&DDCaps, NULL);
|
|
814 if ( result != DD_OK ) {
|
|
815 SetDDerror("DirectDraw2::GetCaps", result);
|
|
816 return(-1);
|
|
817 }
|
|
818 this->info.hw_available = 1;
|
|
819 if ( (DDCaps.dwCaps & DDCAPS_BLT) == DDCAPS_BLT ) {
|
|
820 this->info.blit_hw = 1;
|
|
821 }
|
|
822 if ( ((DDCaps.dwCaps & DDCAPS_COLORKEY) == DDCAPS_COLORKEY) &&
|
|
823 ((DDCaps.dwCKeyCaps & DDCKEYCAPS_SRCBLT) == DDCKEYCAPS_SRCBLT) ) {
|
|
824 this->info.blit_hw_CC = 1;
|
|
825 }
|
|
826 if ( (DDCaps.dwCaps & DDCAPS_ALPHA) == DDCAPS_ALPHA ) {
|
|
827 /* This is only for alpha channel, and DirectX 6
|
|
828 doesn't support 2D alpha blits yet, so set it 0
|
|
829 */
|
|
830 this->info.blit_hw_A = 0;
|
|
831 }
|
|
832 if ( (DDCaps.dwCaps & DDCAPS_CANBLTSYSMEM) == DDCAPS_CANBLTSYSMEM ) {
|
|
833 this->info.blit_sw = 1;
|
|
834 /* This isn't necessarily true, but the HEL will cover us */
|
|
835 this->info.blit_sw_CC = this->info.blit_hw_CC;
|
|
836 this->info.blit_sw_A = this->info.blit_hw_A;
|
|
837 }
|
|
838 if ( (DDCaps.dwCaps & DDCAPS_BLTCOLORFILL) == DDCAPS_BLTCOLORFILL ) {
|
|
839 this->info.blit_fill = 1;
|
|
840 }
|
|
841
|
|
842 /* Find out how much video memory is available */
|
|
843 { DDSCAPS ddsCaps;
|
|
844 DWORD total_mem;
|
|
845 ddsCaps.dwCaps = DDSCAPS_VIDEOMEMORY;
|
|
846 result = IDirectDraw2_GetAvailableVidMem(ddraw2,
|
|
847 &ddsCaps, &total_mem, NULL);
|
|
848 if ( result != DD_OK ) {
|
|
849 total_mem = DDCaps.dwVidMemTotal;
|
|
850 }
|
|
851 this->info.video_mem = total_mem/1024;
|
|
852 }
|
|
853 return(0);
|
|
854 }
|
|
855
|
|
856 int DX5_VideoInit(_THIS, SDL_PixelFormat *vformat)
|
|
857 {
|
|
858 HRESULT result;
|
|
859 LPDIRECTDRAW ddraw;
|
|
860 int i, j;
|
|
861 HDC hdc;
|
|
862
|
|
863 /* Intialize everything */
|
|
864 ddraw2 = NULL;
|
|
865 SDL_primary = NULL;
|
|
866 SDL_clipper = NULL;
|
|
867 SDL_palette = NULL;
|
|
868 for ( i=0; i<NUM_MODELISTS; ++i ) {
|
|
869 SDL_nummodes[i] = 0;
|
|
870 SDL_modelist[i] = NULL;
|
|
871 SDL_modeindex[i] = 0;
|
|
872 }
|
|
873 colorchange_expected = 0;
|
|
874
|
|
875 /* Create the window */
|
|
876 if ( DX5_CreateWindow(this) < 0 ) {
|
|
877 return(-1);
|
|
878 }
|
|
879 DX5_SoundFocus(SDL_Window);
|
|
880
|
|
881 /* Create the DirectDraw object */
|
|
882 result = DDrawCreate(NULL, &ddraw, NULL);
|
|
883 if ( result != DD_OK ) {
|
|
884 SetDDerror("DirectDrawCreate", result);
|
|
885 return(-1);
|
|
886 }
|
|
887 result = IDirectDraw_QueryInterface(ddraw, &IID_IDirectDraw2,
|
|
888 (LPVOID *)&ddraw2);
|
|
889 IDirectDraw_Release(ddraw);
|
|
890 if ( result != DD_OK ) {
|
|
891 SetDDerror("DirectDraw::QueryInterface", result);
|
|
892 return(-1);
|
|
893 }
|
|
894
|
|
895 /* Determine the screen depth */
|
|
896 hdc = GetDC(SDL_Window);
|
|
897 vformat->BitsPerPixel = GetDeviceCaps(hdc,PLANES) *
|
|
898 GetDeviceCaps(hdc,BITSPIXEL);
|
|
899 ReleaseDC(SDL_Window, hdc);
|
|
900
|
|
901 /* Enumerate the available fullscreen modes */
|
|
902 for ( i=0; i<NUM_MODELISTS; ++i )
|
|
903 enumlists[i] = NULL;
|
|
904
|
|
905 result = IDirectDraw2_EnumDisplayModes(ddraw2,0,NULL,this,EnumModes2);
|
|
906 if ( result != DD_OK ) {
|
|
907 SetDDerror("DirectDraw2::EnumDisplayModes", result);
|
|
908 return(-1);
|
|
909 }
|
|
910 for ( i=0; i<NUM_MODELISTS; ++i ) {
|
|
911 struct DX5EnumRect *rect;
|
|
912 SDL_modelist[i] = (SDL_Rect **)
|
|
913 malloc((SDL_nummodes[i]+1)*sizeof(SDL_Rect *));
|
|
914 if ( SDL_modelist[i] == NULL ) {
|
|
915 SDL_OutOfMemory();
|
|
916 return(-1);
|
|
917 }
|
|
918 for ( j = 0, rect = enumlists[i]; rect; ++j, rect = rect->next ) {
|
|
919 SDL_modelist[i][j]=(SDL_Rect *)rect;
|
|
920 }
|
|
921 SDL_modelist[i][j] = NULL;
|
|
922 }
|
|
923
|
|
924 /* Fill in some window manager capabilities */
|
|
925 this->info.wm_available = 1;
|
|
926
|
|
927 /* Fill in the video hardware capabilities */
|
|
928 DX5_UpdateVideoInfo(this);
|
|
929
|
|
930 return(0);
|
|
931 }
|
|
932
|
|
933 SDL_Rect **DX5_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
|
|
934 {
|
|
935 int bpp;
|
|
936
|
|
937 bpp = format->BitsPerPixel;
|
|
938 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
|
|
939 /* FIXME: No support for 1 bpp or 4 bpp formats */
|
|
940 switch (bpp) { /* Does windows support other BPP? */
|
|
941 case 8:
|
|
942 case 16:
|
|
943 case 24:
|
|
944 case 32:
|
|
945 bpp = (bpp/8)-1;
|
|
946 if ( SDL_nummodes[bpp] > 0 )
|
|
947 return(SDL_modelist[bpp]);
|
|
948 /* Fall through */
|
|
949 default:
|
|
950 return((SDL_Rect **)0);
|
|
951 }
|
|
952 } else {
|
|
953 if ( this->screen->format->BitsPerPixel == bpp ) {
|
|
954 return((SDL_Rect **)-1);
|
|
955 } else {
|
|
956 return((SDL_Rect **)0);
|
|
957 }
|
|
958 }
|
|
959 }
|
|
960
|
|
961 /* Various screen update functions available */
|
|
962 static void DX5_WindowUpdate(_THIS, int numrects, SDL_Rect *rects);
|
|
963 static void DX5_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
|
|
964
|
|
965 SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current,
|
|
966 int width, int height, int bpp, Uint32 flags)
|
|
967 {
|
|
968 SDL_Surface *video;
|
|
969 HRESULT result;
|
|
970 DWORD sharemode;
|
|
971 DWORD style;
|
|
972 const DWORD directstyle =
|
|
973 (WS_POPUP);
|
|
974 const DWORD windowstyle =
|
|
975 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX);
|
|
976 const DWORD resizestyle =
|
|
977 (WS_THICKFRAME|WS_MAXIMIZEBOX);
|
|
978 DDSURFACEDESC ddsd;
|
|
979 LPDIRECTDRAWSURFACE dd_surface1;
|
|
980 LPDIRECTDRAWSURFACE3 dd_surface3;
|
|
981 BOOL was_visible;
|
|
982
|
|
983 #ifdef DDRAW_DEBUG
|
|
984 fprintf(stderr, "Setting %dx%dx%d video mode\n", width, height, bpp);
|
|
985 #endif
|
|
986 /* See whether or not we should center the window */
|
|
987 was_visible = IsWindowVisible(SDL_Window);
|
|
988
|
|
989 /* Clean up any previous DirectDraw surfaces */
|
|
990 if ( current->hwdata ) {
|
|
991 this->FreeHWSurface(this, current);
|
|
992 current->hwdata = NULL;
|
|
993 }
|
|
994 if ( SDL_primary != NULL ) {
|
|
995 IDirectDrawSurface3_Release(SDL_primary);
|
|
996 SDL_primary = NULL;
|
|
997 }
|
|
998
|
|
999 /* Unset any previous OpenGL fullscreen mode */
|
|
1000 if ( (current->flags & (SDL_OPENGL|SDL_FULLSCREEN)) ==
|
|
1001 (SDL_OPENGL|SDL_FULLSCREEN) ) {
|
|
1002 ChangeDisplaySettings(NULL, 0);
|
|
1003 }
|
|
1004
|
|
1005 /* Clean up any GL context that may be hanging around */
|
|
1006 if ( current->flags & SDL_OPENGL ) {
|
|
1007 WIN_GL_ShutDown(this);
|
|
1008 }
|
|
1009
|
|
1010 /* If we are setting a GL mode, use GDI, not DirectX (yuck) */
|
|
1011 if ( flags & SDL_OPENGL ) {
|
|
1012 RECT bounds;
|
|
1013 int x, y;
|
|
1014 Uint32 Rmask, Gmask, Bmask;
|
|
1015
|
|
1016 /* Recalculate the bitmasks if necessary */
|
|
1017 if ( bpp == current->format->BitsPerPixel ) {
|
|
1018 video = current;
|
|
1019 } else {
|
|
1020 switch (bpp) {
|
|
1021 case 15:
|
|
1022 case 16:
|
|
1023 if ( 0 /*DIB_SussScreenDepth() == 15*/ ) {
|
|
1024 /* 5-5-5 */
|
|
1025 Rmask = 0x00007c00;
|
|
1026 Gmask = 0x000003e0;
|
|
1027 Bmask = 0x0000001f;
|
|
1028 } else {
|
|
1029 /* 5-6-5 */
|
|
1030 Rmask = 0x0000f800;
|
|
1031 Gmask = 0x000007e0;
|
|
1032 Bmask = 0x0000001f;
|
|
1033 }
|
|
1034 break;
|
|
1035 case 24:
|
|
1036 case 32:
|
|
1037 /* GDI defined as 8-8-8 */
|
|
1038 Rmask = 0x00ff0000;
|
|
1039 Gmask = 0x0000ff00;
|
|
1040 Bmask = 0x000000ff;
|
|
1041 break;
|
|
1042 default:
|
|
1043 Rmask = 0x00000000;
|
|
1044 Gmask = 0x00000000;
|
|
1045 Bmask = 0x00000000;
|
|
1046 break;
|
|
1047 }
|
|
1048 video = SDL_CreateRGBSurface(SDL_SWSURFACE, 0, 0, bpp,
|
|
1049 Rmask, Gmask, Bmask, 0);
|
|
1050 if ( video == NULL ) {
|
|
1051 SDL_OutOfMemory();
|
|
1052 return(NULL);
|
|
1053 }
|
|
1054 }
|
|
1055
|
|
1056 /* Fill in part of the video surface */
|
|
1057 video->flags = 0; /* Clear flags */
|
|
1058 video->w = width;
|
|
1059 video->h = height;
|
|
1060 video->pitch = SDL_CalculatePitch(video);
|
|
1061
|
|
1062 /* Set fullscreen mode if appropriate.
|
|
1063 Ugh, since our list of valid video modes comes from
|
|
1064 the DirectX driver, we may not actually be able to
|
|
1065 change to the desired resolution here.
|
|
1066 FIXME: Should we do a closest match?
|
|
1067 */
|
|
1068 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
|
|
1069 DEVMODE settings;
|
|
1070
|
|
1071 memset(&settings, 0, sizeof(DEVMODE));
|
|
1072 settings.dmSize = sizeof(DEVMODE);
|
|
1073 settings.dmBitsPerPel = video->format->BitsPerPixel;
|
|
1074 settings.dmPelsWidth = width;
|
|
1075 settings.dmPelsHeight = height;
|
|
1076 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
|
|
1077 if ( ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL ) {
|
|
1078 video->flags |= SDL_FULLSCREEN;
|
|
1079 }
|
|
1080 }
|
|
1081
|
|
1082 style = GetWindowLong(SDL_Window, GWL_STYLE);
|
|
1083 style &= ~(resizestyle|WS_MAXIMIZE);
|
|
1084 if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
|
|
1085 style &= ~windowstyle;
|
|
1086 style |= directstyle;
|
|
1087 } else {
|
|
1088 if ( flags & SDL_NOFRAME ) {
|
|
1089 style &= ~windowstyle;
|
|
1090 style |= directstyle;
|
|
1091 video->flags |= SDL_NOFRAME;
|
|
1092 } else {
|
|
1093 style &= ~directstyle;
|
|
1094 style |= windowstyle;
|
|
1095 if ( flags & SDL_RESIZABLE ) {
|
|
1096 style |= resizestyle;
|
|
1097 video->flags |= SDL_RESIZABLE;
|
|
1098 }
|
|
1099 }
|
|
1100 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE;
|
|
1101 }
|
|
1102 SetWindowLong(SDL_Window, GWL_STYLE, style);
|
|
1103
|
|
1104 /* Resize the window (copied from SDL WinDIB driver) */
|
|
1105 if ( SDL_windowid == NULL ) {
|
|
1106 UINT swp_flags;
|
|
1107
|
|
1108 SDL_resizing = 1;
|
|
1109 bounds.left = 0;
|
|
1110 bounds.top = 0;
|
|
1111 bounds.right = video->w;
|
|
1112 bounds.bottom = video->h;
|
|
1113 AdjustWindowRect(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE);
|
|
1114 width = bounds.right-bounds.left;
|
|
1115 height = bounds.bottom-bounds.top;
|
|
1116 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
|
|
1117 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
|
|
1118 if ( y < 0 ) { /* Cover up title bar for more client area */
|
|
1119 y -= GetSystemMetrics(SM_CYCAPTION)/2;
|
|
1120 }
|
|
1121 swp_flags = (SWP_NOCOPYBITS | SWP_NOZORDER | SWP_SHOWWINDOW);
|
|
1122 if ( was_visible && !(flags & SDL_FULLSCREEN) ) {
|
|
1123 swp_flags |= SWP_NOMOVE;
|
|
1124 }
|
|
1125 SetWindowPos(SDL_Window, NULL, x, y, width, height, swp_flags);
|
|
1126 SDL_resizing = 0;
|
|
1127 SetForegroundWindow(SDL_Window);
|
|
1128 }
|
|
1129
|
|
1130 /* Set up for OpenGL */
|
|
1131 if ( WIN_GL_SetupWindow(this) < 0 ) {
|
|
1132 return(NULL);
|
|
1133 }
|
|
1134 video->flags |= SDL_OPENGL;
|
|
1135 return(video);
|
|
1136 }
|
|
1137
|
|
1138 /* Set the appropriate window style */
|
|
1139 style = GetWindowLong(SDL_Window, GWL_STYLE);
|
|
1140 style &= ~(resizestyle|WS_MAXIMIZE);
|
|
1141 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
|
|
1142 style &= ~windowstyle;
|
|
1143 style |= directstyle;
|
|
1144 } else {
|
|
1145 if ( flags & SDL_NOFRAME ) {
|
|
1146 style &= ~windowstyle;
|
|
1147 style |= directstyle;
|
|
1148 } else {
|
|
1149 style &= ~directstyle;
|
|
1150 style |= windowstyle;
|
|
1151 if ( flags & SDL_RESIZABLE ) {
|
|
1152 style |= resizestyle;
|
|
1153 }
|
|
1154 }
|
|
1155 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE;
|
|
1156 }
|
|
1157 SetWindowLong(SDL_Window, GWL_STYLE, style);
|
|
1158
|
|
1159 /* Set DirectDraw sharing mode.. exclusive when fullscreen */
|
|
1160 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
|
|
1161 sharemode = DDSCL_FULLSCREEN|DDSCL_EXCLUSIVE|DDSCL_ALLOWREBOOT;
|
|
1162 } else {
|
|
1163 sharemode = DDSCL_NORMAL;
|
|
1164 }
|
|
1165 result = IDirectDraw2_SetCooperativeLevel(ddraw2,SDL_Window,sharemode);
|
|
1166 if ( result != DD_OK ) {
|
|
1167 SetDDerror("DirectDraw2::SetCooperativeLevel", result);
|
|
1168 return(NULL);
|
|
1169 }
|
|
1170
|
|
1171 /* Set the display mode, if we are in fullscreen mode */
|
|
1172 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
|
|
1173 /* Cover up desktop during mode change */
|
|
1174 SDL_resizing = 1;
|
|
1175 SetWindowPos(SDL_Window, NULL, 0, 0,
|
|
1176 GetSystemMetrics(SM_CXSCREEN),
|
|
1177 GetSystemMetrics(SM_CYSCREEN),
|
|
1178 (SWP_NOCOPYBITS | SWP_NOZORDER));
|
|
1179 SDL_resizing = 0;
|
|
1180 ShowWindow(SDL_Window, SW_SHOW);
|
|
1181 while ( GetForegroundWindow() != SDL_Window ) {
|
|
1182 SetForegroundWindow(SDL_Window);
|
|
1183 SDL_Delay(100);
|
|
1184 }
|
|
1185 result = IDirectDraw2_SetDisplayMode(ddraw2, width, height,
|
|
1186 bpp, 0, 0);
|
|
1187 if ( result != DD_OK ) {
|
|
1188 /* We couldn't set fullscreen mode, try window */
|
|
1189 return(DX5_SetVideoMode(this, current,
|
|
1190 width, height, bpp, flags & ~SDL_FULLSCREEN));
|
|
1191 }
|
|
1192 DX5_DInputReset(this, 1);
|
|
1193 } else {
|
|
1194 DX5_DInputReset(this, 0);
|
|
1195 }
|
|
1196 DX5_UpdateVideoInfo(this);
|
|
1197
|
|
1198 /* Create a primary DirectDraw surface */
|
|
1199 memset(&ddsd, 0, sizeof(ddsd));
|
|
1200 ddsd.dwSize = sizeof(ddsd);
|
|
1201 ddsd.dwFlags = DDSD_CAPS;
|
|
1202 ddsd.ddsCaps.dwCaps = (DDSCAPS_PRIMARYSURFACE|DDSCAPS_VIDEOMEMORY);
|
|
1203 if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) {
|
|
1204 /* There's no windowed double-buffering */
|
|
1205 flags &= ~SDL_DOUBLEBUF;
|
|
1206 }
|
|
1207 if ( (flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
|
|
1208 ddsd.dwFlags |= DDSD_BACKBUFFERCOUNT;
|
|
1209 ddsd.ddsCaps.dwCaps |= (DDSCAPS_COMPLEX|DDSCAPS_FLIP);
|
|
1210 ddsd.dwBackBufferCount = 1;
|
|
1211 }
|
|
1212 result = IDirectDraw2_CreateSurface(ddraw2, &ddsd, &dd_surface1, NULL);
|
|
1213 if ( (result != DD_OK) && ((flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) ) {
|
|
1214 ddsd.dwFlags &= ~DDSD_BACKBUFFERCOUNT;
|
|
1215 ddsd.ddsCaps.dwCaps &= ~(DDSCAPS_COMPLEX|DDSCAPS_FLIP);
|
|
1216 ddsd.dwBackBufferCount = 0;
|
|
1217 result = IDirectDraw2_CreateSurface(ddraw2,
|
|
1218 &ddsd, &dd_surface1, NULL);
|
|
1219 }
|
|
1220 if ( result != DD_OK ) {
|
|
1221 SetDDerror("DirectDraw2::CreateSurface(PRIMARY)", result);
|
|
1222 return(NULL);
|
|
1223 }
|
|
1224 result = IDirectDrawSurface_QueryInterface(dd_surface1,
|
|
1225 &IID_IDirectDrawSurface3, (LPVOID *)&SDL_primary);
|
|
1226 if ( result != DD_OK ) {
|
|
1227 SetDDerror("DirectDrawSurface::QueryInterface", result);
|
|
1228 return(NULL);
|
|
1229 }
|
|
1230 result = IDirectDrawSurface_Release(dd_surface1);
|
|
1231 if ( result != DD_OK ) {
|
|
1232 SetDDerror("DirectDrawSurface::Release", result);
|
|
1233 return(NULL);
|
|
1234 }
|
|
1235
|
|
1236 /* Get the format of the primary DirectDraw surface */
|
|
1237 memset(&ddsd, 0, sizeof(ddsd));
|
|
1238 ddsd.dwSize = sizeof(ddsd);
|
|
1239 ddsd.dwFlags = DDSD_PIXELFORMAT|DDSD_CAPS;
|
|
1240 result = IDirectDrawSurface3_GetSurfaceDesc(SDL_primary, &ddsd);
|
|
1241 if ( result != DD_OK ) {
|
|
1242 SetDDerror("DirectDrawSurface::Release", result);
|
|
1243 return(NULL);
|
|
1244 }
|
|
1245 if ( ! (ddsd.ddpfPixelFormat.dwFlags&DDPF_RGB) ) {
|
|
1246 SDL_SetError("Primary DDRAW surface is not RGB format");
|
|
1247 return(NULL);
|
|
1248 }
|
|
1249
|
|
1250 /* Free old palette and create a new one if we're in 8-bit mode */
|
|
1251 if ( SDL_palette != NULL ) {
|
|
1252 IDirectDrawPalette_Release(SDL_palette);
|
|
1253 SDL_palette = NULL;
|
|
1254 }
|
|
1255 #if defined(NONAMELESSUNION)
|
|
1256 if ( ddsd.ddpfPixelFormat.u1.dwRGBBitCount == 8 ) {
|
|
1257 #else
|
|
1258 if ( ddsd.ddpfPixelFormat.dwRGBBitCount == 8 ) {
|
|
1259 #endif
|
|
1260 int i;
|
|
1261
|
|
1262 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
|
|
1263 /* We have access to the entire palette */
|
|
1264 for ( i=0; i<256; ++i ) {
|
|
1265 SDL_colors[i].peFlags =
|
|
1266 (PC_NOCOLLAPSE|PC_RESERVED);
|
|
1267 SDL_colors[i].peRed = 0;
|
|
1268 SDL_colors[i].peGreen = 0;
|
|
1269 SDL_colors[i].peBlue = 0;
|
|
1270 }
|
|
1271 } else {
|
|
1272 /* First 10 colors are reserved by Windows */
|
|
1273 for ( i=0; i<10; ++i ) {
|
|
1274 SDL_colors[i].peFlags = PC_EXPLICIT;
|
|
1275 SDL_colors[i].peRed = i;
|
|
1276 SDL_colors[i].peGreen = 0;
|
|
1277 SDL_colors[i].peBlue = 0;
|
|
1278 }
|
|
1279 for ( i=10; i<(10+236); ++i ) {
|
|
1280 SDL_colors[i].peFlags = PC_NOCOLLAPSE;
|
|
1281 SDL_colors[i].peRed = 0;
|
|
1282 SDL_colors[i].peGreen = 0;
|
|
1283 SDL_colors[i].peBlue = 0;
|
|
1284 }
|
|
1285 /* Last 10 colors are reserved by Windows */
|
|
1286 for ( i=246; i<256; ++i ) {
|
|
1287 SDL_colors[i].peFlags = PC_EXPLICIT;
|
|
1288 SDL_colors[i].peRed = i;
|
|
1289 SDL_colors[i].peGreen = 0;
|
|
1290 SDL_colors[i].peBlue = 0;
|
|
1291 }
|
|
1292 }
|
|
1293 result = IDirectDraw2_CreatePalette(ddraw2,
|
|
1294 (DDPCAPS_8BIT|DDPCAPS_ALLOW256),
|
|
1295 SDL_colors, &SDL_palette, NULL);
|
|
1296 if ( result != DD_OK ) {
|
|
1297 SetDDerror("DirectDraw2::CreatePalette", result);
|
|
1298 return(NULL);
|
|
1299 }
|
|
1300 result = IDirectDrawSurface3_SetPalette(SDL_primary,
|
|
1301 SDL_palette);
|
|
1302 if ( result != DD_OK ) {
|
|
1303 SetDDerror("DirectDrawSurface3::SetPalette", result);
|
|
1304 return(NULL);
|
|
1305 }
|
|
1306 }
|
|
1307
|
|
1308 /* Create our video surface using the same pixel format */
|
|
1309 video = current;
|
|
1310 if ( (width != video->w) || (height != video->h)
|
|
1311 || (video->format->BitsPerPixel !=
|
|
1312 #if defined(NONAMELESSUNION)
|
|
1313 ddsd.ddpfPixelFormat.u1.dwRGBBitCount) ) {
|
|
1314 #else
|
|
1315 ddsd.ddpfPixelFormat.dwRGBBitCount) ) {
|
|
1316 #endif
|
|
1317 SDL_FreeSurface(video);
|
|
1318 video = SDL_CreateRGBSurface(SDL_SWSURFACE, 0, 0,
|
|
1319 #if defined(NONAMELESSUNION)
|
|
1320 ddsd.ddpfPixelFormat.u1.dwRGBBitCount,
|
|
1321 ddsd.ddpfPixelFormat.u2.dwRBitMask,
|
|
1322 ddsd.ddpfPixelFormat.u3.dwGBitMask,
|
|
1323 ddsd.ddpfPixelFormat.u4.dwBBitMask,
|
|
1324 #else
|
|
1325 ddsd.ddpfPixelFormat.dwRGBBitCount,
|
|
1326 ddsd.ddpfPixelFormat.dwRBitMask,
|
|
1327 ddsd.ddpfPixelFormat.dwGBitMask,
|
|
1328 ddsd.ddpfPixelFormat.dwBBitMask,
|
|
1329 #endif
|
|
1330 0);
|
|
1331 if ( video == NULL ) {
|
|
1332 SDL_OutOfMemory();
|
|
1333 return(NULL);
|
|
1334 }
|
|
1335 video->w = width;
|
|
1336 video->h = height;
|
|
1337 video->pitch = 0;
|
|
1338 }
|
|
1339 video->flags = 0; /* Clear flags */
|
|
1340
|
|
1341 /* If not fullscreen, locking is possible, but it doesn't do what
|
|
1342 the caller really expects -- if the locked surface is written to,
|
|
1343 the appropriate portion of the entire screen is modified, not
|
|
1344 the application window, as we would like.
|
|
1345 Note that it is still possible to write directly to display
|
|
1346 memory, but the application must respect the clip list of
|
|
1347 the surface. There might be some odd timing interactions
|
|
1348 involving clip list updates and background refreshing as
|
|
1349 Windows moves other windows across our window.
|
|
1350 We currently don't support this, even though it might be a
|
|
1351 good idea since BeOS has an implementation of BDirectWindow
|
|
1352 that does the same thing. This would be most useful for
|
|
1353 applications that do complete screen updates every frame.
|
|
1354 -- Fixme?
|
|
1355 */
|
|
1356 if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) {
|
|
1357 /* Necessary if we're going from fullscreen to window */
|
|
1358 if ( video->pixels == NULL ) {
|
|
1359 video->pitch = (width*video->format->BytesPerPixel);
|
|
1360 /* Pitch needs to be QWORD (8-byte) aligned */
|
|
1361 video->pitch = (video->pitch + 7) & ~7;
|
|
1362 video->pixels = (void *)malloc(video->h*video->pitch);
|
|
1363 if ( video->pixels == NULL ) {
|
|
1364 if ( video != current ) {
|
|
1365 SDL_FreeSurface(video);
|
|
1366 }
|
|
1367 SDL_OutOfMemory();
|
|
1368 return(NULL);
|
|
1369 }
|
|
1370 }
|
|
1371 dd_surface3 = NULL;
|
|
1372 video->flags |= SDL_SWSURFACE;
|
|
1373 if ( (flags & SDL_RESIZABLE) && !(flags & SDL_NOFRAME) ) {
|
|
1374 video->flags |= SDL_RESIZABLE;
|
|
1375 }
|
|
1376 if ( flags & SDL_NOFRAME ) {
|
|
1377 video->flags |= SDL_NOFRAME;
|
|
1378 }
|
|
1379 } else {
|
|
1380 /* Necessary if we're going from window to fullscreen */
|
|
1381 if ( video->pixels != NULL ) {
|
|
1382 free(video->pixels);
|
|
1383 video->pixels = NULL;
|
|
1384 }
|
|
1385 dd_surface3 = SDL_primary;
|
|
1386 video->flags |= SDL_HWSURFACE;
|
|
1387 }
|
|
1388
|
|
1389 /* See if the primary surface has double-buffering enabled */
|
|
1390 if ( (ddsd.ddsCaps.dwCaps & DDSCAPS_FLIP) == DDSCAPS_FLIP ) {
|
|
1391 video->flags |= SDL_DOUBLEBUF;
|
|
1392 }
|
|
1393
|
|
1394 /* Allocate the SDL surface associated with the primary surface */
|
|
1395 if ( DX5_AllocDDSurface(this, video, dd_surface3,
|
|
1396 video->flags&SDL_HWSURFACE) < 0 ) {
|
|
1397 if ( video != current ) {
|
|
1398 SDL_FreeSurface(video);
|
|
1399 }
|
|
1400 return(NULL);
|
|
1401 }
|
|
1402
|
|
1403 /* Use the appropriate blitting function */
|
|
1404 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
|
|
1405 video->flags |= SDL_FULLSCREEN;
|
|
1406 if ( video->format->palette != NULL ) {
|
|
1407 video->flags |= SDL_HWPALETTE;
|
|
1408 }
|
|
1409 this->UpdateRects = DX5_DirectUpdate;
|
|
1410 } else {
|
|
1411 this->UpdateRects = DX5_WindowUpdate;
|
|
1412 }
|
|
1413
|
|
1414 /* Make our window the proper size, set the clipper, then show it */
|
|
1415 if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) {
|
|
1416 RECT bounds;
|
|
1417 int x, y;
|
|
1418 UINT swp_flags;
|
|
1419
|
|
1420 /* Create and set a clipper on our primary surface */
|
|
1421 if ( SDL_clipper == NULL ) {
|
|
1422 result = IDirectDraw2_CreateClipper(ddraw2,
|
|
1423 0, &SDL_clipper, NULL);
|
|
1424 if ( result != DD_OK ) {
|
|
1425 if ( video != current ) {
|
|
1426 SDL_FreeSurface(video);
|
|
1427 }
|
|
1428 SetDDerror("DirectDraw2::CreateClipper",result);
|
|
1429 return(NULL);
|
|
1430 }
|
|
1431 }
|
|
1432 result = IDirectDrawClipper_SetHWnd(SDL_clipper, 0, SDL_Window);
|
|
1433 if ( result != DD_OK ) {
|
|
1434 if ( video != current ) {
|
|
1435 SDL_FreeSurface(video);
|
|
1436 }
|
|
1437 SetDDerror("DirectDrawClipper::SetHWnd", result);
|
|
1438 return(NULL);
|
|
1439 }
|
|
1440 result = IDirectDrawSurface3_SetClipper(SDL_primary,
|
|
1441 SDL_clipper);
|
|
1442 if ( result != DD_OK ) {
|
|
1443 if ( video != current ) {
|
|
1444 SDL_FreeSurface(video);
|
|
1445 }
|
|
1446 SetDDerror("DirectDrawSurface3::SetClipper", result);
|
|
1447 return(NULL);
|
|
1448 }
|
|
1449
|
|
1450 /* Set the size of the window, centering and adjusting */
|
|
1451 SDL_resizing = 1;
|
|
1452 bounds.left = 0;
|
|
1453 bounds.top = 0;
|
|
1454 bounds.right = video->w;
|
|
1455 bounds.bottom = video->h;
|
|
1456 AdjustWindowRect(&bounds, GetWindowLong(SDL_Window, GWL_STYLE),
|
|
1457 FALSE);
|
|
1458 width = bounds.right-bounds.left;
|
|
1459 height = bounds.bottom-bounds.top;
|
|
1460 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
|
|
1461 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
|
|
1462 if ( y < 0 ) { /* Cover up title bar for more client area */
|
|
1463 y -= GetSystemMetrics(SM_CYCAPTION)/2;
|
|
1464 }
|
|
1465 swp_flags = (SWP_NOCOPYBITS | SWP_NOZORDER);
|
|
1466 if ( was_visible ) {
|
|
1467 swp_flags |= SWP_NOMOVE;
|
|
1468 }
|
|
1469 SetWindowPos(SDL_Window, NULL, x, y, width, height, swp_flags);
|
|
1470 SDL_resizing = 0;
|
|
1471 }
|
|
1472 ShowWindow(SDL_Window, SW_SHOW);
|
|
1473 SetForegroundWindow(SDL_Window);
|
|
1474
|
|
1475 /* We're live! */
|
|
1476 return(video);
|
|
1477 }
|
|
1478
|
|
1479 struct private_hwdata {
|
|
1480 LPDIRECTDRAWSURFACE3 dd_surface;
|
|
1481 LPDIRECTDRAWSURFACE3 dd_writebuf;
|
|
1482 };
|
|
1483
|
|
1484 static int DX5_AllocDDSurface(_THIS, SDL_Surface *surface,
|
|
1485 LPDIRECTDRAWSURFACE3 requested, Uint32 flag)
|
|
1486 {
|
|
1487 LPDIRECTDRAWSURFACE dd_surface1;
|
|
1488 LPDIRECTDRAWSURFACE3 dd_surface3;
|
|
1489 DDSURFACEDESC ddsd;
|
|
1490 HRESULT result;
|
|
1491
|
|
1492 /* Clear the hardware flag, in case we fail */
|
|
1493 surface->flags &= ~flag;
|
|
1494
|
|
1495 /* Allocate the hardware acceleration data */
|
|
1496 surface->hwdata = (struct private_hwdata *)
|
|
1497 malloc(sizeof(*surface->hwdata));
|
|
1498 if ( surface->hwdata == NULL ) {
|
|
1499 SDL_OutOfMemory();
|
|
1500 return(-1);
|
|
1501 }
|
|
1502 dd_surface3 = NULL;
|
|
1503
|
|
1504 /* Set up the surface description */
|
|
1505 memset(&ddsd, 0, sizeof(ddsd));
|
|
1506 ddsd.dwSize = sizeof(ddsd);
|
|
1507 ddsd.dwFlags = (DDSD_WIDTH|DDSD_HEIGHT|DDSD_CAPS|
|
|
1508 DDSD_PITCH|DDSD_PIXELFORMAT);
|
|
1509 ddsd.dwWidth = surface->w;
|
|
1510 ddsd.dwHeight= surface->h;
|
|
1511 #if defined(NONAMELESSUNION)
|
|
1512 ddsd.u1.lPitch = surface->pitch;
|
|
1513 #else
|
|
1514 ddsd.lPitch = surface->pitch;
|
|
1515 #endif
|
|
1516 if ( (flag & SDL_HWSURFACE) == SDL_HWSURFACE ) {
|
|
1517 ddsd.ddsCaps.dwCaps =
|
|
1518 (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_VIDEOMEMORY);
|
|
1519 } else {
|
|
1520 ddsd.ddsCaps.dwCaps =
|
|
1521 (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_SYSTEMMEMORY);
|
|
1522 }
|
|
1523 ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
|
|
1524 ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB;
|
|
1525 if ( surface->format->palette ) {
|
|
1526 ddsd.ddpfPixelFormat.dwFlags |= DDPF_PALETTEINDEXED8;
|
|
1527 }
|
|
1528 #if defined(NONAMELESSUNION)
|
|
1529 ddsd.ddpfPixelFormat.u1.dwRGBBitCount = surface->format->BitsPerPixel;
|
|
1530 ddsd.ddpfPixelFormat.u2.dwRBitMask = surface->format->Rmask;
|
|
1531 ddsd.ddpfPixelFormat.u3.dwGBitMask = surface->format->Gmask;
|
|
1532 ddsd.ddpfPixelFormat.u4.dwBBitMask = surface->format->Bmask;
|
|
1533 #else
|
|
1534 ddsd.ddpfPixelFormat.dwRGBBitCount = surface->format->BitsPerPixel;
|
|
1535 ddsd.ddpfPixelFormat.dwRBitMask = surface->format->Rmask;
|
|
1536 ddsd.ddpfPixelFormat.dwGBitMask = surface->format->Gmask;
|
|
1537 ddsd.ddpfPixelFormat.dwBBitMask = surface->format->Bmask;
|
|
1538 #endif
|
|
1539
|
|
1540 /* Create the DirectDraw video surface */
|
|
1541 if ( requested != NULL ) {
|
|
1542 dd_surface3 = requested;
|
|
1543 } else {
|
|
1544 result = IDirectDraw2_CreateSurface(ddraw2,
|
|
1545 &ddsd, &dd_surface1, NULL);
|
|
1546 if ( result != DD_OK ) {
|
|
1547 SetDDerror("DirectDraw2::CreateSurface", result);
|
|
1548 goto error_end;
|
|
1549 }
|
|
1550 result = IDirectDrawSurface_QueryInterface(dd_surface1,
|
|
1551 &IID_IDirectDrawSurface3, (LPVOID *)&dd_surface3);
|
|
1552 IDirectDrawSurface_Release(dd_surface1);
|
|
1553 if ( result != DD_OK ) {
|
|
1554 SetDDerror("DirectDrawSurface::QueryInterface", result);
|
|
1555 goto error_end;
|
|
1556 }
|
|
1557 }
|
|
1558
|
|
1559 if ( (flag & SDL_HWSURFACE) == SDL_HWSURFACE ) {
|
|
1560 /* Check to see whether the surface actually ended up
|
|
1561 in video memory, and fail if not. We expect the
|
|
1562 surfaces we create here to actually be in hardware!
|
|
1563 */
|
|
1564 result = IDirectDrawSurface3_GetCaps(dd_surface3,&ddsd.ddsCaps);
|
|
1565 if ( result != DD_OK ) {
|
|
1566 SetDDerror("DirectDrawSurface3::GetCaps", result);
|
|
1567 goto error_end;
|
|
1568 }
|
|
1569 if ( (ddsd.ddsCaps.dwCaps&DDSCAPS_VIDEOMEMORY) !=
|
|
1570 DDSCAPS_VIDEOMEMORY ) {
|
|
1571 SDL_SetError("No room in video memory");
|
|
1572 goto error_end;
|
|
1573 }
|
|
1574 } else {
|
|
1575 /* Try to hook our surface memory */
|
|
1576 ddsd.dwFlags = DDSD_LPSURFACE;
|
|
1577 ddsd.lpSurface = surface->pixels;
|
|
1578 result = IDirectDrawSurface3_SetSurfaceDesc(dd_surface3,
|
|
1579 &ddsd, 0);
|
|
1580 if ( result != DD_OK ) {
|
|
1581 SetDDerror("DirectDraw2::SetSurfaceDesc", result);
|
|
1582 goto error_end;
|
|
1583 }
|
|
1584
|
|
1585 }
|
|
1586
|
|
1587 /* Make sure the surface format was set properly */
|
|
1588 memset(&ddsd, 0, sizeof(ddsd));
|
|
1589 ddsd.dwSize = sizeof(ddsd);
|
|
1590 result = IDirectDrawSurface3_Lock(dd_surface3, NULL,
|
|
1591 &ddsd, DDLOCK_NOSYSLOCK, NULL);
|
|
1592 if ( result != DD_OK ) {
|
|
1593 SetDDerror("DirectDrawSurface3::Lock", result);
|
|
1594 goto error_end;
|
|
1595 }
|
|
1596 IDirectDrawSurface3_Unlock(dd_surface3, NULL);
|
|
1597
|
|
1598 if ( (flag & SDL_HWSURFACE) == SDL_SWSURFACE ) {
|
|
1599 if ( ddsd.lpSurface != surface->pixels ) {
|
|
1600 SDL_SetError("DDraw didn't use SDL surface memory");
|
|
1601 goto error_end;
|
|
1602 }
|
|
1603 if (
|
|
1604 #if defined(NONAMELESSUNION)
|
|
1605 ddsd.u1.lPitch
|
|
1606 #else
|
|
1607 ddsd.lPitch
|
|
1608 #endif
|
|
1609 != (LONG)surface->pitch ) {
|
|
1610 SDL_SetError("DDraw created surface with wrong pitch");
|
|
1611 goto error_end;
|
|
1612 }
|
|
1613 } else {
|
|
1614 #if defined(NONAMELESSUNION)
|
|
1615 surface->pitch = (Uint16)ddsd.u1.lPitch;
|
|
1616 #else
|
|
1617 surface->pitch = (Uint16)ddsd.lPitch;
|
|
1618 #endif
|
|
1619 }
|
|
1620 #if defined(NONAMELESSUNION)
|
|
1621 if ( (ddsd.ddpfPixelFormat.u1.dwRGBBitCount !=
|
|
1622 surface->format->BitsPerPixel) ||
|
|
1623 (ddsd.ddpfPixelFormat.u2.dwRBitMask != surface->format->Rmask) ||
|
|
1624 (ddsd.ddpfPixelFormat.u3.dwGBitMask != surface->format->Gmask) ||
|
|
1625 (ddsd.ddpfPixelFormat.u4.dwBBitMask != surface->format->Bmask) ){
|
|
1626 #else
|
|
1627 if ( (ddsd.ddpfPixelFormat.dwRGBBitCount !=
|
|
1628 surface->format->BitsPerPixel) ||
|
|
1629 (ddsd.ddpfPixelFormat.dwRBitMask != surface->format->Rmask) ||
|
|
1630 (ddsd.ddpfPixelFormat.dwGBitMask != surface->format->Gmask) ||
|
|
1631 (ddsd.ddpfPixelFormat.dwBBitMask != surface->format->Bmask) ){
|
|
1632 #endif
|
|
1633 SDL_SetError("DDraw didn't use SDL surface description");
|
|
1634 goto error_end;
|
|
1635 }
|
|
1636 if ( (ddsd.dwWidth != (DWORD)surface->w) ||
|
|
1637 (ddsd.dwHeight != (DWORD)surface->h) ) {
|
|
1638 SDL_SetError("DDraw created surface with wrong size");
|
|
1639 goto error_end;
|
|
1640 }
|
|
1641
|
|
1642 /* Set the surface private data */
|
|
1643 surface->flags |= flag;
|
|
1644 surface->hwdata->dd_surface = dd_surface3;
|
|
1645 if ( (surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
|
|
1646 LPDIRECTDRAWSURFACE3 dd_writebuf;
|
|
1647
|
|
1648 ddsd.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER;
|
|
1649 result = IDirectDrawSurface3_GetAttachedSurface(dd_surface3,
|
|
1650 &ddsd.ddsCaps, &dd_writebuf);
|
|
1651 if ( result != DD_OK ) {
|
|
1652 SetDDerror("DirectDrawSurface3::GetAttachedSurface",
|
|
1653 result);
|
|
1654 } else {
|
|
1655 dd_surface3 = dd_writebuf;
|
|
1656 }
|
|
1657 }
|
|
1658 surface->hwdata->dd_writebuf = dd_surface3;
|
|
1659
|
|
1660 /* We're ready to go! */
|
|
1661 return(0);
|
|
1662
|
|
1663 /* Okay, so goto's are cheesy, but there are so many possible
|
|
1664 errors in this function, and the cleanup is the same in
|
|
1665 every single case. Is there a better way, other than deeply
|
|
1666 nesting the code?
|
|
1667 */
|
|
1668 error_end:
|
|
1669 if ( (dd_surface3 != NULL) && (dd_surface3 != requested) ) {
|
|
1670 IDirectDrawSurface_Release(dd_surface3);
|
|
1671 }
|
|
1672 free(surface->hwdata);
|
|
1673 surface->hwdata = NULL;
|
|
1674 return(-1);
|
|
1675 }
|
|
1676
|
|
1677 static int DX5_AllocHWSurface(_THIS, SDL_Surface *surface)
|
|
1678 {
|
|
1679 /* DDraw limitation -- you need to set cooperative level first */
|
|
1680 if ( SDL_primary == NULL ) {
|
|
1681 SDL_SetError("You must set a non-GL video mode first");
|
|
1682 return(-1);
|
|
1683 }
|
|
1684 return(DX5_AllocDDSurface(this, surface, NULL, SDL_HWSURFACE));
|
|
1685 }
|
|
1686
|
|
1687 void PrintSurface(char *title, LPDIRECTDRAWSURFACE3 surface, Uint32 flags)
|
|
1688 {
|
|
1689 DDSURFACEDESC ddsd;
|
|
1690
|
|
1691 /* Lock and load! */
|
|
1692 memset(&ddsd, 0, sizeof(ddsd));
|
|
1693 ddsd.dwSize = sizeof(ddsd);
|
|
1694 if ( IDirectDrawSurface3_Lock(surface, NULL, &ddsd,
|
|
1695 (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL) != DD_OK ) {
|
|
1696 return;
|
|
1697 }
|
|
1698 IDirectDrawSurface3_Unlock(surface, NULL);
|
|
1699
|
|
1700 fprintf(stderr, "%s:\n", title);
|
|
1701 fprintf(stderr, "\tSize: %dx%d in %s at %ld bpp (pitch = %ld)\n",
|
|
1702 ddsd.dwWidth, ddsd.dwHeight,
|
|
1703 (flags & SDL_HWSURFACE) ? "hardware" : "software",
|
|
1704 #if defined(NONAMELESSUNION)
|
|
1705 ddsd.ddpfPixelFormat.u1.dwRGBBitCount, ddsd.u1.lPitch);
|
|
1706 #else
|
|
1707 ddsd.ddpfPixelFormat.dwRGBBitCount, ddsd.lPitch);
|
|
1708 #endif
|
|
1709 fprintf(stderr, "\tR = 0x%X, G = 0x%X, B = 0x%X\n",
|
|
1710 #if defined(NONAMELESSUNION)
|
|
1711 ddsd.ddpfPixelFormat.u2.dwRBitMask,
|
|
1712 ddsd.ddpfPixelFormat.u3.dwGBitMask,
|
|
1713 ddsd.ddpfPixelFormat.u4.dwBBitMask);
|
|
1714 #else
|
|
1715 ddsd.ddpfPixelFormat.dwRBitMask,
|
|
1716 ddsd.ddpfPixelFormat.dwGBitMask,
|
|
1717 ddsd.ddpfPixelFormat.dwBBitMask);
|
|
1718 #endif
|
|
1719 }
|
|
1720
|
|
1721 static int DX5_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
|
|
1722 SDL_Surface *dst, SDL_Rect *dstrect)
|
|
1723 {
|
|
1724 LPDIRECTDRAWSURFACE3 src_surface;
|
|
1725 LPDIRECTDRAWSURFACE3 dst_surface;
|
|
1726 DWORD flags;
|
|
1727 RECT rect;
|
|
1728 HRESULT result;
|
|
1729
|
|
1730 /* Set it up.. the desination must have a DDRAW surface */
|
|
1731 src_surface = src->hwdata->dd_writebuf;
|
|
1732 dst_surface = dst->hwdata->dd_writebuf;
|
|
1733 rect.top = srcrect->y;
|
|
1734 rect.bottom = srcrect->y+srcrect->h;
|
|
1735 rect.left = srcrect->x;
|
|
1736 rect.right = srcrect->x+srcrect->w;
|
|
1737 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY )
|
|
1738 flags = DDBLTFAST_SRCCOLORKEY;
|
|
1739 else
|
|
1740 flags = DDBLTFAST_NOCOLORKEY;
|
|
1741 /* FIXME: We can remove this flag for _really_ fast blit queuing,
|
|
1742 but it will affect the return values of locks and flips.
|
|
1743 */
|
|
1744 flags |= DDBLTFAST_WAIT;
|
|
1745
|
|
1746 /* Do the blit! */
|
|
1747 result = IDirectDrawSurface3_BltFast(dst_surface,
|
|
1748 dstrect->x, dstrect->y, src_surface, &rect, flags);
|
|
1749 if ( result != DD_OK ) {
|
|
1750 if ( result == DDERR_SURFACELOST ) {
|
|
1751 result = IDirectDrawSurface3_Restore(src_surface);
|
|
1752 result = IDirectDrawSurface3_Restore(dst_surface);
|
|
1753 /* The surfaces need to be reloaded with artwork */
|
|
1754 SDL_SetError("Blit surfaces were lost, reload them");
|
|
1755 return(-2);
|
|
1756 }
|
|
1757 SetDDerror("IDirectDrawSurface3::BltFast", result);
|
|
1758 #ifdef DDRAW_DEBUG
|
|
1759 fprintf(stderr, "Original dest rect: %dx%d at %d,%d\n", dstrect->w, dstrect->h, dstrect->x, dstrect->y);
|
|
1760 fprintf(stderr, "HW accelerated %sblit to from 0x%p to 0x%p at (%d,%d)\n",
|
|
1761 (src->flags & SDL_SRCCOLORKEY) ? "colorkey " : "", src, dst,
|
|
1762 dstrect->x, dstrect->y);
|
|
1763 PrintSurface("SRC", src_surface, src->flags);
|
|
1764 PrintSurface("DST", dst_surface, dst->flags);
|
|
1765 fprintf(stderr, "Source rectangle: (%d,%d) - (%d,%d)\n",
|
|
1766 rect.left, rect.top, rect.right, rect.bottom);
|
|
1767 #endif
|
|
1768 /* Unexpected error, fall back to software blit */
|
|
1769 return(src->map->sw_blit(src, srcrect, dst, dstrect));
|
|
1770 }
|
|
1771 return(0);
|
|
1772 }
|
|
1773
|
|
1774 static int DX5_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst)
|
|
1775 {
|
|
1776 int accelerated;
|
|
1777
|
|
1778 /* We need to have a DDraw surface for HW blits */
|
|
1779 if ( (src->flags & SDL_HWSURFACE) == SDL_SWSURFACE ) {
|
|
1780 /* Allocate a DDraw surface for the blit */
|
|
1781 if ( src->hwdata == NULL ) {
|
|
1782 DX5_AllocDDSurface(this, src, NULL, SDL_SWSURFACE);
|
|
1783 }
|
|
1784 }
|
|
1785 if ( src->hwdata == NULL ) {
|
|
1786 return(0);
|
|
1787 }
|
|
1788
|
|
1789 /* Set initial acceleration on */
|
|
1790 src->flags |= SDL_HWACCEL;
|
|
1791
|
|
1792 /* Set the surface attributes */
|
|
1793 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
|
|
1794 if ( DX5_SetHWColorKey(this, src, src->format->colorkey) < 0 ) {
|
|
1795 src->flags &= ~SDL_HWACCEL;
|
|
1796 }
|
|
1797 }
|
|
1798 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
|
|
1799 if ( DX5_SetHWAlpha(this, src, src->format->alpha) < 0 ) {
|
|
1800 src->flags &= ~SDL_HWACCEL;
|
|
1801 }
|
|
1802 }
|
|
1803
|
|
1804 /* Check to see if final surface blit is accelerated */
|
|
1805 accelerated = !!(src->flags & SDL_HWACCEL);
|
|
1806 if ( accelerated ) {
|
|
1807 #ifdef DDRAW_DEBUG
|
|
1808 fprintf(stderr, "Setting accelerated blit on 0x%p\n", src);
|
|
1809 #endif
|
|
1810 src->map->hw_blit = DX5_HWAccelBlit;
|
|
1811 }
|
|
1812 return(accelerated);
|
|
1813 }
|
|
1814
|
|
1815 static int DX5_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color)
|
|
1816 {
|
|
1817 LPDIRECTDRAWSURFACE3 dst_surface;
|
|
1818 RECT area;
|
|
1819 DDBLTFX bltfx;
|
|
1820 HRESULT result;
|
|
1821
|
|
1822 #ifdef DDRAW_DEBUG
|
|
1823 fprintf(stderr, "HW accelerated fill at (%d,%d)\n", dstrect->x, dstrect->y);
|
|
1824 #endif
|
|
1825 dst_surface = dst->hwdata->dd_writebuf;
|
|
1826 area.top = dstrect->y;
|
|
1827 area.bottom = dstrect->y+dstrect->h;
|
|
1828 area.left = dstrect->x;
|
|
1829 area.right = dstrect->x+dstrect->w;
|
|
1830 bltfx.dwSize = sizeof(bltfx);
|
|
1831 #if defined(NONAMELESSUNION)
|
|
1832 bltfx.u5.dwFillColor = color;
|
|
1833 #else
|
|
1834 bltfx.dwFillColor = color;
|
|
1835 #endif
|
|
1836 result = IDirectDrawSurface3_Blt(dst_surface,
|
|
1837 &area, NULL, NULL, DDBLT_COLORFILL|DDBLT_WAIT, &bltfx);
|
|
1838 if ( result == DDERR_SURFACELOST ) {
|
|
1839 IDirectDrawSurface3_Restore(dst_surface);
|
|
1840 result = IDirectDrawSurface3_Blt(dst_surface,
|
|
1841 &area, NULL, NULL, DDBLT_COLORFILL|DDBLT_WAIT, &bltfx);
|
|
1842 }
|
|
1843 if ( result != DD_OK ) {
|
|
1844 SetDDerror("IDirectDrawSurface3::Blt", result);
|
|
1845 return(-1);
|
|
1846 }
|
|
1847 return(0);
|
|
1848 }
|
|
1849
|
|
1850 static int DX5_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key)
|
|
1851 {
|
|
1852 DDCOLORKEY colorkey;
|
|
1853 HRESULT result;
|
|
1854
|
|
1855 /* Set the surface colorkey */
|
|
1856 colorkey.dwColorSpaceLowValue = key;
|
|
1857 colorkey.dwColorSpaceHighValue = key;
|
|
1858 result = IDirectDrawSurface3_SetColorKey(
|
|
1859 surface->hwdata->dd_surface, DDCKEY_SRCBLT, &colorkey);
|
|
1860 if ( result != DD_OK ) {
|
|
1861 SetDDerror("IDirectDrawSurface3::SetColorKey", result);
|
|
1862 return(-1);
|
|
1863 }
|
|
1864 return(0);
|
|
1865 }
|
|
1866 static int DX5_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha)
|
|
1867 {
|
|
1868 return(-1);
|
|
1869 }
|
|
1870
|
|
1871 static int DX5_LockHWSurface(_THIS, SDL_Surface *surface)
|
|
1872 {
|
|
1873 HRESULT result;
|
|
1874 LPDIRECTDRAWSURFACE3 dd_surface;
|
|
1875 DDSURFACEDESC ddsd;
|
|
1876
|
|
1877 /* Lock and load! */
|
|
1878 dd_surface = surface->hwdata->dd_writebuf;
|
|
1879 memset(&ddsd, 0, sizeof(ddsd));
|
|
1880 ddsd.dwSize = sizeof(ddsd);
|
|
1881 result = IDirectDrawSurface3_Lock(dd_surface, NULL, &ddsd,
|
|
1882 (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL);
|
|
1883 if ( result == DDERR_SURFACELOST ) {
|
|
1884 result = IDirectDrawSurface3_Restore(
|
|
1885 surface->hwdata->dd_surface);
|
|
1886 result = IDirectDrawSurface3_Lock(dd_surface, NULL, &ddsd,
|
|
1887 (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL);
|
|
1888 }
|
|
1889 if ( result != DD_OK ) {
|
|
1890 SetDDerror("DirectDrawSurface3::Lock", result);
|
|
1891 return(-1);
|
|
1892 }
|
|
1893 /* Pitch might have changed -- recalculate pitch and offset */
|
|
1894 #if defined(NONAMELESSUNION)
|
|
1895 if ( surface->pitch != ddsd.u1.lPitch ) {
|
|
1896 surface->pitch = ddsd.u1.lPitch;
|
|
1897 #else
|
|
1898 if ( surface->pitch != ddsd.lPitch ) {
|
|
1899 surface->pitch = (Uint16)ddsd.lPitch;
|
|
1900 #endif
|
|
1901 surface->offset =
|
|
1902 ((ddsd.dwHeight-surface->h)/2)*surface->pitch +
|
|
1903 ((ddsd.dwWidth-surface->w)/2)*
|
|
1904 surface->format->BytesPerPixel;
|
|
1905 }
|
|
1906 surface->pixels = ddsd.lpSurface;
|
|
1907 return(0);
|
|
1908 }
|
|
1909
|
|
1910 static void DX5_UnlockHWSurface(_THIS, SDL_Surface *surface)
|
|
1911 {
|
|
1912 IDirectDrawSurface3_Unlock(surface->hwdata->dd_writebuf, NULL);
|
|
1913 surface->pixels = NULL;
|
|
1914 }
|
|
1915
|
|
1916 static int DX5_FlipHWSurface(_THIS, SDL_Surface *surface)
|
|
1917 {
|
|
1918 HRESULT result;
|
|
1919 LPDIRECTDRAWSURFACE3 dd_surface;
|
|
1920
|
|
1921 dd_surface = surface->hwdata->dd_surface;
|
|
1922 result = IDirectDrawSurface3_Flip(dd_surface, NULL, DDFLIP_WAIT);
|
|
1923 if ( result == DDERR_SURFACELOST ) {
|
|
1924 result = IDirectDrawSurface3_Restore(
|
|
1925 surface->hwdata->dd_surface);
|
|
1926 result = IDirectDrawSurface3_Flip(dd_surface,NULL,DDFLIP_WAIT);
|
|
1927 }
|
|
1928 if ( result != DD_OK ) {
|
|
1929 SetDDerror("DirectDrawSurface3::Flip", result);
|
|
1930 return(-1);
|
|
1931 }
|
|
1932 return(0);
|
|
1933 }
|
|
1934
|
|
1935 static void DX5_FreeHWSurface(_THIS, SDL_Surface *surface)
|
|
1936 {
|
|
1937 if ( surface->hwdata ) {
|
|
1938 if ( surface->hwdata->dd_surface != SDL_primary ) {
|
|
1939 IDirectDrawSurface3_Release(surface->hwdata->dd_surface);
|
|
1940 }
|
|
1941 free(surface->hwdata);
|
|
1942 surface->hwdata = NULL;
|
|
1943 }
|
|
1944 }
|
|
1945
|
|
1946 void DX5_WindowUpdate(_THIS, int numrects, SDL_Rect *rects)
|
|
1947 {
|
|
1948 HRESULT result;
|
|
1949 int i;
|
|
1950 RECT src, dst;
|
|
1951
|
|
1952 for ( i=0; i<numrects; ++i ) {
|
|
1953 src.top = rects[i].y;
|
|
1954 src.bottom = rects[i].y+rects[i].h;
|
|
1955 src.left = rects[i].x;
|
|
1956 src.right = rects[i].x+rects[i].w;
|
|
1957 dst.top = SDL_bounds.top+src.top;
|
|
1958 dst.left = SDL_bounds.left+src.left;
|
|
1959 dst.bottom = SDL_bounds.top+src.bottom;
|
|
1960 dst.right = SDL_bounds.left+src.right;
|
|
1961 result = IDirectDrawSurface3_Blt(SDL_primary, &dst,
|
|
1962 this->screen->hwdata->dd_surface, &src,
|
|
1963 DDBLT_WAIT, NULL);
|
|
1964 /* Doh! Check for lost surface and restore it */
|
|
1965 if ( result == DDERR_SURFACELOST ) {
|
|
1966 IDirectDrawSurface3_Restore(SDL_primary);
|
|
1967 IDirectDrawSurface3_Blt(SDL_primary, &dst,
|
|
1968 this->screen->hwdata->dd_surface, &src,
|
|
1969 DDBLT_WAIT, NULL);
|
|
1970 }
|
|
1971 }
|
|
1972 }
|
|
1973
|
|
1974 void DX5_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
|
|
1975 {
|
|
1976 }
|
|
1977
|
|
1978 /* Compress a full palette into the limited number of colors given to us
|
|
1979 by windows.
|
|
1980
|
|
1981 The "best" way to do this is to sort the colors by diversity and place
|
|
1982 the most diverse colors into the limited palette. Unfortunately this
|
|
1983 results in widely varying colors being displayed in the interval during
|
|
1984 which the windows palette has been set, and the mapping of the shadow
|
|
1985 surface to the new palette. This is especially noticeable during fades.
|
|
1986
|
|
1987 To deal with this problem, we can copy a predetermined portion of the
|
|
1988 full palette, and use that as the limited palette. This allows colors
|
|
1989 to fade smoothly as the remapping is very similar on each palette change.
|
|
1990 Unfortunately, this breaks applications which partition the palette into
|
|
1991 distinct and widely varying areas, expecting all colors to be available.
|
|
1992
|
|
1993 I'm making them both available, chosen at compile time.
|
|
1994 If you want the chunk-o-palette algorithm, define SIMPLE_COMPRESSION,
|
|
1995 otherwise the sort-by-diversity algorithm will be used.
|
|
1996 */
|
|
1997 #define SIMPLE_COMPRESSION
|
|
1998 #define CS_CS_DIST(A, B) ({ \
|
|
1999 int r = (A.r - B.r); \
|
|
2000 int g = (A.g - B.g); \
|
|
2001 int b = (A.b - B.b); \
|
|
2002 (r*r + g*g + b*b); \
|
|
2003 })
|
|
2004 static void DX5_CompressPalette(_THIS, SDL_Color *colors, int ncolors, int maxcolors)
|
|
2005 {
|
|
2006 #ifdef SIMPLE_COMPRESSION
|
|
2007 int i, j;
|
|
2008 #else
|
|
2009 static SDL_Color zero = { 0, 0, 0, 0 };
|
|
2010 int i, j;
|
|
2011 int max, dist;
|
|
2012 int prev, next;
|
|
2013 int *pool;
|
|
2014 int *seen, *order;
|
|
2015 #endif
|
|
2016
|
|
2017 /* Does this happen? */
|
|
2018 if ( maxcolors > ncolors ) {
|
|
2019 maxcolors = ncolors;
|
|
2020 }
|
|
2021
|
|
2022 #ifdef SIMPLE_COMPRESSION
|
|
2023 /* Just copy the first "maxcolors" colors */
|
|
2024 for ( j=10, i=0; i<maxcolors; ++i, ++j ) {
|
|
2025 SDL_colors[j].peRed = colors[i].r;
|
|
2026 SDL_colors[j].peGreen = colors[i].g;
|
|
2027 SDL_colors[j].peBlue = colors[i].b;
|
|
2028 }
|
|
2029 #else
|
|
2030 /* Allocate memory for the arrays we use */
|
|
2031 pool = (int *)alloca(2*ncolors*sizeof(int));
|
|
2032 if ( pool == NULL ) {
|
|
2033 /* No worries, just return */;
|
|
2034 return;
|
|
2035 }
|
|
2036 seen = pool;
|
|
2037 memset(seen, 0, ncolors*sizeof(int));
|
|
2038 order = pool+ncolors;
|
|
2039
|
|
2040 /* Start with the brightest color */
|
|
2041 max = 0;
|
|
2042 for ( i=0; i<ncolors; ++i ) {
|
|
2043 dist = CS_CS_DIST(zero, colors[i]);
|
|
2044 if ( dist >= max ) {
|
|
2045 max = dist;
|
|
2046 next = i;
|
|
2047 }
|
|
2048 }
|
|
2049 j = 0;
|
|
2050 order[j++] = next;
|
|
2051 seen[next] = 1;
|
|
2052 prev = next;
|
|
2053
|
|
2054 /* Keep going through all the colors */
|
|
2055 while ( j < maxcolors ) {
|
|
2056 max = 0;
|
|
2057 for ( i=0; i<ncolors; ++i ) {
|
|
2058 if ( seen[i] ) {
|
|
2059 continue;
|
|
2060 }
|
|
2061 dist = CS_CS_DIST(colors[i], colors[prev]);
|
|
2062 if ( dist >= max ) {
|
|
2063 max = dist;
|
|
2064 next = i;
|
|
2065 }
|
|
2066 }
|
|
2067 order[j++] = next;
|
|
2068 seen[next] = 1;
|
|
2069 prev = next;
|
|
2070 }
|
|
2071
|
|
2072 /* Compress the colors to the palette */
|
|
2073 for ( j=10, i=0; i<maxcolors; ++i, ++j ) {
|
|
2074 SDL_colors[j].peRed = colors[order[i]].r;
|
|
2075 SDL_colors[j].peGreen = colors[order[i]].g;
|
|
2076 SDL_colors[j].peBlue = colors[order[i]].b;
|
|
2077 }
|
|
2078 #endif /* SIMPLE_COMPRESSION */
|
|
2079 }
|
|
2080
|
|
2081 /* Set the system colormap in both fullscreen and windowed modes */
|
|
2082 int DX5_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
|
|
2083 {
|
|
2084 int i;
|
|
2085 int alloct_all;
|
|
2086
|
|
2087 /* Copy palette colors into display palette */
|
|
2088 alloct_all = 0;
|
|
2089 if ( SDL_palette != NULL ) {
|
|
2090 if ( (this->screen->flags&SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
|
|
2091 /* We can set all entries explicitly */
|
|
2092 for ( i=0; i< ncolors; ++i ) {
|
|
2093 int j = firstcolor + i;
|
|
2094 SDL_colors[j].peRed = colors[i].r;
|
|
2095 SDL_colors[j].peGreen = colors[i].g;
|
|
2096 SDL_colors[j].peBlue = colors[i].b;
|
|
2097 }
|
|
2098 IDirectDrawPalette_SetEntries(SDL_palette, 0,
|
|
2099 firstcolor, ncolors, &SDL_colors[firstcolor]);
|
|
2100 alloct_all = 1;
|
|
2101 } else {
|
|
2102 /* Grab the 236 most diverse colors in the palette */
|
|
2103 DX5_CompressPalette(this, colors, ncolors, 236);
|
|
2104 /* This sends an WM_PALETTECHANGED message to us */
|
|
2105 colorchange_expected = 1;
|
|
2106 IDirectDrawPalette_SetEntries(SDL_palette, 0,
|
|
2107 0, 256, SDL_colors);
|
|
2108 }
|
|
2109 }
|
|
2110 return(alloct_all);
|
|
2111 }
|
|
2112
|
|
2113 static void DX5_SwapGamma(_THIS)
|
|
2114 {
|
|
2115 return;
|
|
2116 }
|
|
2117
|
|
2118 /* Gamma code is only available on DirectX 7 and newer */
|
|
2119 #ifdef IID_IDirectDrawGammaControl
|
|
2120
|
|
2121 static int DX5_SetGammaRamp(_THIS, Uint16 *ramp)
|
|
2122 {
|
|
2123 LPDIRECTDRAWGAMMACONTROL gamma;
|
|
2124 DDGAMMARAMP gamma_ramp;
|
|
2125 HRESULT result;
|
|
2126
|
|
2127 /* Check for a video mode! */
|
|
2128 if ( ! SDL_primary ) {
|
|
2129 SDL_SetError("A video mode must be set for gamma correction");
|
|
2130 return(-1);
|
|
2131 }
|
|
2132
|
|
2133 /* Get the gamma control object */
|
|
2134 result = IDirectDrawSurface3_QueryInterface(SDL_primary,
|
|
2135 &IID_IDirectDrawGammaControl, (LPVOID *)&gamma);
|
|
2136 if ( result != DD_OK ) {
|
|
2137 SetDDerror("DirectDrawSurface3::QueryInterface(GAMMA)", result);
|
|
2138 return(-1);
|
|
2139 }
|
|
2140
|
|
2141 /* Set up the gamma ramp */
|
|
2142 memcpy(gamma_ramp.red, &ramp[0*256], 256*sizeof(*ramp));
|
|
2143 memcpy(gamma_ramp.green, &ramp[1*256], 256*sizeof(*ramp));
|
|
2144 memcpy(gamma_ramp.blue, &ramp[2*256], 256*sizeof(*ramp));
|
|
2145 result = IDirectDrawGammaControl_SetGammaRamp(gamma, 0, &gamma_ramp);
|
|
2146 if ( result != DD_OK ) {
|
|
2147 SetDDerror("DirectDrawGammaControl::SetGammaRamp()", result);
|
|
2148 }
|
|
2149
|
|
2150 /* Release the interface and return */
|
|
2151 IDirectDrawGammaControl_Release(gamma);
|
|
2152 return (result == DD_OK) ? 0 : -1;
|
|
2153 }
|
|
2154
|
|
2155 static int DX5_GetGammaRamp(_THIS, Uint16 *ramp)
|
|
2156 {
|
|
2157 LPDIRECTDRAWGAMMACONTROL gamma;
|
|
2158 DDGAMMARAMP gamma_ramp;
|
|
2159 HRESULT result;
|
|
2160
|
|
2161 /* Check for a video mode! */
|
|
2162 if ( ! SDL_primary ) {
|
|
2163 SDL_SetError("A video mode must be set for gamma correction");
|
|
2164 return(-1);
|
|
2165 }
|
|
2166
|
|
2167 /* Get the gamma control object */
|
|
2168 result = IDirectDrawSurface3_QueryInterface(SDL_primary,
|
|
2169 &IID_IDirectDrawGammaControl, (LPVOID *)&gamma);
|
|
2170 if ( result != DD_OK ) {
|
|
2171 SetDDerror("DirectDrawSurface3::QueryInterface(GAMMA)", result);
|
|
2172 return(-1);
|
|
2173 }
|
|
2174
|
|
2175 /* Set up the gamma ramp */
|
|
2176 result = IDirectDrawGammaControl_GetGammaRamp(gamma, 0, &gamma_ramp);
|
|
2177 if ( result == DD_OK ) {
|
|
2178 memcpy(&ramp[0*256], gamma_ramp.red, 256*sizeof(*ramp));
|
|
2179 memcpy(&ramp[1*256], gamma_ramp.green, 256*sizeof(*ramp));
|
|
2180 memcpy(&ramp[2*256], gamma_ramp.blue, 256*sizeof(*ramp));
|
|
2181 } else {
|
|
2182 SetDDerror("DirectDrawGammaControl::GetGammaRamp()", result);
|
|
2183 }
|
|
2184
|
|
2185 /* Release the interface and return */
|
|
2186 IDirectDrawGammaControl_Release(gamma);
|
|
2187 return (result == DD_OK) ? 0 : -1;
|
|
2188 }
|
|
2189
|
|
2190 #endif /* IID_IDirectDrawGammaControl */
|
|
2191
|
|
2192 void DX5_VideoQuit(_THIS)
|
|
2193 {
|
|
2194 int i, j;
|
|
2195
|
|
2196 /* If we're fullscreen GL, we need to reset the display */
|
|
2197 if ( this->screen != NULL ) {
|
|
2198 if ( (this->screen->flags & (SDL_OPENGL|SDL_FULLSCREEN)) ==
|
|
2199 (SDL_OPENGL|SDL_FULLSCREEN) ) {
|
|
2200 ChangeDisplaySettings(NULL, 0);
|
|
2201 }
|
|
2202 if ( this->screen->flags & SDL_OPENGL ) {
|
|
2203 WIN_GL_ShutDown(this);
|
|
2204 }
|
|
2205 }
|
|
2206
|
|
2207 /* Free any palettes we used */
|
|
2208 if ( SDL_palette != NULL ) {
|
|
2209 IDirectDrawPalette_Release(SDL_palette);
|
|
2210 SDL_palette = NULL;
|
|
2211 }
|
|
2212
|
|
2213 /* Allow the primary surface to be freed */
|
|
2214 if ( SDL_primary != NULL ) {
|
|
2215 SDL_primary = NULL;
|
|
2216 }
|
|
2217
|
|
2218 /* Free video mode lists */
|
|
2219 for ( i=0; i<NUM_MODELISTS; ++i ) {
|
|
2220 if ( SDL_modelist[i] != NULL ) {
|
|
2221 for ( j=0; SDL_modelist[i][j]; ++j )
|
|
2222 free(SDL_modelist[i][j]);
|
|
2223 free(SDL_modelist[i]);
|
|
2224 SDL_modelist[i] = NULL;
|
|
2225 }
|
|
2226 }
|
|
2227
|
|
2228 /* Free the window */
|
|
2229 if ( SDL_Window ) {
|
|
2230 DX5_DestroyWindow(this);
|
|
2231 }
|
|
2232
|
|
2233 /* Free our window icon */
|
|
2234 if ( screen_icn ) {
|
|
2235 DestroyIcon(screen_icn);
|
|
2236 screen_icn = NULL;
|
|
2237 }
|
|
2238 }
|
|
2239
|
|
2240 /* Exported for the windows message loop only */
|
|
2241 void DX5_RealizePalette(_THIS)
|
|
2242 {
|
|
2243 if ( SDL_palette ) {
|
|
2244 IDirectDrawSurface3_SetPalette(SDL_primary, SDL_palette);
|
|
2245 }
|
|
2246 }
|
|
2247 static void DX5_Recolor8Bit(_THIS, SDL_Surface *surface, Uint8 *mapping)
|
|
2248 {
|
|
2249 int row, col;
|
|
2250 Uint8 *pixels;
|
|
2251
|
|
2252 if ( surface->w && surface->h ) {
|
|
2253 if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) {
|
|
2254 if ( this->LockHWSurface(this, surface) < 0 ) {
|
|
2255 return;
|
|
2256 }
|
|
2257 }
|
|
2258 for ( row=0; row<surface->h; ++row ) {
|
|
2259 pixels = (Uint8 *)surface->pixels+row*surface->pitch;
|
|
2260 for ( col=0; col<surface->w; ++col, ++pixels ) {
|
|
2261 *pixels = mapping[*pixels];
|
|
2262 }
|
|
2263 }
|
|
2264 if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) {
|
|
2265 this->UnlockHWSurface(this, surface);
|
|
2266 }
|
|
2267 SDL_UpdateRect(surface, 0, 0, 0, 0);
|
|
2268 }
|
|
2269 }
|
|
2270 void DX5_PaletteChanged(_THIS, HWND window)
|
|
2271 {
|
|
2272 SDL_Palette *palette;
|
|
2273 SDL_Color *saved = NULL;
|
|
2274 HDC hdc;
|
|
2275 int i;
|
|
2276 PALETTEENTRY *entries;
|
|
2277
|
|
2278 /* This is true when the window is closing */
|
|
2279 if ( (SDL_primary == NULL) || (SDL_VideoSurface == NULL) )
|
|
2280 return;
|
|
2281
|
|
2282 /* We need to get the colors as they were set */
|
|
2283 palette = this->physpal;
|
|
2284 if(!palette)
|
|
2285 palette = SDL_VideoSurface->format->palette;
|
|
2286 if ( palette == NULL ) { /* Sometimes we don't have a palette */
|
|
2287 return;
|
|
2288 }
|
|
2289 entries = (PALETTEENTRY *)alloca(palette->ncolors*sizeof(*entries));
|
|
2290 hdc = GetDC(window);
|
|
2291 GetSystemPaletteEntries(hdc, 0, palette->ncolors, entries);
|
|
2292 ReleaseDC(window, hdc);
|
|
2293 if ( ! colorchange_expected ) {
|
|
2294 saved = (SDL_Color *)alloca(palette->ncolors*sizeof(SDL_Color));
|
|
2295 memcpy(saved, palette->colors,
|
|
2296 palette->ncolors*sizeof(SDL_Color));
|
|
2297 }
|
|
2298 for ( i=0; i<palette->ncolors; ++i ) {
|
|
2299 palette->colors[i].r = entries[i].peRed;
|
|
2300 palette->colors[i].g = entries[i].peGreen;
|
|
2301 palette->colors[i].b = entries[i].peBlue;
|
|
2302 }
|
|
2303 if ( ! colorchange_expected ) {
|
|
2304 Uint8 mapping[256];
|
|
2305
|
|
2306 memset(mapping, 0, sizeof(mapping));
|
|
2307 for ( i=0; i<palette->ncolors; ++i ) {
|
|
2308 mapping[i] = SDL_FindColor(palette,
|
|
2309 saved[i].r, saved[i].g, saved[i].b);
|
|
2310 }
|
|
2311 DX5_Recolor8Bit(this, SDL_VideoSurface, mapping);
|
|
2312 }
|
|
2313 colorchange_expected = 0;
|
|
2314
|
|
2315 /* Notify all mapped surfaces of the change */
|
|
2316 SDL_FormatChanged(SDL_VideoSurface);
|
|
2317 }
|
|
2318
|
|
2319 /* Exported for the windows message loop only */
|
|
2320 void DX5_WinPAINT(_THIS, HDC hdc)
|
|
2321 {
|
|
2322 SDL_UpdateRect(SDL_PublicSurface, 0, 0, 0, 0);
|
|
2323 }
|