Mercurial > sdl-ios-xcode
annotate docs/html/sdlconvertsurface.html @ 3261:72b542f34739
The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
The linux code appears to be complete and *should* be the base of all Unix and GCC based versions. The macosx and win32 versions
are currently just copies of the dummy code. I will begin working on the windows version as soon as this check in is done. I
need someone to work on the Mac OS X version.
I'm afraid that this check in will break QNX (Sorry!)
author | Bob Pendleton <bob@pendleton.com> |
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date | Thu, 17 Sep 2009 20:35:12 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_ConvertSurface</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_GetClipRect" | |
17 HREF="sdlgetcliprect.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_BlitSurface" | |
20 HREF="sdlblitsurface.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlgetcliprect.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlblitsurface.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLCONVERTSURFACE" | |
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74 ></A |
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75 >SDL_ConvertSurface</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2258" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_ConvertSurface -- Converts a surface to the same format as another surface.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2261" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2262" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
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100 >#include "SDL/SDL.h"</PRE |
0 | 101 ><P |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >SDL_Surface *<B | |
106 CLASS="FSFUNC" | |
107 >SDL_ConvertSurface</B | |
108 ></CODE | |
109 >(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2268" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Creates a new surface of the specified format, and then copies and maps | |
124 the given surface to it. If this function fails, it returns | |
125 <TT | |
126 CLASS="LITERAL" | |
127 >NULL</TT | |
128 >.</P | |
129 ><P | |
130 >The <TT | |
131 CLASS="PARAMETER" | |
132 ><I | |
133 >flags</I | |
134 ></TT | |
135 > parameter is passed to | |
136 <A | |
137 HREF="sdlcreatergbsurface.html" | |
138 ><TT | |
139 CLASS="FUNCTION" | |
140 >SDL_CreateRGBSurface</TT | |
141 ></A | |
142 > | |
143 and has those semantics.</P | |
144 ><P | |
145 >This function is used internally by | |
146 <A | |
147 HREF="sdldisplayformat.html" | |
148 ><TT | |
149 CLASS="FUNCTION" | |
150 >SDL_DisplayFormat</TT | |
151 ></A | |
152 >.</P | |
181
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153 ><P |
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154 >This function can only be called after SDL_Init.</P |
0 | 155 ></DIV |
156 ><DIV | |
157 CLASS="REFSECT1" | |
158 ><A | |
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159 NAME="AEN2280" |
0 | 160 ></A |
161 ><H2 | |
162 >Return Value</H2 | |
163 ><P | |
164 >Returns either a pointer to the new surface, or | |
165 <TT | |
166 CLASS="LITERAL" | |
167 >NULL</TT | |
168 > on error.</P | |
169 ></DIV | |
170 ><DIV | |
171 CLASS="REFSECT1" | |
172 ><A | |
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173 NAME="AEN2284" |
0 | 174 ></A |
175 ><H2 | |
176 >See Also</H2 | |
177 ><P | |
178 ><A | |
179 HREF="sdlcreatergbsurface.html" | |
180 ><TT | |
181 CLASS="FUNCTION" | |
182 >SDL_CreateRGBSurface</TT | |
183 ></A | |
184 >, | |
185 <A | |
186 HREF="sdldisplayformat.html" | |
187 ><TT | |
188 CLASS="FUNCTION" | |
189 >SDL_DisplayFormat</TT | |
190 ></A | |
191 >, | |
192 <A | |
193 HREF="sdlpixelformat.html" | |
194 ><SPAN | |
195 CLASS="STRUCTNAME" | |
196 >SDL_PixelFormat</SPAN | |
197 ></A | |
198 >, | |
199 <A | |
200 HREF="sdlsurface.html" | |
201 ><SPAN | |
202 CLASS="STRUCTNAME" | |
203 >SDL_Surface</SPAN | |
204 ></A | |
205 ></P | |
206 ></DIV | |
207 ><DIV | |
208 CLASS="NAVFOOTER" | |
209 ><HR | |
210 ALIGN="LEFT" | |
211 WIDTH="100%"><TABLE | |
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212 SUMMARY="Footer navigation table" |
0 | 213 WIDTH="100%" |
214 BORDER="0" | |
215 CELLPADDING="0" | |
216 CELLSPACING="0" | |
217 ><TR | |
218 ><TD | |
219 WIDTH="33%" | |
220 ALIGN="left" | |
221 VALIGN="top" | |
222 ><A | |
223 HREF="sdlgetcliprect.html" | |
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224 ACCESSKEY="P" |
0 | 225 >Prev</A |
226 ></TD | |
227 ><TD | |
228 WIDTH="34%" | |
229 ALIGN="center" | |
230 VALIGN="top" | |
231 ><A | |
232 HREF="index.html" | |
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233 ACCESSKEY="H" |
0 | 234 >Home</A |
235 ></TD | |
236 ><TD | |
237 WIDTH="33%" | |
238 ALIGN="right" | |
239 VALIGN="top" | |
240 ><A | |
241 HREF="sdlblitsurface.html" | |
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242 ACCESSKEY="N" |
0 | 243 >Next</A |
244 ></TD | |
245 ></TR | |
246 ><TR | |
247 ><TD | |
248 WIDTH="33%" | |
249 ALIGN="left" | |
250 VALIGN="top" | |
251 >SDL_GetClipRect</TD | |
252 ><TD | |
253 WIDTH="34%" | |
254 ALIGN="center" | |
255 VALIGN="top" | |
256 ><A | |
257 HREF="video.html" | |
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258 ACCESSKEY="U" |
0 | 259 >Up</A |
260 ></TD | |
261 ><TD | |
262 WIDTH="33%" | |
263 ALIGN="right" | |
264 VALIGN="top" | |
265 >SDL_BlitSurface</TD | |
266 ></TR | |
267 ></TABLE | |
268 ></DIV | |
269 ></BODY | |
270 ></HTML | |
271 > |