annotate src/audio/windib/SDL_dibaudio.c @ 1510:720f8bb49d7d

Win32 fixes
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Mar 2006 02:06:33 +0000
parents 84de7511f79f
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Allow access to a raw mixing buffer */
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25
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26 #define WIN32_LEAN_AND_MEAN
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27 #include <windows.h>
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28 #include <mmsystem.h>
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29
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30 #include "SDL_timer.h"
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31 #include "SDL_audio.h"
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32 #include "../SDL_audio_c.h"
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33 #include "SDL_dibaudio.h"
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34 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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35 #include "win_ce_semaphore.h"
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36 #endif
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37
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38
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39 /* Audio driver functions */
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40 static int DIB_OpenAudio(_THIS, SDL_AudioSpec *spec);
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41 static void DIB_ThreadInit(_THIS);
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42 static void DIB_WaitAudio(_THIS);
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43 static Uint8 *DIB_GetAudioBuf(_THIS);
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44 static void DIB_PlayAudio(_THIS);
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45 static void DIB_WaitDone(_THIS);
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46 static void DIB_CloseAudio(_THIS);
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47
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48 /* Audio driver bootstrap functions */
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49
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50 static int Audio_Available(void)
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51 {
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52 return(1);
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53 }
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54
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55 static void Audio_DeleteDevice(SDL_AudioDevice *device)
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56 {
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57 SDL_free(device->hidden);
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58 SDL_free(device);
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59 }
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60
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61 static SDL_AudioDevice *Audio_CreateDevice(int devindex)
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62 {
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63 SDL_AudioDevice *this;
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64
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65 /* Initialize all variables that we clean on shutdown */
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66 this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
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67 if ( this ) {
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68 SDL_memset(this, 0, (sizeof *this));
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69 this->hidden = (struct SDL_PrivateAudioData *)
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70 SDL_malloc((sizeof *this->hidden));
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71 }
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72 if ( (this == NULL) || (this->hidden == NULL) ) {
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73 SDL_OutOfMemory();
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74 if ( this ) {
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75 SDL_free(this);
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76 }
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77 return(0);
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78 }
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79 SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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80
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81 /* Set the function pointers */
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82 this->OpenAudio = DIB_OpenAudio;
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83 this->ThreadInit = DIB_ThreadInit;
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84 this->WaitAudio = DIB_WaitAudio;
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85 this->PlayAudio = DIB_PlayAudio;
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86 this->GetAudioBuf = DIB_GetAudioBuf;
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87 this->WaitDone = DIB_WaitDone;
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88 this->CloseAudio = DIB_CloseAudio;
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89
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90 this->free = Audio_DeleteDevice;
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91
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92 return this;
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93 }
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94
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95 AudioBootStrap WAVEOUT_bootstrap = {
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96 "waveout", "Win95/98/NT/2000 WaveOut",
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97 Audio_Available, Audio_CreateDevice
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98 };
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99
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100
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101 /* The Win32 callback for filling the WAVE device */
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102 static void CALLBACK FillSound(HWAVEOUT hwo, UINT uMsg, DWORD_PTR dwInstance,
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103 DWORD dwParam1, DWORD dwParam2)
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104 {
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105 SDL_AudioDevice *this = (SDL_AudioDevice *)dwInstance;
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106
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107 /* Only service "buffer done playing" messages */
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108 if ( uMsg != WOM_DONE )
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109 return;
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110
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111 /* Signal that we are done playing a buffer */
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112 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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113 ReleaseSemaphoreCE(audio_sem, 1, NULL);
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114 #else
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115 ReleaseSemaphore(audio_sem, 1, NULL);
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116 #endif
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117 }
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118
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119 static void SetMMerror(char *function, MMRESULT code)
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120 {
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121 size_t len;
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122 char errbuf[MAXERRORLENGTH];
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123 #ifdef _WIN32_WCE
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124 wchar_t werrbuf[MAXERRORLENGTH];
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125 #endif
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126
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127 SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: ", function);
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128 len = SDL_strlen(errbuf);
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129
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130 #ifdef _WIN32_WCE
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131 /* UNICODE version */
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132 waveOutGetErrorText(code, werrbuf, MAXERRORLENGTH-len);
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133 WideCharToMultiByte(CP_ACP,0,werrbuf,-1,errbuf+len,MAXERRORLENGTH-len,NULL,NULL);
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134 #else
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135 waveOutGetErrorText(code, errbuf+len, (UINT)(MAXERRORLENGTH-len));
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136 #endif
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137
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138 SDL_SetError("%s",errbuf);
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139 }
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140
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141 /* Set high priority for the audio thread */
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142 static void DIB_ThreadInit(_THIS)
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143 {
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144 SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST);
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145 }
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146
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147 void DIB_WaitAudio(_THIS)
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148 {
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149 /* Wait for an audio chunk to finish */
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150 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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151 WaitForSemaphoreCE(audio_sem, INFINITE);
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152 #else
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153 WaitForSingleObject(audio_sem, INFINITE);
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154 #endif
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155 }
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156
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157 Uint8 *DIB_GetAudioBuf(_THIS)
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158 {
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159 Uint8 *retval;
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160
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161 retval = (Uint8 *)(wavebuf[next_buffer].lpData);
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162 return retval;
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163 }
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164
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165 void DIB_PlayAudio(_THIS)
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166 {
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167 /* Queue it up */
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168 waveOutWrite(sound, &wavebuf[next_buffer], sizeof(wavebuf[0]));
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169 next_buffer = (next_buffer+1)%NUM_BUFFERS;
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170 }
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171
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172 void DIB_WaitDone(_THIS)
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173 {
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174 int i, left;
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175
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176 do {
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177 left = NUM_BUFFERS;
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178 for ( i=0; i<NUM_BUFFERS; ++i ) {
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179 if ( wavebuf[i].dwFlags & WHDR_DONE ) {
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180 --left;
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181 }
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182 }
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183 if ( left > 0 ) {
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184 SDL_Delay(100);
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185 }
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186 } while ( left > 0 );
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187 }
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188
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189 void DIB_CloseAudio(_THIS)
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190 {
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191 int i;
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192
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193 /* Close up audio */
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194 if ( audio_sem ) {
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195 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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196 CloseSynchHandle(audio_sem);
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197 #else
0
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198 CloseHandle(audio_sem);
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199 #endif
0
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200 }
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201 if ( sound ) {
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202 waveOutClose(sound);
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203 }
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204
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205 /* Clean up mixing buffers */
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206 for ( i=0; i<NUM_BUFFERS; ++i ) {
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207 if ( wavebuf[i].dwUser != 0xFFFF ) {
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208 waveOutUnprepareHeader(sound, &wavebuf[i],
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209 sizeof(wavebuf[i]));
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210 wavebuf[i].dwUser = 0xFFFF;
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211 }
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212 }
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213 /* Free raw mixing buffer */
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214 if ( mixbuf != NULL ) {
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215 SDL_free(mixbuf);
0
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216 mixbuf = NULL;
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217 }
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218 }
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219
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220 int DIB_OpenAudio(_THIS, SDL_AudioSpec *spec)
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221 {
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222 MMRESULT result;
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223 int i;
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224 WAVEFORMATEX waveformat;
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225
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226 /* Initialize the wavebuf structures for closing */
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227 sound = NULL;
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228 audio_sem = NULL;
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229 for ( i = 0; i < NUM_BUFFERS; ++i )
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230 wavebuf[i].dwUser = 0xFFFF;
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231 mixbuf = NULL;
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232
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233 /* Set basic WAVE format parameters */
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234 SDL_memset(&waveformat, 0, sizeof(waveformat));
0
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235 waveformat.wFormatTag = WAVE_FORMAT_PCM;
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236
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237 /* Determine the audio parameters from the AudioSpec */
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238 switch ( spec->format & 0xFF ) {
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239 case 8:
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240 /* Unsigned 8 bit audio data */
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241 spec->format = AUDIO_U8;
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242 waveformat.wBitsPerSample = 8;
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243 break;
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244 case 16:
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245 /* Signed 16 bit audio data */
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246 spec->format = AUDIO_S16;
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247 waveformat.wBitsPerSample = 16;
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248 break;
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249 default:
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250 SDL_SetError("Unsupported audio format");
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251 return(-1);
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252 }
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253 waveformat.nChannels = spec->channels;
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254 waveformat.nSamplesPerSec = spec->freq;
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255 waveformat.nBlockAlign =
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256 waveformat.nChannels * (waveformat.wBitsPerSample/8);
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257 waveformat.nAvgBytesPerSec =
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258 waveformat.nSamplesPerSec * waveformat.nBlockAlign;
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259
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260 /* Check the buffer size -- minimum of 1/4 second (word aligned) */
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261 if ( spec->samples < (spec->freq/4) )
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262 spec->samples = ((spec->freq/4)+3)&~3;
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263
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diff changeset
264 /* Update the fragment size as size in bytes */
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265 SDL_CalculateAudioSpec(spec);
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266
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267 /* Open the audio device */
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268 result = waveOutOpen(&sound, WAVE_MAPPER, &waveformat,
1456
84de7511f79f Fixed a bunch of 64-bit compatibility problems
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parents: 1433
diff changeset
269 (DWORD_PTR)FillSound, (DWORD_PTR)this, CALLBACK_FUNCTION);
0
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270 if ( result != MMSYSERR_NOERROR ) {
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271 SetMMerror("waveOutOpen()", result);
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272 return(-1);
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273 }
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274
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275 #ifdef SOUND_DEBUG
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diff changeset
276 /* Check the sound device we retrieved */
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diff changeset
277 {
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278 WAVEOUTCAPS caps;
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diff changeset
279
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280 result = waveOutGetDevCaps((UINT)sound, &caps, sizeof(caps));
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diff changeset
281 if ( result != MMSYSERR_NOERROR ) {
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diff changeset
282 SetMMerror("waveOutGetDevCaps()", result);
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diff changeset
283 return(-1);
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diff changeset
284 }
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diff changeset
285 printf("Audio device: %s\n", caps.szPname);
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286 }
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diff changeset
287 #endif
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diff changeset
288
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diff changeset
289 /* Create the audio buffer semaphore */
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
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diff changeset
290 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
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diff changeset
291 audio_sem = CreateSemaphoreCE(NULL, NUM_BUFFERS-1, NUM_BUFFERS, NULL);
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diff changeset
292 #else
0
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293 audio_sem = CreateSemaphore(NULL, NUM_BUFFERS-1, NUM_BUFFERS, NULL);
36
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diff changeset
294 #endif
0
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diff changeset
295 if ( audio_sem == NULL ) {
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diff changeset
296 SDL_SetError("Couldn't create semaphore");
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diff changeset
297 return(-1);
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diff changeset
298 }
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diff changeset
299
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diff changeset
300 /* Create the sound buffers */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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parents: 1330
diff changeset
301 mixbuf = (Uint8 *)SDL_malloc(NUM_BUFFERS*spec->size);
0
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parents:
diff changeset
302 if ( mixbuf == NULL ) {
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parents:
diff changeset
303 SDL_SetError("Out of memory");
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diff changeset
304 return(-1);
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parents:
diff changeset
305 }
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diff changeset
306 for ( i = 0; i < NUM_BUFFERS; ++i ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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parents: 1330
diff changeset
307 SDL_memset(&wavebuf[i], 0, sizeof(wavebuf[i]));
0
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parents:
diff changeset
308 wavebuf[i].lpData = (LPSTR) &mixbuf[i*spec->size];
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parents:
diff changeset
309 wavebuf[i].dwBufferLength = spec->size;
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diff changeset
310 wavebuf[i].dwFlags = WHDR_DONE;
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diff changeset
311 result = waveOutPrepareHeader(sound, &wavebuf[i],
74212992fb08 Initial revision
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parents:
diff changeset
312 sizeof(wavebuf[i]));
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parents:
diff changeset
313 if ( result != MMSYSERR_NOERROR ) {
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parents:
diff changeset
314 SetMMerror("waveOutPrepareHeader()", result);
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parents:
diff changeset
315 return(-1);
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parents:
diff changeset
316 }
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diff changeset
317 }
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parents:
diff changeset
318
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diff changeset
319 /* Ready to go! */
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parents:
diff changeset
320 next_buffer = 0;
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parents:
diff changeset
321 return(0);
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parents:
diff changeset
322 }