Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 1695:7179cb72dbba SDL-1.3
Date: Fri, 9 Jun 2006 11:35:23 +0300
From: "Janne Junnila"
Subject: [SDL] SDL_SetGamma bug
You can't set the the gamma 'brighter' than 1.0. There's a patch attached.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 20 Jun 2006 06:51:23 +0000 |
parents | 4da1ee79c9af |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
27 #include "SDL_audio_c.h" | |
28 #include "SDL_audiomem.h" | |
29 #include "SDL_sysaudio.h" | |
30 | |
1190 | 31 #ifdef __OS2__ |
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32 /* We'll need the DosSetPriority() API! */ |
1190 | 33 #define INCL_DOSPROCESS |
34 #include <os2.h> | |
35 #endif | |
36 | |
0 | 37 /* Available audio drivers */ |
38 static AudioBootStrap *bootstrap[] = { | |
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39 #if SDL_AUDIO_DRIVER_BSD |
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40 &BSD_AUDIO_bootstrap, |
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41 #endif |
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42 #if SDL_AUDIO_DRIVER_OSS |
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43 &DSP_bootstrap, |
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44 &DMA_bootstrap, |
0 | 45 #endif |
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46 #if SDL_AUDIO_DRIVER_ALSA |
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47 &ALSA_bootstrap, |
0 | 48 #endif |
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49 #if SDL_AUDIO_DRIVER_QNXNTO |
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50 &QNXNTOAUDIO_bootstrap, |
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51 #endif |
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52 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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53 &SUNAUDIO_bootstrap, |
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54 #endif |
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55 #if SDL_AUDIO_DRIVER_DMEDIA |
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56 &DMEDIA_bootstrap, |
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57 #endif |
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58 #if SDL_AUDIO_DRIVER_ARTS |
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59 &ARTS_bootstrap, |
0 | 60 #endif |
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61 #if SDL_AUDIO_DRIVER_ESD |
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62 &ESD_bootstrap, |
0 | 63 #endif |
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64 #if SDL_AUDIO_DRIVER_NAS |
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65 &NAS_bootstrap, |
0 | 66 #endif |
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67 #if SDL_AUDIO_DRIVER_DSOUND |
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68 &DSOUND_bootstrap, |
0 | 69 #endif |
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70 #if SDL_AUDIO_DRIVER_WAVEOUT |
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71 &WAVEOUT_bootstrap, |
0 | 72 #endif |
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73 #if SDL_AUDIO_DRIVER_PAUD |
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74 &Paud_bootstrap, |
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75 #endif |
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76 #if SDL_AUDIO_DRIVER_BAUDIO |
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77 &BAUDIO_bootstrap, |
0 | 78 #endif |
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79 #if SDL_AUDIO_DRIVER_COREAUDIO |
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80 &COREAUDIO_bootstrap, |
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81 #endif |
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82 #if SDL_AUDIO_DRIVER_SNDMGR |
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83 &SNDMGR_bootstrap, |
0 | 84 #endif |
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85 #if SDL_AUDIO_DRIVER_AHI |
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86 &AHI_bootstrap, |
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87 #endif |
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88 #if SDL_AUDIO_DRIVER_MINT |
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89 &MINTAUDIO_GSXB_bootstrap, |
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90 &MINTAUDIO_MCSN_bootstrap, |
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91 &MINTAUDIO_STFA_bootstrap, |
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92 &MINTAUDIO_XBIOS_bootstrap, |
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93 &MINTAUDIO_DMA8_bootstrap, |
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94 #endif |
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95 #if SDL_AUDIO_DRIVER_DISK |
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96 &DISKAUD_bootstrap, |
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97 #endif |
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98 #if SDL_AUDIO_DRIVER_DUMMY |
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99 &DUMMYAUD_bootstrap, |
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100 #endif |
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101 #if SDL_AUDIO_DRIVER_DC |
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102 &DCAUD_bootstrap, |
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103 #endif |
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104 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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105 &MMEAUDIO_bootstrap, |
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106 #endif |
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107 #if SDL_AUDIO_DRIVER_DART |
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108 &DART_bootstrap, |
1190 | 109 #endif |
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110 NULL |
0 | 111 }; |
112 SDL_AudioDevice *current_audio = NULL; | |
113 | |
114 /* Various local functions */ | |
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115 int SDL_AudioInit(const char *driver_name); |
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116 void SDL_AudioQuit(void); |
0 | 117 |
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118 #if SDL_AUDIO_DRIVER_AHI |
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119 static int audio_configured = 0; |
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120 #endif |
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122 /* The general mixing thread function */ | |
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123 int SDLCALL |
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124 SDL_RunAudio(void *audiop) |
0 | 125 { |
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126 SDL_AudioDevice *audio = (SDL_AudioDevice *) audiop; |
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127 Uint8 *stream; |
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128 int stream_len; |
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129 void *udata; |
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130 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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131 int silence; |
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132 #if SDL_AUDIO_DRIVER_AHI |
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133 int started = 0; |
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134 |
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135 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */ |
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136 |
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137 D(bug("Task audio started audio struct:<%lx>...\n", audiop)); |
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138 |
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139 D(bug("Before Openaudio...")); |
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140 if (audio->OpenAudio(audio, &audio->spec) == -1) { |
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141 D(bug("Open audio failed...\n")); |
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142 return (-1); |
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143 } |
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144 D(bug("OpenAudio...OK\n")); |
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145 #endif |
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147 /* Perform any thread setup */ |
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148 if (audio->ThreadInit) { |
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149 audio->ThreadInit(audio); |
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150 } |
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151 audio->threadid = SDL_ThreadID(); |
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153 /* Set up the mixing function */ |
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154 fill = audio->spec.callback; |
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155 udata = audio->spec.userdata; |
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156 |
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157 #if SDL_AUDIO_DRIVER_AHI |
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158 audio_configured = 1; |
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159 |
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160 D(bug("Audio configured... Checking for conversion\n")); |
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161 SDL_mutexP(audio->mixer_lock); |
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162 D(bug("Semaphore obtained...\n")); |
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163 #endif |
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164 |
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165 if (audio->convert.needed) { |
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166 if (audio->convert.src_format == AUDIO_U8) { |
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167 silence = 0x80; |
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168 } else { |
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169 silence = 0; |
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170 } |
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171 stream_len = audio->convert.len; |
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172 } else { |
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173 silence = audio->spec.silence; |
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174 stream_len = audio->spec.size; |
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175 } |
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176 |
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177 #if SDL_AUDIO_DRIVER_AHI |
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178 SDL_mutexV(audio->mixer_lock); |
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179 D(bug("Entering audio loop...\n")); |
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180 #endif |
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181 |
1190 | 182 #ifdef __OS2__ |
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183 /* Increase the priority of this thread to make sure that |
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184 the audio will be continuous all the time! */ |
1190 | 185 #ifdef USE_DOSSETPRIORITY |
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186 if (SDL_getenv("SDL_USE_TIMECRITICAL_AUDIO")) { |
1190 | 187 #ifdef DEBUG_BUILD |
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188 printf |
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189 ("[SDL_RunAudio] : Setting priority to TimeCritical+0! (TID%d)\n", |
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190 SDL_ThreadID()); |
1190 | 191 #endif |
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192 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0); |
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193 } else { |
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194 #ifdef DEBUG_BUILD |
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195 printf |
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196 ("[SDL_RunAudio] : Setting priority to ForegroundServer+0! (TID%d)\n", |
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197 SDL_ThreadID()); |
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198 #endif |
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199 DosSetPriority(PRTYS_THREAD, PRTYC_FOREGROUNDSERVER, 0, 0); |
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200 } |
1190 | 201 #endif |
202 #endif | |
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203 |
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204 /* Loop, filling the audio buffers */ |
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205 while (audio->enabled) { |
0 | 206 |
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207 /* Fill the current buffer with sound */ |
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208 if (audio->convert.needed) { |
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209 if (audio->convert.buf) { |
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210 stream = audio->convert.buf; |
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211 } else { |
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212 continue; |
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213 } |
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214 } else { |
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215 stream = audio->GetAudioBuf(audio); |
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216 if (stream == NULL) { |
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217 stream = audio->fake_stream; |
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218 } |
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219 } |
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220 SDL_memset(stream, silence, stream_len); |
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222 if (!audio->paused) { |
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223 SDL_mutexP(audio->mixer_lock); |
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224 (*fill) (udata, stream, stream_len); |
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225 SDL_mutexV(audio->mixer_lock); |
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226 } |
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228 /* Convert the audio if necessary */ |
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229 if (audio->convert.needed) { |
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230 SDL_ConvertAudio(&audio->convert); |
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231 stream = audio->GetAudioBuf(audio); |
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232 if (stream == NULL) { |
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233 stream = audio->fake_stream; |
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234 } |
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235 SDL_memcpy(stream, audio->convert.buf, audio->convert.len_cvt); |
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236 } |
0 | 237 |
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238 /* Ready current buffer for play and change current buffer */ |
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239 if (stream != audio->fake_stream) { |
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240 audio->PlayAudio(audio); |
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241 } |
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243 /* Wait for an audio buffer to become available */ |
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244 if (stream == audio->fake_stream) { |
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245 SDL_Delay((audio->spec.samples * 1000) / audio->spec.freq); |
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246 } else { |
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247 audio->WaitAudio(audio); |
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248 } |
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249 } |
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251 /* Wait for the audio to drain.. */ |
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252 if (audio->WaitDone) { |
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253 audio->WaitDone(audio); |
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254 } |
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255 #if SDL_AUDIO_DRIVER_AHI |
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256 D(bug("WaitAudio...Done\n")); |
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257 |
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258 audio->CloseAudio(audio); |
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259 |
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260 D(bug("CloseAudio..Done, subtask exiting...\n")); |
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261 audio_configured = 0; |
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262 #endif |
1190 | 263 #ifdef __OS2__ |
264 #ifdef DEBUG_BUILD | |
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265 printf("[SDL_RunAudio] : Task exiting. (TID%d)\n", SDL_ThreadID()); |
1190 | 266 #endif |
267 #endif | |
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268 return (0); |
0 | 269 } |
270 | |
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271 static void |
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272 SDL_LockAudio_Default(SDL_AudioDevice * audio) |
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273 { |
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274 if (audio->thread && (SDL_ThreadID() == audio->threadid)) { |
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275 return; |
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276 } |
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277 SDL_mutexP(audio->mixer_lock); |
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278 } |
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279 |
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280 static void |
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281 SDL_UnlockAudio_Default(SDL_AudioDevice * audio) |
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282 { |
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283 if (audio->thread && (SDL_ThreadID() == audio->threadid)) { |
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284 return; |
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285 } |
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286 SDL_mutexV(audio->mixer_lock); |
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287 } |
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288 |
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289 static Uint16 |
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290 SDL_ParseAudioFormat(const char *string) |
1659 | 291 { |
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292 Uint16 format = 0; |
1659 | 293 |
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294 switch (*string) { |
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295 case 'U': |
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296 ++string; |
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297 format |= 0x0000; |
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298 break; |
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299 case 'S': |
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300 ++string; |
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301 format |= 0x8000; |
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302 break; |
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303 default: |
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304 return 0; |
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305 } |
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306 switch (SDL_atoi(string)) { |
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307 case 8: |
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308 string += 1; |
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309 format |= 8; |
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310 break; |
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311 case 16: |
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312 string += 2; |
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313 format |= 16; |
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314 if (SDL_strcmp(string, "LSB") == 0 |
1659 | 315 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
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316 || SDL_strcmp(string, "SYS") == 0 |
1659 | 317 #endif |
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318 ) { |
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319 format |= 0x0000; |
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320 } |
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321 if (SDL_strcmp(string, "MSB") == 0 |
1659 | 322 #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
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323 || SDL_strcmp(string, "SYS") == 0 |
1659 | 324 #endif |
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325 ) { |
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326 format |= 0x1000; |
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327 } |
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328 break; |
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329 default: |
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330 return 0; |
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331 } |
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332 return format; |
1659 | 333 } |
334 | |
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335 int |
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336 SDL_GetNumAudioDrivers(void) |
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337 { |
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338 return (SDL_arraysize(bootstrap) - 1); |
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339 } |
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340 |
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341 const char * |
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342 SDL_GetAudioDriver(int index) |
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343 { |
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344 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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345 return (bootstrap[index]->name); |
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346 } |
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347 return (NULL); |
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348 } |
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349 |
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350 int |
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351 SDL_AudioInit(const char *driver_name) |
0 | 352 { |
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353 SDL_AudioDevice *audio; |
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354 int i = 0, idx; |
0 | 355 |
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356 /* Check to make sure we don't overwrite 'current_audio' */ |
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357 if (current_audio != NULL) { |
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358 SDL_AudioQuit(); |
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359 } |
0 | 360 |
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361 /* Select the proper audio driver */ |
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362 audio = NULL; |
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363 idx = 0; |
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364 #if SDL_AUDIO_DRIVER_ESD |
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365 if ((driver_name == NULL) && (SDL_getenv("ESPEAKER") != NULL)) { |
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366 /* Ahem, we know that if ESPEAKER is set, user probably wants |
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367 to use ESD, but don't start it if it's not already running. |
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368 This probably isn't the place to do this, but... Shh! :) |
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369 */ |
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370 for (i = 0; bootstrap[i]; ++i) { |
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371 if (SDL_strcmp(bootstrap[i]->name, "esd") == 0) { |
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372 #ifdef HAVE_PUTENV |
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373 const char *esd_no_spawn; |
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375 /* Don't start ESD if it's not running */ |
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376 esd_no_spawn = getenv("ESD_NO_SPAWN"); |
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377 if (esd_no_spawn == NULL) { |
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378 putenv("ESD_NO_SPAWN=1"); |
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379 } |
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380 #endif |
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381 if (bootstrap[i]->available()) { |
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382 audio = bootstrap[i]->create(0); |
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383 break; |
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384 } |
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385 #ifdef HAVE_UNSETENV |
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386 if (esd_no_spawn == NULL) { |
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387 unsetenv("ESD_NO_SPAWN"); |
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388 } |
0 | 389 #endif |
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390 } |
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391 } |
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392 } |
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393 #endif /* SDL_AUDIO_DRIVER_ESD */ |
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394 if (audio == NULL) { |
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395 if (driver_name != NULL) { |
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396 #if 0 /* This will be replaced with a better driver selection API */ |
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397 if (SDL_strrchr(driver_name, ':') != NULL) { |
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398 idx = atoi(SDL_strrchr(driver_name, ':') + 1); |
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399 } |
0 | 400 #endif |
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401 for (i = 0; bootstrap[i]; ++i) { |
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402 if (SDL_strncmp(bootstrap[i]->name, driver_name, |
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403 SDL_strlen(bootstrap[i]->name)) == 0) { |
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404 if (bootstrap[i]->available()) { |
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405 audio = bootstrap[i]->create(idx); |
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406 } |
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407 break; |
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408 } |
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409 } |
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410 } else { |
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411 for (i = 0; bootstrap[i]; ++i) { |
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412 if (bootstrap[i]->available()) { |
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413 audio = bootstrap[i]->create(idx); |
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414 if (audio != NULL) { |
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415 break; |
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416 } |
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417 } |
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418 } |
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419 } |
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420 if (audio == NULL) { |
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421 if (driver_name) { |
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422 SDL_SetError("%s not available", driver_name); |
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423 } else { |
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424 SDL_SetError("No available audio device"); |
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425 } |
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426 #if 0 /* Don't fail SDL_Init() if audio isn't available. |
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427 SDL_OpenAudio() will handle it at that point. *sigh* |
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428 */ |
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429 return (-1); |
0 | 430 #endif |
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431 } |
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432 } |
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433 current_audio = audio; |
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434 if (current_audio) { |
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435 current_audio->name = bootstrap[i]->name; |
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436 if (!current_audio->LockAudio && !current_audio->UnlockAudio) { |
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437 current_audio->LockAudio = SDL_LockAudio_Default; |
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438 current_audio->UnlockAudio = SDL_UnlockAudio_Default; |
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439 } |
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440 } |
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441 return (0); |
0 | 442 } |
443 | |
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444 /* |
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445 * Get the current audio driver name |
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446 */ |
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447 const char * |
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448 SDL_GetCurrentAudioDriver() |
0 | 449 { |
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450 if (current_audio) { |
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451 return current_audio->name; |
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452 } |
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453 return (NULL); |
0 | 454 } |
455 | |
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456 int |
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457 SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
0 | 458 { |
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459 SDL_AudioDevice *audio; |
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460 const char *env; |
0 | 461 |
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462 /* Start up the audio driver, if necessary */ |
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463 if (!current_audio) { |
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464 if ((SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) || |
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465 (current_audio == NULL)) { |
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466 return (-1); |
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467 } |
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468 } |
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469 audio = current_audio; |
0 | 470 |
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471 if (audio->opened) { |
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472 SDL_SetError("Audio device is already opened"); |
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473 return (-1); |
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474 } |
262
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475 |
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476 /* Verify some parameters */ |
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477 if (desired->freq == 0) { |
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478 env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
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479 if (env) { |
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480 desired->freq = SDL_atoi(env); |
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481 } |
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482 } |
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483 if (desired->freq == 0) { |
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484 /* Pick some default audio frequency */ |
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485 desired->freq = 22050; |
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486 } |
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487 if (desired->format == 0) { |
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488 env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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489 if (env) { |
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490 desired->format = SDL_ParseAudioFormat(env); |
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491 } |
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492 } |
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493 if (desired->format == 0) { |
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494 /* Pick some default audio format */ |
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495 desired->format = AUDIO_S16; |
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496 } |
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497 if (desired->channels == 0) { |
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498 env = SDL_getenv("SDL_AUDIO_CHANNELS"); |
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499 if (env) { |
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500 desired->channels = SDL_atoi(env); |
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501 } |
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502 } |
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503 if (desired->channels == 0) { |
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504 /* Pick a default number of channels */ |
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505 desired->channels = 2; |
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506 } |
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507 switch (desired->channels) { |
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508 case 1: /* Mono */ |
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509 case 2: /* Stereo */ |
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510 case 4: /* surround */ |
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511 case 6: /* surround with center and lfe */ |
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512 break; |
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513 default: |
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514 SDL_SetError("1 (mono) and 2 (stereo) channels supported"); |
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515 return (-1); |
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516 } |
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517 if (desired->samples == 0) { |
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518 env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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519 if (env) { |
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520 desired->samples = SDL_atoi(env); |
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521 } |
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522 } |
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523 if (desired->samples == 0) { |
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524 /* Pick a default of ~46 ms at desired frequency */ |
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525 int samples = (desired->freq / 1000) * 46; |
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526 int power2 = 1; |
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527 while (power2 < samples) { |
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528 power2 *= 2; |
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529 } |
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530 desired->samples = power2; |
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531 } |
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532 if (desired->callback == NULL) { |
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533 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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534 return (-1); |
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535 } |
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536 #if defined(__MACOS__) || (defined(__RISCOS__) && SDL_THREADS_DISABLED) |
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537 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */ |
0 | 538 #else |
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539 #if defined(__MINT__) && SDL_THREADS_DISABLED |
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540 /* Uses interrupt driven audio, without thread */ |
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541 #else |
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542 /* Create a semaphore for locking the sound buffers */ |
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543 audio->mixer_lock = SDL_CreateMutex(); |
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544 if (audio->mixer_lock == NULL) { |
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545 SDL_SetError("Couldn't create mixer lock"); |
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546 SDL_CloseAudio(); |
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547 return (-1); |
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548 } |
398
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549 #endif /* __MINT__ */ |
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550 #endif /* __MACOS__ */ |
0 | 551 |
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552 /* Calculate the silence and size of the audio specification */ |
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553 SDL_CalculateAudioSpec(desired); |
0 | 554 |
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555 /* Open the audio subsystem */ |
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556 SDL_memcpy(&audio->spec, desired, sizeof(audio->spec)); |
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557 audio->convert.needed = 0; |
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558 audio->enabled = 1; |
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559 audio->paused = 1; |
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|
560 |
1406
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*** empty log message ***
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561 #if !SDL_AUDIO_DRIVER_AHI |
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562 |
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563 /* AmigaOS opens audio inside the main loop */ |
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564 audio->opened = audio->OpenAudio(audio, &audio->spec) + 1; |
21
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565 |
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566 if (!audio->opened) { |
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567 SDL_CloseAudio(); |
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568 return (-1); |
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569 } |
21
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|
570 #else |
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571 D(bug("Locking semaphore...")); |
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572 SDL_mutexP(audio->mixer_lock); |
1408
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Fixed some preprocessor mangling
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|
573 |
21
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574 |
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575 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
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576 D(bug("Created thread...\n")); |
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|
577 |
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578 if (audio->thread == NULL) { |
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579 SDL_mutexV(audio->mixer_lock); |
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|
580 SDL_CloseAudio(); |
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|
581 SDL_SetError("Couldn't create audio thread"); |
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582 return (-1); |
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|
583 } |
21
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|
584 |
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585 while (!audio_configured) |
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586 SDL_Delay(100); |
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|
587 #endif |
0 | 588 |
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|
589 /* If the audio driver changes the buffer size, accept it */ |
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590 if (audio->spec.samples != desired->samples) { |
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|
591 desired->samples = audio->spec.samples; |
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592 SDL_CalculateAudioSpec(desired); |
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593 } |
0 | 594 |
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|
595 /* Allocate a fake audio memory buffer */ |
1668
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596 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size); |
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|
597 if (audio->fake_stream == NULL) { |
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598 SDL_CloseAudio(); |
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|
599 SDL_OutOfMemory(); |
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|
600 return (-1); |
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|
601 } |
0 | 602 |
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|
603 /* See if we need to do any conversion */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
604 if (obtained != NULL) { |
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|
605 SDL_memcpy(obtained, &audio->spec, sizeof(audio->spec)); |
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|
606 } else if (desired->freq != audio->spec.freq || |
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|
607 desired->format != audio->spec.format || |
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608 desired->channels != audio->spec.channels) { |
782fd950bd46
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|
609 /* Build an audio conversion block */ |
1668
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610 if (SDL_BuildAudioCVT(&audio->convert, |
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611 desired->format, desired->channels, |
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612 desired->freq, |
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613 audio->spec.format, audio->spec.channels, |
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614 audio->spec.freq) < 0) { |
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615 SDL_CloseAudio(); |
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616 return (-1); |
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617 } |
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618 if (audio->convert.needed) { |
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619 audio->convert.len = desired->size; |
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620 audio->convert.buf = |
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621 (Uint8 *) SDL_AllocAudioMem(audio->convert.len * |
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622 audio->convert.len_mult); |
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623 if (audio->convert.buf == NULL) { |
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624 SDL_CloseAudio(); |
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625 SDL_OutOfMemory(); |
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626 return (-1); |
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627 } |
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628 } |
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629 } |
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630 #if !SDL_AUDIO_DRIVER_AHI |
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631 /* Start the audio thread if necessary */ |
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632 switch (audio->opened) { |
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633 case 1: |
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634 /* Start the audio thread */ |
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635 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
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636 #undef SDL_CreateThread |
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637 audio->thread = SDL_CreateThread(SDL_RunAudio, audio, NULL, NULL); |
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638 #else |
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639 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
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640 #endif |
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641 if (audio->thread == NULL) { |
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642 SDL_CloseAudio(); |
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643 SDL_SetError("Couldn't create audio thread"); |
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644 return (-1); |
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645 } |
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646 break; |
0 | 647 |
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648 default: |
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649 /* The audio is now playing */ |
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650 break; |
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651 } |
21
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652 #else |
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653 SDL_mutexV(audio->mixer_lock); |
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654 D(bug("SDL_OpenAudio USCITA...\n")); |
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655 |
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656 #endif |
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657 |
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658 return (0); |
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659 } |
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660 |
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661 SDL_audiostatus |
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662 SDL_GetAudioStatus(void) |
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663 { |
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664 SDL_AudioDevice *audio = current_audio; |
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665 SDL_audiostatus status; |
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666 |
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667 status = SDL_AUDIO_STOPPED; |
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668 if (audio && audio->enabled) { |
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669 if (audio->paused) { |
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670 status = SDL_AUDIO_PAUSED; |
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671 } else { |
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672 status = SDL_AUDIO_PLAYING; |
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673 } |
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674 } |
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675 return (status); |
0 | 676 } |
677 | |
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678 void |
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679 SDL_PauseAudio(int pause_on) |
0 | 680 { |
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681 SDL_AudioDevice *audio = current_audio; |
0 | 682 |
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683 if (audio) { |
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684 audio->paused = pause_on; |
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685 } |
0 | 686 } |
687 | |
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688 void |
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689 SDL_LockAudio(void) |
0 | 690 { |
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691 SDL_AudioDevice *audio = current_audio; |
0 | 692 |
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693 /* Obtain a lock on the mixing buffers */ |
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694 if (audio && audio->LockAudio) { |
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695 audio->LockAudio(audio); |
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696 } |
0 | 697 } |
698 | |
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699 void |
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700 SDL_UnlockAudio(void) |
0 | 701 { |
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702 SDL_AudioDevice *audio = current_audio; |
0 | 703 |
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704 /* Release lock on the mixing buffers */ |
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705 if (audio && audio->UnlockAudio) { |
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706 audio->UnlockAudio(audio); |
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707 } |
0 | 708 } |
709 | |
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710 void |
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711 SDL_CloseAudio(void) |
0 | 712 { |
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713 SDL_QuitSubSystem(SDL_INIT_AUDIO); |
0 | 714 } |
715 | |
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716 void |
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717 SDL_AudioQuit(void) |
0 | 718 { |
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719 SDL_AudioDevice *audio = current_audio; |
0 | 720 |
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721 if (audio) { |
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722 audio->enabled = 0; |
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723 if (audio->thread != NULL) { |
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724 SDL_WaitThread(audio->thread, NULL); |
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725 } |
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726 if (audio->mixer_lock != NULL) { |
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727 SDL_DestroyMutex(audio->mixer_lock); |
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728 } |
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729 if (audio->fake_stream != NULL) { |
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730 SDL_FreeAudioMem(audio->fake_stream); |
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731 } |
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|
732 if (audio->convert.needed) { |
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733 SDL_FreeAudioMem(audio->convert.buf); |
21
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diff
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|
734 |
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735 } |
1406
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*** empty log message ***
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|
736 #if !SDL_AUDIO_DRIVER_AHI |
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|
737 if (audio->opened) { |
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738 audio->CloseAudio(audio); |
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739 audio->opened = 0; |
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740 } |
21
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Updated the Amiga OS port of SDL (thanks Gabriele)
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741 #endif |
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742 /* Free the driver data */ |
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743 audio->free(audio); |
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744 current_audio = NULL; |
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745 } |
0 | 746 } |
747 | |
748 #define NUM_FORMATS 6 | |
749 static int format_idx; | |
750 static int format_idx_sub; | |
751 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = { | |
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752 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
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753 AUDIO_U16MSB}, |
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754 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
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755 AUDIO_U16MSB}, |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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756 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, |
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757 AUDIO_S8}, |
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758 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, |
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759 AUDIO_S8}, |
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760 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, |
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761 AUDIO_S8}, |
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762 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, |
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763 AUDIO_S8}, |
0 | 764 }; |
765 | |
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766 Uint16 |
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767 SDL_FirstAudioFormat(Uint16 format) |
0 | 768 { |
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769 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
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770 if (format_list[format_idx][0] == format) { |
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771 break; |
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772 } |
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773 } |
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774 format_idx_sub = 0; |
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775 return (SDL_NextAudioFormat()); |
0 | 776 } |
777 | |
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778 Uint16 |
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779 SDL_NextAudioFormat(void) |
0 | 780 { |
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781 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
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782 return (0); |
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783 } |
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784 return (format_list[format_idx][format_idx_sub++]); |
0 | 785 } |
786 | |
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787 void |
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788 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 789 { |
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790 switch (spec->format) { |
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791 case AUDIO_U8: |
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792 spec->silence = 0x80; |
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793 break; |
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794 default: |
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795 spec->silence = 0x00; |
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796 break; |
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797 } |
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798 spec->size = (spec->format & 0xFF) / 8; |
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799 spec->size *= spec->channels; |
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800 spec->size *= spec->samples; |
0 | 801 } |
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802 |
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803 /* vi: set ts=4 sw=4 expandtab: */ |