Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_JoystickGetAxis.3 @ 2763:6fc50bdd88c0
Some cleanups on the new XInput code.
One or two things got moved around, but largely this is hooked up correctly
in the Unix configure system now: it can be dynamically loaded and fallback
gracefully if not available, or libXi can be directly linked to libSDL.
XInput support can be --disable'd from the configure script, too (defaults to
enabled).
Please note that while the framework is in place to gracefully fallback, the
current state of the source requires XInput. We'll need to adjust a few
things still to correct this.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 17 Sep 2008 08:20:57 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
rev | line source |
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
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1 .TH "SDL_JoystickGetAxis" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
2283
546f7c1eb755
Merged revision 3472 from SDL 1.2, fixing bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
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3 SDL_JoystickGetAxis \- Get the current state of an axis |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBSint16 \fBSDL_JoystickGetAxis\fP\fR(\fBSDL_Joystick *joystick, int axis\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 \fBSDL_JoystickGetAxis\fP returns the current state of the given \fBaxis\fR on the given \fBjoystick\fR\&. | |
12 .PP | |
13 On most modern joysticks the X axis is usually represented by \fBaxis\fR 0 and the Y axis by \fBaxis\fR 1\&. The value returned by \fBSDL_JoystickGetAxis\fP is a signed integer (-32768 to 32768) representing the current position of the \fBaxis\fR, it maybe necessary to impose certain tolerances on these values to account for jitter\&. It is worth noting that some joysticks use axes 2 and 3 for extra buttons\&. | |
14 .SH "RETURN VALUE" | |
15 .PP | |
16 Returns a 16-bit signed integer representing the current position of the \fBaxis\fR\&. | |
17 .SH "EXAMPLES" | |
18 .PP | |
19 .PP | |
20 .nf | |
21 \f(CWSint16 x_move, y_move; | |
22 SDL_Joystick *joy1; | |
23 \&. | |
24 \&. | |
25 x_move=SDL_JoystickGetAxis(joy1, 0); | |
26 y_move=SDL_JoystickGetAxis(joy1, 1);\fR | |
27 .fi | |
28 .PP | |
29 .SH "SEE ALSO" | |
30 .PP | |
31 \fI\fBSDL_JoystickNumAxes\fP\fR | |
181
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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32 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |