annotate src/audio/SDL_audio.c @ 3888:6d2e1961661a SDL-1.2

Removed broken AmigaOS support. Fixes Bugzilla #337.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 29 Oct 2006 03:58:27 +0000
parents dba874934f0c
children 42e83d81224b
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Allow access to a raw mixing buffer */
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25
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26 #include "SDL.h"
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27 #include "SDL_audio_c.h"
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28 #include "SDL_audiomem.h"
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29 #include "SDL_sysaudio.h"
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30
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31 #ifdef __OS2__
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32 /* We'll need the DosSetPriority() API! */
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33 #define INCL_DOSPROCESS
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34 #include <os2.h>
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35 #endif
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36
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37 /* Available audio drivers */
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38 static AudioBootStrap *bootstrap[] = {
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39 #if SDL_AUDIO_DRIVER_BSD
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40 &BSD_AUDIO_bootstrap,
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41 #endif
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42 #if SDL_AUDIO_DRIVER_OSS
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43 &DSP_bootstrap,
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44 &DMA_bootstrap,
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45 #endif
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46 #if SDL_AUDIO_DRIVER_ALSA
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47 &ALSA_bootstrap,
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48 #endif
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49 #if SDL_AUDIO_DRIVER_QNXNTO
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50 &QNXNTOAUDIO_bootstrap,
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51 #endif
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52 #if SDL_AUDIO_DRIVER_SUNAUDIO
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53 &SUNAUDIO_bootstrap,
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54 #endif
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55 #if SDL_AUDIO_DRIVER_DMEDIA
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56 &DMEDIA_bootstrap,
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57 #endif
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58 #if SDL_AUDIO_DRIVER_ARTS
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59 &ARTS_bootstrap,
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60 #endif
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61 #if SDL_AUDIO_DRIVER_ESD
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62 &ESD_bootstrap,
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63 #endif
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64 #if SDL_AUDIO_DRIVER_NAS
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65 &NAS_bootstrap,
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66 #endif
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67 #if SDL_AUDIO_DRIVER_DSOUND
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68 &DSOUND_bootstrap,
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69 #endif
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70 #if SDL_AUDIO_DRIVER_WAVEOUT
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71 &WAVEOUT_bootstrap,
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72 #endif
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73 #if SDL_AUDIO_DRIVER_PAUD
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74 &Paud_bootstrap,
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75 #endif
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76 #if SDL_AUDIO_DRIVER_BAUDIO
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77 &BAUDIO_bootstrap,
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78 #endif
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79 #if SDL_AUDIO_DRIVER_COREAUDIO
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80 &COREAUDIO_bootstrap,
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81 #endif
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82 #if SDL_AUDIO_DRIVER_SNDMGR
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83 &SNDMGR_bootstrap,
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84 #endif
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85 #if SDL_AUDIO_DRIVER_MINT
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86 &MINTAUDIO_GSXB_bootstrap,
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87 &MINTAUDIO_MCSN_bootstrap,
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88 &MINTAUDIO_STFA_bootstrap,
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89 &MINTAUDIO_XBIOS_bootstrap,
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90 &MINTAUDIO_DMA8_bootstrap,
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91 #endif
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92 #if SDL_AUDIO_DRIVER_DISK
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93 &DISKAUD_bootstrap,
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94 #endif
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95 #if SDL_AUDIO_DRIVER_DUMMY
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96 &DUMMYAUD_bootstrap,
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97 #endif
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98 #if SDL_AUDIO_DRIVER_DC
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99 &DCAUD_bootstrap,
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100 #endif
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101 #if SDL_AUDIO_DRIVER_MMEAUDIO
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102 &MMEAUDIO_bootstrap,
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103 #endif
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104 #if SDL_AUDIO_DRIVER_DART
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105 &DART_bootstrap,
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106 #endif
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107 NULL
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108 };
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109 SDL_AudioDevice *current_audio = NULL;
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110
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111 /* Various local functions */
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112 int SDL_AudioInit(const char *driver_name);
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113 void SDL_AudioQuit(void);
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114
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115 /* The general mixing thread function */
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116 int SDLCALL SDL_RunAudio(void *audiop)
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117 {
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118 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop;
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119 Uint8 *stream;
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120 int stream_len;
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121 void *udata;
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122 void (SDLCALL *fill)(void *userdata,Uint8 *stream, int len);
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123 int silence;
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124
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125 /* Perform any thread setup */
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126 if ( audio->ThreadInit ) {
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127 audio->ThreadInit(audio);
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128 }
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129 audio->threadid = SDL_ThreadID();
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130
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131 /* Set up the mixing function */
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132 fill = audio->spec.callback;
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133 udata = audio->spec.userdata;
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134
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135 if ( audio->convert.needed ) {
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136 if ( audio->convert.src_format == AUDIO_U8 ) {
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137 silence = 0x80;
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138 } else {
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139 silence = 0;
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140 }
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141 stream_len = audio->convert.len;
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142 } else {
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143 silence = audio->spec.silence;
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144 stream_len = audio->spec.size;
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145 }
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146
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147 #ifdef __OS2__
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148 /* Increase the priority of this thread to make sure that
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149 the audio will be continuous all the time! */
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150 #ifdef USE_DOSSETPRIORITY
1442
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
151 if (SDL_getenv("SDL_USE_TIMECRITICAL_AUDIO"))
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
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diff changeset
152 {
1190
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diff changeset
153 #ifdef DEBUG_BUILD
1442
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diff changeset
154 printf("[SDL_RunAudio] : Setting priority to TimeCritical+0! (TID%d)\n", SDL_ThreadID());
1190
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diff changeset
155 #endif
1442
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Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
156 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0);
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
157 }
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
158 else
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
159 {
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
160 #ifdef DEBUG_BUILD
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
161 printf("[SDL_RunAudio] : Setting priority to ForegroundServer+0! (TID%d)\n", SDL_ThreadID());
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
162 #endif
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
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diff changeset
163 DosSetPriority(PRTYS_THREAD, PRTYC_FOREGROUNDSERVER, 0, 0);
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
164 }
1190
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diff changeset
165 #endif
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diff changeset
166 #endif
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
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diff changeset
167
0
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parents:
diff changeset
168 /* Loop, filling the audio buffers */
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parents:
diff changeset
169 while ( audio->enabled ) {
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parents:
diff changeset
170
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parents:
diff changeset
171 /* Fill the current buffer with sound */
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parents:
diff changeset
172 if ( audio->convert.needed ) {
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parents:
diff changeset
173 if ( audio->convert.buf ) {
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parents:
diff changeset
174 stream = audio->convert.buf;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
175 } else {
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parents:
diff changeset
176 continue;
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parents:
diff changeset
177 }
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parents:
diff changeset
178 } else {
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179 stream = audio->GetAudioBuf(audio);
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parents:
diff changeset
180 if ( stream == NULL ) {
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parents:
diff changeset
181 stream = audio->fake_stream;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
182 }
74212992fb08 Initial revision
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parents:
diff changeset
183 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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diff changeset
184 SDL_memset(stream, silence, stream_len);
0
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diff changeset
185
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diff changeset
186 if ( ! audio->paused ) {
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parents:
diff changeset
187 SDL_mutexP(audio->mixer_lock);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
188 (*fill)(udata, stream, stream_len);
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parents:
diff changeset
189 SDL_mutexV(audio->mixer_lock);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190 }
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parents:
diff changeset
191
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parents:
diff changeset
192 /* Convert the audio if necessary */
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parents:
diff changeset
193 if ( audio->convert.needed ) {
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parents:
diff changeset
194 SDL_ConvertAudio(&audio->convert);
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parents:
diff changeset
195 stream = audio->GetAudioBuf(audio);
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parents:
diff changeset
196 if ( stream == NULL ) {
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parents:
diff changeset
197 stream = audio->fake_stream;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
198 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
199 SDL_memcpy(stream, audio->convert.buf,
0
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parents:
diff changeset
200 audio->convert.len_cvt);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
201 }
74212992fb08 Initial revision
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parents:
diff changeset
202
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203 /* Ready current buffer for play and change current buffer */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
204 if ( stream != audio->fake_stream ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 audio->PlayAudio(audio);
1562
1d487a3fab41 Fixed bug #18
Sam Lantinga <slouken@libsdl.org>
parents: 1561
diff changeset
206 }
1d487a3fab41 Fixed bug #18
Sam Lantinga <slouken@libsdl.org>
parents: 1561
diff changeset
207
1d487a3fab41 Fixed bug #18
Sam Lantinga <slouken@libsdl.org>
parents: 1561
diff changeset
208 /* Wait for an audio buffer to become available */
1d487a3fab41 Fixed bug #18
Sam Lantinga <slouken@libsdl.org>
parents: 1561
diff changeset
209 if ( stream == audio->fake_stream ) {
1d487a3fab41 Fixed bug #18
Sam Lantinga <slouken@libsdl.org>
parents: 1561
diff changeset
210 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq);
1d487a3fab41 Fixed bug #18
Sam Lantinga <slouken@libsdl.org>
parents: 1561
diff changeset
211 } else {
1d487a3fab41 Fixed bug #18
Sam Lantinga <slouken@libsdl.org>
parents: 1561
diff changeset
212 audio->WaitAudio(audio);
0
74212992fb08 Initial revision
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parents:
diff changeset
213 }
74212992fb08 Initial revision
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parents:
diff changeset
214 }
1562
1d487a3fab41 Fixed bug #18
Sam Lantinga <slouken@libsdl.org>
parents: 1561
diff changeset
215
0
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parents:
diff changeset
216 /* Wait for the audio to drain.. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 if ( audio->WaitDone ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 audio->WaitDone(audio);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
220
1190
173c063d4f55 OS/2 port!
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diff changeset
221 #ifdef __OS2__
173c063d4f55 OS/2 port!
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diff changeset
222 #ifdef DEBUG_BUILD
173c063d4f55 OS/2 port!
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diff changeset
223 printf("[SDL_RunAudio] : Task exiting. (TID%d)\n", SDL_ThreadID());
173c063d4f55 OS/2 port!
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diff changeset
224 #endif
173c063d4f55 OS/2 port!
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parents: 955
diff changeset
225 #endif
0
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parents:
diff changeset
226 return(0);
74212992fb08 Initial revision
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parents:
diff changeset
227 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228
322
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
229 static void SDL_LockAudio_Default(SDL_AudioDevice *audio)
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
230 {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
231 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
232 return;
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
233 }
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
234 SDL_mutexP(audio->mixer_lock);
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
235 }
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
236
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
237 static void SDL_UnlockAudio_Default(SDL_AudioDevice *audio)
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
238 {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
239 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
240 return;
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
241 }
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
242 SDL_mutexV(audio->mixer_lock);
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
243 }
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
244
1794
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
245 static Uint16 SDL_ParseAudioFormat(const char *string)
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
246 {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
247 Uint16 format = 0;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
248
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
249 switch (*string) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
250 case 'U':
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
251 ++string;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
252 format |= 0x0000;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
253 break;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
254 case 'S':
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
255 ++string;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
256 format |= 0x8000;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
257 break;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
258 default:
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
259 return 0;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
260 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
261 switch (SDL_atoi(string)) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
262 case 8:
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
263 string += 1;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
264 format |= 8;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
265 break;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
266 case 16:
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
267 string += 2;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
268 format |= 16;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
269 if ( SDL_strcmp(string, "LSB") == 0
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
270 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
271 || SDL_strcmp(string, "SYS") == 0
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
272 #endif
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
273 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
274 format |= 0x0000;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
275 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
276 if ( SDL_strcmp(string, "MSB") == 0
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
277 #if SDL_BYTEORDER == SDL_BIG_ENDIAN
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
278 || SDL_strcmp(string, "SYS") == 0
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
279 #endif
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
280 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
281 format |= 0x1000;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
282 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
283 break;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
284 default:
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
285 return 0;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
286 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
287 return format;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
288 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
289
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 int SDL_AudioInit(const char *driver_name)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 SDL_AudioDevice *audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 int i = 0, idx;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 /* Check to make sure we don't overwrite 'current_audio' */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 if ( current_audio != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 SDL_AudioQuit();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 /* Select the proper audio driver */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 audio = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 idx = 0;
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
303 #if SDL_AUDIO_DRIVER_ESD
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
304 if ( (driver_name == NULL) && (SDL_getenv("ESPEAKER") != NULL) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 /* Ahem, we know that if ESPEAKER is set, user probably wants
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 to use ESD, but don't start it if it's not already running.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 This probably isn't the place to do this, but... Shh! :)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 for ( i=0; bootstrap[i]; ++i ) {
3881
c1b6bb5205f1 1.2 backport: Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp.
Ryan C. Gordon <icculus@icculus.org>
parents: 1794
diff changeset
310 if ( SDL_strcasecmp(bootstrap[i]->name, "esd") == 0 ) {
1341
d02b552e5304 Configure dynamically generates SDL_config.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
311 #ifdef HAVE_PUTENV
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 const char *esd_no_spawn;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 /* Don't start ESD if it's not running */
1341
d02b552e5304 Configure dynamically generates SDL_config.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
315 esd_no_spawn = getenv("ESD_NO_SPAWN");
0
74212992fb08 Initial revision
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parents:
diff changeset
316 if ( esd_no_spawn == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 putenv("ESD_NO_SPAWN=1");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 }
1341
d02b552e5304 Configure dynamically generates SDL_config.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
319 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 if ( bootstrap[i]->available() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 audio = bootstrap[i]->create(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 }
1341
d02b552e5304 Configure dynamically generates SDL_config.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
324 #ifdef HAVE_UNSETENV
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 if ( esd_no_spawn == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 unsetenv("ESD_NO_SPAWN");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 }
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
332 #endif /* SDL_AUDIO_DRIVER_ESD */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 if ( audio == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 if ( driver_name != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 #if 0 /* This will be replaced with a better driver selection API */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
336 if ( SDL_strrchr(driver_name, ':') != NULL ) {
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
337 idx = atoi(SDL_strrchr(driver_name, ':')+1);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 for ( i=0; bootstrap[i]; ++i ) {
3881
c1b6bb5205f1 1.2 backport: Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp.
Ryan C. Gordon <icculus@icculus.org>
parents: 1794
diff changeset
341 if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 if ( bootstrap[i]->available() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 audio=bootstrap[i]->create(idx);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 for ( i=0; bootstrap[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 if ( bootstrap[i]->available() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 audio = bootstrap[i]->create(idx);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 if ( audio != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 if ( audio == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 SDL_SetError("No available audio device");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 #if 0 /* Don't fail SDL_Init() if audio isn't available.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 SDL_OpenAudio() will handle it at that point. *sigh*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 current_audio = audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 if ( current_audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 current_audio->name = bootstrap[i]->name;
322
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
370 if ( !current_audio->LockAudio && !current_audio->UnlockAudio ) {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
371 current_audio->LockAudio = SDL_LockAudio_Default;
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
372 current_audio->UnlockAudio = SDL_UnlockAudio_Default;
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
373 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 char *SDL_AudioDriverName(char *namebuf, int maxlen)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 if ( current_audio != NULL ) {
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
381 SDL_strlcpy(namebuf, current_audio->name, maxlen);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 return(namebuf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 SDL_AudioDevice *audio;
1794
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
390 const char *env;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 /* Start up the audio driver, if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 if ( ! current_audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 (current_audio == NULL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400
262
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
401 if (audio->opened) {
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
402 SDL_SetError("Audio device is already opened");
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
403 return(-1);
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
404 }
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
405
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 /* Verify some parameters */
1794
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
407 if ( desired->freq == 0 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
408 env = SDL_getenv("SDL_AUDIO_FREQUENCY");
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
409 if ( env ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
410 desired->freq = SDL_atoi(env);
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
411 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
412 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
413 if ( desired->freq == 0 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
414 /* Pick some default audio frequency */
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
415 desired->freq = 22050;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
416 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
417 if ( desired->format == 0 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
418 env = SDL_getenv("SDL_AUDIO_FORMAT");
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
419 if ( env ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
420 desired->format = SDL_ParseAudioFormat(env);
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
421 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
422 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
423 if ( desired->format == 0 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
424 /* Pick some default audio format */
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
425 desired->format = AUDIO_S16;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
426 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
427 if ( desired->channels == 0 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
428 env = SDL_getenv("SDL_AUDIO_CHANNELS");
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
429 if ( env ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
430 desired->channels = SDL_atoi(env);
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
431 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
432 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
433 if ( desired->channels == 0 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
434 /* Pick a default number of channels */
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
435 desired->channels = 2;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 switch ( desired->channels ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 case 1: /* Mono */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 case 2: /* Stereo */
942
41a59de7f2ed Here are patches for SDL12 and SDL_mixer for 4 or 6 channel
Sam Lantinga <slouken@libsdl.org>
parents: 936
diff changeset
440 case 4: /* surround */
41a59de7f2ed Here are patches for SDL12 and SDL_mixer for 4 or 6 channel
Sam Lantinga <slouken@libsdl.org>
parents: 936
diff changeset
441 case 6: /* surround with center and lfe */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 SDL_SetError("1 (mono) and 2 (stereo) channels supported");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 }
1794
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
447 if ( desired->samples == 0 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
448 env = SDL_getenv("SDL_AUDIO_SAMPLES");
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
449 if ( env ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
450 desired->samples = SDL_atoi(env);
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
451 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
452 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
453 if ( desired->samples == 0 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
454 /* Pick a default of ~46 ms at desired frequency */
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
455 int samples = (desired->freq / 1000) * 46;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
456 int power2 = 1;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
457 while ( power2 < samples ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
458 power2 *= 2;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
459 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
460 desired->samples = power2;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
461 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
462 if ( desired->callback == NULL ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
463 SDL_SetError("SDL_OpenAudio() passed a NULL callback");
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
464 return(-1);
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
465 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1379
diff changeset
467 #if defined(__MACOS__) || (defined(__RISCOS__) && SDL_THREADS_DISABLED)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 #else
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
470 #if defined(__MINT__) && SDL_THREADS_DISABLED
398
d219b0e02f5f Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents: 322
diff changeset
471 /* Uses interrupt driven audio, without thread */
d219b0e02f5f Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents: 322
diff changeset
472 #else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 /* Create a semaphore for locking the sound buffers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 audio->mixer_lock = SDL_CreateMutex();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 if ( audio->mixer_lock == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 SDL_SetError("Couldn't create mixer lock");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 }
398
d219b0e02f5f Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents: 322
diff changeset
480 #endif /* __MINT__ */
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1379
diff changeset
481 #endif /* __MACOS__ */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 /* Calculate the silence and size of the audio specification */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 SDL_CalculateAudioSpec(desired);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 /* Open the audio subsystem */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
487 SDL_memcpy(&audio->spec, desired, sizeof(audio->spec));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 audio->convert.needed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 audio->enabled = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 audio->paused = 1;
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
491
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 audio->opened = audio->OpenAudio(audio, &audio->spec)+1;
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
493
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 if ( ! audio->opened ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 /* If the audio driver changes the buffer size, accept it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 if ( audio->spec.samples != desired->samples ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 desired->samples = audio->spec.samples;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 SDL_CalculateAudioSpec(desired);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 /* Allocate a fake audio memory buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 if ( audio->fake_stream == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 /* See if we need to do any conversion */
808
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
514 if ( obtained != NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
515 SDL_memcpy(obtained, &audio->spec, sizeof(audio->spec));
808
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
516 } else if ( desired->freq != audio->spec.freq ||
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
517 desired->format != audio->spec.format ||
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
518 desired->channels != audio->spec.channels ) {
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
519 /* Build an audio conversion block */
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
520 if ( SDL_BuildAudioCVT(&audio->convert,
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
521 desired->format, desired->channels,
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
522 desired->freq,
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
523 audio->spec.format, audio->spec.channels,
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
524 audio->spec.freq) < 0 ) {
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
525 SDL_CloseAudio();
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
526 return(-1);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 }
808
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
528 if ( audio->convert.needed ) {
3884
dba874934f0c Fix for buffer overflow in audio code, when feeding a device that needs
Ryan C. Gordon <icculus@icculus.org>
parents: 3881
diff changeset
529 audio->convert.len = (int) ( ((double) desired->size) /
dba874934f0c Fix for buffer overflow in audio code, when feeding a device that needs
Ryan C. Gordon <icculus@icculus.org>
parents: 3881
diff changeset
530 audio->convert.len_ratio );
808
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
531 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem(
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
532 audio->convert.len*audio->convert.len_mult);
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
533 if ( audio->convert.buf == NULL ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 SDL_CloseAudio();
808
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
535 SDL_OutOfMemory();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 /* Start the audio thread if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 switch (audio->opened) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 /* Start the audio thread */
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1379
diff changeset
545 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
546 #undef SDL_CreateThread
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
547 audio->thread = SDL_CreateThread(SDL_RunAudio, audio, NULL, NULL);
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
548 #else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 audio->thread = SDL_CreateThread(SDL_RunAudio, audio);
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
550 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 if ( audio->thread == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 SDL_SetError("Couldn't create audio thread");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 /* The audio is now playing */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
562
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 SDL_audiostatus SDL_GetAudioStatus(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 SDL_audiostatus status;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 status = SDL_AUDIO_STOPPED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 if ( audio && audio->enabled ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 if ( audio->paused ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 status = SDL_AUDIO_PAUSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 status = SDL_AUDIO_PLAYING;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 return(status);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 void SDL_PauseAudio (int pause_on)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 if ( audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 audio->paused = pause_on;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 void SDL_LockAudio (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 /* Obtain a lock on the mixing buffers */
322
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
596 if ( audio && audio->LockAudio ) {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
597 audio->LockAudio(audio);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 void SDL_UnlockAudio (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 /* Release lock on the mixing buffers */
322
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
606 if ( audio && audio->UnlockAudio ) {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
607 audio->UnlockAudio(audio);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 void SDL_CloseAudio (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 SDL_QuitSubSystem(SDL_INIT_AUDIO);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 void SDL_AudioQuit(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 if ( audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 audio->enabled = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 if ( audio->thread != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 SDL_WaitThread(audio->thread, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 if ( audio->mixer_lock != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 SDL_DestroyMutex(audio->mixer_lock);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 if ( audio->fake_stream != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 SDL_FreeAudioMem(audio->fake_stream);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 if ( audio->convert.needed ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 SDL_FreeAudioMem(audio->convert.buf);
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
633
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 if ( audio->opened ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 audio->CloseAudio(audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 audio->opened = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 /* Free the driver data */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 audio->free(audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 current_audio = NULL;
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642 }
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parents:
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643 }
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parents:
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644
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645 #define NUM_FORMATS 6
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646 static int format_idx;
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647 static int format_idx_sub;
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648 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = {
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649 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
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650 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
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parents:
diff changeset
651 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 },
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parents:
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652 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 },
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parents:
diff changeset
653 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 },
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parents:
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654 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 },
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655 };
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parents:
diff changeset
656
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657 Uint16 SDL_FirstAudioFormat(Uint16 format)
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658 {
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659 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) {
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660 if ( format_list[format_idx][0] == format ) {
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parents:
diff changeset
661 break;
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parents:
diff changeset
662 }
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parents:
diff changeset
663 }
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parents:
diff changeset
664 format_idx_sub = 0;
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parents:
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665 return(SDL_NextAudioFormat());
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parents:
diff changeset
666 }
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parents:
diff changeset
667
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parents:
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668 Uint16 SDL_NextAudioFormat(void)
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parents:
diff changeset
669 {
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670 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) {
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parents:
diff changeset
671 return(0);
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parents:
diff changeset
672 }
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parents:
diff changeset
673 return(format_list[format_idx][format_idx_sub++]);
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parents:
diff changeset
674 }
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parents:
diff changeset
675
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parents:
diff changeset
676 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec)
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parents:
diff changeset
677 {
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parents:
diff changeset
678 switch (spec->format) {
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parents:
diff changeset
679 case AUDIO_U8:
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parents:
diff changeset
680 spec->silence = 0x80;
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parents:
diff changeset
681 break;
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parents:
diff changeset
682 default:
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parents:
diff changeset
683 spec->silence = 0x00;
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parents:
diff changeset
684 break;
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parents:
diff changeset
685 }
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parents:
diff changeset
686 spec->size = (spec->format&0xFF)/8;
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parents:
diff changeset
687 spec->size *= spec->channels;
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parents:
diff changeset
688 spec->size *= spec->samples;
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parents:
diff changeset
689 }