Mercurial > sdl-ios-xcode
annotate docs/html/sdlcreatergbsurfacefrom.html @ 693:6c119628180d
Date: Sat, 16 Aug 2003 16:22:56 +0300
From: "Mike Gorchak"
Subject: Package building for QNX6
I'm just completed the package description file for QNX6 - qpg, it is like a\
.spec files for Linux. Please place SDL.qpg.in file in the root of the proj\
ect, where .spec file is placed. And sdl12qpg.diff - just adding the SDL.qpg\
.in. The same for the SDL_image. I'm planning to add .qpg files creation for\
all SDL* projects.
As for shared library building for QNX6. It is very hard to improve the exis\
ting libtool code to support QNX shared libraries. Much easyiest is to remov\
e libtool.m4 code from the acinclude.m4 for those persons, who building shar\
ed libraries for QNX6. I'm described all what they need to do with .so under\
QNX6 in the README.QNX file. And 90% of people used the precompiled librari\
es, so I think it is not big problem :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 23 Aug 2003 23:25:46 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
rev | line source |
---|---|
0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_CreateRGBSurfaceFrom</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_CreateRGBSurface" | |
17 HREF="sdlcreatergbsurface.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_FreeSurface" | |
20 HREF="sdlfreesurface.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlcreatergbsurface.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlfreesurface.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLCREATERGBSURFACEFROM" | |
71 >SDL_CreateRGBSurfaceFrom</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
76 NAME="AEN1472" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_CreateRGBSurfaceFrom -- Create an SDL_Surface from pixel data</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
84 NAME="AEN1475" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
91 NAME="AEN1476" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h"</PRE | |
98 ><P | |
99 ><CODE | |
100 ><CODE | |
101 CLASS="FUNCDEF" | |
102 >SDL_Surface *<B | |
103 CLASS="FSFUNC" | |
104 >SDL_CreateRGBSurfaceFrom</B | |
105 ></CODE | |
106 >(void *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);</CODE | |
107 ></P | |
108 ><P | |
109 ></P | |
110 ></DIV | |
111 ></DIV | |
112 ><DIV | |
113 CLASS="REFSECT1" | |
114 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
115 NAME="AEN1482" |
0 | 116 ></A |
117 ><H2 | |
118 >Description</H2 | |
119 ><P | |
120 >Creates an SDL_Surface from the provided pixel data.</P | |
121 ><P | |
122 >The data stored in <TT | |
123 CLASS="PARAMETER" | |
124 ><I | |
125 >pixels</I | |
126 ></TT | |
127 > is assumed to be of the <TT | |
128 CLASS="PARAMETER" | |
129 ><I | |
130 >depth</I | |
131 ></TT | |
132 > specified in the parameter list. The pixel data is not copied into the <SPAN | |
133 CLASS="STRUCTNAME" | |
134 >SDL_Surface</SPAN | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
135 > structure so it should not be freed until the surface has been freed with a called to <A |
0 | 136 HREF="sdlfreesurface.html" |
137 >SDL_FreeSurface</A | |
138 >. <TT | |
139 CLASS="PARAMETER" | |
140 ><I | |
141 >pitch</I | |
142 ></TT | |
143 > is the length of each scanline in bytes. </P | |
144 ><P | |
145 >See <A | |
146 HREF="sdlcreatergbsurface.html" | |
147 ><TT | |
148 CLASS="FUNCTION" | |
149 >SDL_CreateRGBSurface</TT | |
150 ></A | |
151 > for a more detailed description of the other parameters.</P | |
152 ></DIV | |
153 ><DIV | |
154 CLASS="REFSECT1" | |
155 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
156 NAME="AEN1494" |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
157 ></A |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
158 ><H2 |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
159 >Return Value</H2 |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
160 ><P |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
161 >Returns the created surface, or <SPAN |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
162 CLASS="RETURNVALUE" |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
163 >NULL</SPAN |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
164 > upon error.</P |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
165 ></DIV |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
166 ><DIV |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
167 CLASS="REFSECT1" |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
168 ><A |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
169 NAME="AEN1498" |
0 | 170 ></A |
171 ><H2 | |
172 >See Also</H2 | |
173 ><P | |
174 ><A | |
175 HREF="sdlcreatergbsurface.html" | |
176 ><TT | |
177 CLASS="FUNCTION" | |
178 >SDL_CreateRGBSurface</TT | |
179 ></A | |
180 >, | |
181 <A | |
182 HREF="sdlfreesurface.html" | |
183 ><TT | |
184 CLASS="FUNCTION" | |
185 >SDL_FreeSurface</TT | |
186 ></A | |
187 ></P | |
188 ></DIV | |
189 ><DIV | |
190 CLASS="NAVFOOTER" | |
191 ><HR | |
192 ALIGN="LEFT" | |
193 WIDTH="100%"><TABLE | |
194 WIDTH="100%" | |
195 BORDER="0" | |
196 CELLPADDING="0" | |
197 CELLSPACING="0" | |
198 ><TR | |
199 ><TD | |
200 WIDTH="33%" | |
201 ALIGN="left" | |
202 VALIGN="top" | |
203 ><A | |
204 HREF="sdlcreatergbsurface.html" | |
205 >Prev</A | |
206 ></TD | |
207 ><TD | |
208 WIDTH="34%" | |
209 ALIGN="center" | |
210 VALIGN="top" | |
211 ><A | |
212 HREF="index.html" | |
213 >Home</A | |
214 ></TD | |
215 ><TD | |
216 WIDTH="33%" | |
217 ALIGN="right" | |
218 VALIGN="top" | |
219 ><A | |
220 HREF="sdlfreesurface.html" | |
221 >Next</A | |
222 ></TD | |
223 ></TR | |
224 ><TR | |
225 ><TD | |
226 WIDTH="33%" | |
227 ALIGN="left" | |
228 VALIGN="top" | |
229 >SDL_CreateRGBSurface</TD | |
230 ><TD | |
231 WIDTH="34%" | |
232 ALIGN="center" | |
233 VALIGN="top" | |
234 ><A | |
235 HREF="video.html" | |
236 >Up</A | |
237 ></TD | |
238 ><TD | |
239 WIDTH="33%" | |
240 ALIGN="right" | |
241 VALIGN="top" | |
242 >SDL_FreeSurface</TD | |
243 ></TR | |
244 ></TABLE | |
245 ></DIV | |
246 ></BODY | |
247 ></HTML | |
248 > |