annotate src/audio/SDL_audio.c @ 4001:6831b8723a85 SDL-1.2

Don't initialize the audio buffer passed to the application's audio callback, since they are expected to entirely fill it with data or silence. For legacy apps that might expect the buffer to already have silence and thus may not fill the buffer in the callback, there's an environment variable to expose the old behaviour. Fixes Bugzilla #416.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 05 Jul 2007 02:24:36 +0000
parents 8582c6a5ca16
children 000a99b4be87
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Allow access to a raw mixing buffer */
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25
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26 #include "SDL.h"
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27 #include "SDL_audio_c.h"
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28 #include "SDL_audiomem.h"
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29 #include "SDL_sysaudio.h"
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30
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31 #ifdef __OS2__
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32 /* We'll need the DosSetPriority() API! */
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33 #define INCL_DOSPROCESS
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34 #include <os2.h>
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35 #endif
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36
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37 /* Available audio drivers */
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38 static AudioBootStrap *bootstrap[] = {
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39 #if SDL_AUDIO_DRIVER_BSD
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40 &BSD_AUDIO_bootstrap,
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41 #endif
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42 #if SDL_AUDIO_DRIVER_OSS
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43 &DSP_bootstrap,
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44 &DMA_bootstrap,
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45 #endif
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46 #if SDL_AUDIO_DRIVER_ALSA
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47 &ALSA_bootstrap,
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48 #endif
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49 #if SDL_AUDIO_DRIVER_PULSE
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50 &PULSE_bootstrap,
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51 #endif
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52 #if SDL_AUDIO_DRIVER_QNXNTO
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53 &QNXNTOAUDIO_bootstrap,
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54 #endif
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55 #if SDL_AUDIO_DRIVER_SUNAUDIO
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56 &SUNAUDIO_bootstrap,
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57 #endif
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58 #if SDL_AUDIO_DRIVER_DMEDIA
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59 &DMEDIA_bootstrap,
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60 #endif
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61 #if SDL_AUDIO_DRIVER_ARTS
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62 &ARTS_bootstrap,
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63 #endif
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64 #if SDL_AUDIO_DRIVER_ESD
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65 &ESD_bootstrap,
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66 #endif
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67 #if SDL_AUDIO_DRIVER_NAS
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68 &NAS_bootstrap,
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69 #endif
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70 #if SDL_AUDIO_DRIVER_DSOUND
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71 &DSOUND_bootstrap,
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72 #endif
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73 #if SDL_AUDIO_DRIVER_WAVEOUT
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74 &WAVEOUT_bootstrap,
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75 #endif
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76 #if SDL_AUDIO_DRIVER_PAUD
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77 &Paud_bootstrap,
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78 #endif
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79 #if SDL_AUDIO_DRIVER_BAUDIO
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80 &BAUDIO_bootstrap,
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81 #endif
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82 #if SDL_AUDIO_DRIVER_COREAUDIO
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83 &COREAUDIO_bootstrap,
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84 #endif
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85 #if SDL_AUDIO_DRIVER_SNDMGR
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86 &SNDMGR_bootstrap,
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87 #endif
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88 #if SDL_AUDIO_DRIVER_MINT
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89 &MINTAUDIO_GSXB_bootstrap,
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90 &MINTAUDIO_MCSN_bootstrap,
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91 &MINTAUDIO_STFA_bootstrap,
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92 &MINTAUDIO_XBIOS_bootstrap,
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93 &MINTAUDIO_DMA8_bootstrap,
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94 #endif
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95 #if SDL_AUDIO_DRIVER_DISK
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96 &DISKAUD_bootstrap,
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97 #endif
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98 #if SDL_AUDIO_DRIVER_DUMMY
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99 &DUMMYAUD_bootstrap,
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100 #endif
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101 #if SDL_AUDIO_DRIVER_DC
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102 &DCAUD_bootstrap,
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103 #endif
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104 #if SDL_AUDIO_DRIVER_NDS
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105 &NDSAUD_bootstrap,
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106 #endif
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107 #if SDL_AUDIO_DRIVER_MMEAUDIO
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108 &MMEAUDIO_bootstrap,
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109 #endif
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110 #if SDL_AUDIO_DRIVER_DART
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111 &DART_bootstrap,
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112 #endif
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113 #if SDL_AUDIO_DRIVER_EPOCAUDIO
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114 &EPOCAudio_bootstrap,
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115 #endif
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116 NULL
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117 };
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118 SDL_AudioDevice *current_audio = NULL;
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119
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120 /*
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121 * If non-zero, use legacy behaviour (memset the callback buffer before call).
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122 * Changed to NOT initializing the buffer before the callback in 1.2.12.
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123 * Set environment SDL_AUDIO_MUST_INIT_BUFFERS=1 to get old behaviour.
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124 */
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125 static int must_init_callback_buffer = 0;
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126
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127 /* Various local functions */
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128 int SDL_AudioInit(const char *driver_name);
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129 void SDL_AudioQuit(void);
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130
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131 /* The general mixing thread function */
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132 int SDLCALL SDL_RunAudio(void *audiop)
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133 {
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134 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop;
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135 Uint8 *stream;
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136 int stream_len;
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137 void *udata;
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138 void (SDLCALL *fill)(void *userdata,Uint8 *stream, int len);
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139 int silence;
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140
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141 /* Perform any thread setup */
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142 if ( audio->ThreadInit ) {
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143 audio->ThreadInit(audio);
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144 }
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145 audio->threadid = SDL_ThreadID();
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parents:
diff changeset
146
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parents:
diff changeset
147 /* Set up the mixing function */
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parents:
diff changeset
148 fill = audio->spec.callback;
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parents:
diff changeset
149 udata = audio->spec.userdata;
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
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parents: 0
diff changeset
150
0
74212992fb08 Initial revision
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parents:
diff changeset
151 if ( audio->convert.needed ) {
74212992fb08 Initial revision
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parents:
diff changeset
152 if ( audio->convert.src_format == AUDIO_U8 ) {
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parents:
diff changeset
153 silence = 0x80;
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parents:
diff changeset
154 } else {
74212992fb08 Initial revision
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parents:
diff changeset
155 silence = 0;
74212992fb08 Initial revision
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parents:
diff changeset
156 }
74212992fb08 Initial revision
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parents:
diff changeset
157 stream_len = audio->convert.len;
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parents:
diff changeset
158 } else {
74212992fb08 Initial revision
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parents:
diff changeset
159 silence = audio->spec.silence;
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parents:
diff changeset
160 stream_len = audio->spec.size;
74212992fb08 Initial revision
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parents:
diff changeset
161 }
1561
c724c4a99759 Try to fill the hardware audio buffer immediately.
Ryan C. Gordon <icculus@icculus.org>
parents: 1532
diff changeset
162
1190
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diff changeset
163 #ifdef __OS2__
1487
dc6b59e925a2 Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
164 /* Increase the priority of this thread to make sure that
dc6b59e925a2 Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
165 the audio will be continuous all the time! */
1190
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
166 #ifdef USE_DOSSETPRIORITY
1442
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
167 if (SDL_getenv("SDL_USE_TIMECRITICAL_AUDIO"))
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
168 {
1190
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Ryan C. Gordon <icculus@icculus.org>
parents: 955
diff changeset
169 #ifdef DEBUG_BUILD
1442
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
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diff changeset
170 printf("[SDL_RunAudio] : Setting priority to TimeCritical+0! (TID%d)\n", SDL_ThreadID());
1190
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 955
diff changeset
171 #endif
1442
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
172 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0);
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
173 }
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
174 else
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
175 {
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
176 #ifdef DEBUG_BUILD
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
177 printf("[SDL_RunAudio] : Setting priority to ForegroundServer+0! (TID%d)\n", SDL_ThreadID());
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
178 #endif
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
179 DosSetPriority(PRTYS_THREAD, PRTYC_FOREGROUNDSERVER, 0, 0);
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1408
diff changeset
180 }
1190
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
181 #endif
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
182 #endif
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
183
0
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parents:
diff changeset
184 /* Loop, filling the audio buffers */
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parents:
diff changeset
185 while ( audio->enabled ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
186
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parents:
diff changeset
187 /* Fill the current buffer with sound */
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parents:
diff changeset
188 if ( audio->convert.needed ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
189 if ( audio->convert.buf ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190 stream = audio->convert.buf;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
191 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
192 continue;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
193 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
195 stream = audio->GetAudioBuf(audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
196 if ( stream == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
197 stream = audio->fake_stream;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
198 }
74212992fb08 Initial revision
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parents:
diff changeset
199 }
4001
6831b8723a85 Don't initialize the audio buffer passed to the application's audio callback,
Ryan C. Gordon <icculus@icculus.org>
parents: 3976
diff changeset
200
6831b8723a85 Don't initialize the audio buffer passed to the application's audio callback,
Ryan C. Gordon <icculus@icculus.org>
parents: 3976
diff changeset
201 if ( must_init_callback_buffer ) {
6831b8723a85 Don't initialize the audio buffer passed to the application's audio callback,
Ryan C. Gordon <icculus@icculus.org>
parents: 3976
diff changeset
202 SDL_memset(stream, silence, stream_len);
6831b8723a85 Don't initialize the audio buffer passed to the application's audio callback,
Ryan C. Gordon <icculus@icculus.org>
parents: 3976
diff changeset
203 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
204
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 if ( ! audio->paused ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206 SDL_mutexP(audio->mixer_lock);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207 (*fill)(udata, stream, stream_len);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
208 SDL_mutexV(audio->mixer_lock);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210
74212992fb08 Initial revision
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parents:
diff changeset
211 /* Convert the audio if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212 if ( audio->convert.needed ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
213 SDL_ConvertAudio(&audio->convert);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214 stream = audio->GetAudioBuf(audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215 if ( stream == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216 stream = audio->fake_stream;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
218 SDL_memcpy(stream, audio->convert.buf,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 audio->convert.len_cvt);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221
74212992fb08 Initial revision
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parents:
diff changeset
222 /* Ready current buffer for play and change current buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 if ( stream != audio->fake_stream ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 audio->PlayAudio(audio);
1562
1d487a3fab41 Fixed bug #18
Sam Lantinga <slouken@libsdl.org>
parents: 1561
diff changeset
225 }
1d487a3fab41 Fixed bug #18
Sam Lantinga <slouken@libsdl.org>
parents: 1561
diff changeset
226
1d487a3fab41 Fixed bug #18
Sam Lantinga <slouken@libsdl.org>
parents: 1561
diff changeset
227 /* Wait for an audio buffer to become available */
1d487a3fab41 Fixed bug #18
Sam Lantinga <slouken@libsdl.org>
parents: 1561
diff changeset
228 if ( stream == audio->fake_stream ) {
1d487a3fab41 Fixed bug #18
Sam Lantinga <slouken@libsdl.org>
parents: 1561
diff changeset
229 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq);
1d487a3fab41 Fixed bug #18
Sam Lantinga <slouken@libsdl.org>
parents: 1561
diff changeset
230 } else {
1d487a3fab41 Fixed bug #18
Sam Lantinga <slouken@libsdl.org>
parents: 1561
diff changeset
231 audio->WaitAudio(audio);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 }
1562
1d487a3fab41 Fixed bug #18
Sam Lantinga <slouken@libsdl.org>
parents: 1561
diff changeset
234
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 /* Wait for the audio to drain.. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 if ( audio->WaitDone ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 audio->WaitDone(audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
239
1190
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 955
diff changeset
240 #ifdef __OS2__
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 955
diff changeset
241 #ifdef DEBUG_BUILD
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 955
diff changeset
242 printf("[SDL_RunAudio] : Task exiting. (TID%d)\n", SDL_ThreadID());
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 955
diff changeset
243 #endif
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 955
diff changeset
244 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247
322
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
248 static void SDL_LockAudio_Default(SDL_AudioDevice *audio)
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
249 {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
250 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
251 return;
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
252 }
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
253 SDL_mutexP(audio->mixer_lock);
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
254 }
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
255
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
256 static void SDL_UnlockAudio_Default(SDL_AudioDevice *audio)
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
257 {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
258 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
259 return;
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
260 }
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
261 SDL_mutexV(audio->mixer_lock);
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
262 }
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
263
1794
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
264 static Uint16 SDL_ParseAudioFormat(const char *string)
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
265 {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
266 Uint16 format = 0;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
267
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
268 switch (*string) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
269 case 'U':
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
270 ++string;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
271 format |= 0x0000;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
272 break;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
273 case 'S':
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
274 ++string;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
275 format |= 0x8000;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
276 break;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
277 default:
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
278 return 0;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
279 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
280 switch (SDL_atoi(string)) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
281 case 8:
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
282 string += 1;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
283 format |= 8;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
284 break;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
285 case 16:
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
286 string += 2;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
287 format |= 16;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
288 if ( SDL_strcmp(string, "LSB") == 0
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
289 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
290 || SDL_strcmp(string, "SYS") == 0
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
291 #endif
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
292 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
293 format |= 0x0000;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
294 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
295 if ( SDL_strcmp(string, "MSB") == 0
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
296 #if SDL_BYTEORDER == SDL_BIG_ENDIAN
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
297 || SDL_strcmp(string, "SYS") == 0
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
298 #endif
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
299 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
300 format |= 0x1000;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
301 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
302 break;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
303 default:
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
304 return 0;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
305 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
306 return format;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
307 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
308
0
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parents:
diff changeset
309 int SDL_AudioInit(const char *driver_name)
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parents:
diff changeset
310 {
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diff changeset
311 SDL_AudioDevice *audio;
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parents:
diff changeset
312 int i = 0, idx;
4001
6831b8723a85 Don't initialize the audio buffer passed to the application's audio callback,
Ryan C. Gordon <icculus@icculus.org>
parents: 3976
diff changeset
313 const char *envr = SDL_getenv("SDL_AUDIO_MUST_INIT_BUFFERS");
6831b8723a85 Don't initialize the audio buffer passed to the application's audio callback,
Ryan C. Gordon <icculus@icculus.org>
parents: 3976
diff changeset
314
6831b8723a85 Don't initialize the audio buffer passed to the application's audio callback,
Ryan C. Gordon <icculus@icculus.org>
parents: 3976
diff changeset
315 must_init_callback_buffer = ((envr != NULL) && (SDL_atoi(envr)));
0
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parents:
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316
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parents:
diff changeset
317 /* Check to make sure we don't overwrite 'current_audio' */
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parents:
diff changeset
318 if ( current_audio != NULL ) {
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parents:
diff changeset
319 SDL_AudioQuit();
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parents:
diff changeset
320 }
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parents:
diff changeset
321
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parents:
diff changeset
322 /* Select the proper audio driver */
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parents:
diff changeset
323 audio = NULL;
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parents:
diff changeset
324 idx = 0;
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
325 #if SDL_AUDIO_DRIVER_ESD
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
326 if ( (driver_name == NULL) && (SDL_getenv("ESPEAKER") != NULL) ) {
0
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parents:
diff changeset
327 /* Ahem, we know that if ESPEAKER is set, user probably wants
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parents:
diff changeset
328 to use ESD, but don't start it if it's not already running.
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parents:
diff changeset
329 This probably isn't the place to do this, but... Shh! :)
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parents:
diff changeset
330 */
74212992fb08 Initial revision
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parents:
diff changeset
331 for ( i=0; bootstrap[i]; ++i ) {
3881
c1b6bb5205f1 1.2 backport: Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp.
Ryan C. Gordon <icculus@icculus.org>
parents: 1794
diff changeset
332 if ( SDL_strcasecmp(bootstrap[i]->name, "esd") == 0 ) {
1341
d02b552e5304 Configure dynamically generates SDL_config.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
333 #ifdef HAVE_PUTENV
0
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parents:
diff changeset
334 const char *esd_no_spawn;
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parents:
diff changeset
335
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parents:
diff changeset
336 /* Don't start ESD if it's not running */
1341
d02b552e5304 Configure dynamically generates SDL_config.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
337 esd_no_spawn = getenv("ESD_NO_SPAWN");
0
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parents:
diff changeset
338 if ( esd_no_spawn == NULL ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 putenv("ESD_NO_SPAWN=1");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 }
1341
d02b552e5304 Configure dynamically generates SDL_config.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
341 #endif
0
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parents:
diff changeset
342 if ( bootstrap[i]->available() ) {
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parents:
diff changeset
343 audio = bootstrap[i]->create(0);
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parents:
diff changeset
344 break;
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parents:
diff changeset
345 }
1341
d02b552e5304 Configure dynamically generates SDL_config.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
346 #ifdef HAVE_UNSETENV
0
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parents:
diff changeset
347 if ( esd_no_spawn == NULL ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 unsetenv("ESD_NO_SPAWN");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 }
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
354 #endif /* SDL_AUDIO_DRIVER_ESD */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 if ( audio == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 if ( driver_name != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 #if 0 /* This will be replaced with a better driver selection API */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
358 if ( SDL_strrchr(driver_name, ':') != NULL ) {
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
359 idx = atoi(SDL_strrchr(driver_name, ':')+1);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 for ( i=0; bootstrap[i]; ++i ) {
3881
c1b6bb5205f1 1.2 backport: Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp.
Ryan C. Gordon <icculus@icculus.org>
parents: 1794
diff changeset
363 if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 if ( bootstrap[i]->available() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 audio=bootstrap[i]->create(idx);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 for ( i=0; bootstrap[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 if ( bootstrap[i]->available() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 audio = bootstrap[i]->create(idx);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 if ( audio != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 if ( audio == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 SDL_SetError("No available audio device");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 #if 0 /* Don't fail SDL_Init() if audio isn't available.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 SDL_OpenAudio() will handle it at that point. *sigh*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 current_audio = audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 if ( current_audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 current_audio->name = bootstrap[i]->name;
322
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
392 if ( !current_audio->LockAudio && !current_audio->UnlockAudio ) {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
393 current_audio->LockAudio = SDL_LockAudio_Default;
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
394 current_audio->UnlockAudio = SDL_UnlockAudio_Default;
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
395 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 char *SDL_AudioDriverName(char *namebuf, int maxlen)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 if ( current_audio != NULL ) {
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
403 SDL_strlcpy(namebuf, current_audio->name, maxlen);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 return(namebuf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 SDL_AudioDevice *audio;
1794
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
412 const char *env;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 /* Start up the audio driver, if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 if ( ! current_audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 (current_audio == NULL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422
262
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
423 if (audio->opened) {
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
424 SDL_SetError("Audio device is already opened");
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
425 return(-1);
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
426 }
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
427
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 /* Verify some parameters */
1794
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
429 if ( desired->freq == 0 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
430 env = SDL_getenv("SDL_AUDIO_FREQUENCY");
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
431 if ( env ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
432 desired->freq = SDL_atoi(env);
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
433 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
434 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
435 if ( desired->freq == 0 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
436 /* Pick some default audio frequency */
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
437 desired->freq = 22050;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
438 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
439 if ( desired->format == 0 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
440 env = SDL_getenv("SDL_AUDIO_FORMAT");
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
441 if ( env ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
442 desired->format = SDL_ParseAudioFormat(env);
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
443 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
444 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
445 if ( desired->format == 0 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
446 /* Pick some default audio format */
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
447 desired->format = AUDIO_S16;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
448 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
449 if ( desired->channels == 0 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
450 env = SDL_getenv("SDL_AUDIO_CHANNELS");
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
451 if ( env ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
452 desired->channels = SDL_atoi(env);
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
453 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
454 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
455 if ( desired->channels == 0 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
456 /* Pick a default number of channels */
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
457 desired->channels = 2;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 switch ( desired->channels ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 case 1: /* Mono */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 case 2: /* Stereo */
942
41a59de7f2ed Here are patches for SDL12 and SDL_mixer for 4 or 6 channel
Sam Lantinga <slouken@libsdl.org>
parents: 936
diff changeset
462 case 4: /* surround */
41a59de7f2ed Here are patches for SDL12 and SDL_mixer for 4 or 6 channel
Sam Lantinga <slouken@libsdl.org>
parents: 936
diff changeset
463 case 6: /* surround with center and lfe */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 SDL_SetError("1 (mono) and 2 (stereo) channels supported");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 }
1794
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
469 if ( desired->samples == 0 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
470 env = SDL_getenv("SDL_AUDIO_SAMPLES");
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
471 if ( env ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
472 desired->samples = SDL_atoi(env);
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
473 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
474 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
475 if ( desired->samples == 0 ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
476 /* Pick a default of ~46 ms at desired frequency */
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
477 int samples = (desired->freq / 1000) * 46;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
478 int power2 = 1;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
479 while ( power2 < samples ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
480 power2 *= 2;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
481 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
482 desired->samples = power2;
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
483 }
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
484 if ( desired->callback == NULL ) {
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
485 SDL_SetError("SDL_OpenAudio() passed a NULL callback");
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
486 return(-1);
5605a9820134 Fixed bug #137
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
487 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488
3976
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents: 3975
diff changeset
489 #if SDL_THREADS_DISABLED
398
d219b0e02f5f Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents: 322
diff changeset
490 /* Uses interrupt driven audio, without thread */
d219b0e02f5f Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents: 322
diff changeset
491 #else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 /* Create a semaphore for locking the sound buffers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 audio->mixer_lock = SDL_CreateMutex();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 if ( audio->mixer_lock == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 SDL_SetError("Couldn't create mixer lock");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 }
3976
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents: 3975
diff changeset
499 #endif /* SDL_THREADS_DISABLED */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 /* Calculate the silence and size of the audio specification */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 SDL_CalculateAudioSpec(desired);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 /* Open the audio subsystem */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
505 SDL_memcpy(&audio->spec, desired, sizeof(audio->spec));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 audio->convert.needed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 audio->enabled = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 audio->paused = 1;
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
509
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 audio->opened = audio->OpenAudio(audio, &audio->spec)+1;
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
511
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 if ( ! audio->opened ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 /* If the audio driver changes the buffer size, accept it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 if ( audio->spec.samples != desired->samples ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 desired->samples = audio->spec.samples;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 SDL_CalculateAudioSpec(desired);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 /* Allocate a fake audio memory buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 if ( audio->fake_stream == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 /* See if we need to do any conversion */
808
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
532 if ( obtained != NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
533 SDL_memcpy(obtained, &audio->spec, sizeof(audio->spec));
808
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
534 } else if ( desired->freq != audio->spec.freq ||
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
535 desired->format != audio->spec.format ||
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
536 desired->channels != audio->spec.channels ) {
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
537 /* Build an audio conversion block */
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
538 if ( SDL_BuildAudioCVT(&audio->convert,
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
539 desired->format, desired->channels,
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
540 desired->freq,
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
541 audio->spec.format, audio->spec.channels,
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
542 audio->spec.freq) < 0 ) {
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
543 SDL_CloseAudio();
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
544 return(-1);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 }
808
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
546 if ( audio->convert.needed ) {
3884
dba874934f0c Fix for buffer overflow in audio code, when feeding a device that needs
Ryan C. Gordon <icculus@icculus.org>
parents: 3881
diff changeset
547 audio->convert.len = (int) ( ((double) desired->size) /
dba874934f0c Fix for buffer overflow in audio code, when feeding a device that needs
Ryan C. Gordon <icculus@icculus.org>
parents: 3881
diff changeset
548 audio->convert.len_ratio );
808
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
549 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem(
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
550 audio->convert.len*audio->convert.len_mult);
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
551 if ( audio->convert.buf == NULL ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 SDL_CloseAudio();
808
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
553 SDL_OutOfMemory();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 /* Start the audio thread if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 switch (audio->opened) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 /* Start the audio thread */
3975
e85e65aec22f Added S60 port.
Ryan C. Gordon <icculus@icculus.org>
parents: 3939
diff changeset
563 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) && !defined(__SYMBIAN32__)
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
564 #undef SDL_CreateThread
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
565 audio->thread = SDL_CreateThread(SDL_RunAudio, audio, NULL, NULL);
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
566 #else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 audio->thread = SDL_CreateThread(SDL_RunAudio, audio);
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
568 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 if ( audio->thread == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 SDL_SetError("Couldn't create audio thread");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 /* The audio is now playing */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
580
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 SDL_audiostatus SDL_GetAudioStatus(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 SDL_audiostatus status;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 status = SDL_AUDIO_STOPPED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 if ( audio && audio->enabled ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 if ( audio->paused ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 status = SDL_AUDIO_PAUSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 status = SDL_AUDIO_PLAYING;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 return(status);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 void SDL_PauseAudio (int pause_on)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 if ( audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 audio->paused = pause_on;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 void SDL_LockAudio (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 /* Obtain a lock on the mixing buffers */
322
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
614 if ( audio && audio->LockAudio ) {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
615 audio->LockAudio(audio);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 void SDL_UnlockAudio (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 /* Release lock on the mixing buffers */
322
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
624 if ( audio && audio->UnlockAudio ) {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
625 audio->UnlockAudio(audio);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 void SDL_CloseAudio (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 SDL_QuitSubSystem(SDL_INIT_AUDIO);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 void SDL_AudioQuit(void)
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635 {
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636 SDL_AudioDevice *audio = current_audio;
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637
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638 if ( audio ) {
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639 audio->enabled = 0;
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640 if ( audio->thread != NULL ) {
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641 SDL_WaitThread(audio->thread, NULL);
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642 }
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643 if ( audio->mixer_lock != NULL ) {
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644 SDL_DestroyMutex(audio->mixer_lock);
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645 }
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646 if ( audio->fake_stream != NULL ) {
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647 SDL_FreeAudioMem(audio->fake_stream);
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648 }
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649 if ( audio->convert.needed ) {
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650 SDL_FreeAudioMem(audio->convert.buf);
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
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651
0
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652 }
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653 if ( audio->opened ) {
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654 audio->CloseAudio(audio);
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655 audio->opened = 0;
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656 }
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657 /* Free the driver data */
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658 audio->free(audio);
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659 current_audio = NULL;
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660 }
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661 }
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662
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663 #define NUM_FORMATS 6
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664 static int format_idx;
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665 static int format_idx_sub;
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666 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = {
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667 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
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parents:
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668 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
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parents:
diff changeset
669 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 },
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parents:
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670 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 },
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671 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 },
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672 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 },
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673 };
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674
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675 Uint16 SDL_FirstAudioFormat(Uint16 format)
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diff changeset
676 {
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677 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) {
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678 if ( format_list[format_idx][0] == format ) {
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diff changeset
679 break;
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parents:
diff changeset
680 }
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parents:
diff changeset
681 }
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diff changeset
682 format_idx_sub = 0;
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parents:
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683 return(SDL_NextAudioFormat());
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diff changeset
684 }
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parents:
diff changeset
685
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parents:
diff changeset
686 Uint16 SDL_NextAudioFormat(void)
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parents:
diff changeset
687 {
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parents:
diff changeset
688 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) {
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parents:
diff changeset
689 return(0);
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parents:
diff changeset
690 }
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diff changeset
691 return(format_list[format_idx][format_idx_sub++]);
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parents:
diff changeset
692 }
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parents:
diff changeset
693
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diff changeset
694 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec)
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parents:
diff changeset
695 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 switch (spec->format) {
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parents:
diff changeset
697 case AUDIO_U8:
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parents:
diff changeset
698 spec->silence = 0x80;
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parents:
diff changeset
699 break;
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parents:
diff changeset
700 default:
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parents:
diff changeset
701 spec->silence = 0x00;
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parents:
diff changeset
702 break;
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parents:
diff changeset
703 }
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parents:
diff changeset
704 spec->size = (spec->format&0xFF)/8;
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parents:
diff changeset
705 spec->size *= spec->channels;
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parents:
diff changeset
706 spec->size *= spec->samples;
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parents:
diff changeset
707 }