annotate src/events/SDL_events_c.h @ 3846:66fb40445587 SDL-ryan-multiple-audio-device

Removed distinction between "available" and "init" in audio backends, since both had to be checked for success as a pair at the higher level and several of the Available methods were just always-succeed placeholders anyhow. Now the availability check is done in the init code, and the higher level tries all possible drivers until one manages to initialize successfully.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 17 Oct 2006 09:09:21 +0000
parents c121d94672cb
children 99210400e8b9
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Useful functions and variables from SDL_events.c */
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25 #include "SDL_events.h"
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26 #include "SDL_mouse_c.h"
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27 #include "SDL_keyboard_c.h"
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28 #include "SDL_windowevents_c.h"
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29
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30 /* Start and stop the event processing loop */
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31 extern int SDL_StartEventLoop(Uint32 flags);
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32 extern void SDL_StopEventLoop(void);
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33 extern void SDL_QuitInterrupt(void);
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34
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35 extern void SDL_Lock_EventThread(void);
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36 extern void SDL_Unlock_EventThread(void);
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37 extern Uint32 SDL_EventThreadID(void);
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38
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39 extern int SDL_SendSysWMEvent(SDL_SysWMmsg * message);
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40
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41 extern int SDL_QuitInit(void);
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42 extern int SDL_SendQuit(void);
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43 extern void SDL_QuitQuit(void);
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44
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45 /* The event filter function */
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46 extern SDL_EventFilter SDL_EventOK;
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47 extern void *SDL_EventOKParam;
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48
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49 /* The array of event processing states */
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50 extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS];
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51
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52 /* vi: set ts=4 sw=4 expandtab: */