annotate src/events/SDL_events.c @ 3846:66fb40445587 SDL-ryan-multiple-audio-device

Removed distinction between "available" and "init" in audio backends, since both had to be checked for success as a pair at the higher level and several of the Available methods were just always-succeed placeholders anyhow. Now the availability check is done in the init code, and the higher level tries all possible drivers until one manages to initialize successfully.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 17 Oct 2006 09:09:21 +0000
parents 542c78b6fb12
children 047245361002
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* General event handling code for SDL */
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25
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26 #include "SDL.h"
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27 #include "SDL_syswm.h"
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28 #include "SDL_sysevents.h"
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29 #include "SDL_events_c.h"
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30 #include "../timer/SDL_timer_c.h"
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31 #if !SDL_JOYSTICK_DISABLED
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32 #include "../joystick/SDL_joystick_c.h"
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33 #endif
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34
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35 /* Public data -- the event filter */
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36 SDL_EventFilter SDL_EventOK = NULL;
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37 void *SDL_EventOKParam;
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38 Uint8 SDL_ProcessEvents[SDL_NUMEVENTS];
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39 static Uint32 SDL_eventstate = 0;
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40
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41 /* Private data -- event queue */
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42 #define MAXEVENTS 128
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43 static struct
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44 {
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45 SDL_mutex *lock;
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46 int active;
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47 int head;
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48 int tail;
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49 SDL_Event event[MAXEVENTS];
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50 int wmmsg_next;
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51 struct SDL_SysWMmsg wmmsg[MAXEVENTS];
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52 } SDL_EventQ;
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53
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54 /* Private data -- event locking structure */
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55 static struct
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56 {
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57 SDL_mutex *lock;
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58 int safe;
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59 } SDL_EventLock;
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60
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61 /* Thread functions */
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62 static SDL_Thread *SDL_EventThread = NULL; /* Thread handle */
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63 static Uint32 event_thread; /* The event thread id */
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64
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65 void
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66 SDL_Lock_EventThread(void)
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67 {
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68 if (SDL_EventThread && (SDL_ThreadID() != event_thread)) {
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69 /* Grab lock and spin until we're sure event thread stopped */
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70 SDL_mutexP(SDL_EventLock.lock);
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71 while (!SDL_EventLock.safe) {
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72 SDL_Delay(1);
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73 }
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74 }
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75 }
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76 void
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77 SDL_Unlock_EventThread(void)
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78 {
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79 if (SDL_EventThread && (SDL_ThreadID() != event_thread)) {
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80 SDL_mutexV(SDL_EventLock.lock);
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81 }
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82 }
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83
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84 #ifdef __OS2__
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85 /*
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86 * We'll increase the priority of GobbleEvents thread, so it will process
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87 * events in time for sure! For this, we need the DosSetPriority() API
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88 * from the os2.h include file.
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89 */
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90 #define INCL_DOSPROCESS
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91 #include <os2.h>
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92 #include <time.h>
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93 #endif
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94
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95 static int SDLCALL
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96 SDL_GobbleEvents(void *unused)
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97 {
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98 event_thread = SDL_ThreadID();
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99
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100 #ifdef __OS2__
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101 #ifdef USE_DOSSETPRIORITY
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102 /* Increase thread priority, so it will process events in time for sure! */
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103 DosSetPriority(PRTYS_THREAD, PRTYC_REGULAR, +16, 0);
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104 #endif
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105 #endif
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106
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107 while (SDL_EventQ.active) {
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108 SDL_VideoDevice *_this = SDL_GetVideoDevice();
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109
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110 /* Get events from the video subsystem */
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111 if (_this) {
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112 _this->PumpEvents(_this);
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113 }
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114
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115 /* Queue pending key-repeat events */
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116 SDL_CheckKeyRepeat();
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117
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118 #if !SDL_JOYSTICK_DISABLED
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119 /* Check for joystick state change */
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120 if (SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK)) {
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121 SDL_JoystickUpdate();
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122 }
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123 #endif
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124
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125 /* Give up the CPU for the rest of our timeslice */
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126 SDL_EventLock.safe = 1;
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127 if (SDL_timer_running) {
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128 SDL_ThreadedTimerCheck();
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129 }
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130 SDL_Delay(1);
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131
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132 /* Check for event locking.
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133 On the P of the lock mutex, if the lock is held, this thread
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134 will wait until the lock is released before continuing. The
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135 safe flag will be set, meaning that the other thread can go
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136 about it's business. The safe flag is reset before the V,
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137 so as soon as the mutex is free, other threads can see that
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138 it's not safe to interfere with the event thread.
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139 */
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140 SDL_mutexP(SDL_EventLock.lock);
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141 SDL_EventLock.safe = 0;
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142 SDL_mutexV(SDL_EventLock.lock);
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143 }
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144 SDL_SetTimerThreaded(0);
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145 event_thread = 0;
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146 return (0);
0
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147 }
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148
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149 static int
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150 SDL_StartEventThread(Uint32 flags)
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151 {
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152 /* Reset everything to zero */
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153 SDL_EventThread = NULL;
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154 SDL_memset(&SDL_EventLock, 0, sizeof(SDL_EventLock));
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155
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156 /* Create the lock and set ourselves active */
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157 #if !SDL_THREADS_DISABLED
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158 SDL_EventQ.lock = SDL_CreateMutex();
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159 if (SDL_EventQ.lock == NULL) {
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160 return (-1);
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161 }
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162 #endif /* !SDL_THREADS_DISABLED */
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163 SDL_EventQ.active = 1;
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164
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165 if ((flags & SDL_INIT_EVENTTHREAD) == SDL_INIT_EVENTTHREAD) {
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166 SDL_EventLock.lock = SDL_CreateMutex();
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167 if (SDL_EventLock.lock == NULL) {
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168 return (-1);
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169 }
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170 SDL_EventLock.safe = 0;
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171
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172 /* The event thread will handle timers too */
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173 SDL_SetTimerThreaded(2);
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174 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
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175 #undef SDL_CreateThread
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176 SDL_EventThread =
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177 SDL_CreateThread(SDL_GobbleEvents, NULL, NULL, NULL);
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178 #else
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179 SDL_EventThread = SDL_CreateThread(SDL_GobbleEvents, NULL);
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180 #endif
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181 if (SDL_EventThread == NULL) {
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182 return (-1);
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183 }
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184 } else {
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185 event_thread = 0;
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186 }
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187 return (0);
0
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188 }
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189
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190 static void
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191 SDL_StopEventThread(void)
0
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192 {
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193 SDL_EventQ.active = 0;
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194 if (SDL_EventThread) {
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195 SDL_WaitThread(SDL_EventThread, NULL);
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196 SDL_EventThread = NULL;
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197 SDL_DestroyMutex(SDL_EventLock.lock);
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198 }
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199 #ifndef IPOD
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200 SDL_DestroyMutex(SDL_EventQ.lock);
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201 #endif
0
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202 }
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203
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204 Uint32
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205 SDL_EventThreadID(void)
0
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206 {
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207 return (event_thread);
0
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208 }
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209
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210 /* Public functions */
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211
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212 void
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213 SDL_StopEventLoop(void)
0
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214 {
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215 /* Halt the event thread, if running */
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216 SDL_StopEventThread();
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217
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218 /* Shutdown event handlers */
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219 SDL_KeyboardQuit();
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220 SDL_MouseQuit();
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221 SDL_QuitQuit();
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222
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223 /* Clean out EventQ */
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224 SDL_EventQ.head = 0;
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225 SDL_EventQ.tail = 0;
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226 SDL_EventQ.wmmsg_next = 0;
0
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227 }
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228
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229 /* This function (and associated calls) may be called more than once */
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230 int
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231 SDL_StartEventLoop(Uint32 flags)
0
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232 {
1895
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233 int retcode;
0
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234
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235 /* Clean out the event queue */
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236 SDL_EventThread = NULL;
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237 SDL_EventQ.lock = NULL;
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238 SDL_StopEventLoop();
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239
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240 /* No filter to start with, process most event types */
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241 SDL_EventOK = NULL;
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242 SDL_memset(SDL_ProcessEvents, SDL_ENABLE, sizeof(SDL_ProcessEvents));
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243 SDL_eventstate = ~0;
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244 /* It's not save to call SDL_EventState() yet */
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245 SDL_eventstate &= ~(0x00000001 << SDL_SYSWMEVENT);
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246 SDL_ProcessEvents[SDL_SYSWMEVENT] = SDL_IGNORE;
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247
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248 /* Initialize event handlers */
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249 retcode = 0;
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250 retcode += SDL_KeyboardInit();
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251 retcode += SDL_MouseInit();
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252 retcode += SDL_QuitInit();
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253 if (retcode < 0) {
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254 /* We don't expect them to fail, but... */
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255 return (-1);
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diff changeset
256 }
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257
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258 /* Create the lock and event thread */
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259 if (SDL_StartEventThread(flags) < 0) {
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260 SDL_StopEventLoop();
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261 return (-1);
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diff changeset
262 }
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263 return (0);
0
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diff changeset
264 }
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265
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266
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267 /* Add an event to the event queue -- called with the queue locked */
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268 static int
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269 SDL_AddEvent(SDL_Event * event)
0
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270 {
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diff changeset
271 int tail, added;
0
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272
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273 tail = (SDL_EventQ.tail + 1) % MAXEVENTS;
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274 if (tail == SDL_EventQ.head) {
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275 /* Overflow, drop event */
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276 added = 0;
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277 } else {
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278 SDL_EventQ.event[SDL_EventQ.tail] = *event;
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279 if (event->type == SDL_SYSWMEVENT) {
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280 /* Note that it's possible to lose an event */
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281 int next = SDL_EventQ.wmmsg_next;
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282 SDL_EventQ.wmmsg[next] = *event->syswm.msg;
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283 SDL_EventQ.event[SDL_EventQ.tail].syswm.msg =
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284 &SDL_EventQ.wmmsg[next];
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285 SDL_EventQ.wmmsg_next = (next + 1) % MAXEVENTS;
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286 }
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287 SDL_EventQ.tail = tail;
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288 added = 1;
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289 }
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290 return (added);
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291 }
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292
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293 /* Cut an event, and return the next valid spot, or the tail */
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294 /* -- called with the queue locked */
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295 static int
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296 SDL_CutEvent(int spot)
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297 {
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298 if (spot == SDL_EventQ.head) {
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299 SDL_EventQ.head = (SDL_EventQ.head + 1) % MAXEVENTS;
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300 return (SDL_EventQ.head);
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301 } else if ((spot + 1) % MAXEVENTS == SDL_EventQ.tail) {
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302 SDL_EventQ.tail = spot;
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303 return (SDL_EventQ.tail);
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304 } else
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305 /* We cut the middle -- shift everything over */
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306 {
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307 int here, next;
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308
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309 /* This can probably be optimized with SDL_memcpy() -- careful! */
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310 if (--SDL_EventQ.tail < 0) {
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311 SDL_EventQ.tail = MAXEVENTS - 1;
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312 }
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313 for (here = spot; here != SDL_EventQ.tail; here = next) {
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314 next = (here + 1) % MAXEVENTS;
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315 SDL_EventQ.event[here] = SDL_EventQ.event[next];
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316 }
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317 return (spot);
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318 }
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319 /* NOTREACHED */
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320 }
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321
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322 /* Lock the event queue, take a peep at it, and unlock it */
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323 int
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324 SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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325 Uint32 mask)
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326 {
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327 int i, used;
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328
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329 /* Don't look after we've quit */
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330 if (!SDL_EventQ.active) {
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331 return (-1);
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332 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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333 /* Lock the event queue */
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334 used = 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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335 if (SDL_mutexP(SDL_EventQ.lock) == 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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336 if (action == SDL_ADDEVENT) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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337 for (i = 0; i < numevents; ++i) {
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338 used += SDL_AddEvent(&events[i]);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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339 }
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340 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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341 SDL_Event tmpevent;
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342 int spot;
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343
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344 /* If 'events' is NULL, just see if they exist */
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345 if (events == NULL) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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346 action = SDL_PEEKEVENT;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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347 numevents = 1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
348 events = &tmpevent;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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349 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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350 spot = SDL_EventQ.head;
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351 while ((used < numevents) && (spot != SDL_EventQ.tail)) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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352 if (mask & SDL_EVENTMASK(SDL_EventQ.event[spot].type)) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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353 events[used++] = SDL_EventQ.event[spot];
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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354 if (action == SDL_GETEVENT) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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355 spot = SDL_CutEvent(spot);
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diff changeset
356 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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357 spot = (spot + 1) % MAXEVENTS;
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358 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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359 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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360 spot = (spot + 1) % MAXEVENTS;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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361 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
362 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
363 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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364 SDL_mutexV(SDL_EventQ.lock);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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365 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
366 SDL_SetError("Couldn't lock event queue");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
367 used = -1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
368 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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369 return (used);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
370 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
371
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
372 SDL_bool
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
373 SDL_HasEvent(Uint32 mask)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
374 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
375 return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, mask) > 0);
0
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diff changeset
376 }
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diff changeset
377
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378 /* Run the system dependent event loops */
1895
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diff changeset
379 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
380 SDL_PumpEvents(void)
0
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diff changeset
381 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
382 if (!SDL_EventThread) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
383 SDL_VideoDevice *_this = SDL_GetVideoDevice();
0
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diff changeset
384
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
385 /* Get events from the video subsystem */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
386 if (_this) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
387 _this->PumpEvents(_this);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
388 }
0
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diff changeset
389
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
390 /* Queue pending key-repeat events */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
391 SDL_CheckKeyRepeat();
0
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diff changeset
392
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
393 #if !SDL_JOYSTICK_DISABLED
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
394 /* Check for joystick state change */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1769
diff changeset
395 if (SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK)) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
396 SDL_JoystickUpdate();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
397 }
0
74212992fb08 Initial revision
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parents:
diff changeset
398 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
399 }
0
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parents:
diff changeset
400 }
74212992fb08 Initial revision
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parents:
diff changeset
401
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 /* Public functions */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
404 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
405 SDL_PollEvent(SDL_Event * event)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
407 SDL_PumpEvents();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
408
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
409 /* We can't return -1, just return 0 (no event) on error */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
410 if (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_ALLEVENTS) <= 0)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
411 return 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
412 return 1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
413 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
415 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
416 SDL_WaitEvent(SDL_Event * event)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
417 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
418 while (1) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
419 SDL_PumpEvents();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
420 switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_ALLEVENTS)) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
421 case -1:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
422 return 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
423 case 1:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
424 return 1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
425 case 0:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
426 SDL_Delay(10);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
427 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
428 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
431 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
432 SDL_PushEvent(SDL_Event * event)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
434 if (SDL_EventOK && !SDL_EventOK(SDL_EventOKParam, event)) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
435 return 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
436 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
437 if (SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0) <= 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
438 return -1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
439 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
440 return 1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
443 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
444 SDL_SetEventFilter(SDL_EventFilter filter, void *userdata)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
446 SDL_Event bitbucket;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
447
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
448 /* Set filter and discard pending events */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
449 SDL_EventOK = filter;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
450 SDL_EventOKParam = userdata;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
451 while (SDL_PollEvent(&bitbucket) > 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
454 SDL_bool
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
455 SDL_GetEventFilter(SDL_EventFilter * filter, void **userdata)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
457 if (filter) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
458 *filter = SDL_EventOK;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
459 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
460 if (userdata) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
461 *userdata = SDL_EventOKParam;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
462 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
463 return SDL_EventOK ? SDL_TRUE : SDL_FALSE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
466 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
467 SDL_FilterEvents(SDL_EventFilter filter, void *userdata)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
469 if (SDL_mutexP(SDL_EventQ.lock) == 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
470 int spot;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
471
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
472 spot = SDL_EventQ.head;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
473 while (spot != SDL_EventQ.tail) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
474 if (filter(userdata, &SDL_EventQ.event[spot])) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
475 spot = (spot + 1) % MAXEVENTS;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
476 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
477 spot = SDL_CutEvent(spot);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
478 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
479 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
480 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
481 SDL_mutexV(SDL_EventQ.lock);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
482 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
483
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
484 Uint8
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
485 SDL_EventState(Uint8 type, int state)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
486 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
487 SDL_Event bitbucket;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
488 Uint8 current_state;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
490 /* If SDL_ALLEVENTS was specified... */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
491 if (type == 0xFF) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
492 current_state = SDL_IGNORE;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
493 for (type = 0; type < SDL_NUMEVENTS; ++type) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
494 if (SDL_ProcessEvents[type] != SDL_IGNORE) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
495 current_state = SDL_ENABLE;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
496 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
497 SDL_ProcessEvents[type] = state;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
498 if (state == SDL_ENABLE) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
499 SDL_eventstate |= (0x00000001 << (type));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
500 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
501 SDL_eventstate &= ~(0x00000001 << (type));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
502 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
503 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
504 while (SDL_PollEvent(&bitbucket) > 0);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
505 return (current_state);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
506 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
508 /* Just set the state for one event type */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
509 current_state = SDL_ProcessEvents[type];
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
510 switch (state) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
511 case SDL_IGNORE:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
512 case SDL_ENABLE:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
513 /* Set state and discard pending events */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
514 SDL_ProcessEvents[type] = state;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
515 if (state == SDL_ENABLE) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
516 SDL_eventstate |= (0x00000001 << (type));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
517 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
518 SDL_eventstate &= ~(0x00000001 << (type));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
519 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
520 while (SDL_PollEvent(&bitbucket) > 0);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
521 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
522 default:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
523 /* Querying state? */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
524 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
525 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
526 return (current_state);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 /* This is a generic event handler.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
531 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
532 SDL_SendSysWMEvent(SDL_SysWMmsg * message)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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534 int posted;
0
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535
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536 posted = 0;
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537 if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) {
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538 SDL_Event event;
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539 SDL_memset(&event, 0, sizeof(event));
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parents: 1769
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540 event.type = SDL_SYSWMEVENT;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1769
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541 event.syswm.msg = message;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1769
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542 posted = (SDL_PushEvent(&event) > 0);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1769
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543 }
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544 /* Update internal event state */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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545 return (posted);
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74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
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546 }
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parents: 1769
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547
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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548 /* vi: set ts=4 sw=4 expandtab: */