annotate src/video/windib/SDL_dibvideo.c @ 1118:65f4b2dd46b7

Date: Wed, 17 Aug 2005 11:23:40 -0400 From: Matt L <prometheus.uw@gmail.com> To: "Ryan C. Gordon" <icculus@clutteredmind.org> Subject: SDL Patch Hio, I saw your last call on the mailing list. Here's a patch which I submitted about two weeks ago which hasn't made it in. In the current sdl.m4, there's a bug where if your configure.ac, you have AC_LANG(C++) specified, it won't properly compile and link the SDL test program when you run the configure script. This is because only the default CFLAGS is overriden in sdl.m4, and in the patch below, I've fixed it so it overrides CXXFLAGS as well, allowing it to work with g++.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 18 Aug 2005 06:06:02 +0000
parents 96671ebc50a4
children d31afac94eff
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #include <stdio.h>
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29 #include <stdlib.h>
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30 #include <malloc.h>
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31 #include <windows.h>
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32 #if defined(WIN32_PLATFORM_PSPC)
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33 #include <aygshell.h> // Add Pocket PC includes
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34 #pragma comment( lib, "aygshell" ) // Link Pocket PC library
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35 #endif
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36
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37 /* Not yet in the mingw32 cross-compile headers */
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38 #ifndef CDS_FULLSCREEN
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39 #define CDS_FULLSCREEN 4
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40 #endif
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41
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42 #include "SDL.h"
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43 #include "SDL_mutex.h"
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44 #include "SDL_syswm.h"
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45 #include "SDL_sysvideo.h"
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46 #include "SDL_sysevents.h"
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47 #include "SDL_events_c.h"
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48 #include "SDL_pixels_c.h"
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49 #include "SDL_dibvideo.h"
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50 #include "SDL_syswm_c.h"
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51 #include "SDL_sysmouse_c.h"
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52 #include "SDL_dibevents_c.h"
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53 #include "SDL_wingl_c.h"
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54
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55 #ifdef _WIN32_WCE
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56 #define NO_GETDIBITS
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57 #define NO_CHANGEDISPLAYSETTINGS
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58 #define NO_GAMMA_SUPPORT
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59 #endif
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60 #ifndef WS_MAXIMIZE
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61 #define WS_MAXIMIZE 0
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62 #endif
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63 #ifndef WS_THICKFRAME
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64 #define WS_THICKFRAME 0
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65 #endif
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66 #ifndef SWP_NOCOPYBITS
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67 #define SWP_NOCOPYBITS 0
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68 #endif
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69 #ifndef PC_NOCOLLAPSE
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70 #define PC_NOCOLLAPSE 0
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71 #endif
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72
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73 /* Initialization/Query functions */
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74 static int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat);
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75 static SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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76 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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77 static int DIB_SetColors(_THIS, int firstcolor, int ncolors,
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78 SDL_Color *colors);
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79 static void DIB_CheckGamma(_THIS);
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80 void DIB_SwapGamma(_THIS);
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81 void DIB_QuitGamma(_THIS);
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82 int DIB_SetGammaRamp(_THIS, Uint16 *ramp);
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83 int DIB_GetGammaRamp(_THIS, Uint16 *ramp);
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84 static void DIB_VideoQuit(_THIS);
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85
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86 /* Hardware surface functions */
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87 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface);
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88 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface);
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89 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface);
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90 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface);
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91
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92 /* Windows message handling functions */
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93 static void DIB_RealizePalette(_THIS);
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94 static void DIB_PaletteChanged(_THIS, HWND window);
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95 static void DIB_WinPAINT(_THIS, HDC hdc);
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96
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97 /* helper fn */
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98 static int DIB_SussScreenDepth();
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99
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100 /* DIB driver bootstrap functions */
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101
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102 static int DIB_Available(void)
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103 {
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104 return(1);
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105 }
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106
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107 static void DIB_DeleteDevice(SDL_VideoDevice *device)
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108 {
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109 if ( device ) {
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110 if ( device->hidden ) {
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111 free(device->hidden);
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112 }
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113 if ( device->gl_data ) {
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114 free(device->gl_data);
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115 }
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116 free(device);
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117 }
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118 }
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119
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120 static SDL_VideoDevice *DIB_CreateDevice(int devindex)
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121 {
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122 SDL_VideoDevice *device;
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123
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124 /* Initialize all variables that we clean on shutdown */
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125 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
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126 if ( device ) {
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127 memset(device, 0, (sizeof *device));
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128 device->hidden = (struct SDL_PrivateVideoData *)
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129 malloc((sizeof *device->hidden));
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130 device->gl_data = (struct SDL_PrivateGLData *)
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131 malloc((sizeof *device->gl_data));
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132 }
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133 if ( (device == NULL) || (device->hidden == NULL) ||
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134 (device->gl_data == NULL) ) {
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135 SDL_OutOfMemory();
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136 DIB_DeleteDevice(device);
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137 return(NULL);
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138 }
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139 memset(device->hidden, 0, (sizeof *device->hidden));
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140 memset(device->gl_data, 0, (sizeof *device->gl_data));
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141
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142 /* Set the function pointers */
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143 device->VideoInit = DIB_VideoInit;
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144 device->ListModes = DIB_ListModes;
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145 device->SetVideoMode = DIB_SetVideoMode;
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146 device->UpdateMouse = WIN_UpdateMouse;
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147 device->SetColors = DIB_SetColors;
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148 device->UpdateRects = NULL;
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149 device->VideoQuit = DIB_VideoQuit;
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150 device->AllocHWSurface = DIB_AllocHWSurface;
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151 device->CheckHWBlit = NULL;
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152 device->FillHWRect = NULL;
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153 device->SetHWColorKey = NULL;
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154 device->SetHWAlpha = NULL;
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155 device->LockHWSurface = DIB_LockHWSurface;
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156 device->UnlockHWSurface = DIB_UnlockHWSurface;
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157 device->FlipHWSurface = NULL;
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158 device->FreeHWSurface = DIB_FreeHWSurface;
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diff changeset
159 device->SetGammaRamp = DIB_SetGammaRamp;
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diff changeset
160 device->GetGammaRamp = DIB_GetGammaRamp;
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parents:
diff changeset
161 #ifdef HAVE_OPENGL
453
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parents: 448
diff changeset
162 device->GL_LoadLibrary = WIN_GL_LoadLibrary;
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parents: 448
diff changeset
163 device->GL_GetProcAddress = WIN_GL_GetProcAddress;
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parents: 448
diff changeset
164 device->GL_GetAttribute = WIN_GL_GetAttribute;
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parents: 448
diff changeset
165 device->GL_MakeCurrent = WIN_GL_MakeCurrent;
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parents: 448
diff changeset
166 device->GL_SwapBuffers = WIN_GL_SwapBuffers;
0
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diff changeset
167 #endif
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168 device->SetCaption = WIN_SetWMCaption;
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169 device->SetIcon = WIN_SetWMIcon;
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170 device->IconifyWindow = WIN_IconifyWindow;
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171 device->GrabInput = WIN_GrabInput;
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172 device->GetWMInfo = WIN_GetWMInfo;
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173 device->FreeWMCursor = WIN_FreeWMCursor;
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174 device->CreateWMCursor = WIN_CreateWMCursor;
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175 device->ShowWMCursor = WIN_ShowWMCursor;
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176 device->WarpWMCursor = WIN_WarpWMCursor;
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177 device->CheckMouseMode = WIN_CheckMouseMode;
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178 device->InitOSKeymap = DIB_InitOSKeymap;
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179 device->PumpEvents = DIB_PumpEvents;
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180
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181 /* Set up the windows message handling functions */
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182 WIN_RealizePalette = DIB_RealizePalette;
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183 WIN_PaletteChanged = DIB_PaletteChanged;
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184 WIN_WinPAINT = DIB_WinPAINT;
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185 HandleMessage = DIB_HandleMessage;
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186
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187 device->free = DIB_DeleteDevice;
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188
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189 /* We're finally ready */
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190 return device;
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191 }
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192
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193 VideoBootStrap WINDIB_bootstrap = {
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194 "windib", "Win95/98/NT/2000 GDI",
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195 DIB_Available, DIB_CreateDevice
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196 };
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197
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198 #ifndef NO_CHANGEDISPLAYSETTINGS
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199
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200 static int cmpmodes(const void *va, const void *vb)
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201 {
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202 SDL_Rect *a = *(SDL_Rect **)va;
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203 SDL_Rect *b = *(SDL_Rect **)vb;
966
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
204 if ( a->w == b->w )
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
205 return b->h - a->h;
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
206 else
f72cc0c7305f Video modes are sorted width first, then height
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diff changeset
207 return b->w - a->w;
0
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208 }
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209
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210 static int DIB_AddMode(_THIS, int bpp, int w, int h)
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211 {
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212 SDL_Rect *mode;
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diff changeset
213 int i, index;
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diff changeset
214 int next_mode;
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parents:
diff changeset
215
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parents:
diff changeset
216 /* Check to see if we already have this mode */
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diff changeset
217 if ( bpp < 8 ) { /* Not supported */
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diff changeset
218 return(0);
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parents:
diff changeset
219 }
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parents:
diff changeset
220 index = ((bpp+7)/8)-1;
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parents:
diff changeset
221 for ( i=0; i<SDL_nummodes[index]; ++i ) {
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parents:
diff changeset
222 mode = SDL_modelist[index][i];
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parents:
diff changeset
223 if ( (mode->w == w) && (mode->h == h) ) {
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diff changeset
224 return(0);
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parents:
diff changeset
225 }
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parents:
diff changeset
226 }
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parents:
diff changeset
227
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parents:
diff changeset
228 /* Set up the new video mode rectangle */
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diff changeset
229 mode = (SDL_Rect *)malloc(sizeof *mode);
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parents:
diff changeset
230 if ( mode == NULL ) {
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parents:
diff changeset
231 SDL_OutOfMemory();
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parents:
diff changeset
232 return(-1);
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parents:
diff changeset
233 }
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parents:
diff changeset
234 mode->x = 0;
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parents:
diff changeset
235 mode->y = 0;
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parents:
diff changeset
236 mode->w = w;
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parents:
diff changeset
237 mode->h = h;
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parents:
diff changeset
238
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parents:
diff changeset
239 /* Allocate the new list of modes, and fill in the new mode */
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parents:
diff changeset
240 next_mode = SDL_nummodes[index];
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parents:
diff changeset
241 SDL_modelist[index] = (SDL_Rect **)
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parents:
diff changeset
242 realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
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parents:
diff changeset
243 if ( SDL_modelist[index] == NULL ) {
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parents:
diff changeset
244 SDL_OutOfMemory();
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parents:
diff changeset
245 SDL_nummodes[index] = 0;
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parents:
diff changeset
246 free(mode);
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parents:
diff changeset
247 return(-1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 }
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parents:
diff changeset
249 SDL_modelist[index][next_mode] = mode;
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parents:
diff changeset
250 SDL_modelist[index][next_mode+1] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 SDL_nummodes[index]++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252
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parents:
diff changeset
253 return(0);
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parents:
diff changeset
254 }
74212992fb08 Initial revision
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parents:
diff changeset
255
74212992fb08 Initial revision
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parents:
diff changeset
256 #endif /* !NO_CHANGEDISPLAYSETTINGS */
74212992fb08 Initial revision
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parents:
diff changeset
257
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parents:
diff changeset
258 static HPALETTE DIB_CreatePalette(int bpp)
74212992fb08 Initial revision
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parents:
diff changeset
259 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 /* RJR: March 28, 2000
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 moved palette creation here from "DIB_VideoInit" */
74212992fb08 Initial revision
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parents:
diff changeset
262
74212992fb08 Initial revision
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parents:
diff changeset
263 HPALETTE handle = NULL;
74212992fb08 Initial revision
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parents:
diff changeset
264
74212992fb08 Initial revision
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parents:
diff changeset
265 if ( bpp <= 8 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 LOGPALETTE *palette;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 int ncolors;
74212992fb08 Initial revision
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parents:
diff changeset
270 int i;
74212992fb08 Initial revision
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parents:
diff changeset
271
74212992fb08 Initial revision
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parents:
diff changeset
272 ncolors = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 for ( i=0; i<bpp; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 ncolors *= 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 palette = (LOGPALETTE *)malloc(sizeof(*palette)+
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 ncolors*sizeof(PALETTEENTRY));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 palette->palVersion = 0x300;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 palette->palNumEntries = ncolors;
74212992fb08 Initial revision
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parents:
diff changeset
280 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 GetSystemPaletteEntries(hdc, 0, ncolors, palette->palPalEntry);
74212992fb08 Initial revision
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parents:
diff changeset
282 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 handle = CreatePalette(palette);
74212992fb08 Initial revision
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parents:
diff changeset
284 free(palette);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 }
74212992fb08 Initial revision
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parents:
diff changeset
286
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 return handle;
74212992fb08 Initial revision
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parents:
diff changeset
288 }
74212992fb08 Initial revision
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parents:
diff changeset
289
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parents:
diff changeset
290 int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat)
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parents:
diff changeset
291 {
74212992fb08 Initial revision
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parents:
diff changeset
292 #ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
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parents:
diff changeset
293 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 DEVMODE settings;
74212992fb08 Initial revision
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parents:
diff changeset
295 #endif
74212992fb08 Initial revision
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parents:
diff changeset
296
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parents:
diff changeset
297 /* Create the window */
74212992fb08 Initial revision
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parents:
diff changeset
298 if ( DIB_CreateWindow(this) < 0 ) {
74212992fb08 Initial revision
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parents:
diff changeset
299 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 }
169
8039a5b760b9 Allow building SDL on Windows without audio support
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
301 #ifndef DISABLE_AUDIO
0
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parents:
diff changeset
302 DX5_SoundFocus(SDL_Window);
169
8039a5b760b9 Allow building SDL on Windows without audio support
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
303 #endif
0
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parents:
diff changeset
304
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 /* Determine the screen depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 vformat->BitsPerPixel = DIB_SussScreenDepth();
74212992fb08 Initial revision
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parents:
diff changeset
307 switch (vformat->BitsPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 case 15:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 vformat->Rmask = 0x00007c00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 vformat->Gmask = 0x000003e0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 vformat->Bmask = 0x0000001f;
74212992fb08 Initial revision
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parents:
diff changeset
312 vformat->BitsPerPixel = 16;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 break;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 case 16:
74212992fb08 Initial revision
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parents:
diff changeset
315 vformat->Rmask = 0x0000f800;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 vformat->Gmask = 0x000007e0;
74212992fb08 Initial revision
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parents:
diff changeset
317 vformat->Bmask = 0x0000001f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 case 24:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 case 32:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 /* GDI defined as 8-8-8 */
74212992fb08 Initial revision
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parents:
diff changeset
322 vformat->Rmask = 0x00ff0000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 vformat->Gmask = 0x0000ff00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 vformat->Bmask = 0x000000ff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 break;
74212992fb08 Initial revision
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parents:
diff changeset
328 }
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parents:
diff changeset
329
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parents:
diff changeset
330 /* See if gamma is supported on this screen */
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parents:
diff changeset
331 DIB_CheckGamma(this);
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parents:
diff changeset
332
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parents:
diff changeset
333 #ifndef NO_CHANGEDISPLAYSETTINGS
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parents:
diff changeset
334 /* Query for the list of available video modes */
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parents:
diff changeset
335 for ( i=0; EnumDisplaySettings(NULL, i, &settings); ++i ) {
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parents:
diff changeset
336 DIB_AddMode(this, settings.dmBitsPerPel,
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parents:
diff changeset
337 settings.dmPelsWidth, settings.dmPelsHeight);
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parents:
diff changeset
338 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 /* Sort the mode lists */
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parents:
diff changeset
340 for ( i=0; i<NUM_MODELISTS; ++i ) {
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parents:
diff changeset
341 if ( SDL_nummodes[i] > 0 ) {
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parents:
diff changeset
342 qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes);
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parents:
diff changeset
343 }
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parents:
diff changeset
344 }
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parents:
diff changeset
345 #endif /* !NO_CHANGEDISPLAYSETTINGS */
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parents:
diff changeset
346
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parents:
diff changeset
347 /* Grab an identity palette if we are in a palettized mode */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 if ( vformat->BitsPerPixel <= 8 ) {
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parents:
diff changeset
349 /* RJR: March 28, 2000
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parents:
diff changeset
350 moved palette creation to "DIB_CreatePalette" */
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parents:
diff changeset
351 screen_pal = DIB_CreatePalette(vformat->BitsPerPixel);
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parents:
diff changeset
352 }
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parents:
diff changeset
353
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parents:
diff changeset
354 /* Fill in some window manager capabilities */
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parents:
diff changeset
355 this->info.wm_available = 1;
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parents:
diff changeset
356
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parents:
diff changeset
357 /* We're done! */
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parents:
diff changeset
358 return(0);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360
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parents:
diff changeset
361 /* We support any format at any dimension */
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parents:
diff changeset
362 SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
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parents:
diff changeset
363 {
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parents:
diff changeset
364 #ifdef NO_CHANGEDISPLAYSETTINGS
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parents:
diff changeset
365 return((SDL_Rect **)-1);
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parents:
diff changeset
366 #else
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parents:
diff changeset
367 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
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parents:
diff changeset
368 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]);
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parents:
diff changeset
369 } else {
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parents:
diff changeset
370 return((SDL_Rect **)-1);
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parents:
diff changeset
371 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 #endif
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374
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parents:
diff changeset
375
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 /*
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parents:
diff changeset
377 Helper fn to work out which screen depth windows is currently using.
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 15 bit mode is considered 555 format, 16 bit is 565.
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parents:
diff changeset
379 returns 0 for unknown mode.
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 (Derived from code in sept 1999 Windows Developer Journal
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 http://www.wdj.com/code/archive.html)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 static int DIB_SussScreenDepth()
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 #ifdef NO_GETDIBITS
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 int depth;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 HDC hdc;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 hdc = GetDC(SDL_Window);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 ReleaseDC(SDL_Window, hdc);
112
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 46
diff changeset
392 #ifndef _WIN32_WCE
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 46
diff changeset
393 // AFAIK 16 bit CE devices have indeed RGB 565
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 if ( depth == 16 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 depth = 15; /* GDI defined as RGB 555 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 }
112
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 46
diff changeset
397 #endif
0
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 return(depth);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 int dib_size;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 LPBITMAPINFOHEADER dib_hdr;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 HBITMAP hbm;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 /* Allocate enough space for a DIB header plus palette (for
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 * 8-bit modes) or bitfields (for 16- and 32-bit modes)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 dib_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 dib_hdr = (LPBITMAPINFOHEADER) malloc(dib_size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 memset(dib_hdr, 0, dib_size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 dib_hdr->biSize = sizeof(BITMAPINFOHEADER);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 /* Get a device-dependent bitmap that's compatible with the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 screen.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 hdc = GetDC(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 hbm = CreateCompatibleBitmap( hdc, 1, 1 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 /* Convert the DDB to a DIB. We need to call GetDIBits twice:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 * the first call just fills in the BITMAPINFOHEADER; the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 * second fills in the bitfields or palette.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 DeleteObject(hbm);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 ReleaseDC(NULL, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 switch( dib_hdr->biBitCount )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 case 8: return 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 case 24: return 24;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 case 32: return 32;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 if( dib_hdr->biCompression == BI_BITFIELDS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 /* check the red mask */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 switch( ((DWORD*)((char*)dib_hdr + dib_hdr->biSize))[0] ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 case 0xf800: return 16; /* 565 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 case 0x7c00: return 15; /* 555 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 return 0; /* poo. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 #endif /* NO_GETDIBITS */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 /* Various screen update functions available */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 int width, int height, int bpp, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 SDL_Surface *video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 Uint32 prev_flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 DWORD style;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 const DWORD directstyle =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 (WS_POPUP);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 const DWORD windowstyle =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 const DWORD resizestyle =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 (WS_THICKFRAME|WS_MAXIMIZEBOX);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 int binfo_size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 BITMAPINFO *binfo;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 RECT bounds;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 int x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 Uint32 Rmask, Gmask, Bmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 /* Clean up any GL context that may be hanging around */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 if ( current->flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 WIN_GL_ShutDown(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 /* Recalculate the bitmasks if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 if ( bpp == current->format->BitsPerPixel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 video = current;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 switch (bpp) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 case 15:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 if ( DIB_SussScreenDepth() == 15 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 /* 5-5-5 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 Rmask = 0x00007c00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 Gmask = 0x000003e0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 Bmask = 0x0000001f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 /* 5-6-5 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 Rmask = 0x0000f800;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 Gmask = 0x000007e0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 Bmask = 0x0000001f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 case 24:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 case 32:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 /* GDI defined as 8-8-8 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 Rmask = 0x00ff0000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 Gmask = 0x0000ff00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 Bmask = 0x000000ff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 Rmask = 0x00000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 Gmask = 0x00000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 Bmask = 0x00000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 video = SDL_CreateRGBSurface(SDL_SWSURFACE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 0, 0, bpp, Rmask, Gmask, Bmask, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 if ( video == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 /* Fill in part of the video surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 prev_flags = video->flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 video->flags = 0; /* Clear flags */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 video->w = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 video->h = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 video->pitch = SDL_CalculatePitch(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520
515
230b156829ed *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 514
diff changeset
521 #ifdef WIN32_PLATFORM_PSPC
514
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
522 /* Stuff to hide that $#!^%#$ WinCE taskbar in fullscreen... */
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
523 if ( flags & SDL_FULLSCREEN ) {
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
524 if ( !(prev_flags & SDL_FULLSCREEN) ) {
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
525 SHFullScreen(SDL_Window, SHFS_HIDETASKBAR);
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
526 SHFullScreen(SDL_Window, SHFS_HIDESIPBUTTON);
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
527 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_HIDE);
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
528 }
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
529 video->flags |= SDL_FULLSCREEN;
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
530 } else {
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
531 if ( prev_flags & SDL_FULLSCREEN ) {
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
532 SHFullScreen(SDL_Window, SHFS_SHOWTASKBAR);
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
533 SHFullScreen(SDL_Window, SHFS_SHOWSIPBUTTON);
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
534 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOWNORMAL);
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
535 }
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
536 }
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
537 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 #ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 /* Set fullscreen mode if appropriate */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 DEVMODE settings;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 memset(&settings, 0, sizeof(DEVMODE));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 settings.dmSize = sizeof(DEVMODE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 settings.dmBitsPerPel = video->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 settings.dmPelsWidth = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 settings.dmPelsHeight = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 if ( ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 video->flags |= SDL_FULLSCREEN;
304
ec53caed9fb2 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
551 SDL_fullscreen_mode = settings;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 #endif /* !NO_CHANGEDISPLAYSETTINGS */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555
45
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
556 /* Reset the palette and create a new one if necessary */
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
557 if ( screen_pal != NULL ) {
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
558 /* RJR: March 28, 2000
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
559 delete identity palette if switching from a palettized mode */
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
560 DeleteObject(screen_pal);
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
561 screen_pal = NULL;
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
562 }
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
563 if ( bpp <= 8 )
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
564 {
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
565 /* RJR: March 28, 2000
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
566 create identity palette switching to a palettized mode */
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
567 screen_pal = DIB_CreatePalette(bpp);
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
568 }
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
569
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 style = GetWindowLong(SDL_Window, GWL_STYLE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 style &= ~(resizestyle|WS_MAXIMIZE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 style &= ~windowstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 style |= directstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 #ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 if ( (prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 ChangeDisplaySettings(NULL, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 if ( flags & SDL_NOFRAME ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 style &= ~windowstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 style |= directstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 video->flags |= SDL_NOFRAME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 style &= ~directstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 style |= windowstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 if ( flags & SDL_RESIZABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 style |= resizestyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 video->flags |= SDL_RESIZABLE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 }
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 448
diff changeset
593 #if WS_MAXIMIZE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE;
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
595 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 }
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
597
448
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
598 /* DJM: Don't piss of anyone who has setup his own window */
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
599 if ( SDL_windowid == NULL )
448
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
600 SetWindowLong(SDL_Window, GWL_STYLE, style);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 /* Delete the old bitmap if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 if ( screen_bmp != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 DeleteObject(screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 if ( ! (flags & SDL_OPENGL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 BOOL is16bitmode = (video->format->BytesPerPixel == 2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 /* Suss out the bitmap info header */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 binfo_size = sizeof(*binfo);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 if( is16bitmode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 /* 16bit modes, palette area used for rgb bitmasks */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 binfo_size += 3*sizeof(DWORD);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 } else if ( video->format->palette ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 binfo_size += video->format->palette->ncolors *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 sizeof(RGBQUAD);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 binfo = (BITMAPINFO *)malloc(binfo_size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 if ( ! binfo ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 if ( video != current ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 SDL_FreeSurface(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 binfo->bmiHeader.biWidth = video->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 binfo->bmiHeader.biHeight = -video->h; /* -ve for topdown bitmap */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 binfo->bmiHeader.biPlanes = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 binfo->bmiHeader.biSizeImage = video->h * video->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 binfo->bmiHeader.biXPelsPerMeter = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 binfo->bmiHeader.biYPelsPerMeter = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 binfo->bmiHeader.biClrUsed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 binfo->bmiHeader.biClrImportant = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 binfo->bmiHeader.biBitCount = video->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 if ( is16bitmode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 /* BI_BITFIELDS tells CreateDIBSection about the rgb masks in the palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 binfo->bmiHeader.biCompression = BI_BITFIELDS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 ((Uint32*)binfo->bmiColors)[0] = video->format->Rmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 ((Uint32*)binfo->bmiColors)[1] = video->format->Gmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 ((Uint32*)binfo->bmiColors)[2] = video->format->Bmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 binfo->bmiHeader.biCompression = BI_RGB; /* BI_BITFIELDS for 565 vs 555 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646 if ( video->format->palette ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 memset(binfo->bmiColors, 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 video->format->palette->ncolors*sizeof(RGBQUAD));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 /* Create the offscreen bitmap buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654 screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655 (void **)(&video->pixels), NULL, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 free(binfo);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658 if ( screen_bmp == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 if ( video != current ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 SDL_FreeSurface(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 SDL_SetError("Couldn't create DIB section");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 this->UpdateRects = DIB_NormalUpdate;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 /* Set video surface flags */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 if ( bpp <= 8 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 /* BitBlt() maps colors for us */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 video->flags |= SDL_HWPALETTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674 /* Resize the window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 if ( SDL_windowid == NULL ) {
448
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
676 HWND top;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 UINT swp_flags;
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
678 const char *window = getenv("SDL_VIDEO_WINDOW_POS");
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
679 const char *center = getenv("SDL_VIDEO_CENTERED");
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
680
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
681 if ( !SDL_windowX && !SDL_windowY ) {
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
682 if ( window ) {
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
683 if ( sscanf(window, "%d,%d", &x, &y) == 2 ) {
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
684 SDL_windowX = x;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
685 SDL_windowY = y;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
686 }
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
687 if ( strcmp(window, "center") == 0 ) {
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
688 center = window;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
689 window = NULL;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
690 }
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
691 }
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
692 }
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
693 swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 SDL_resizing = 1;
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
696 bounds.left = SDL_windowX;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
697 bounds.top = SDL_windowY;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
698 bounds.right = SDL_windowX+video->w;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
699 bounds.bottom = SDL_windowY+video->h;
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 448
diff changeset
700 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 width = bounds.right-bounds.left;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 height = bounds.bottom-bounds.top;
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
703 if ( (flags & SDL_FULLSCREEN) ) {
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
704 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
705 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
971
96671ebc50a4 Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 966
diff changeset
706 } else if ( center ) {
96671ebc50a4 Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 966
diff changeset
707 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
96671ebc50a4 Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 966
diff changeset
708 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
709 } else if ( SDL_windowX || SDL_windowY || window ) {
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
710 x = bounds.left;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
711 y = bounds.top;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
712 } else {
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
713 x = y = -1;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
714 swp_flags |= SWP_NOMOVE;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
715 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 if ( y < 0 ) { /* Cover up title bar for more client area */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 y -= GetSystemMetrics(SM_CYCAPTION)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 }
448
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
719 if ( flags & SDL_FULLSCREEN ) {
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
720 top = HWND_TOPMOST;
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
721 } else {
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
722 top = HWND_NOTOPMOST;
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
723 }
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
724 SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 SDL_resizing = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 SetForegroundWindow(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 /* Set up for OpenGL */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 if ( flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 if ( WIN_GL_SetupWindow(this) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 video->flags |= SDL_OPENGL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 }
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
736
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 /* We're live! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 return(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741 /* We don't actually allow hardware surfaces in the DIB driver */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
759 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
760 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761 HDC hdc, mdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
762 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
763
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
764 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
765 if ( screen_pal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
766 SelectPalette(hdc, screen_pal, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
767 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
768 mdc = CreateCompatibleDC(hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
769 SelectObject(mdc, screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
770 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
771 BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
772 mdc, rects[i].x, rects[i].y, SRCCOPY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
773 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
774 DeleteDC(mdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
775 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
776 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
777
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
778 int DIB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
779 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
780 RGBQUAD *pal;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
781 int i;
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
782 #ifndef _WIN32_WCE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
783 HDC hdc, mdc;
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
784 #else
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
785 HDC hdc;
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
786 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
787
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788 /* Update the display palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790 if ( screen_pal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791 PALETTEENTRY *entries;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
792
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793 entries = (PALETTEENTRY *)alloca(ncolors*sizeof(PALETTEENTRY));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 for ( i=0; i<ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795 entries[i].peRed = colors[i].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796 entries[i].peGreen = colors[i].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797 entries[i].peBlue = colors[i].b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
798 entries[i].peFlags = PC_NOCOLLAPSE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800 SetPaletteEntries(screen_pal, firstcolor, ncolors, entries);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
801 SelectPalette(hdc, screen_pal, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
802 RealizePalette(hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
803 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
804
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
805 /* Copy palette colors into DIB palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
806 pal = (RGBQUAD *)alloca(ncolors*sizeof(RGBQUAD));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
807 for ( i=0; i<ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
808 pal[i].rgbRed = colors[i].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
809 pal[i].rgbGreen = colors[i].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
810 pal[i].rgbBlue = colors[i].b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
811 pal[i].rgbReserved = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
812 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
813
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
814 /* Set the DIB palette and update the display */
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
815 #ifndef _WIN32_WCE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
816 mdc = CreateCompatibleDC(hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
817 SelectObject(mdc, screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
818 SetDIBColorTable(mdc, firstcolor, ncolors, pal);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
819 BitBlt(hdc, 0, 0, this->screen->w, this->screen->h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
820 mdc, 0, 0, SRCCOPY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
821 DeleteDC(mdc);
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
822 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
823 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
824 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
825 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
826
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
827 static void DIB_CheckGamma(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
828 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
829 #ifndef NO_GAMMA_SUPPORT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
830 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
831 WORD ramp[3*256];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
832
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
833 /* If we fail to get gamma, disable gamma control */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
834 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
835 if ( ! GetDeviceGammaRamp(hdc, ramp) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
836 this->GetGammaRamp = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
837 this->SetGammaRamp = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
838 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
839 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
840 #endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
841 }
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
842 void DIB_SwapGamma(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
843 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
844 #ifndef NO_GAMMA_SUPPORT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
845 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
846
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
847 if ( gamma_saved ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
848 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
849 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
850 /* About to leave active state, restore gamma */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
851 SetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
852 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
853 /* About to enter active state, set game gamma */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
854 GetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
855 SetDeviceGammaRamp(hdc, this->gamma);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
856 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
857 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
858 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
859 #endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
860 }
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
861 void DIB_QuitGamma(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
862 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
863 #ifndef NO_GAMMA_SUPPORT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
864 if ( gamma_saved ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
865 /* Restore the original gamma if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
866 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
867 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
868
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
869 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
870 SetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
871 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
872 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
873
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
874 /* Free the saved gamma memory */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
875 free(gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
876 gamma_saved = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
877 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
878 #endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
879 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
881 int DIB_SetGammaRamp(_THIS, Uint16 *ramp)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
882 {
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
883 #ifdef NO_GAMMA_SUPPORT
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
884 SDL_SetError("SDL compiled without gamma ramp support");
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
885 return -1;
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
886 #else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
887 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
888 BOOL succeeded;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
889
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
890 /* Set the ramp for the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
891 if ( ! gamma_saved ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
892 gamma_saved = (WORD *)malloc(3*256*sizeof(*gamma_saved));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
893 if ( ! gamma_saved ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
894 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
895 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
896 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
897 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
898 GetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
899 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
900 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
901 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
902 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
903 succeeded = SetDeviceGammaRamp(hdc, ramp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
904 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
905 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
906 succeeded = TRUE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
907 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
908 return succeeded ? 0 : -1;
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
909 #endif /* !NO_GAMMA_SUPPORT */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
910 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
911
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
912 int DIB_GetGammaRamp(_THIS, Uint16 *ramp)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
913 {
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
914 #ifdef NO_GAMMA_SUPPORT
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
915 SDL_SetError("SDL compiled without gamma ramp support");
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
916 return -1;
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
917 #else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
918 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
919 BOOL succeeded;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
920
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
921 /* Get the ramp from the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
922 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
923 succeeded = GetDeviceGammaRamp(hdc, ramp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
924 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
925 return succeeded ? 0 : -1;
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
926 #endif /* !NO_GAMMA_SUPPORT */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
927 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
928
442
b37ce4813ad4 Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 376
diff changeset
929 static void FlushMessageQueue()
b37ce4813ad4 Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 376
diff changeset
930 {
b37ce4813ad4 Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 376
diff changeset
931 MSG msg;
b37ce4813ad4 Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 376
diff changeset
932 while ( PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) ) {
b37ce4813ad4 Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 376
diff changeset
933 if ( msg.message == WM_QUIT ) break;
b37ce4813ad4 Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 376
diff changeset
934 TranslateMessage( &msg );
b37ce4813ad4 Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 376
diff changeset
935 DispatchMessage( &msg );
b37ce4813ad4 Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 376
diff changeset
936 }
b37ce4813ad4 Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 376
diff changeset
937 }
b37ce4813ad4 Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 376
diff changeset
938
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
939 void DIB_VideoQuit(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
940 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
941 /* Destroy the window and everything associated with it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
942 if ( SDL_Window ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
943 /* Delete the screen bitmap (also frees screen->pixels) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
944 if ( this->screen ) {
515
230b156829ed *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 514
diff changeset
945 #ifdef WIN32_PLATFORM_PSPC
230b156829ed *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 514
diff changeset
946 if ( this->screen->flags & SDL_FULLSCREEN ) {
230b156829ed *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 514
diff changeset
947 /* Unhide taskbar, etc. */
230b156829ed *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 514
diff changeset
948 SHFullScreen(SDL_Window, SHFS_SHOWTASKBAR);
230b156829ed *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 514
diff changeset
949 SHFullScreen(SDL_Window, SHFS_SHOWSIPBUTTON);
230b156829ed *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 514
diff changeset
950 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOWNORMAL);
230b156829ed *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 514
diff changeset
951 }
230b156829ed *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 514
diff changeset
952 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
953 #ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
954 if ( this->screen->flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
955 ChangeDisplaySettings(NULL, 0);
376
a5f60a847a89 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 374
diff changeset
956 ShowWindow(SDL_Window, SW_HIDE);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
957 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
958 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
959 if ( this->screen->flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
960 WIN_GL_ShutDown(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
961 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
962 this->screen->pixels = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
963 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
964 if ( screen_bmp ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
965 DeleteObject(screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
966 screen_bmp = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
967 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
968 if ( screen_icn ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
969 DestroyIcon(screen_icn);
74212992fb08 Initial revision
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970 screen_icn = NULL;
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971 }
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972 DIB_QuitGamma(this);
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973 DIB_DestroyWindow(this);
442
b37ce4813ad4 Flush message queue when shutting down video mode on Windows
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974 FlushMessageQueue();
0
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975
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976 SDL_Window = NULL;
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977 }
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978 }
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979
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980 /* Exported for the windows message loop only */
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981 static void DIB_FocusPalette(_THIS, int foreground)
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982 {
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983 if ( screen_pal != NULL ) {
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984 HDC hdc;
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985
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986 hdc = GetDC(SDL_Window);
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987 SelectPalette(hdc, screen_pal, FALSE);
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988 if ( RealizePalette(hdc) )
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989 InvalidateRect(SDL_Window, NULL, FALSE);
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990 ReleaseDC(SDL_Window, hdc);
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991 }
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992 }
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993 static void DIB_RealizePalette(_THIS)
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994 {
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995 DIB_FocusPalette(this, 1);
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996 }
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997 static void DIB_PaletteChanged(_THIS, HWND window)
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998 {
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999 if ( window != SDL_Window ) {
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1000 DIB_FocusPalette(this, 0);
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1001 }
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1002 }
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1003
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1004 /* Exported for the windows message loop only */
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1005 static void DIB_WinPAINT(_THIS, HDC hdc)
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1006 {
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1007 HDC mdc;
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1008
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1009 if ( screen_pal ) {
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1010 SelectPalette(hdc, screen_pal, FALSE);
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1011 }
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1012 mdc = CreateCompatibleDC(hdc);
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parents:
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1013 SelectObject(mdc, screen_bmp);
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parents:
diff changeset
1014 BitBlt(hdc, 0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h,
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diff changeset
1015 mdc, 0, 0, SRCCOPY);
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1016 DeleteDC(mdc);
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1017 }
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1018
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1019 /* Stub in case DirectX isn't available */
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diff changeset
1020 #ifndef ENABLE_DIRECTX
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1021 void DX5_SoundFocus(HWND hwnd)
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1022 {
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parents:
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1023 return;
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1024 }
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1025 #endif