Mercurial > sdl-ios-xcode
annotate TODO @ 4573:6399178be313
Completed work on X11_CreateTexture. Added lots of safety features.
These include support for drawing a texture using the core protocol
while other textures are drawn using Xrender if Xrender does not support
the color format of the said texture or any other fault with Xrender.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Fri, 28 May 2010 20:40:09 +0530 |
parents | 6604099437ac |
children | 0bfda420c936 |
rev | line source |
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2777
6f260584df22
Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
Sam Lantinga <slouken@libsdl.org>
parents:
2330
diff
changeset
|
1 |
6f260584df22
Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
Sam Lantinga <slouken@libsdl.org>
parents:
2330
diff
changeset
|
2 1.3 release checklist: |
3702
6604099437ac
Migrated most of the TODO list to the SDL 1.3 Roadmap wiki
Sam Lantinga <slouken@libsdl.org>
parents:
3690
diff
changeset
|
3 * http://wiki.libsdl.org/moin.cgi/Roadmap |
3563
d3a8bb6a37c1
Added notes from e-mail on desktop window implementation
Sam Lantinga <slouken@libsdl.org>
parents:
3562
diff
changeset
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4 |
3544 | 5 * See why windows are being rearranged. Is the shield window not up? |
6 * Make sure you can create and show a fullscreen window in one step | |
7 * Figure out how to handle OpenGL context lost on Mac OS X (does it happen?) | |
3562
59ab35254459
Need to test the multi-draw APIs
Sam Lantinga <slouken@libsdl.org>
parents:
3544
diff
changeset
|
8 * Write automated test case for multi-draw APIs |
3595
b7c6828d4039
Make it possible to slim SDL down quite a bit for people who just want OpenGL
Sam Lantinga <slouken@libsdl.org>
parents:
3563
diff
changeset
|
9 * Make sure you can build SDL without the renderer to slim it down a bunch |
3690
e431b888ac6c
Fixed compilation on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
3632
diff
changeset
|
10 * Implement assertion code on iPhone |
e431b888ac6c
Fixed compilation on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
3632
diff
changeset
|
11 * Add __WINDOWS__ in addition to __WIN32__ |
3544 | 12 |
3632
da2a23b56493
Updated 1.2 revisions that need to be revisited
Sam Lantinga <slouken@libsdl.org>
parents:
3595
diff
changeset
|
13 * Check 1.2 revisions: |
da2a23b56493
Updated 1.2 revisions that need to be revisited
Sam Lantinga <slouken@libsdl.org>
parents:
3595
diff
changeset
|
14 3554 - Need to resolve semantics for locking keys on different platforms |
da2a23b56493
Updated 1.2 revisions that need to be revisited
Sam Lantinga <slouken@libsdl.org>
parents:
3595
diff
changeset
|
15 4874 - Do we want screen rotation? At what level? |
da2a23b56493
Updated 1.2 revisions that need to be revisited
Sam Lantinga <slouken@libsdl.org>
parents:
3595
diff
changeset
|
16 4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98 |
da2a23b56493
Updated 1.2 revisions that need to be revisited
Sam Lantinga <slouken@libsdl.org>
parents:
3595
diff
changeset
|
17 4484, 4485 - Verify that SDL's Windows keyboard handling works correctly |
da2a23b56493
Updated 1.2 revisions that need to be revisited
Sam Lantinga <slouken@libsdl.org>
parents:
3595
diff
changeset
|
18 4865 - See if this is still needed (mouse coordinate clamping) |
da2a23b56493
Updated 1.2 revisions that need to be revisited
Sam Lantinga <slouken@libsdl.org>
parents:
3595
diff
changeset
|
19 4866 - See if this is still needed (blocking window repositioning) |