Mercurial > sdl-ios-xcode
annotate src/video/windx5/SDL_dx5events.c @ 4266:62849663f20a SDL-1.2
Removed duplicate memset() calls.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 29 Sep 2009 13:40:34 +0000 |
parents | 0adda8ff43ef |
children | 6cc2b35ac610 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* CAUTION!!!! If you modify this file, check ../windib/SDL_sysevents.c */ | |
25 | |
26 #include "directx.h" | |
27 | |
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28 #include "SDL_main.h" |
0 | 29 #include "SDL_events.h" |
30 #include "SDL_video.h" | |
31 #include "SDL_syswm.h" | |
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32 #include "../../events/SDL_sysevents.h" |
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33 #include "../../events/SDL_events_c.h" |
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34 #include "../wincommon/SDL_lowvideo.h" |
0 | 35 #include "SDL_dx5video.h" |
36 | |
37 #ifndef WM_APP | |
38 #define WM_APP 0x8000 | |
39 #endif | |
40 | |
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41 #ifdef _WIN32_WCE |
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42 #define NO_GETKEYBOARDSTATE |
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43 #endif |
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44 |
0 | 45 /* The keyboard and mouse device input */ |
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46 #define MAX_INPUTS 2 |
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47 #define INPUT_QSIZE 512 /* Buffer up to 512 input messages */ |
0 | 48 |
49 static LPDIRECTINPUT dinput = NULL; | |
50 static LPDIRECTINPUTDEVICE2 SDL_DIdev[MAX_INPUTS]; | |
51 static HANDLE SDL_DIevt[MAX_INPUTS]; | |
52 static void (*SDL_DIfun[MAX_INPUTS])(const int, DIDEVICEOBJECTDATA *); | |
53 static int SDL_DIndev = 0; | |
54 static int mouse_lost; | |
55 static int mouse_pressed; | |
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56 static int mouse_buttons_swapped = 0; |
0 | 57 |
58 /* The translation table from a DirectInput scancode to an SDL keysym */ | |
59 static SDLKey DIK_keymap[256]; | |
60 static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed); | |
61 | |
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62 /* DJM: If the user setup the window for us, we want to save his window proc, |
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63 and give him a chance to handle some messages. */ |
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64 #ifdef STRICT |
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65 #define WNDPROCTYPE WNDPROC |
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66 #else |
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67 #define WNDPROCTYPE FARPROC |
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68 #endif |
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69 static WNDPROCTYPE userWindowProc = NULL; |
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70 |
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71 static HWND GetTopLevelParent(HWND hWnd) |
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72 { |
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73 HWND hParentWnd; |
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74 while (1) |
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75 { |
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76 hParentWnd = GetParent(hWnd); |
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77 if (hParentWnd == NULL) |
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78 break; |
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79 hWnd = hParentWnd; |
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80 } |
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81 return hWnd; |
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82 } |
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83 |
0 | 84 /* Convert a DirectInput return code to a text message */ |
85 static void SetDIerror(char *function, int code) | |
86 { | |
87 static char *error; | |
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88 static char errbuf[1024]; |
0 | 89 |
90 errbuf[0] = 0; | |
91 switch (code) { | |
92 case DIERR_GENERIC: | |
93 error = "Undefined error!"; | |
94 break; | |
95 case DIERR_OLDDIRECTINPUTVERSION: | |
96 error = "Your version of DirectInput needs upgrading"; | |
97 break; | |
98 case DIERR_INVALIDPARAM: | |
99 error = "Invalid parameters"; | |
100 break; | |
101 case DIERR_OUTOFMEMORY: | |
102 error = "Out of memory"; | |
103 break; | |
104 case DIERR_DEVICENOTREG: | |
105 error = "Device not registered"; | |
106 break; | |
107 case DIERR_NOINTERFACE: | |
108 error = "Interface not supported"; | |
109 break; | |
110 case DIERR_NOTINITIALIZED: | |
111 error = "Device not initialized"; | |
112 break; | |
113 default: | |
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114 SDL_snprintf(errbuf, SDL_arraysize(errbuf), |
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115 "%s: Unknown DirectInput error: 0x%x", |
0 | 116 function, code); |
117 break; | |
118 } | |
119 if ( ! errbuf[0] ) { | |
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120 SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, error); |
0 | 121 } |
122 SDL_SetError("%s", errbuf); | |
123 return; | |
124 } | |
125 | |
126 /* Initialize DirectInput | |
127 Note: If NONEXCLUSIVE access is requested for the devices, normal | |
128 windows input messages will continue to be generated for that | |
129 input device, in addition to DirectInput messages. | |
130 */ | |
131 static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *events); | |
132 static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *events); | |
133 struct { | |
134 char *name; | |
135 REFGUID guid; | |
136 LPCDIDATAFORMAT format; | |
137 DWORD win_level; | |
138 DWORD raw_level; | |
139 void (*fun)(const int numevents, DIDEVICEOBJECTDATA *events); | |
140 } inputs[] = { | |
141 { "keyboard", | |
142 &GUID_SysKeyboard, &c_dfDIKeyboard, | |
143 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), | |
144 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_keyboard }, | |
145 { "mouse", | |
4167 | 146 &GUID_SysMouse, |
147 #if DIRECTINPUT_VERSION >= 0x700 | |
148 &c_dfDIMouse2, | |
149 #else | |
150 &c_dfDIMouse, | |
151 #endif | |
0 | 152 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), |
4167 | 153 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_mouse }, |
0 | 154 { NULL, NULL, NULL, 0, 0, NULL } |
155 }; | |
156 | |
157 static int DX5_DInputInit(_THIS) | |
158 { | |
159 int i; | |
160 LPDIRECTINPUTDEVICE device; | |
161 HRESULT result; | |
162 DIPROPDWORD dipdw; | |
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163 HWND topwnd; |
0 | 164 |
165 /* Create the DirectInput object */ | |
166 result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION, | |
167 &dinput, NULL); | |
168 if ( result != DI_OK ) { | |
169 SetDIerror("DirectInputCreate", result); | |
170 return(-1); | |
171 } | |
172 | |
173 /* Create all of our registered input devices */ | |
174 SDL_DIndev = 0; | |
175 for ( i=0; inputs[i].name; ++i ) { | |
176 /* Create the DirectInput device */ | |
177 result = IDirectInput_CreateDevice(dinput, inputs[i].guid, | |
178 &device, NULL); | |
179 if ( result != DI_OK ) { | |
180 SetDIerror("DirectInput::CreateDevice", result); | |
181 return(-1); | |
182 } | |
183 result = IDirectInputDevice_QueryInterface(device, | |
184 &IID_IDirectInputDevice2, (LPVOID *)&SDL_DIdev[i]); | |
185 IDirectInputDevice_Release(device); | |
186 if ( result != DI_OK ) { | |
187 SetDIerror("DirectInputDevice::QueryInterface", result); | |
188 return(-1); | |
189 } | |
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190 topwnd = GetTopLevelParent(SDL_Window); |
0 | 191 result = IDirectInputDevice2_SetCooperativeLevel(SDL_DIdev[i], |
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192 topwnd, inputs[i].win_level); |
0 | 193 if ( result != DI_OK ) { |
194 SetDIerror("DirectInputDevice::SetCooperativeLevel", | |
195 result); | |
196 return(-1); | |
197 } | |
198 result = IDirectInputDevice2_SetDataFormat(SDL_DIdev[i], | |
199 inputs[i].format); | |
200 if ( result != DI_OK ) { | |
201 SetDIerror("DirectInputDevice::SetDataFormat", result); | |
202 return(-1); | |
203 } | |
204 | |
205 /* Set buffered input -- we aren't polling */ | |
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206 SDL_memset(&dipdw, 0, sizeof(dipdw)); |
0 | 207 dipdw.diph.dwSize = sizeof(dipdw); |
208 dipdw.diph.dwHeaderSize = sizeof(dipdw.diph); | |
209 dipdw.diph.dwObj = 0; | |
210 dipdw.diph.dwHow = DIPH_DEVICE; | |
211 dipdw.dwData = INPUT_QSIZE; | |
212 result = IDirectInputDevice2_SetProperty(SDL_DIdev[i], | |
213 DIPROP_BUFFERSIZE, &dipdw.diph); | |
214 if ( result != DI_OK ) { | |
215 SetDIerror("DirectInputDevice::SetProperty", result); | |
216 return(-1); | |
217 } | |
218 | |
219 /* Create an event to be signaled when input is ready */ | |
220 SDL_DIevt[i] = CreateEvent(NULL, FALSE, FALSE, NULL); | |
221 if ( SDL_DIevt[i] == NULL ) { | |
222 SDL_SetError("Couldn't create DirectInput event"); | |
223 return(-1); | |
224 } | |
225 result = IDirectInputDevice2_SetEventNotification(SDL_DIdev[i], | |
226 SDL_DIevt[i]); | |
227 if ( result != DI_OK ) { | |
228 SetDIerror("DirectInputDevice::SetEventNotification", | |
229 result); | |
230 return(-1); | |
231 } | |
232 SDL_DIfun[i] = inputs[i].fun; | |
233 | |
234 /* Acquire the device for input */ | |
235 IDirectInputDevice2_Acquire(SDL_DIdev[i]); | |
236 | |
237 /* Increment the number of devices we have */ | |
238 ++SDL_DIndev; | |
239 } | |
240 mouse_pressed = 0; | |
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241 mouse_buttons_swapped = GetSystemMetrics(SM_SWAPBUTTON); |
0 | 242 |
243 /* DirectInput is ready! */ | |
244 return(0); | |
245 } | |
246 | |
247 /* Clean up DirectInput */ | |
248 static void DX5_DInputQuit(_THIS) | |
249 { | |
250 int i; | |
251 | |
252 if ( dinput != NULL ) { | |
253 /* Close and release all DirectInput devices */ | |
254 for ( i=0; i<MAX_INPUTS; ++i ) { | |
255 if ( SDL_DIdev[i] != NULL ) { | |
256 IDirectInputDevice2_Unacquire(SDL_DIdev[i]); | |
257 IDirectInputDevice2_SetEventNotification( | |
258 SDL_DIdev[i], NULL); | |
259 if ( SDL_DIevt[i] != NULL ) { | |
260 CloseHandle(SDL_DIevt[i]); | |
261 SDL_DIevt[i] = NULL; | |
262 } | |
263 IDirectInputDevice2_Release(SDL_DIdev[i]); | |
264 SDL_DIdev[i] = NULL; | |
265 } | |
266 } | |
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267 SDL_DIndev = 0; |
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268 |
0 | 269 /* Release DirectInput */ |
270 IDirectInput_Release(dinput); | |
271 dinput = NULL; | |
272 } | |
273 } | |
274 | |
275 /* Flag to tell SDL whether or not we queued an event */ | |
276 static int posted = 0; | |
277 | |
278 /* Input event handler functions */ | |
279 static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *keybuf) | |
280 { | |
281 int i; | |
282 SDL_keysym keysym; | |
283 | |
284 /* Translate keyboard messages */ | |
285 for ( i=0; i<numevents; ++i ) { | |
286 if ( keybuf[i].dwData & 0x80 ) { | |
287 posted = SDL_PrivateKeyboard(SDL_PRESSED, | |
288 TranslateKey(keybuf[i].dwOfs, &keysym, 1)); | |
289 } else { | |
290 posted = SDL_PrivateKeyboard(SDL_RELEASED, | |
291 TranslateKey(keybuf[i].dwOfs, &keysym, 0)); | |
292 } | |
293 } | |
294 } | |
4167 | 295 |
296 static void post_mouse_motion(int relative, Sint16 x, Sint16 y) | |
297 { | |
298 extern int mouse_relative; | |
299 | |
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300 if ( (SDL_GetAppState() & (SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS)) == |
4167 | 301 (SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS) ) { |
302 posted = SDL_PrivateMouseMotion( | |
303 0, relative, x, y); | |
304 | |
305 if ( !mouse_relative ) { | |
306 /* As DirectInput reads raw device coordinates, it has no notion of | |
307 * cursors or absolute position. We must assume responsibility for | |
308 * keeping track of this. */ | |
309 int current_x, current_y; | |
310 POINT cursor; | |
311 RECT trap; | |
312 RECT window; | |
313 int at_edge; | |
314 | |
315 /* Get the current cursor position */ | |
316 SDL_GetMouseState(¤t_x, ¤t_y); | |
317 cursor.x = current_x; | |
318 cursor.y = current_y; | |
319 ClientToScreen(SDL_Window, &cursor); | |
320 | |
321 /* Construct a 1 pixel square RECT that is used to confine the cursor | |
322 * pointer to a specific pixel using ClipCursor. This is used in | |
323 * preference to SetCursorPos as it avoids the cursor jumping around as | |
324 * both the OS and SDL attempt to move it simultaneously. */ | |
325 trap.left = cursor.x; | |
326 trap.top = cursor.y; | |
327 trap.right = cursor.x + 1; | |
328 trap.bottom = cursor.y + 1; | |
329 | |
330 GetClientRect(SDL_Window, &window); | |
331 window.right -= window.left; window.left = 0; | |
332 window.bottom -= window.top; window.top = 0; | |
333 | |
334 /* As we're assuming control over the cursor, we need to know when to | |
335 * relinquish control of it back to the operating system. This is when | |
336 * the cursor reaches the edge of the window. */ | |
337 at_edge = (current_x == window.left) || | |
338 (current_x == (window.right - 1)) || | |
339 (current_y == window.top) || | |
340 (current_y == (window.bottom - 1)); | |
341 | |
342 if ( at_edge ) { | |
343 ClipCursor(NULL); | |
344 } else { | |
345 ClipCursor(&trap); | |
346 } | |
347 } else { | |
348 /* When in relative mode, warp the OS's idea of where the cursor is to | |
349 * the center of the screen. This isn't really necessary as DirectInput | |
350 * reads from the hardware itself, but in case things go wrong, the | |
351 * cursor will be left in a sensible place. */ | |
352 POINT center; | |
353 center.x = (SDL_VideoSurface->w/2); | |
354 center.y = (SDL_VideoSurface->h/2); | |
355 ClientToScreen(SDL_Window, ¢er); | |
356 SetCursorPos(center.x, center.y); | |
357 } | |
358 } else { | |
359 /* No window or mouse focus, control is lost */ | |
360 mouse_lost = 1; | |
361 ClipCursor(NULL); | |
362 } | |
363 } | |
364 | |
0 | 365 static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *ptrbuf) |
366 { | |
367 int i; | |
368 Sint16 xrel, yrel; | |
369 Uint8 state; | |
370 Uint8 button; | |
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371 DWORD timestamp = 0; |
0 | 372 |
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373 /* Sanity check. Mailing list reports this being NULL unexpectedly. */ |
42ed44b2c8b6
Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents:
536
diff
changeset
|
374 if (SDL_PublicSurface == NULL) { |
42ed44b2c8b6
Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents:
536
diff
changeset
|
375 return; |
42ed44b2c8b6
Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents:
536
diff
changeset
|
376 } |
42ed44b2c8b6
Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents:
536
diff
changeset
|
377 |
0 | 378 /* If the mouse was lost, regain some sense of mouse state */ |
4167 | 379 if ( mouse_lost && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { |
0 | 380 POINT mouse_pos; |
381 Uint8 old_state; | |
382 Uint8 new_state; | |
383 | |
384 /* Set ourselves up with the current cursor position */ | |
385 GetCursorPos(&mouse_pos); | |
386 ScreenToClient(SDL_Window, &mouse_pos); | |
4167 | 387 post_mouse_motion( 0, (Sint16)mouse_pos.x, (Sint16)mouse_pos.y); |
0 | 388 |
389 /* Check for mouse button changes */ | |
390 old_state = SDL_GetMouseState(NULL, NULL); | |
391 new_state = 0; | |
392 { /* Get the new DirectInput button state for the mouse */ | |
4167 | 393 #if DIRECTINPUT_VERSION >= 0x700 |
394 DIMOUSESTATE2 distate; | |
395 #else | |
0 | 396 DIMOUSESTATE distate; |
4167 | 397 #endif |
0 | 398 HRESULT result; |
399 | |
400 result=IDirectInputDevice2_GetDeviceState(SDL_DIdev[1], | |
401 sizeof(distate), &distate); | |
402 if ( result != DI_OK ) { | |
403 /* Try again next time */ | |
404 SetDIerror( | |
405 "IDirectInputDevice2::GetDeviceState", result); | |
406 return; | |
407 } | |
408 for ( i=3; i>=0; --i ) { | |
409 if ( (distate.rgbButtons[i]&0x80) == 0x80 ) { | |
410 new_state |= 0x01; | |
411 } | |
412 new_state <<= 1; | |
413 } | |
414 } | |
415 for ( i=0; i<8; ++i ) { | |
416 if ( (old_state&0x01) != (new_state&0x01) ) { | |
417 button = (Uint8)(i+1); | |
4167 | 418 /* Map DI button numbers to SDL */ |
419 switch ( button ) { | |
420 case 2: button = SDL_BUTTON_RIGHT; break; | |
421 case 3: button = SDL_BUTTON_MIDDLE; break; | |
422 case 4: button = SDL_BUTTON_X1; break; | |
423 case 5: button = SDL_BUTTON_X2; break; | |
424 default: break; | |
0 | 425 } |
426 if ( new_state & 0x01 ) { | |
427 /* Grab mouse so we get mouse-up */ | |
428 if ( ++mouse_pressed > 0 ) { | |
429 SetCapture(SDL_Window); | |
430 } | |
431 state = SDL_PRESSED; | |
432 } else { | |
433 /* Release mouse after all mouse-ups */ | |
434 if ( --mouse_pressed <= 0 ) { | |
435 ReleaseCapture(); | |
436 mouse_pressed = 0; | |
437 } | |
438 state = SDL_RELEASED; | |
439 } | |
491
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
440 if ( mouse_buttons_swapped ) { |
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
441 if ( button == 1 ) button = 3; |
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
442 else |
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
443 if ( button == 3 ) button = 1; |
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
444 } |
0 | 445 posted = SDL_PrivateMouseButton(state, button, |
446 0, 0); | |
447 } | |
448 old_state >>= 1; | |
449 new_state >>= 1; | |
450 } | |
451 mouse_lost = 0; | |
452 return; | |
453 } | |
454 | |
455 /* Translate mouse messages */ | |
456 xrel = 0; | |
457 yrel = 0; | |
458 for ( i=0; i<(int)numevents; ++i ) { | |
459 switch (ptrbuf[i].dwOfs) { | |
460 case DIMOFS_X: | |
536
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
461 if ( timestamp != ptrbuf[i].dwTimeStamp ) { |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
462 if ( xrel || yrel ) { |
4167 | 463 post_mouse_motion(1, xrel, yrel); |
536
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
464 xrel = 0; |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
465 yrel = 0; |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
466 } |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
467 timestamp = ptrbuf[i].dwTimeStamp; |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
468 } |
0 | 469 xrel += (Sint16)ptrbuf[i].dwData; |
470 break; | |
471 case DIMOFS_Y: | |
536
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
472 if ( timestamp != ptrbuf[i].dwTimeStamp ) { |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
473 if ( xrel || yrel ) { |
4167 | 474 post_mouse_motion(1, xrel, yrel); |
536
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
475 xrel = 0; |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
476 yrel = 0; |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
477 } |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
478 timestamp = ptrbuf[i].dwTimeStamp; |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
479 } |
0 | 480 yrel += (Sint16)ptrbuf[i].dwData; |
481 break; | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
482 case DIMOFS_Z: |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
483 if ( xrel || yrel ) { |
4167 | 484 post_mouse_motion(1, xrel, yrel); |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
485 xrel = 0; |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
486 yrel = 0; |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
487 } |
536
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
488 timestamp = 0; |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
489 if((int)ptrbuf[i].dwData > 0) |
460
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
490 button = SDL_BUTTON_WHEELUP; |
332 | 491 else |
460
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
492 button = SDL_BUTTON_WHEELDOWN; |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
493 posted = SDL_PrivateMouseButton( |
332 | 494 SDL_PRESSED, button, 0, 0); |
495 posted |= SDL_PrivateMouseButton( | |
496 SDL_RELEASED, button, 0, 0); | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
497 break; |
0 | 498 case DIMOFS_BUTTON0: |
499 case DIMOFS_BUTTON1: | |
500 case DIMOFS_BUTTON2: | |
501 case DIMOFS_BUTTON3: | |
4167 | 502 #if DIRECTINPUT_VERSION >= 0x700 |
503 case DIMOFS_BUTTON4: | |
504 case DIMOFS_BUTTON5: | |
505 case DIMOFS_BUTTON6: | |
506 case DIMOFS_BUTTON7: | |
507 #endif | |
0 | 508 if ( xrel || yrel ) { |
4167 | 509 post_mouse_motion(1, xrel, yrel); |
0 | 510 xrel = 0; |
511 yrel = 0; | |
512 } | |
536
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
513 timestamp = 0; |
0 | 514 button = (Uint8)(ptrbuf[i].dwOfs-DIMOFS_BUTTON0)+1; |
4167 | 515 /* Map DI button numbers to SDL */ |
516 switch ( button ) { | |
517 case 2: button = SDL_BUTTON_RIGHT; break; | |
518 case 3: button = SDL_BUTTON_MIDDLE; break; | |
519 case 4: button = SDL_BUTTON_X1; break; | |
520 case 5: button = SDL_BUTTON_X2; break; | |
521 default: break; | |
0 | 522 } |
523 if ( ptrbuf[i].dwData & 0x80 ) { | |
524 /* Grab mouse so we get mouse-up */ | |
525 if ( ++mouse_pressed > 0 ) { | |
526 SetCapture(SDL_Window); | |
527 } | |
528 state = SDL_PRESSED; | |
529 } else { | |
530 /* Release mouse after all mouse-ups */ | |
531 if ( --mouse_pressed <= 0 ) { | |
532 ReleaseCapture(); | |
533 mouse_pressed = 0; | |
534 } | |
535 state = SDL_RELEASED; | |
536 } | |
491
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
537 if ( mouse_buttons_swapped ) { |
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
538 if ( button == 1 ) button = 3; |
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
539 else |
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
540 if ( button == 3 ) button = 1; |
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
541 } |
0 | 542 posted = SDL_PrivateMouseButton(state, button, |
543 0, 0); | |
544 break; | |
545 } | |
546 } | |
547 if ( xrel || yrel ) { | |
4167 | 548 post_mouse_motion(1, xrel, yrel); |
0 | 549 } |
550 } | |
551 | |
552 /* The main Win32 event handler */ | |
1456
84de7511f79f
Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
553 LRESULT DX5_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
0 | 554 { |
555 switch (msg) { | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
556 #ifdef WM_ACTIVATEAPP |
0 | 557 case WM_ACTIVATEAPP: { |
558 int i, active; | |
559 | |
560 active = (wParam && (GetForegroundWindow() == hwnd)); | |
561 if ( active ) { | |
562 for ( i=0; SDL_DIdev[i]; ++i ) { | |
563 IDirectInputDevice2_Acquire( | |
564 SDL_DIdev[i]); | |
565 } | |
566 } else { | |
567 for ( i=0; SDL_DIdev[i]; ++i ) { | |
568 IDirectInputDevice2_Unacquire( | |
569 SDL_DIdev[i]); | |
570 } | |
571 mouse_lost = 1; | |
572 } | |
573 } | |
574 break; | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
575 #endif /* WM_ACTIVATEAPP */ |
0 | 576 |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
577 #ifdef WM_DISPLAYCHANGE |
0 | 578 case WM_DISPLAYCHANGE: { |
1456
84de7511f79f
Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
579 WPARAM BitsPerPixel; |
0 | 580 WORD SizeX, SizeY; |
581 | |
582 /* Ack! The display changed size and/or depth! */ | |
583 SizeX = LOWORD(lParam); | |
584 SizeY = HIWORD(lParam); | |
585 BitsPerPixel = wParam; | |
586 /* We cause this message when we go fullscreen */ | |
587 } | |
588 break; | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
589 #endif /* WM_DISPLAYCHANGE */ |
0 | 590 |
591 /* The keyboard is handled via DirectInput */ | |
592 case WM_SYSKEYUP: | |
4171 | 593 case WM_SYSKEYDOWN: |
0 | 594 case WM_KEYUP: |
595 case WM_KEYDOWN: { | |
596 /* Ignore windows keyboard messages */; | |
597 } | |
598 return(0); | |
599 | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
600 #if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER) |
0 | 601 /* Don't allow screen savers or monitor power downs. |
602 This is because they quietly clear DirectX surfaces. | |
603 It would be better to allow the application to | |
604 decide whether or not to blow these off, but the | |
605 semantics of SDL_PrivateSysWMEvent() don't allow | |
606 the application that choice. | |
607 */ | |
608 case WM_SYSCOMMAND: { | |
609 if ((wParam&0xFFF0)==SC_SCREENSAVE || | |
610 (wParam&0xFFF0)==SC_MONITORPOWER) | |
611 return(0); | |
612 } | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
613 /* Fall through to default processing */ |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
614 |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
615 #endif /* SC_SCREENSAVE || SC_MONITORPOWER */ |
0 | 616 |
617 default: { | |
618 /* Only post the event if we're watching for it */ | |
619 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) { | |
620 SDL_SysWMmsg wmmsg; | |
621 | |
622 SDL_VERSION(&wmmsg.version); | |
623 wmmsg.hwnd = hwnd; | |
624 wmmsg.msg = msg; | |
625 wmmsg.wParam = wParam; | |
626 wmmsg.lParam = lParam; | |
627 posted = SDL_PrivateSysWMEvent(&wmmsg); | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
628 |
721
ab0656314eef
Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
717
diff
changeset
|
629 /* DJM: If the user isn't watching for private |
ab0656314eef
Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
717
diff
changeset
|
630 messages in her SDL event loop, then pass it |
ab0656314eef
Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
717
diff
changeset
|
631 along to any win32 specific window proc. |
ab0656314eef
Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
717
diff
changeset
|
632 */ |
ab0656314eef
Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
717
diff
changeset
|
633 } else if (userWindowProc) { |
ab0656314eef
Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
717
diff
changeset
|
634 return CallWindowProc(userWindowProc, hwnd, msg, wParam, lParam); |
ab0656314eef
Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
717
diff
changeset
|
635 } |
0 | 636 } |
637 break; | |
638 } | |
639 return(DefWindowProc(hwnd, msg, wParam, lParam)); | |
640 } | |
641 | |
642 /* This function checks the windows message queue and DirectInput and returns | |
643 1 if there was input, 0 if there was no input, or -1 if the application has | |
644 posted a quit message. | |
645 */ | |
460
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
646 static int DX5_CheckInput(_THIS, int timeout, BOOL processInput) |
0 | 647 { |
648 MSG msg; | |
649 int i; | |
650 HRESULT result; | |
651 DWORD event; | |
652 | |
653 /* Check the normal windows queue (highest preference) */ | |
654 posted = 0; | |
655 while ( ! posted && | |
523
c210010f50f4
Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents:
491
diff
changeset
|
656 PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) { |
c210010f50f4
Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents:
491
diff
changeset
|
657 if ( GetMessage(&msg, NULL, 0, 0) > 0 ) { |
0 | 658 DispatchMessage(&msg); |
659 } else { | |
660 return(-1); | |
661 } | |
662 } | |
663 if ( posted ) { | |
664 return(1); | |
665 } | |
666 | |
667 /* Pump the DirectInput flow */ | |
668 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
4237
0adda8ff43ef
Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents:
4191
diff
changeset
|
669 for ( i=0; i<MAX_INPUTS; ++i ) { |
0adda8ff43ef
Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents:
4191
diff
changeset
|
670 if ( SDL_DIdev[i] != NULL ) { |
0adda8ff43ef
Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents:
4191
diff
changeset
|
671 result = IDirectInputDevice2_Poll(SDL_DIdev[i]); |
0adda8ff43ef
Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents:
4191
diff
changeset
|
672 if ( (result == DIERR_INPUTLOST) || |
0adda8ff43ef
Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents:
4191
diff
changeset
|
673 (result == DIERR_NOTACQUIRED) ) { |
0adda8ff43ef
Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents:
4191
diff
changeset
|
674 if ( SDL_strcmp(inputs[i].name, "mouse") == 0 ) { |
0adda8ff43ef
Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents:
4191
diff
changeset
|
675 mouse_lost = 1; |
0adda8ff43ef
Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents:
4191
diff
changeset
|
676 } |
0adda8ff43ef
Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents:
4191
diff
changeset
|
677 IDirectInputDevice2_Acquire(SDL_DIdev[i]); |
0adda8ff43ef
Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents:
4191
diff
changeset
|
678 IDirectInputDevice2_Poll(SDL_DIdev[i]); |
0 | 679 } |
680 } | |
681 } | |
682 } | |
683 | |
684 /* Wait for messages and input events */ | |
685 event = MsgWaitForMultipleObjects(SDL_DIndev, SDL_DIevt, FALSE, | |
686 timeout, QS_ALLEVENTS); | |
687 if ((event >= WAIT_OBJECT_0) && (event < (WAIT_OBJECT_0+SDL_DIndev))) { | |
688 DWORD numevents; | |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
689 static DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE]; |
0 | 690 |
691 event -= WAIT_OBJECT_0; | |
692 numevents = INPUT_QSIZE; | |
693 result = IDirectInputDevice2_GetDeviceData( | |
694 SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA), | |
695 evtbuf, &numevents, 0); | |
696 if ( (result == DIERR_INPUTLOST) || | |
697 (result == DIERR_NOTACQUIRED) ) { | |
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698 if ( SDL_strcmp(inputs[event].name, "mouse") == 0 ) { |
0 | 699 mouse_lost = 1; |
700 } | |
701 IDirectInputDevice2_Acquire(SDL_DIdev[event]); | |
702 result = IDirectInputDevice2_GetDeviceData( | |
703 SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA), | |
704 evtbuf, &numevents, 0); | |
705 } | |
706 /* Handle the events */ | |
460
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707 if ( result == DI_OK && processInput ) { |
0 | 708 /* Note: This can post multiple events to event queue |
709 */ | |
710 (*SDL_DIfun[event])((int)numevents, evtbuf); | |
711 return(1); | |
712 } | |
713 } | |
714 if ( event != WAIT_TIMEOUT ) { | |
715 /* Maybe there was a windows message? */ | |
716 if ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) { | |
717 if ( GetMessage(&msg, NULL, 0, 0) > 0 ) { | |
718 DispatchMessage(&msg); | |
719 } else { | |
720 return(-1); | |
721 } | |
722 return(1); | |
723 } | |
724 } | |
725 return(0); | |
726 } | |
727 | |
460
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diff
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728 /* Change cooperative level based on whether or not we are fullscreen */ |
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729 void DX5_DInputReset(_THIS, int fullscreen) |
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Reset mouse state when changing video modes
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730 { |
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diff
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|
731 DWORD level; |
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732 int i; |
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|
733 HRESULT result; |
970
fb8b91365766
Date: Tue, 19 Oct 2004 23:04:58 -0700
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diff
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|
734 HWND topwnd; |
460
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735 |
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736 for ( i=0; i<MAX_INPUTS; ++i ) { |
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737 if ( SDL_DIdev[i] != NULL ) { |
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738 if ( fullscreen ) { |
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739 level = inputs[i].raw_level; |
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740 } else { |
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741 level = inputs[i].win_level; |
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742 } |
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743 IDirectInputDevice2_Unacquire(SDL_DIdev[i]); |
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744 topwnd = GetTopLevelParent(SDL_Window); |
460
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745 result = IDirectInputDevice2_SetCooperativeLevel( |
970
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746 SDL_DIdev[i], topwnd, level); |
460
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747 IDirectInputDevice2_Acquire(SDL_DIdev[i]); |
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748 if ( result != DI_OK ) { |
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749 SetDIerror( |
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750 "DirectInputDevice::SetCooperativeLevel", result); |
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751 } |
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752 } |
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753 } |
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754 mouse_lost = 1; |
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755 |
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756 /* Flush pending input */ |
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757 DX5_CheckInput(this, 0, FALSE); |
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758 } |
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759 |
0 | 760 void DX5_PumpEvents(_THIS) |
761 { | |
762 /* Wait for messages and DirectInput */ | |
460
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763 while ( DX5_CheckInput(this, 0, TRUE) > 0 ) { |
0 | 764 /* Loop and check again */; |
765 } | |
766 } | |
767 | |
768 void DX5_InitOSKeymap(_THIS) | |
769 { | |
275
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770 #ifndef DIK_PAUSE |
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771 #define DIK_PAUSE 0xC5 |
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772 #endif |
327
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773 #ifndef DIK_OEM_102 |
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774 #define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */ |
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775 #endif |
0 | 776 int i; |
777 | |
778 /* Map the DIK scancodes to SDL keysyms */ | |
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|
779 for ( i=0; i<SDL_arraysize(DIK_keymap); ++i ) |
0 | 780 DIK_keymap[i] = 0; |
781 | |
782 /* Defined DIK_* constants */ | |
783 DIK_keymap[DIK_ESCAPE] = SDLK_ESCAPE; | |
784 DIK_keymap[DIK_1] = SDLK_1; | |
785 DIK_keymap[DIK_2] = SDLK_2; | |
786 DIK_keymap[DIK_3] = SDLK_3; | |
787 DIK_keymap[DIK_4] = SDLK_4; | |
788 DIK_keymap[DIK_5] = SDLK_5; | |
789 DIK_keymap[DIK_6] = SDLK_6; | |
790 DIK_keymap[DIK_7] = SDLK_7; | |
791 DIK_keymap[DIK_8] = SDLK_8; | |
792 DIK_keymap[DIK_9] = SDLK_9; | |
793 DIK_keymap[DIK_0] = SDLK_0; | |
794 DIK_keymap[DIK_MINUS] = SDLK_MINUS; | |
795 DIK_keymap[DIK_EQUALS] = SDLK_EQUALS; | |
796 DIK_keymap[DIK_BACK] = SDLK_BACKSPACE; | |
797 DIK_keymap[DIK_TAB] = SDLK_TAB; | |
798 DIK_keymap[DIK_Q] = SDLK_q; | |
799 DIK_keymap[DIK_W] = SDLK_w; | |
800 DIK_keymap[DIK_E] = SDLK_e; | |
801 DIK_keymap[DIK_R] = SDLK_r; | |
802 DIK_keymap[DIK_T] = SDLK_t; | |
803 DIK_keymap[DIK_Y] = SDLK_y; | |
804 DIK_keymap[DIK_U] = SDLK_u; | |
805 DIK_keymap[DIK_I] = SDLK_i; | |
806 DIK_keymap[DIK_O] = SDLK_o; | |
807 DIK_keymap[DIK_P] = SDLK_p; | |
808 DIK_keymap[DIK_LBRACKET] = SDLK_LEFTBRACKET; | |
809 DIK_keymap[DIK_RBRACKET] = SDLK_RIGHTBRACKET; | |
810 DIK_keymap[DIK_RETURN] = SDLK_RETURN; | |
811 DIK_keymap[DIK_LCONTROL] = SDLK_LCTRL; | |
812 DIK_keymap[DIK_A] = SDLK_a; | |
813 DIK_keymap[DIK_S] = SDLK_s; | |
814 DIK_keymap[DIK_D] = SDLK_d; | |
815 DIK_keymap[DIK_F] = SDLK_f; | |
816 DIK_keymap[DIK_G] = SDLK_g; | |
817 DIK_keymap[DIK_H] = SDLK_h; | |
818 DIK_keymap[DIK_J] = SDLK_j; | |
819 DIK_keymap[DIK_K] = SDLK_k; | |
820 DIK_keymap[DIK_L] = SDLK_l; | |
821 DIK_keymap[DIK_SEMICOLON] = SDLK_SEMICOLON; | |
822 DIK_keymap[DIK_APOSTROPHE] = SDLK_QUOTE; | |
823 DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE; | |
824 DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT; | |
825 DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH; | |
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826 DIK_keymap[DIK_OEM_102] = SDLK_LESS; |
0 | 827 DIK_keymap[DIK_Z] = SDLK_z; |
828 DIK_keymap[DIK_X] = SDLK_x; | |
829 DIK_keymap[DIK_C] = SDLK_c; | |
830 DIK_keymap[DIK_V] = SDLK_v; | |
831 DIK_keymap[DIK_B] = SDLK_b; | |
832 DIK_keymap[DIK_N] = SDLK_n; | |
833 DIK_keymap[DIK_M] = SDLK_m; | |
834 DIK_keymap[DIK_COMMA] = SDLK_COMMA; | |
835 DIK_keymap[DIK_PERIOD] = SDLK_PERIOD; | |
836 DIK_keymap[DIK_SLASH] = SDLK_SLASH; | |
837 DIK_keymap[DIK_RSHIFT] = SDLK_RSHIFT; | |
838 DIK_keymap[DIK_MULTIPLY] = SDLK_KP_MULTIPLY; | |
839 DIK_keymap[DIK_LMENU] = SDLK_LALT; | |
840 DIK_keymap[DIK_SPACE] = SDLK_SPACE; | |
841 DIK_keymap[DIK_CAPITAL] = SDLK_CAPSLOCK; | |
842 DIK_keymap[DIK_F1] = SDLK_F1; | |
843 DIK_keymap[DIK_F2] = SDLK_F2; | |
844 DIK_keymap[DIK_F3] = SDLK_F3; | |
845 DIK_keymap[DIK_F4] = SDLK_F4; | |
846 DIK_keymap[DIK_F5] = SDLK_F5; | |
847 DIK_keymap[DIK_F6] = SDLK_F6; | |
848 DIK_keymap[DIK_F7] = SDLK_F7; | |
849 DIK_keymap[DIK_F8] = SDLK_F8; | |
850 DIK_keymap[DIK_F9] = SDLK_F9; | |
851 DIK_keymap[DIK_F10] = SDLK_F10; | |
852 DIK_keymap[DIK_NUMLOCK] = SDLK_NUMLOCK; | |
853 DIK_keymap[DIK_SCROLL] = SDLK_SCROLLOCK; | |
854 DIK_keymap[DIK_NUMPAD7] = SDLK_KP7; | |
855 DIK_keymap[DIK_NUMPAD8] = SDLK_KP8; | |
856 DIK_keymap[DIK_NUMPAD9] = SDLK_KP9; | |
857 DIK_keymap[DIK_SUBTRACT] = SDLK_KP_MINUS; | |
858 DIK_keymap[DIK_NUMPAD4] = SDLK_KP4; | |
859 DIK_keymap[DIK_NUMPAD5] = SDLK_KP5; | |
860 DIK_keymap[DIK_NUMPAD6] = SDLK_KP6; | |
861 DIK_keymap[DIK_ADD] = SDLK_KP_PLUS; | |
862 DIK_keymap[DIK_NUMPAD1] = SDLK_KP1; | |
863 DIK_keymap[DIK_NUMPAD2] = SDLK_KP2; | |
864 DIK_keymap[DIK_NUMPAD3] = SDLK_KP3; | |
865 DIK_keymap[DIK_NUMPAD0] = SDLK_KP0; | |
866 DIK_keymap[DIK_DECIMAL] = SDLK_KP_PERIOD; | |
867 DIK_keymap[DIK_F11] = SDLK_F11; | |
868 DIK_keymap[DIK_F12] = SDLK_F12; | |
869 | |
870 DIK_keymap[DIK_F13] = SDLK_F13; | |
871 DIK_keymap[DIK_F14] = SDLK_F14; | |
872 DIK_keymap[DIK_F15] = SDLK_F15; | |
873 | |
874 DIK_keymap[DIK_NUMPADEQUALS] = SDLK_KP_EQUALS; | |
875 DIK_keymap[DIK_NUMPADENTER] = SDLK_KP_ENTER; | |
876 DIK_keymap[DIK_RCONTROL] = SDLK_RCTRL; | |
877 DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE; | |
1526 | 878 DIK_keymap[DIK_SYSRQ] = SDLK_PRINT; |
0 | 879 DIK_keymap[DIK_RMENU] = SDLK_RALT; |
290
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|
880 DIK_keymap[DIK_PAUSE] = SDLK_PAUSE; |
0 | 881 DIK_keymap[DIK_HOME] = SDLK_HOME; |
882 DIK_keymap[DIK_UP] = SDLK_UP; | |
883 DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP; | |
884 DIK_keymap[DIK_LEFT] = SDLK_LEFT; | |
885 DIK_keymap[DIK_RIGHT] = SDLK_RIGHT; | |
886 DIK_keymap[DIK_END] = SDLK_END; | |
887 DIK_keymap[DIK_DOWN] = SDLK_DOWN; | |
888 DIK_keymap[DIK_NEXT] = SDLK_PAGEDOWN; | |
889 DIK_keymap[DIK_INSERT] = SDLK_INSERT; | |
890 DIK_keymap[DIK_DELETE] = SDLK_DELETE; | |
891 DIK_keymap[DIK_LWIN] = SDLK_LMETA; | |
892 DIK_keymap[DIK_RWIN] = SDLK_RMETA; | |
893 DIK_keymap[DIK_APPS] = SDLK_MENU; | |
894 } | |
895 | |
896 static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed) | |
897 { | |
898 /* Set the keysym information */ | |
899 keysym->scancode = (unsigned char)scancode; | |
900 keysym->sym = DIK_keymap[scancode]; | |
901 keysym->mod = KMOD_NONE; | |
902 keysym->unicode = 0; | |
1253
7c7ddaf195bf
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diff
changeset
|
903 if ( pressed && SDL_TranslateUNICODE ) { |
0 | 904 UINT vkey; |
453
a6fa62b1be09
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|
905 #ifndef NO_GETKEYBOARDSTATE |
1253
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906 BYTE keystate[256]; |
7c7ddaf195bf
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diff
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|
907 Uint16 wchars[2]; |
453
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908 #endif |
0 | 909 |
910 vkey = MapVirtualKey(scancode, 1); | |
453
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911 #ifdef NO_GETKEYBOARDSTATE |
a6fa62b1be09
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912 /* Uh oh, better hope the vkey is close enough.. */ |
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Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
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diff
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913 keysym->unicode = vkey; |
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Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
914 #else |
0 | 915 GetKeyboardState(keystate); |
4170 | 916 /* Numlock isn't taken into account in ToUnicode, |
917 * so we handle it as a special case here */ | |
918 if ((keystate[VK_NUMLOCK] & 1) && vkey >= VK_NUMPAD0 && vkey <= VK_NUMPAD9) | |
919 { | |
920 keysym->unicode = vkey - VK_NUMPAD0 + '0'; | |
921 } | |
922 else if (SDL_ToUnicode(vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) > 0) | |
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diff
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|
923 { |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
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|
924 keysym->unicode = wchars[0]; |
0 | 925 } |
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diff
changeset
|
926 #endif /* NO_GETKEYBOARDSTATE */ |
0 | 927 } |
928 return(keysym); | |
929 } | |
930 | |
931 int DX5_CreateWindow(_THIS) | |
932 { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
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changeset
|
933 char *windowid = SDL_getenv("SDL_WINDOWID"); |
0 | 934 int i; |
935 | |
936 /* Clear out DirectInput variables in case we fail */ | |
937 for ( i=0; i<MAX_INPUTS; ++i ) { | |
938 SDL_DIdev[i] = NULL; | |
939 SDL_DIevt[i] = NULL; | |
940 SDL_DIfun[i] = NULL; | |
941 } | |
942 | |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
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1280
diff
changeset
|
943 SDL_RegisterApp(NULL, 0, 0); |
1280
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
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diff
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944 |
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
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1253
diff
changeset
|
945 SDL_windowid = (windowid != NULL); |
0 | 946 if ( SDL_windowid ) { |
1456
84de7511f79f
Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
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1402
diff
changeset
|
947 SDL_Window = (HWND)SDL_strtoull(windowid, NULL, 0); |
975
add87cc1de0a
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diff
changeset
|
948 if ( SDL_Window == NULL ) { |
add87cc1de0a
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diff
changeset
|
949 SDL_SetError("Couldn't get user specified window"); |
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950 return(-1); |
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951 } |
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952 |
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953 /* DJM: we want all event's for the user specified |
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954 window to be handled by SDL. |
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955 */ |
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956 userWindowProc = (WNDPROCTYPE)GetWindowLongPtr(SDL_Window, GWLP_WNDPROC); |
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957 SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)WinMessage); |
0 | 958 } else { |
959 SDL_Window = CreateWindow(SDL_Appname, SDL_Appname, | |
960 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX), | |
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961 CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL); |
0 | 962 if ( SDL_Window == NULL ) { |
963 SDL_SetError("Couldn't create window"); | |
964 return(-1); | |
965 } | |
966 ShowWindow(SDL_Window, SW_HIDE); | |
967 } | |
968 | |
969 /* Initialize DirectInput */ | |
970 if ( DX5_DInputInit(this) < 0 ) { | |
971 return(-1); | |
972 } | |
973 | |
1523 | 974 /* JC 14 Mar 2006 |
975 Flush the message loop or this can cause big problems later | |
976 Especially if the user decides to use dialog boxes or assert()! | |
977 */ | |
978 WIN_FlushMessageQueue(); | |
979 | |
0 | 980 /* Ready to roll */ |
981 return(0); | |
982 } | |
983 | |
984 void DX5_DestroyWindow(_THIS) | |
985 { | |
986 /* Close down DirectInput */ | |
987 DX5_DInputQuit(this); | |
988 | |
989 /* Destroy our window */ | |
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990 if ( SDL_windowid ) { |
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991 SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)userWindowProc); |
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992 } else { |
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993 DestroyWindow(SDL_Window); |
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994 } |
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995 SDL_UnregisterApp(); |
1523 | 996 |
997 /* JC 14 Mar 2006 | |
998 Flush the message loop or this can cause big problems later | |
999 Especially if the user decides to use dialog boxes or assert()! | |
1000 */ | |
1001 WIN_FlushMessageQueue(); | |
0 | 1002 } |