Mercurial > sdl-ios-xcode
annotate src/video/SDL_bmp.c @ 4266:62849663f20a SDL-1.2
Removed duplicate memset() calls.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 29 Sep 2009 13:40:34 +0000 |
parents | d3a210342761 |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* | |
25 Code to load and save surfaces in Windows BMP format. | |
26 | |
27 Why support BMP format? Well, it's a native format for Windows, and | |
28 most image processing programs can read and write it. It would be nice | |
29 to be able to have at least one image format that we can natively load | |
30 and save, and since PNG is so complex that it would bloat the library, | |
31 BMP is a good alternative. | |
32 | |
33 This code currently supports Win32 DIBs in uncompressed 8 and 24 bpp. | |
34 */ | |
35 | |
36 #include "SDL_video.h" | |
37 #include "SDL_endian.h" | |
38 | |
39 /* Compression encodings for BMP files */ | |
40 #ifndef BI_RGB | |
41 #define BI_RGB 0 | |
42 #define BI_RLE8 1 | |
43 #define BI_RLE4 2 | |
44 #define BI_BITFIELDS 3 | |
45 #endif | |
46 | |
47 | |
48 SDL_Surface * SDL_LoadBMP_RW (SDL_RWops *src, int freesrc) | |
49 { | |
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50 SDL_bool was_error; |
0 | 51 long fp_offset; |
52 int bmpPitch; | |
53 int i, pad; | |
54 SDL_Surface *surface; | |
55 Uint32 Rmask; | |
56 Uint32 Gmask; | |
57 Uint32 Bmask; | |
58 SDL_Palette *palette; | |
59 Uint8 *bits; | |
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60 Uint8 *top, *end; |
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61 SDL_bool topDown; |
0 | 62 int ExpandBMP; |
63 | |
64 /* The Win32 BMP file header (14 bytes) */ | |
65 char magic[2]; | |
66 Uint32 bfSize; | |
67 Uint16 bfReserved1; | |
68 Uint16 bfReserved2; | |
69 Uint32 bfOffBits; | |
70 | |
71 /* The Win32 BITMAPINFOHEADER struct (40 bytes) */ | |
72 Uint32 biSize; | |
73 Sint32 biWidth; | |
74 Sint32 biHeight; | |
75 Uint16 biPlanes; | |
76 Uint16 biBitCount; | |
77 Uint32 biCompression; | |
78 Uint32 biSizeImage; | |
79 Sint32 biXPelsPerMeter; | |
80 Sint32 biYPelsPerMeter; | |
81 Uint32 biClrUsed; | |
82 Uint32 biClrImportant; | |
83 | |
84 /* Make sure we are passed a valid data source */ | |
85 surface = NULL; | |
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86 was_error = SDL_FALSE; |
0 | 87 if ( src == NULL ) { |
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88 was_error = SDL_TRUE; |
0 | 89 goto done; |
90 } | |
91 | |
92 /* Read in the BMP file header */ | |
93 fp_offset = SDL_RWtell(src); | |
94 SDL_ClearError(); | |
95 if ( SDL_RWread(src, magic, 1, 2) != 2 ) { | |
96 SDL_Error(SDL_EFREAD); | |
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97 was_error = SDL_TRUE; |
0 | 98 goto done; |
99 } | |
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100 if ( SDL_strncmp(magic, "BM", 2) != 0 ) { |
0 | 101 SDL_SetError("File is not a Windows BMP file"); |
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102 was_error = SDL_TRUE; |
0 | 103 goto done; |
104 } | |
105 bfSize = SDL_ReadLE32(src); | |
106 bfReserved1 = SDL_ReadLE16(src); | |
107 bfReserved2 = SDL_ReadLE16(src); | |
108 bfOffBits = SDL_ReadLE32(src); | |
109 | |
110 /* Read the Win32 BITMAPINFOHEADER */ | |
111 biSize = SDL_ReadLE32(src); | |
112 if ( biSize == 12 ) { | |
113 biWidth = (Uint32)SDL_ReadLE16(src); | |
114 biHeight = (Uint32)SDL_ReadLE16(src); | |
115 biPlanes = SDL_ReadLE16(src); | |
116 biBitCount = SDL_ReadLE16(src); | |
117 biCompression = BI_RGB; | |
118 biSizeImage = 0; | |
119 biXPelsPerMeter = 0; | |
120 biYPelsPerMeter = 0; | |
121 biClrUsed = 0; | |
122 biClrImportant = 0; | |
123 } else { | |
124 biWidth = SDL_ReadLE32(src); | |
125 biHeight = SDL_ReadLE32(src); | |
126 biPlanes = SDL_ReadLE16(src); | |
127 biBitCount = SDL_ReadLE16(src); | |
128 biCompression = SDL_ReadLE32(src); | |
129 biSizeImage = SDL_ReadLE32(src); | |
130 biXPelsPerMeter = SDL_ReadLE32(src); | |
131 biYPelsPerMeter = SDL_ReadLE32(src); | |
132 biClrUsed = SDL_ReadLE32(src); | |
133 biClrImportant = SDL_ReadLE32(src); | |
134 } | |
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135 if (biHeight < 0) { |
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136 topDown = SDL_TRUE; |
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137 biHeight = -biHeight; |
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138 } else { |
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139 topDown = SDL_FALSE; |
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140 } |
0 | 141 |
142 /* Check for read error */ | |
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143 if ( SDL_strcmp(SDL_GetError(), "") != 0 ) { |
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144 was_error = SDL_TRUE; |
0 | 145 goto done; |
146 } | |
147 | |
148 /* Expand 1 and 4 bit bitmaps to 8 bits per pixel */ | |
149 switch (biBitCount) { | |
150 case 1: | |
151 case 4: | |
152 ExpandBMP = biBitCount; | |
153 biBitCount = 8; | |
154 break; | |
155 default: | |
156 ExpandBMP = 0; | |
157 break; | |
158 } | |
159 | |
160 /* We don't support any BMP compression right now */ | |
161 Rmask = Gmask = Bmask = 0; | |
162 switch (biCompression) { | |
163 case BI_RGB: | |
164 /* If there are no masks, use the defaults */ | |
165 if ( bfOffBits == (14+biSize) ) { | |
166 /* Default values for the BMP format */ | |
167 switch (biBitCount) { | |
168 case 15: | |
169 case 16: | |
170 Rmask = 0x7C00; | |
171 Gmask = 0x03E0; | |
172 Bmask = 0x001F; | |
173 break; | |
174 case 24: | |
175 #if SDL_BYTEORDER == SDL_BIG_ENDIAN | |
176 Rmask = 0x000000FF; | |
177 Gmask = 0x0000FF00; | |
178 Bmask = 0x00FF0000; | |
179 break; | |
180 #endif | |
181 case 32: | |
182 Rmask = 0x00FF0000; | |
183 Gmask = 0x0000FF00; | |
184 Bmask = 0x000000FF; | |
185 break; | |
186 default: | |
187 break; | |
188 } | |
189 break; | |
190 } | |
191 /* Fall through -- read the RGB masks */ | |
192 | |
193 case BI_BITFIELDS: | |
194 switch (biBitCount) { | |
195 case 15: | |
196 case 16: | |
197 case 32: | |
198 Rmask = SDL_ReadLE32(src); | |
199 Gmask = SDL_ReadLE32(src); | |
200 Bmask = SDL_ReadLE32(src); | |
201 break; | |
202 default: | |
203 break; | |
204 } | |
205 break; | |
206 default: | |
207 SDL_SetError("Compressed BMP files not supported"); | |
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208 was_error = SDL_TRUE; |
0 | 209 goto done; |
210 } | |
211 | |
212 /* Create a compatible surface, note that the colors are RGB ordered */ | |
213 surface = SDL_CreateRGBSurface(SDL_SWSURFACE, | |
214 biWidth, biHeight, biBitCount, Rmask, Gmask, Bmask, 0); | |
215 if ( surface == NULL ) { | |
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216 was_error = SDL_TRUE; |
0 | 217 goto done; |
218 } | |
219 | |
220 /* Load the palette, if any */ | |
221 palette = (surface->format)->palette; | |
222 if ( palette ) { | |
223 if ( biClrUsed == 0 ) { | |
224 biClrUsed = 1 << biBitCount; | |
225 } | |
226 if ( biSize == 12 ) { | |
227 for ( i = 0; i < (int)biClrUsed; ++i ) { | |
228 SDL_RWread(src, &palette->colors[i].b, 1, 1); | |
229 SDL_RWread(src, &palette->colors[i].g, 1, 1); | |
230 SDL_RWread(src, &palette->colors[i].r, 1, 1); | |
231 palette->colors[i].unused = 0; | |
232 } | |
233 } else { | |
234 for ( i = 0; i < (int)biClrUsed; ++i ) { | |
235 SDL_RWread(src, &palette->colors[i].b, 1, 1); | |
236 SDL_RWread(src, &palette->colors[i].g, 1, 1); | |
237 SDL_RWread(src, &palette->colors[i].r, 1, 1); | |
238 SDL_RWread(src, &palette->colors[i].unused, 1, 1); | |
239 } | |
240 } | |
241 palette->ncolors = biClrUsed; | |
242 } | |
243 | |
244 /* Read the surface pixels. Note that the bmp image is upside down */ | |
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245 if ( SDL_RWseek(src, fp_offset+bfOffBits, RW_SEEK_SET) < 0 ) { |
0 | 246 SDL_Error(SDL_EFSEEK); |
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247 was_error = SDL_TRUE; |
0 | 248 goto done; |
249 } | |
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250 top = (Uint8 *)surface->pixels; |
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251 end = (Uint8 *)surface->pixels+(surface->h*surface->pitch); |
0 | 252 switch (ExpandBMP) { |
253 case 1: | |
254 bmpPitch = (biWidth + 7) >> 3; | |
255 pad = (((bmpPitch)%4) ? (4-((bmpPitch)%4)) : 0); | |
256 break; | |
257 case 4: | |
258 bmpPitch = (biWidth + 1) >> 1; | |
259 pad = (((bmpPitch)%4) ? (4-((bmpPitch)%4)) : 0); | |
260 break; | |
261 default: | |
262 pad = ((surface->pitch%4) ? | |
263 (4-(surface->pitch%4)) : 0); | |
264 break; | |
265 } | |
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266 if ( topDown ) { |
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267 bits = top; |
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268 } else { |
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269 bits = end - surface->pitch; |
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270 } |
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271 while ( bits >= top && bits < end ) { |
0 | 272 switch (ExpandBMP) { |
273 case 1: | |
274 case 4: { | |
275 Uint8 pixel = 0; | |
276 int shift = (8-ExpandBMP); | |
277 for ( i=0; i<surface->w; ++i ) { | |
278 if ( i%(8/ExpandBMP) == 0 ) { | |
279 if ( !SDL_RWread(src, &pixel, 1, 1) ) { | |
280 SDL_SetError( | |
281 "Error reading from BMP"); | |
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282 was_error = SDL_TRUE; |
0 | 283 goto done; |
284 } | |
285 } | |
286 *(bits+i) = (pixel>>shift); | |
287 pixel <<= ExpandBMP; | |
288 } } | |
289 break; | |
290 | |
291 default: | |
292 if ( SDL_RWread(src, bits, 1, surface->pitch) | |
293 != surface->pitch ) { | |
294 SDL_Error(SDL_EFREAD); | |
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295 was_error = SDL_TRUE; |
0 | 296 goto done; |
297 } | |
298 #if SDL_BYTEORDER == SDL_BIG_ENDIAN | |
299 /* Byte-swap the pixels if needed. Note that the 24bpp | |
300 case has already been taken care of above. */ | |
301 switch(biBitCount) { | |
302 case 15: | |
303 case 16: { | |
304 Uint16 *pix = (Uint16 *)bits; | |
305 for(i = 0; i < surface->w; i++) | |
306 pix[i] = SDL_Swap16(pix[i]); | |
307 break; | |
308 } | |
309 | |
310 case 32: { | |
311 Uint32 *pix = (Uint32 *)bits; | |
312 for(i = 0; i < surface->w; i++) | |
313 pix[i] = SDL_Swap32(pix[i]); | |
314 break; | |
315 } | |
316 } | |
317 #endif | |
318 break; | |
319 } | |
320 /* Skip padding bytes, ugh */ | |
321 if ( pad ) { | |
322 Uint8 padbyte; | |
323 for ( i=0; i<pad; ++i ) { | |
324 SDL_RWread(src, &padbyte, 1, 1); | |
325 } | |
326 } | |
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327 if ( topDown ) { |
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328 bits += surface->pitch; |
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329 } else { |
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330 bits -= surface->pitch; |
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331 } |
0 | 332 } |
333 done: | |
334 if ( was_error ) { | |
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335 if ( src ) { |
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336 SDL_RWseek(src, fp_offset, RW_SEEK_SET); |
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337 } |
0 | 338 if ( surface ) { |
339 SDL_FreeSurface(surface); | |
340 } | |
341 surface = NULL; | |
342 } | |
343 if ( freesrc && src ) { | |
344 SDL_RWclose(src); | |
345 } | |
346 return(surface); | |
347 } | |
348 | |
349 int SDL_SaveBMP_RW (SDL_Surface *saveme, SDL_RWops *dst, int freedst) | |
350 { | |
351 long fp_offset; | |
352 int i, pad; | |
353 SDL_Surface *surface; | |
354 Uint8 *bits; | |
355 | |
356 /* The Win32 BMP file header (14 bytes) */ | |
357 char magic[2] = { 'B', 'M' }; | |
358 Uint32 bfSize; | |
359 Uint16 bfReserved1; | |
360 Uint16 bfReserved2; | |
361 Uint32 bfOffBits; | |
362 | |
363 /* The Win32 BITMAPINFOHEADER struct (40 bytes) */ | |
364 Uint32 biSize; | |
365 Sint32 biWidth; | |
366 Sint32 biHeight; | |
367 Uint16 biPlanes; | |
368 Uint16 biBitCount; | |
369 Uint32 biCompression; | |
370 Uint32 biSizeImage; | |
371 Sint32 biXPelsPerMeter; | |
372 Sint32 biYPelsPerMeter; | |
373 Uint32 biClrUsed; | |
374 Uint32 biClrImportant; | |
375 | |
376 /* Make sure we have somewhere to save */ | |
377 surface = NULL; | |
378 if ( dst ) { | |
379 if ( saveme->format->palette ) { | |
380 if ( saveme->format->BitsPerPixel == 8 ) { | |
381 surface = saveme; | |
382 } else { | |
383 SDL_SetError("%d bpp BMP files not supported", | |
384 saveme->format->BitsPerPixel); | |
385 } | |
386 } | |
387 else if ( (saveme->format->BitsPerPixel == 24) && | |
388 #if SDL_BYTEORDER == SDL_LIL_ENDIAN | |
389 (saveme->format->Rmask == 0x00FF0000) && | |
390 (saveme->format->Gmask == 0x0000FF00) && | |
391 (saveme->format->Bmask == 0x000000FF) | |
392 #else | |
393 (saveme->format->Rmask == 0x000000FF) && | |
394 (saveme->format->Gmask == 0x0000FF00) && | |
395 (saveme->format->Bmask == 0x00FF0000) | |
396 #endif | |
397 ) { | |
398 surface = saveme; | |
399 } else { | |
400 SDL_Rect bounds; | |
401 | |
402 /* Convert to 24 bits per pixel */ | |
403 surface = SDL_CreateRGBSurface(SDL_SWSURFACE, | |
404 saveme->w, saveme->h, 24, | |
405 #if SDL_BYTEORDER == SDL_LIL_ENDIAN | |
406 0x00FF0000, 0x0000FF00, 0x000000FF, | |
407 #else | |
408 0x000000FF, 0x0000FF00, 0x00FF0000, | |
409 #endif | |
410 0); | |
411 if ( surface != NULL ) { | |
412 bounds.x = 0; | |
413 bounds.y = 0; | |
414 bounds.w = saveme->w; | |
415 bounds.h = saveme->h; | |
416 if ( SDL_LowerBlit(saveme, &bounds, surface, | |
417 &bounds) < 0 ) { | |
418 SDL_FreeSurface(surface); | |
419 SDL_SetError( | |
420 "Couldn't convert image to 24 bpp"); | |
421 surface = NULL; | |
422 } | |
423 } | |
424 } | |
425 } | |
426 | |
427 if ( surface && (SDL_LockSurface(surface) == 0) ) { | |
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428 const int bw = surface->w*surface->format->BytesPerPixel; |
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429 |
0 | 430 /* Set the BMP file header values */ |
431 bfSize = 0; /* We'll write this when we're done */ | |
432 bfReserved1 = 0; | |
433 bfReserved2 = 0; | |
434 bfOffBits = 0; /* We'll write this when we're done */ | |
435 | |
436 /* Write the BMP file header values */ | |
437 fp_offset = SDL_RWtell(dst); | |
438 SDL_ClearError(); | |
439 SDL_RWwrite(dst, magic, 2, 1); | |
440 SDL_WriteLE32(dst, bfSize); | |
441 SDL_WriteLE16(dst, bfReserved1); | |
442 SDL_WriteLE16(dst, bfReserved2); | |
443 SDL_WriteLE32(dst, bfOffBits); | |
444 | |
445 /* Set the BMP info values */ | |
446 biSize = 40; | |
447 biWidth = surface->w; | |
448 biHeight = surface->h; | |
449 biPlanes = 1; | |
450 biBitCount = surface->format->BitsPerPixel; | |
451 biCompression = BI_RGB; | |
452 biSizeImage = surface->h*surface->pitch; | |
453 biXPelsPerMeter = 0; | |
454 biYPelsPerMeter = 0; | |
455 if ( surface->format->palette ) { | |
456 biClrUsed = surface->format->palette->ncolors; | |
457 } else { | |
458 biClrUsed = 0; | |
459 } | |
460 biClrImportant = 0; | |
461 | |
462 /* Write the BMP info values */ | |
463 SDL_WriteLE32(dst, biSize); | |
464 SDL_WriteLE32(dst, biWidth); | |
465 SDL_WriteLE32(dst, biHeight); | |
466 SDL_WriteLE16(dst, biPlanes); | |
467 SDL_WriteLE16(dst, biBitCount); | |
468 SDL_WriteLE32(dst, biCompression); | |
469 SDL_WriteLE32(dst, biSizeImage); | |
470 SDL_WriteLE32(dst, biXPelsPerMeter); | |
471 SDL_WriteLE32(dst, biYPelsPerMeter); | |
472 SDL_WriteLE32(dst, biClrUsed); | |
473 SDL_WriteLE32(dst, biClrImportant); | |
474 | |
475 /* Write the palette (in BGR color order) */ | |
476 if ( surface->format->palette ) { | |
477 SDL_Color *colors; | |
478 int ncolors; | |
479 | |
480 colors = surface->format->palette->colors; | |
481 ncolors = surface->format->palette->ncolors; | |
482 for ( i=0; i<ncolors; ++i ) { | |
483 SDL_RWwrite(dst, &colors[i].b, 1, 1); | |
484 SDL_RWwrite(dst, &colors[i].g, 1, 1); | |
485 SDL_RWwrite(dst, &colors[i].r, 1, 1); | |
486 SDL_RWwrite(dst, &colors[i].unused, 1, 1); | |
487 } | |
488 } | |
489 | |
490 /* Write the bitmap offset */ | |
491 bfOffBits = SDL_RWtell(dst)-fp_offset; | |
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492 if ( SDL_RWseek(dst, fp_offset+10, RW_SEEK_SET) < 0 ) { |
0 | 493 SDL_Error(SDL_EFSEEK); |
494 } | |
495 SDL_WriteLE32(dst, bfOffBits); | |
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496 if ( SDL_RWseek(dst, fp_offset+bfOffBits, RW_SEEK_SET) < 0 ) { |
0 | 497 SDL_Error(SDL_EFSEEK); |
498 } | |
499 | |
500 /* Write the bitmap image upside down */ | |
501 bits = (Uint8 *)surface->pixels+(surface->h*surface->pitch); | |
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502 pad = ((bw%4) ? (4-(bw%4)) : 0); |
0 | 503 while ( bits > (Uint8 *)surface->pixels ) { |
504 bits -= surface->pitch; | |
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505 if ( SDL_RWwrite(dst, bits, 1, bw) != bw) { |
0 | 506 SDL_Error(SDL_EFWRITE); |
507 break; | |
508 } | |
509 if ( pad ) { | |
510 const Uint8 padbyte = 0; | |
511 for ( i=0; i<pad; ++i ) { | |
512 SDL_RWwrite(dst, &padbyte, 1, 1); | |
513 } | |
514 } | |
515 } | |
516 | |
517 /* Write the BMP file size */ | |
518 bfSize = SDL_RWtell(dst)-fp_offset; | |
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519 if ( SDL_RWseek(dst, fp_offset+2, RW_SEEK_SET) < 0 ) { |
0 | 520 SDL_Error(SDL_EFSEEK); |
521 } | |
522 SDL_WriteLE32(dst, bfSize); | |
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523 if ( SDL_RWseek(dst, fp_offset+bfSize, RW_SEEK_SET) < 0 ) { |
0 | 524 SDL_Error(SDL_EFSEEK); |
525 } | |
526 | |
527 /* Close it up.. */ | |
528 SDL_UnlockSurface(surface); | |
529 if ( surface != saveme ) { | |
530 SDL_FreeSurface(surface); | |
531 } | |
532 } | |
533 | |
534 if ( freedst && dst ) { | |
535 SDL_RWclose(dst); | |
536 } | |
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537 return((SDL_strcmp(SDL_GetError(), "") == 0) ? 0 : -1); |
0 | 538 } |