annotate src/video/dummy/SDL_nullrender.c @ 5067:61d53410eb41

Fixed bug #859 CREATE_SUBDIRS helps a lot if browsing HTML documentation in a file browser. ALWAYS_DETAILED_SEC makes sure everything has at least the automatic documentation like function prototype and source references. STRIP_FROM_PATH allows you to include only the relevant portions of the files' paths, cleaning up both the file list and directory tree, though you need to change the path listed here to match wherever you put SDL. ALIASES avoids some warnings generated by C:\source\svn.libsdl.org\trunk\SDL\src\joystick\darwin\10.3.9-FIX\IOHIDLib.h. It seems Apple uses a few commands which are not normally supported by Doxygen. BUILTIN_STL_SUPPORT adds support for parsing code which makes use of the standard template library. There isn't a lot of C++ in SDL (some in bwindow at least), but this still seems like a good idea. TYPEDEF_HIDES_STRUCT means that for code like this: typedef struct A {int B;} C; C is documented as a structure containing B instead of a typedef mapped to A. EXTRACT_ALL, EXTRACT_PRIVATE, EXTRACT_STATIC, EXTRACT_LOCAL_METHODS, EXTRACT_ANON_NSPACES and INTERNAL_DOCS make sure that _everything_ is documented. CASE_SENSE_NAMES = NO avoids potential conflicts when building documentation on case insensitive file systems like NTFS and FAT32. WARN_NO_PARAMDOC lets you know when you have documented some, but not all, of the parameters of a function. This is useful when you're working on adding such documentation since it makes partially documented functions easier to spot. WARN_LOGFILE writes warnings to a seperate file instead of mixing them in with stdout. When not running in quiet mode, these warnings can be hard to spot without this flag. I added *.h.in and *.h.default to FILE_PATTERNS to generate documentation for config.h.in and config.h.default. RECURSIVE tells doxygen to look not only in the input directory, but also in subfolders. EXCLUDE avoids documenting things like test programs, examples and templates which need to be documented separately. I've used EXCLUDE_PATTERNS to exclude non-source subdirectories that often find their way into source folders (such as obj or .svn). EXAMPLE_PATH lists directories doxygen will search to find included example code. So far, SDL doesn't really use this feature, but I've listed some likely locations. SOURCE_BROWSER adds syntax highlighted source code to the HTML output. USE_HTAGS is nice, but not available on Windows. INLINE_SOURCES adds the body of a function to it's documentation so you can quickly see exactly what it does. ALPHABETICAL_INDEX generates an alphabetical list of all structures, functions, etc., which makes it much easier to find what you're looking for. IGNORE_PREFIX skips the SDL_ prefix when deciding which index page to place an item on so you don't have everything show up under "S". HTML_DYNAMIC_SECTIONS hides the includes/included by diagrams by default and adds JavaScript to allow the user to show and hide them by clicking a link. ENUM_VALUES_PER_LINE = 1 makes enums easier to read by placing each value on it's own line. GENERATE_TREEVIEW produces a two frame index page with a navigation tree on the left. I have LaTeX and man pages turned off to speed up doxygen, you may want to turn them back on yourself. I added _WIN32=1 to PREDEFINED to cause SDL to output documentation related to Win32 builds of SDL. Normally, doxygen gets confused since there are multiple definitions for various structures and formats that vary by platform. Without this doxygen can produce broken documentation or, if you're lucky, output documentation only for the dummy drivers, which isn't very useful. You need to pick a platform. GENERATE_TAGFILE produces a file which can be used to link other doxygen documentation to the SDL documentation. CLASS_DIAGRAMS turns on class diagrams even when dot is not available. HAVE_DOT tells doxygen to try to use dot to generate diagrams. TEMPLATE_RELATIONS and INCLUDE_GRAPH add additional diagrams to the documentation. DOT_MULTI_TARGETS speeds up dot. OUTPUT_DIRECTORY, INPUT and other paths reflect the fact that this Doxyfile is intended to process src as well as include and is being run from a separate subdirectory. Doxygen produces several temporary files while it's running and if interrupted, can leave those files behind. It's easier to clean up if there aren't a hundred or so files in the same folder. I typically run doxygen in SDL/doxy and set the output directory to '.'. Since doxygen puts it's output in subfolders by type, this keeps things pretty well organised. You could use '../doc' instead and get the same results.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 21 Jan 2011 12:57:01 -0800
parents f7b03b6838cb
children e743b9c3f6d6
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #include "SDL_video.h"
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25 #include "../SDL_sysvideo.h"
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26 #include "../SDL_yuv_sw_c.h"
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27 #include "../SDL_renderer_sw.h"
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29
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30 /* SDL surface based renderer implementation */
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31
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32 static SDL_Renderer *SDL_DUMMY_CreateRenderer(SDL_Window * window,
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33 Uint32 flags);
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34 static int SDL_DUMMY_RenderDrawPoints(SDL_Renderer * renderer,
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35 const SDL_Point * points, int count);
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36 static int SDL_DUMMY_RenderDrawLines(SDL_Renderer * renderer,
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37 const SDL_Point * points, int count);
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38 static int SDL_DUMMY_RenderDrawRects(SDL_Renderer * renderer,
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39 const SDL_Rect ** rects, int count);
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40 static int SDL_DUMMY_RenderFillRects(SDL_Renderer * renderer,
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41 const SDL_Rect ** rects, int count);
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42 static int SDL_DUMMY_RenderCopy(SDL_Renderer * renderer,
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43 SDL_Texture * texture,
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44 const SDL_Rect * srcrect,
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45 const SDL_Rect * dstrect);
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46 static int SDL_DUMMY_RenderReadPixels(SDL_Renderer * renderer,
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47 const SDL_Rect * rect,
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48 Uint32 format,
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49 void * pixels, int pitch);
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50 static int SDL_DUMMY_RenderWritePixels(SDL_Renderer * renderer,
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51 const SDL_Rect * rect,
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52 Uint32 format,
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53 const void * pixels, int pitch);
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54 static void SDL_DUMMY_RenderPresent(SDL_Renderer * renderer);
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55 static void SDL_DUMMY_DestroyRenderer(SDL_Renderer * renderer);
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56
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57
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58 SDL_RenderDriver SDL_DUMMY_RenderDriver = {
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59 SDL_DUMMY_CreateRenderer,
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60 {
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61 "dummy",
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62 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY |
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63 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
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64 SDL_RENDERER_PRESENTDISCARD),
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65 }
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66 };
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67
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68 typedef struct
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69 {
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70 int current_screen;
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71 SDL_Surface *screens[3];
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72 } SDL_DUMMY_RenderData;
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73
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74 SDL_Renderer *
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75 SDL_DUMMY_CreateRenderer(SDL_Window * window, Uint32 flags)
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76 {
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77 SDL_VideoDisplay *display = window->display;
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78 SDL_DisplayMode *displayMode = &display->current_mode;
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79 SDL_Renderer *renderer;
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80 SDL_DUMMY_RenderData *data;
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81 int i, n;
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82 int bpp;
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83 Uint32 Rmask, Gmask, Bmask, Amask;
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84
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85 if (!SDL_PixelFormatEnumToMasks
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86 (displayMode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
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87 SDL_SetError("Unknown display format");
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88 return NULL;
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89 }
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90
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91 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
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92 if (!renderer) {
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93 SDL_OutOfMemory();
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94 return NULL;
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95 }
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96
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97 data = (SDL_DUMMY_RenderData *) SDL_malloc(sizeof(*data));
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98 if (!data) {
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99 SDL_DUMMY_DestroyRenderer(renderer);
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100 SDL_OutOfMemory();
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101 return NULL;
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102 }
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103 SDL_zerop(data);
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104
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105 renderer->RenderDrawPoints = SDL_DUMMY_RenderDrawPoints;
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106 renderer->RenderDrawLines = SDL_DUMMY_RenderDrawLines;
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107 renderer->RenderDrawRects = SDL_DUMMY_RenderDrawRects;
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108 renderer->RenderFillRects = SDL_DUMMY_RenderFillRects;
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
109 renderer->RenderCopy = SDL_DUMMY_RenderCopy;
3451
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
110 renderer->RenderReadPixels = SDL_DUMMY_RenderReadPixels;
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
111 renderer->RenderWritePixels = SDL_DUMMY_RenderWritePixels;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
112 renderer->RenderPresent = SDL_DUMMY_RenderPresent;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
113 renderer->DestroyRenderer = SDL_DUMMY_DestroyRenderer;
2227
b252359547ed Exported the software renderer texture functions to make easier to create
Sam Lantinga <slouken@libsdl.org>
parents: 1992
diff changeset
114 renderer->info.name = SDL_DUMMY_RenderDriver.info.name;
b252359547ed Exported the software renderer texture functions to make easier to create
Sam Lantinga <slouken@libsdl.org>
parents: 1992
diff changeset
115 renderer->info.flags = 0;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3596
diff changeset
116 renderer->window = window;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
117 renderer->driverdata = data;
2227
b252359547ed Exported the software renderer texture functions to make easier to create
Sam Lantinga <slouken@libsdl.org>
parents: 1992
diff changeset
118 Setup_SoftwareRenderer(renderer);
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
119
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1912
diff changeset
120 if (flags & SDL_RENDERER_PRESENTFLIP2) {
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1912
diff changeset
121 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
122 n = 2;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1912
diff changeset
123 } else if (flags & SDL_RENDERER_PRESENTFLIP3) {
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1912
diff changeset
124 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3;
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
125 n = 3;
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
126 } else {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1912
diff changeset
127 renderer->info.flags |= SDL_RENDERER_PRESENTCOPY;
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
128 n = 1;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
129 }
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
130 for (i = 0; i < n; ++i) {
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
131 data->screens[i] =
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
132 SDL_CreateRGBSurface(0, window->w, window->h, bpp, Rmask, Gmask,
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
133 Bmask, Amask);
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
134 if (!data->screens[i]) {
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
135 SDL_DUMMY_DestroyRenderer(renderer);
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
136 return NULL;
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
137 }
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
138 SDL_SetSurfacePalette(data->screens[i], display->palette);
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
139 }
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
140 data->current_screen = 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
141
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
142 return renderer;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
143 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
144
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
145 static int
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
146 SDL_DUMMY_RenderDrawPoints(SDL_Renderer * renderer,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
147 const SDL_Point * points, int count)
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
148 {
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
149 SDL_DUMMY_RenderData *data =
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
150 (SDL_DUMMY_RenderData *) renderer->driverdata;
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
151 SDL_Surface *target = data->screens[data->current_screen];
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
152
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
153 if (renderer->blendMode == SDL_BLENDMODE_NONE ||
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
154 renderer->blendMode == SDL_BLENDMODE_MASK) {
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
155 Uint32 color = SDL_MapRGBA(target->format,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
156 renderer->r, renderer->g, renderer->b,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
157 renderer->a);
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
158
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
159 return SDL_DrawPoints(target, points, count, color);
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
160 } else {
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
161 return SDL_BlendPoints(target, points, count, renderer->blendMode,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
162 renderer->r, renderer->g, renderer->b,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
163 renderer->a);
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
164 }
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
165 }
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
166
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
167 static int
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
168 SDL_DUMMY_RenderDrawLines(SDL_Renderer * renderer,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
169 const SDL_Point * points, int count)
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
170 {
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
171 SDL_DUMMY_RenderData *data =
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
172 (SDL_DUMMY_RenderData *) renderer->driverdata;
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
173 SDL_Surface *target = data->screens[data->current_screen];
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
174
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
175 if (renderer->blendMode == SDL_BLENDMODE_NONE ||
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
176 renderer->blendMode == SDL_BLENDMODE_MASK) {
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
177 Uint32 color = SDL_MapRGBA(target->format,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
178 renderer->r, renderer->g, renderer->b,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
179 renderer->a);
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
180
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
181 return SDL_DrawLines(target, points, count, color);
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
182 } else {
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
183 return SDL_BlendLines(target, points, count, renderer->blendMode,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
184 renderer->r, renderer->g, renderer->b,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
185 renderer->a);
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
186 }
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
187 }
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
188
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
189 static int
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
190 SDL_DUMMY_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect ** rects,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
191 int count)
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
192 {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
193 SDL_DUMMY_RenderData *data =
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
194 (SDL_DUMMY_RenderData *) renderer->driverdata;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
195 SDL_Surface *target = data->screens[data->current_screen];
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
196
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
197 if (renderer->blendMode == SDL_BLENDMODE_NONE ||
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
198 renderer->blendMode == SDL_BLENDMODE_MASK) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
199 Uint32 color = SDL_MapRGBA(target->format,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
200 renderer->r, renderer->g, renderer->b,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
201 renderer->a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
202
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
203 return SDL_DrawRects(target, rects, count, color);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
204 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
205 return SDL_BlendRects(target, rects, count,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
206 renderer->blendMode,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
207 renderer->r, renderer->g, renderer->b,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
208 renderer->a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
209 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
210 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
211
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
212 static int
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
213 SDL_DUMMY_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect ** rects,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
214 int count)
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
215 {
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1908
diff changeset
216 SDL_DUMMY_RenderData *data =
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1908
diff changeset
217 (SDL_DUMMY_RenderData *) renderer->driverdata;
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
218 SDL_Surface *target = data->screens[data->current_screen];
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
219
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
220 if (renderer->blendMode == SDL_BLENDMODE_NONE ||
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
221 renderer->blendMode == SDL_BLENDMODE_MASK) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
222 Uint32 color = SDL_MapRGBA(target->format,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
223 renderer->r, renderer->g, renderer->b,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
224 renderer->a);
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
225
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3451
diff changeset
226 return SDL_FillRects(target, rects, count, color);
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
227 } else {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
228 return SDL_BlendFillRects(target, rects, count,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
229 renderer->blendMode,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
230 renderer->r, renderer->g, renderer->b,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
231 renderer->a);
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
232 }
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
233 }
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
234
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
235 static int
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
236 SDL_DUMMY_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
237 const SDL_Rect * srcrect, const SDL_Rect * dstrect)
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
238 {
1912
8d384b647307 Setting up the OpenGL support
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parents: 1908
diff changeset
239 SDL_DUMMY_RenderData *data =
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diff changeset
240 (SDL_DUMMY_RenderData *) renderer->driverdata;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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parents: 3596
diff changeset
241 SDL_Window *window = renderer->window;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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diff changeset
242 SDL_VideoDisplay *display = window->display;
1908
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diff changeset
243
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diff changeset
244 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
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parents: 1907
diff changeset
245 SDL_Surface *target = data->screens[data->current_screen];
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diff changeset
246 void *pixels =
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diff changeset
247 (Uint8 *) target->pixels + dstrect->y * target->pitch +
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diff changeset
248 dstrect->x * target->format->BytesPerPixel;
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diff changeset
249 return SDL_SW_CopyYUVToRGB((SDL_SW_YUVTexture *) texture->driverdata,
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diff changeset
250 srcrect, display->current_mode.format,
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diff changeset
251 dstrect->w, dstrect->h, pixels,
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diff changeset
252 target->pitch);
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diff changeset
253 } else {
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diff changeset
254 SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
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diff changeset
255 SDL_Surface *target = data->screens[data->current_screen];
2267
c785543d1843 Okay, still some bugs, but everything builds again...
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parents: 2262
diff changeset
256 SDL_Rect real_srcrect = *srcrect;
c785543d1843 Okay, still some bugs, but everything builds again...
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parents: 2262
diff changeset
257 SDL_Rect real_dstrect = *dstrect;
1908
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diff changeset
258
2267
c785543d1843 Okay, still some bugs, but everything builds again...
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parents: 2262
diff changeset
259 return SDL_LowerBlit(surface, &real_srcrect, target, &real_dstrect);
1908
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diff changeset
260 }
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diff changeset
261 }
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parents: 1907
diff changeset
262
3451
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
263 static int
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
264 SDL_DUMMY_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
265 Uint32 format, void * pixels, int pitch)
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
266 {
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
267 SDL_DUMMY_RenderData *data =
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
268 (SDL_DUMMY_RenderData *) renderer->driverdata;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3596
diff changeset
269 SDL_Window *window = renderer->window;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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parents: 3596
diff changeset
270 SDL_VideoDisplay *display = window->display;
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a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
271 SDL_Surface *screen = data->screens[data->current_screen];
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
272 Uint32 screen_format = display->current_mode.format;
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
273 Uint8 *screen_pixels = (Uint8 *) screen->pixels +
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
274 rect->y * screen->pitch +
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parents: 2927
diff changeset
275 rect->x * screen->format->BytesPerPixel;
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parents: 2927
diff changeset
276 int screen_pitch = screen->pitch;
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
277
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
278 return SDL_ConvertPixels(rect->w, rect->h,
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
279 screen_format, screen_pixels, screen_pitch,
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
280 format, pixels, pitch);
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
281 }
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
282
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
283 static int
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
284 SDL_DUMMY_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
285 Uint32 format, const void * pixels, int pitch)
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
286 {
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
287 SDL_DUMMY_RenderData *data =
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
288 (SDL_DUMMY_RenderData *) renderer->driverdata;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3596
diff changeset
289 SDL_Window *window = renderer->window;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3596
diff changeset
290 SDL_VideoDisplay *display = window->display;
3451
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
291 SDL_Surface *screen = data->screens[data->current_screen];
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
292 Uint32 screen_format = display->current_mode.format;
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
293 Uint8 *screen_pixels = (Uint8 *) screen->pixels +
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
294 rect->y * screen->pitch +
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
295 rect->x * screen->format->BytesPerPixel;
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
296 int screen_pitch = screen->pitch;
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
297
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
298 return SDL_ConvertPixels(rect->w, rect->h,
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
299 format, pixels, pitch,
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
300 screen_format, screen_pixels, screen_pitch);
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
301 }
a65f7b3a2524 Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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parents: 2927
diff changeset
302
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
303 static void
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
304 SDL_DUMMY_RenderPresent(SDL_Renderer * renderer)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
305 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
306 static int frame_number;
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1908
diff changeset
307 SDL_DUMMY_RenderData *data =
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1908
diff changeset
308 (SDL_DUMMY_RenderData *) renderer->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
309
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
310 /* Send the data to the display */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
311 if (SDL_getenv("SDL_VIDEO_DUMMY_SAVE_FRAMES")) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
312 char file[128];
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
313 SDL_snprintf(file, sizeof(file), "SDL_window%d-%8.8d.bmp",
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3596
diff changeset
314 renderer->window->id, ++frame_number);
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
315 SDL_SaveBMP(data->screens[data->current_screen], file);
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
316 }
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
317
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
318 /* Update the flipping chain, if any */
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1912
diff changeset
319 if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) {
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
320 data->current_screen = (data->current_screen + 1) % 2;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1912
diff changeset
321 } else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) {
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
322 data->current_screen = (data->current_screen + 1) % 3;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
323 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
324 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
325
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
326 static void
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
327 SDL_DUMMY_DestroyRenderer(SDL_Renderer * renderer)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
328 {
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1908
diff changeset
329 SDL_DUMMY_RenderData *data =
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1908
diff changeset
330 (SDL_DUMMY_RenderData *) renderer->driverdata;
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
331 int i;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
332
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
333 if (data) {
1908
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
334 for (i = 0; i < SDL_arraysize(data->screens); ++i) {
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
335 if (data->screens[i]) {
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
336 SDL_FreeSurface(data->screens[i]);
e079dafea2bf Implemented fully featured dummy renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
337 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
338 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
339 SDL_free(data);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
340 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
341 SDL_free(renderer);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
342 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
343
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
344 /* vi: set ts=4 sw=4 expandtab: */