Mercurial > sdl-ios-xcode
annotate src/video/directfb/SDL_DirectFB_video.c @ 5067:61d53410eb41
Fixed bug #859
CREATE_SUBDIRS helps a lot if browsing HTML documentation in a file browser.
ALWAYS_DETAILED_SEC makes sure everything has at least the automatic
documentation like function prototype and source references.
STRIP_FROM_PATH allows you to include only the relevant portions of the files'
paths, cleaning up both the file list and directory tree, though you need to
change the path listed here to match wherever you put SDL.
ALIASES avoids some warnings generated by
C:\source\svn.libsdl.org\trunk\SDL\src\joystick\darwin\10.3.9-FIX\IOHIDLib.h.
It seems Apple uses a few commands which are not normally supported by Doxygen.
BUILTIN_STL_SUPPORT adds support for parsing code which makes use of the
standard template library. There isn't a lot of C++ in SDL (some in bwindow at
least), but this still seems like a good idea.
TYPEDEF_HIDES_STRUCT means that for code like this:
typedef struct A {int B;} C;
C is documented as a structure containing B instead of a typedef mapped to A.
EXTRACT_ALL, EXTRACT_PRIVATE, EXTRACT_STATIC, EXTRACT_LOCAL_METHODS,
EXTRACT_ANON_NSPACES and INTERNAL_DOCS make sure that _everything_ is
documented.
CASE_SENSE_NAMES = NO avoids potential conflicts when building documentation on
case insensitive file systems like NTFS and FAT32.
WARN_NO_PARAMDOC lets you know when you have documented some, but not all, of
the parameters of a function. This is useful when you're working on adding
such documentation since it makes partially documented functions easier to
spot.
WARN_LOGFILE writes warnings to a seperate file instead of mixing them in with
stdout. When not running in quiet mode, these warnings can be hard to spot
without this flag.
I added *.h.in and *.h.default to FILE_PATTERNS to generate documentation for
config.h.in and config.h.default.
RECURSIVE tells doxygen to look not only in the input directory, but also in
subfolders.
EXCLUDE avoids documenting things like test programs, examples and templates
which need to be documented separately.
I've used EXCLUDE_PATTERNS to exclude non-source subdirectories that often find
their way into source folders (such as obj or .svn).
EXAMPLE_PATH lists directories doxygen will search to find included example
code. So far, SDL doesn't really use this feature, but I've listed some likely
locations.
SOURCE_BROWSER adds syntax highlighted source code to the HTML output.
USE_HTAGS is nice, but not available on Windows.
INLINE_SOURCES adds the body of a function to it's documentation so you can
quickly see exactly what it does.
ALPHABETICAL_INDEX generates an alphabetical list of all structures, functions,
etc., which makes it much easier to find what you're looking for.
IGNORE_PREFIX skips the SDL_ prefix when deciding which index page to place an
item on so you don't have everything show up under "S".
HTML_DYNAMIC_SECTIONS hides the includes/included by diagrams by default and
adds JavaScript to allow the user to show and hide them by clicking a link.
ENUM_VALUES_PER_LINE = 1 makes enums easier to read by placing each value on
it's own line.
GENERATE_TREEVIEW produces a two frame index page with a navigation tree on the
left.
I have LaTeX and man pages turned off to speed up doxygen, you may want to turn
them back on yourself.
I added _WIN32=1 to PREDEFINED to cause SDL to output documentation related to
Win32 builds of SDL. Normally, doxygen gets confused since there are multiple
definitions for various structures and formats that vary by platform. Without
this doxygen can produce broken documentation or, if you're lucky, output
documentation only for the dummy drivers, which isn't very useful. You need to
pick a platform.
GENERATE_TAGFILE produces a file which can be used to link other doxygen
documentation to the SDL documentation.
CLASS_DIAGRAMS turns on class diagrams even when dot is not available.
HAVE_DOT tells doxygen to try to use dot to generate diagrams.
TEMPLATE_RELATIONS and INCLUDE_GRAPH add additional diagrams to the
documentation.
DOT_MULTI_TARGETS speeds up dot.
OUTPUT_DIRECTORY, INPUT and other paths reflect the fact that this Doxyfile is
intended to process src as well as include and is being run from a separate
subdirectory. Doxygen produces several temporary files while it's running and
if interrupted, can leave those files behind. It's easier to clean up if there
aren't a hundred or so files in the same folder. I typically run doxygen in
SDL/doxy and set the output directory to '.'. Since doxygen puts it's output
in subfolders by type, this keeps things pretty well organised. You could use
'../doc' instead and get the same results.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 21 Jan 2011 12:57:01 -0800 |
parents | b196d2758026 |
children | 164f20ba08eb |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 SDL1.3 implementation by couriersud@arcor.de |
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24 */ |
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25 |
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26 |
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27 #include "SDL_config.h" |
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28 |
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29 /* DirectFB video driver implementation. |
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30 */ |
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31 |
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32 #include <fcntl.h> |
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33 #include <unistd.h> |
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34 #include <sys/mman.h> |
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35 |
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36 #include <directfb.h> |
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37 #include <directfb_version.h> |
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38 #include <directfb_strings.h> |
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39 |
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40 #include "SDL_video.h" |
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41 #include "SDL_mouse.h" |
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42 #include "../SDL_sysvideo.h" |
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43 #include "../SDL_pixels_c.h" |
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44 #include "../../events/SDL_events_c.h" |
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45 #include "SDL_DirectFB_video.h" |
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46 #include "SDL_DirectFB_events.h" |
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47 #include "SDL_DirectFB_render.h" |
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48 #include "SDL_DirectFB_mouse.h" |
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49 |
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50 #include "SDL_DirectFB_dyn.h" |
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52 /* Initialization/Query functions */ |
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53 static int DirectFB_VideoInit(_THIS); |
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54 static void DirectFB_VideoQuit(_THIS); |
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55 |
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56 static int DirectFB_Available(void); |
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57 static SDL_VideoDevice *DirectFB_CreateDevice(int devindex); |
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58 |
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59 VideoBootStrap DirectFB_bootstrap = { |
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60 "directfb", "DirectFB", |
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61 DirectFB_Available, DirectFB_CreateDevice |
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62 }; |
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63 |
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64 /* DirectFB driver bootstrap functions */ |
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65 |
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66 static int |
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67 DirectFB_Available(void) |
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68 { |
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69 if (!SDL_DirectFB_LoadLibrary()) |
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70 return 0; |
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71 SDL_DirectFB_UnLoadLibrary(); |
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72 return 1; |
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73 } |
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74 |
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75 static void |
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76 DirectFB_DeleteDevice(SDL_VideoDevice * device) |
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77 { |
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78 SDL_DirectFB_UnLoadLibrary(); |
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79 SDL_DFB_FREE(device->driverdata); |
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80 SDL_DFB_FREE(device); |
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81 } |
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82 |
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83 static SDL_VideoDevice * |
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84 DirectFB_CreateDevice(int devindex) |
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85 { |
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86 SDL_VideoDevice *device; |
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87 |
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88 if (!SDL_DirectFB_LoadLibrary()) |
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89 return NULL; |
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90 |
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91 /* Initialize all variables that we clean on shutdown */ |
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92 SDL_DFB_CALLOC(device, 1, sizeof(SDL_VideoDevice)); |
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93 |
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94 /* Set the function pointers */ |
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95 |
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96 /* Set the function pointers */ |
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97 device->VideoInit = DirectFB_VideoInit; |
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98 device->VideoQuit = DirectFB_VideoQuit; |
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99 device->GetDisplayModes = DirectFB_GetDisplayModes; |
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100 device->SetDisplayMode = DirectFB_SetDisplayMode; |
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101 device->PumpEvents = DirectFB_PumpEventsWindow; |
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102 device->CreateWindow = DirectFB_CreateWindow; |
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103 device->CreateWindowFrom = DirectFB_CreateWindowFrom; |
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104 device->SetWindowTitle = DirectFB_SetWindowTitle; |
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105 device->SetWindowIcon = DirectFB_SetWindowIcon; |
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106 device->SetWindowPosition = DirectFB_SetWindowPosition; |
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107 device->SetWindowSize = DirectFB_SetWindowSize; |
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108 device->ShowWindow = DirectFB_ShowWindow; |
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109 device->HideWindow = DirectFB_HideWindow; |
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110 device->RaiseWindow = DirectFB_RaiseWindow; |
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111 device->MaximizeWindow = DirectFB_MaximizeWindow; |
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112 device->MinimizeWindow = DirectFB_MinimizeWindow; |
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113 device->RestoreWindow = DirectFB_RestoreWindow; |
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114 device->SetWindowGrab = DirectFB_SetWindowGrab; |
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115 device->DestroyWindow = DirectFB_DestroyWindow; |
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116 device->GetWindowWMInfo = DirectFB_GetWindowWMInfo; |
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117 |
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118 #if SDL_DIRECTFB_OPENGL |
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119 device->GL_LoadLibrary = DirectFB_GL_LoadLibrary; |
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120 device->GL_GetProcAddress = DirectFB_GL_GetProcAddress; |
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121 device->GL_MakeCurrent = DirectFB_GL_MakeCurrent; |
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122 |
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123 device->GL_CreateContext = DirectFB_GL_CreateContext; |
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124 device->GL_SetSwapInterval = DirectFB_GL_SetSwapInterval; |
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125 device->GL_GetSwapInterval = DirectFB_GL_GetSwapInterval; |
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126 device->GL_SwapWindow = DirectFB_GL_SwapWindow; |
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127 device->GL_DeleteContext = DirectFB_GL_DeleteContext; |
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128 |
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129 #endif |
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130 |
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131 device->free = DirectFB_DeleteDevice; |
4568 | 132 fprintf(LOG_CHANNEL, "Device setup %p!!\n", device->ShowWindow); |
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133 return device; |
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134 error: |
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135 if (device) |
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136 free(device); |
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137 return (0); |
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138 } |
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139 |
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140 static const DirectFBSurfaceDrawingFlagsNames(drawing_flags); |
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141 static const DirectFBSurfaceBlittingFlagsNames(blitting_flags); |
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142 static const DirectFBAccelerationMaskNames(acceleration_mask); |
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143 |
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144 static void |
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145 DirectFB_DeviceInformation(IDirectFB * dfb) |
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146 { |
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147 DFBGraphicsDeviceDescription desc; |
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148 int n; |
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149 |
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150 dfb->GetDeviceDescription(dfb, &desc); |
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151 |
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152 fprintf(LOG_CHANNEL, "DirectFB Device Information\n"); |
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153 fprintf(LOG_CHANNEL, "===========================\n"); |
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154 fprintf(LOG_CHANNEL, "Name: %s\n", desc.name); |
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155 fprintf(LOG_CHANNEL, "Vendor: %s\n", desc.vendor); |
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156 fprintf(LOG_CHANNEL, "Driver Name: %s\n", desc.driver.name); |
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157 fprintf(LOG_CHANNEL, "Driver Vendor: %s\n", desc.driver.vendor); |
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158 fprintf(LOG_CHANNEL, "Driver Version: %d.%d\n", desc.driver.major, |
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159 desc.driver.minor); |
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160 |
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161 fprintf(LOG_CHANNEL, "\nVideo memoory: %d\n", desc.video_memory); |
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162 |
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163 fprintf(LOG_CHANNEL, "\nBlitting flags:\n"); |
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164 for (n = 0; blitting_flags[n].flag; n++) { |
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165 if (desc.blitting_flags & blitting_flags[n].flag) |
4568 | 166 fprintf(LOG_CHANNEL, " %s\n", blitting_flags[n].name); |
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167 } |
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168 |
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169 fprintf(LOG_CHANNEL, "\nDrawing flags:\n"); |
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170 for (n = 0; drawing_flags[n].flag; n++) { |
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171 if (desc.drawing_flags & drawing_flags[n].flag) |
4568 | 172 fprintf(LOG_CHANNEL, " %s\n", drawing_flags[n].name); |
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173 } |
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174 |
4568 | 175 |
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176 fprintf(LOG_CHANNEL, "\nAcceleration flags:\n"); |
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177 for (n = 0; acceleration_mask[n].mask; n++) { |
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178 if (desc.acceleration_mask & acceleration_mask[n].mask) |
4568 | 179 fprintf(LOG_CHANNEL, " %s\n", acceleration_mask[n].name); |
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180 } |
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181 |
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182 |
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183 } |
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184 |
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185 static int |
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186 DirectFB_VideoInit(_THIS) |
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187 { |
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188 IDirectFB *dfb = NULL; |
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189 DFB_DeviceData *devdata = NULL; |
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190 char *stemp; |
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191 DFBResult ret; |
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192 |
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193 SDL_DFB_CALLOC(devdata, 1, sizeof(*devdata)); |
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194 |
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195 SDL_DFB_CHECKERR(DirectFBInit(NULL, NULL)); |
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196 |
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197 /* avoid switching to the framebuffer when we |
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198 * are running X11 */ |
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199 stemp = SDL_getenv(DFBENV_USE_X11_CHECK); |
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200 if (stemp) |
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201 ret = atoi(stemp); |
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202 else |
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203 ret = 1; |
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204 |
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205 if (ret) { |
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206 if (SDL_getenv("DISPLAY")) |
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207 DirectFBSetOption("system", "x11"); |
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208 else |
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209 DirectFBSetOption("disable-module", "x11input"); |
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210 } |
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211 |
4636 | 212 /* FIXME: Reenable as default once multi kbd/mouse interface is sorted out */ |
213 devdata->use_linux_input = 0; /* default: on */ | |
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214 stemp = SDL_getenv(DFBENV_USE_LINUX_INPUT); |
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215 if (stemp) |
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216 devdata->use_linux_input = atoi(stemp); |
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217 |
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218 if (!devdata->use_linux_input) |
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219 DirectFBSetOption("disable-module", "linux_input"); |
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220 |
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221 SDL_DFB_CHECKERR(DirectFBCreate(&dfb)); |
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222 |
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223 DirectFB_DeviceInformation(dfb); |
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224 devdata->use_yuv_underlays = 0; /* default: off */ |
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225 stemp = SDL_getenv(DFBENV_USE_YUV_UNDERLAY); |
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226 if (stemp) |
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227 devdata->use_yuv_underlays = atoi(stemp); |
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228 |
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229 |
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230 /* Create global Eventbuffer for axis events */ |
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231 if (devdata->use_linux_input) { |
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232 SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_ALL, |
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233 DFB_TRUE, |
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234 &devdata->events)); |
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235 } else { |
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236 SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_AXES |
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237 /*DICAPS_ALL */ , |
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238 DFB_TRUE, |
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239 &devdata->events)); |
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240 } |
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241 |
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242 devdata->initialized = 1; |
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243 |
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244 /* simple window manager support */ |
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245 stemp = SDL_getenv(DFBENV_USE_WM); |
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246 if (stemp) |
3040 | 247 devdata->has_own_wm = atoi(stemp); |
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248 else |
3040 | 249 devdata->has_own_wm = 0; |
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250 |
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251 devdata->dfb = dfb; |
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252 devdata->firstwin = NULL; |
4636 | 253 devdata->grabbed_window = NULL; |
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254 |
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255 _this->driverdata = devdata; |
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256 |
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257 DirectFB_InitModes(_this); |
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258 |
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259 #if SDL_DIRECTFB_OPENGL |
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260 DirectFB_GL_Initialize(_this); |
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261 #endif |
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262 |
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263 DirectFB_AddRenderDriver(_this); |
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264 DirectFB_InitMouse(_this); |
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265 DirectFB_InitKeyboard(_this); |
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266 |
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267 return 0; |
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268 |
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269 |
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270 error: |
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271 SDL_DFB_FREE(devdata); |
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272 SDL_DFB_RELEASE(dfb); |
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273 return -1; |
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274 } |
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275 |
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276 static void |
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277 DirectFB_VideoQuit(_THIS) |
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278 { |
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279 DFB_DeviceData *devdata = (DFB_DeviceData *) _this->driverdata; |
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280 |
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281 DirectFB_QuitModes(_this); |
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282 DirectFB_QuitKeyboard(_this); |
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283 DirectFB_QuitMouse(_this); |
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284 |
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285 SDL_DFB_RELEASE(devdata->events); |
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286 SDL_DFB_RELEASE(devdata->dfb); |
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287 |
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288 #if SDL_DIRECTFB_OPENGL |
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289 DirectFB_GL_Shutdown(_this); |
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290 #endif |
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291 |
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292 devdata->initialized = 0; |
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293 } |