Mercurial > sdl-ios-xcode
annotate src/audio/paudio/SDL_paudio.c @ 5067:61d53410eb41
Fixed bug #859
CREATE_SUBDIRS helps a lot if browsing HTML documentation in a file browser.
ALWAYS_DETAILED_SEC makes sure everything has at least the automatic
documentation like function prototype and source references.
STRIP_FROM_PATH allows you to include only the relevant portions of the files'
paths, cleaning up both the file list and directory tree, though you need to
change the path listed here to match wherever you put SDL.
ALIASES avoids some warnings generated by
C:\source\svn.libsdl.org\trunk\SDL\src\joystick\darwin\10.3.9-FIX\IOHIDLib.h.
It seems Apple uses a few commands which are not normally supported by Doxygen.
BUILTIN_STL_SUPPORT adds support for parsing code which makes use of the
standard template library. There isn't a lot of C++ in SDL (some in bwindow at
least), but this still seems like a good idea.
TYPEDEF_HIDES_STRUCT means that for code like this:
typedef struct A {int B;} C;
C is documented as a structure containing B instead of a typedef mapped to A.
EXTRACT_ALL, EXTRACT_PRIVATE, EXTRACT_STATIC, EXTRACT_LOCAL_METHODS,
EXTRACT_ANON_NSPACES and INTERNAL_DOCS make sure that _everything_ is
documented.
CASE_SENSE_NAMES = NO avoids potential conflicts when building documentation on
case insensitive file systems like NTFS and FAT32.
WARN_NO_PARAMDOC lets you know when you have documented some, but not all, of
the parameters of a function. This is useful when you're working on adding
such documentation since it makes partially documented functions easier to
spot.
WARN_LOGFILE writes warnings to a seperate file instead of mixing them in with
stdout. When not running in quiet mode, these warnings can be hard to spot
without this flag.
I added *.h.in and *.h.default to FILE_PATTERNS to generate documentation for
config.h.in and config.h.default.
RECURSIVE tells doxygen to look not only in the input directory, but also in
subfolders.
EXCLUDE avoids documenting things like test programs, examples and templates
which need to be documented separately.
I've used EXCLUDE_PATTERNS to exclude non-source subdirectories that often find
their way into source folders (such as obj or .svn).
EXAMPLE_PATH lists directories doxygen will search to find included example
code. So far, SDL doesn't really use this feature, but I've listed some likely
locations.
SOURCE_BROWSER adds syntax highlighted source code to the HTML output.
USE_HTAGS is nice, but not available on Windows.
INLINE_SOURCES adds the body of a function to it's documentation so you can
quickly see exactly what it does.
ALPHABETICAL_INDEX generates an alphabetical list of all structures, functions,
etc., which makes it much easier to find what you're looking for.
IGNORE_PREFIX skips the SDL_ prefix when deciding which index page to place an
item on so you don't have everything show up under "S".
HTML_DYNAMIC_SECTIONS hides the includes/included by diagrams by default and
adds JavaScript to allow the user to show and hide them by clicking a link.
ENUM_VALUES_PER_LINE = 1 makes enums easier to read by placing each value on
it's own line.
GENERATE_TREEVIEW produces a two frame index page with a navigation tree on the
left.
I have LaTeX and man pages turned off to speed up doxygen, you may want to turn
them back on yourself.
I added _WIN32=1 to PREDEFINED to cause SDL to output documentation related to
Win32 builds of SDL. Normally, doxygen gets confused since there are multiple
definitions for various structures and formats that vary by platform. Without
this doxygen can produce broken documentation or, if you're lucky, output
documentation only for the dummy drivers, which isn't very useful. You need to
pick a platform.
GENERATE_TAGFILE produces a file which can be used to link other doxygen
documentation to the SDL documentation.
CLASS_DIAGRAMS turns on class diagrams even when dot is not available.
HAVE_DOT tells doxygen to try to use dot to generate diagrams.
TEMPLATE_RELATIONS and INCLUDE_GRAPH add additional diagrams to the
documentation.
DOT_MULTI_TARGETS speeds up dot.
OUTPUT_DIRECTORY, INPUT and other paths reflect the fact that this Doxyfile is
intended to process src as well as include and is being run from a separate
subdirectory. Doxygen produces several temporary files while it's running and
if interrupted, can leave those files behind. It's easier to clean up if there
aren't a hundred or so files in the same folder. I typically run doxygen in
SDL/doxy and set the output directory to '.'. Since doxygen puts it's output
in subfolders by type, this keeps things pretty well organised. You could use
'../doc' instead and get the same results.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 21 Jan 2011 12:57:01 -0800 |
parents | 4160ba33b597 |
children | b530ef003506 |
rev | line source |
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0 | 1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Carsten Griwodz | |
20 griff@kom.tu-darmstadt.de | |
21 | |
22 based on linux/SDL_dspaudio.c by Sam Lantinga | |
23 */ | |
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24 #include "SDL_config.h" |
0 | 25 |
26 /* Allow access to a raw mixing buffer */ | |
27 | |
28 #include <errno.h> | |
29 #include <unistd.h> | |
30 #include <fcntl.h> | |
31 #include <sys/time.h> | |
32 #include <sys/ioctl.h> | |
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33 #include <sys/types.h> |
0 | 34 #include <sys/stat.h> |
35 | |
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36 #include "SDL_timer.h" |
0 | 37 #include "SDL_audio.h" |
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38 #include "SDL_stdinc.h" |
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39 #include "../SDL_audiomem.h" |
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40 #include "../SDL_audio_c.h" |
0 | 41 #include "SDL_paudio.h" |
42 | |
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43 #define DEBUG_AUDIO 0 |
0 | 44 |
45 /* A conflict within AIX 4.3.3 <sys/> headers and probably others as well. | |
46 * I guess nobody ever uses audio... Shame over AIX header files. */ | |
47 #include <sys/machine.h> | |
48 #undef BIG_ENDIAN | |
49 #include <sys/audio.h> | |
50 | |
51 /* The tag name used by paud audio */ | |
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52 #define PAUDIO_DRIVER_NAME "paud" |
0 | 53 |
54 /* Open the audio device for playback, and don't block if busy */ | |
55 /* #define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) */ | |
56 #define OPEN_FLAGS O_WRONLY | |
57 | |
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58 /* Get the name of the audio device we use for output */ |
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59 |
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60 #ifndef _PATH_DEV_DSP |
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61 #define _PATH_DEV_DSP "/dev/%caud%c/%c" |
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62 #endif |
0 | 63 |
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64 static char devsettings[][3] = { |
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65 {'p', '0', '1'}, {'p', '0', '2'}, {'p', '0', '3'}, {'p', '0', '4'}, |
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66 {'p', '1', '1'}, {'p', '1', '2'}, {'p', '1', '3'}, {'p', '1', '4'}, |
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67 {'p', '2', '1'}, {'p', '2', '2'}, {'p', '2', '3'}, {'p', '2', '4'}, |
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68 {'p', '3', '1'}, {'p', '3', '2'}, {'p', '3', '3'}, {'p', '3', '4'}, |
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69 {'b', '0', '1'}, {'b', '0', '2'}, {'b', '0', '3'}, {'b', '0', '4'}, |
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70 {'b', '1', '1'}, {'b', '1', '2'}, {'b', '1', '3'}, {'b', '1', '4'}, |
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71 {'b', '2', '1'}, {'b', '2', '2'}, {'b', '2', '3'}, {'b', '2', '4'}, |
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72 {'b', '3', '1'}, {'b', '3', '2'}, {'b', '3', '3'}, {'b', '3', '4'}, |
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73 {'\0', '\0', '\0'} |
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74 }; |
0 | 75 |
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76 static int |
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77 OpenUserDefinedDevice(char *path, int maxlen, int flags) |
0 | 78 { |
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79 const char *audiodev; |
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80 int fd; |
0 | 81 |
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82 /* Figure out what our audio device is */ |
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83 if ((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) { |
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84 audiodev = SDL_getenv("AUDIODEV"); |
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85 } |
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86 if (audiodev == NULL) { |
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87 return -1; |
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88 } |
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89 fd = open(audiodev, flags, 0); |
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90 if (path != NULL) { |
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91 SDL_strlcpy(path, audiodev, maxlen); |
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92 path[maxlen - 1] = '\0'; |
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93 } |
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94 return fd; |
0 | 95 } |
96 | |
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97 static int |
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98 OpenAudioPath(char *path, int maxlen, int flags, int classic) |
0 | 99 { |
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100 struct stat sb; |
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101 int cycle = 0; |
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102 int fd = OpenUserDefinedDevice(path, maxlen, flags); |
0 | 103 |
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104 if (fd != -1) { |
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105 return fd; |
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106 } |
0 | 107 |
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108 /* !!! FIXME: do we really need a table here? */ |
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109 while (devsettings[cycle][0] != '\0') { |
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110 char audiopath[1024]; |
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111 SDL_snprintf(audiopath, SDL_arraysize(audiopath), |
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112 _PATH_DEV_DSP, |
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113 devsettings[cycle][0], |
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114 devsettings[cycle][1], devsettings[cycle][2]); |
0 | 115 |
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116 if (stat(audiopath, &sb) == 0) { |
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117 fd = open(audiopath, flags, 0); |
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118 if (fd > 0) { |
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119 if (path != NULL) { |
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120 SDL_strlcpy(path, audiopath, maxlen); |
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121 } |
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122 return fd; |
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123 } |
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124 } |
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125 } |
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126 return -1; |
0 | 127 } |
128 | |
129 /* This function waits until it is possible to write a full sound buffer */ | |
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130 static void |
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131 PAUDIO_WaitDevice(_THIS) |
0 | 132 { |
133 fd_set fdset; | |
134 | |
135 /* See if we need to use timed audio synchronization */ | |
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136 if (this->hidden->frame_ticks) { |
0 | 137 /* Use timer for general audio synchronization */ |
138 Sint32 ticks; | |
139 | |
2060 | 140 ticks = |
141 ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - | |
142 FUDGE_TICKS; | |
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143 if (ticks > 0) { |
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144 SDL_Delay(ticks); |
0 | 145 } |
146 } else { | |
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147 audio_buffer paud_bufinfo; |
0 | 148 |
149 /* Use select() for audio synchronization */ | |
150 struct timeval timeout; | |
151 FD_ZERO(&fdset); | |
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152 FD_SET(this->hidden->audio_fd, &fdset); |
0 | 153 |
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154 if (ioctl(this->hidden->audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0) { |
0 | 155 #ifdef DEBUG_AUDIO |
156 fprintf(stderr, "Couldn't get audio buffer information\n"); | |
157 #endif | |
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158 timeout.tv_sec = 10; |
0 | 159 timeout.tv_usec = 0; |
160 } else { | |
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161 long ms_in_buf = paud_bufinfo.write_buf_time; |
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162 timeout.tv_sec = ms_in_buf / 1000; |
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163 ms_in_buf = ms_in_buf - timeout.tv_sec * 1000; |
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164 timeout.tv_usec = ms_in_buf * 1000; |
0 | 165 #ifdef DEBUG_AUDIO |
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166 fprintf(stderr, |
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167 "Waiting for write_buf_time=%ld,%ld\n", |
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168 timeout.tv_sec, timeout.tv_usec); |
0 | 169 #endif |
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170 } |
0 | 171 |
172 #ifdef DEBUG_AUDIO | |
173 fprintf(stderr, "Waiting for audio to get ready\n"); | |
174 #endif | |
2060 | 175 if (select(this->hidden->audio_fd + 1, NULL, &fdset, NULL, &timeout) |
176 <= 0) { | |
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177 const char *message = |
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178 "Audio timeout - buggy audio driver? (disabled)"; |
0 | 179 /* |
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180 * In general we should never print to the screen, |
0 | 181 * but in this case we have no other way of letting |
182 * the user know what happened. | |
183 */ | |
184 fprintf(stderr, "SDL: %s - %s\n", strerror(errno), message); | |
185 this->enabled = 0; | |
186 /* Don't try to close - may hang */ | |
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187 this->hidden->audio_fd = -1; |
0 | 188 #ifdef DEBUG_AUDIO |
189 fprintf(stderr, "Done disabling audio\n"); | |
190 #endif | |
191 } | |
192 #ifdef DEBUG_AUDIO | |
193 fprintf(stderr, "Ready!\n"); | |
194 #endif | |
195 } | |
196 } | |
197 | |
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198 static void |
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199 PAUDIO_PlayDevice(_THIS) |
0 | 200 { |
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201 int written = 0; |
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202 const Uint8 *mixbuf = this->hidden->mixbuf; |
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203 const size_t mixlen = this->hidden->mixlen; |
0 | 204 |
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205 /* Write the audio data, checking for EAGAIN on broken audio drivers */ |
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206 do { |
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207 written = write(this->hidden->audio_fd, mixbuf, mixlen); |
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208 if ((written < 0) && ((errno == 0) || (errno == EAGAIN))) { |
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209 SDL_Delay(1); /* Let a little CPU time go by */ |
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210 } |
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211 } while ((written < 0) && |
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212 ((errno == 0) || (errno == EAGAIN) || (errno == EINTR))); |
0 | 213 |
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214 /* If timer synchronization is enabled, set the next write frame */ |
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215 if (this->hidden->frame_ticks) { |
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216 this->hidden->next_frame += this->hidden->frame_ticks; |
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217 } |
0 | 218 |
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219 /* If we couldn't write, assume fatal error for now */ |
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220 if (written < 0) { |
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221 this->enabled = 0; |
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222 } |
0 | 223 #ifdef DEBUG_AUDIO |
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224 fprintf(stderr, "Wrote %d bytes of audio data\n", written); |
0 | 225 #endif |
226 } | |
227 | |
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228 static Uint8 * |
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229 PAUDIO_GetDeviceBuf(_THIS) |
0 | 230 { |
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231 return this->hidden->mixbuf; |
0 | 232 } |
233 | |
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234 static void |
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235 PAUDIO_CloseDevice(_THIS) |
0 | 236 { |
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237 if (this->hidden != NULL) { |
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238 if (this->hidden->mixbuf != NULL) { |
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239 SDL_FreeAudioMem(this->hidden->mixbuf); |
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240 this->hidden->mixbuf = NULL; |
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241 } |
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242 if (this->hidden->audio_fd >= 0) { |
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243 close(this->hidden->audio_fd); |
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244 this->hidden->audio_fd = -1; |
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245 } |
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246 SDL_free(this->hidden); |
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247 this->hidden = NULL; |
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248 } |
0 | 249 } |
250 | |
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251 static int |
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252 PAUDIO_OpenDevice(_THIS, const char *devname, int iscapture) |
0 | 253 { |
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254 const char *workaround = SDL_getenv("SDL_DSP_NOSELECT"); |
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255 char audiodev[1024]; |
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256 const char *err = NULL; |
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257 int format; |
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258 int bytes_per_sample; |
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259 SDL_AudioFormat test_format; |
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260 audio_init paud_init; |
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261 audio_buffer paud_bufinfo; |
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262 audio_status paud_status; |
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263 audio_control paud_control; |
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264 audio_change paud_change; |
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265 int fd = -1; |
0 | 266 |
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267 /* Initialize all variables that we clean on shutdown */ |
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268 this->hidden = (struct SDL_PrivateAudioData *) |
2060 | 269 SDL_malloc((sizeof *this->hidden)); |
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270 if (this->hidden == NULL) { |
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271 SDL_OutOfMemory(); |
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272 return 0; |
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273 } |
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274 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
0 | 275 |
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276 /* Open the audio device */ |
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277 fd = OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0); |
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278 this->hidden->audio_fd = fd; |
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279 if (fd < 0) { |
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280 PAUDIO_CloseDevice(this); |
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281 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
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282 return 0; |
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283 } |
0 | 284 |
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285 /* |
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286 * We can't set the buffer size - just ask the device for the maximum |
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287 * that we can have. |
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288 */ |
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289 if (ioctl(fd, AUDIO_BUFFER, &paud_bufinfo) < 0) { |
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290 PAUDIO_CloseDevice(this); |
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291 SDL_SetError("Couldn't get audio buffer information"); |
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292 return 0; |
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293 } |
0 | 294 |
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295 if (this->spec.channels > 1) |
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296 this->spec.channels = 2; |
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297 else |
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298 this->spec.channels = 1; |
0 | 299 |
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300 /* |
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301 * Fields in the audio_init structure: |
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302 * |
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303 * Ignored by us: |
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304 * |
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305 * paud.loadpath[LOAD_PATH]; * DSP code to load, MWave chip only? |
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306 * paud.slot_number; * slot number of the adapter |
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307 * paud.device_id; * adapter identification number |
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308 * |
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309 * Input: |
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310 * |
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311 * paud.srate; * the sampling rate in Hz |
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312 * paud.bits_per_sample; * 8, 16, 32, ... |
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313 * paud.bsize; * block size for this rate |
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314 * paud.mode; * ADPCM, PCM, MU_LAW, A_LAW, SOURCE_MIX |
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315 * paud.channels; * 1=mono, 2=stereo |
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316 * paud.flags; * FIXED - fixed length data |
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317 * * LEFT_ALIGNED, RIGHT_ALIGNED (var len only) |
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318 * * TWOS_COMPLEMENT - 2's complement data |
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319 * * SIGNED - signed? comment seems wrong in sys/audio.h |
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320 * * BIG_ENDIAN |
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321 * paud.operation; * PLAY, RECORD |
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322 * |
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323 * Output: |
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324 * |
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325 * paud.flags; * PITCH - pitch is supported |
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326 * * INPUT - input is supported |
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327 * * OUTPUT - output is supported |
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328 * * MONITOR - monitor is supported |
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329 * * VOLUME - volume is supported |
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330 * * VOLUME_DELAY - volume delay is supported |
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331 * * BALANCE - balance is supported |
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332 * * BALANCE_DELAY - balance delay is supported |
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333 * * TREBLE - treble control is supported |
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334 * * BASS - bass control is supported |
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335 * * BESTFIT_PROVIDED - best fit returned |
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336 * * LOAD_CODE - DSP load needed |
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337 * paud.rc; * NO_PLAY - DSP code can't do play requests |
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338 * * NO_RECORD - DSP code can't do record requests |
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339 * * INVALID_REQUEST - request was invalid |
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340 * * CONFLICT - conflict with open's flags |
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341 * * OVERLOADED - out of DSP MIPS or memory |
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342 * paud.position_resolution; * smallest increment for position |
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343 */ |
0 | 344 |
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345 paud_init.srate = this->spec.freq; |
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346 paud_init.mode = PCM; |
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347 paud_init.operation = PLAY; |
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348 paud_init.channels = this->spec.channels; |
0 | 349 |
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350 /* Try for a closest match on audio format */ |
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351 format = 0; |
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352 for (test_format = SDL_FirstAudioFormat(this->spec.format); |
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353 !format && test_format;) { |
0 | 354 #ifdef DEBUG_AUDIO |
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355 fprintf(stderr, "Trying format 0x%4.4x\n", test_format); |
0 | 356 #endif |
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357 switch (test_format) { |
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358 case AUDIO_U8: |
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359 bytes_per_sample = 1; |
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360 paud_init.bits_per_sample = 8; |
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361 paud_init.flags = TWOS_COMPLEMENT | FIXED; |
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362 format = 1; |
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363 break; |
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364 case AUDIO_S8: |
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365 bytes_per_sample = 1; |
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366 paud_init.bits_per_sample = 8; |
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367 paud_init.flags = SIGNED | TWOS_COMPLEMENT | FIXED; |
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368 format = 1; |
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369 break; |
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370 case AUDIO_S16LSB: |
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371 bytes_per_sample = 2; |
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372 paud_init.bits_per_sample = 16; |
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373 paud_init.flags = SIGNED | TWOS_COMPLEMENT | FIXED; |
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374 format = 1; |
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375 break; |
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376 case AUDIO_S16MSB: |
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377 bytes_per_sample = 2; |
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378 paud_init.bits_per_sample = 16; |
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379 paud_init.flags = BIG_ENDIAN | SIGNED | TWOS_COMPLEMENT | FIXED; |
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380 format = 1; |
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381 break; |
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382 case AUDIO_U16LSB: |
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383 bytes_per_sample = 2; |
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384 paud_init.bits_per_sample = 16; |
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385 paud_init.flags = TWOS_COMPLEMENT | FIXED; |
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386 format = 1; |
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387 break; |
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388 case AUDIO_U16MSB: |
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389 bytes_per_sample = 2; |
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390 paud_init.bits_per_sample = 16; |
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391 paud_init.flags = BIG_ENDIAN | TWOS_COMPLEMENT | FIXED; |
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392 format = 1; |
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393 break; |
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394 default: |
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395 break; |
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396 } |
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397 if (!format) { |
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398 test_format = SDL_NextAudioFormat(); |
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399 } |
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400 } |
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401 if (format == 0) { |
0 | 402 #ifdef DEBUG_AUDIO |
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403 fprintf(stderr, "Couldn't find any hardware audio formats\n"); |
0 | 404 #endif |
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405 PAUDIO_CloseDevice(this); |
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406 SDL_SetError("Couldn't find any hardware audio formats"); |
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407 return 0; |
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408 } |
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409 this->spec.format = test_format; |
0 | 410 |
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411 /* |
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412 * We know the buffer size and the max number of subsequent writes |
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413 * that can be pending. If more than one can pend, allow the application |
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414 * to do something like double buffering between our write buffer and |
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415 * the device's own buffer that we are filling with write() anyway. |
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416 * |
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417 * We calculate this->spec.samples like this because |
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418 * SDL_CalculateAudioSpec() will give put paud_bufinfo.write_buf_cap |
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419 * (or paud_bufinfo.write_buf_cap/2) into this->spec.size in return. |
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420 */ |
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421 if (paud_bufinfo.request_buf_cap == 1) { |
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422 this->spec.samples = paud_bufinfo.write_buf_cap |
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423 / bytes_per_sample / this->spec.channels; |
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424 } else { |
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425 this->spec.samples = paud_bufinfo.write_buf_cap |
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426 / bytes_per_sample / this->spec.channels / 2; |
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427 } |
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428 paud_init.bsize = bytes_per_sample * this->spec.channels; |
0 | 429 |
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430 SDL_CalculateAudioSpec(&this->spec); |
0 | 431 |
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432 /* |
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433 * The AIX paud device init can't modify the values of the audio_init |
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434 * structure that we pass to it. So we don't need any recalculation |
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435 * of this stuff and no reinit call as in linux dsp and dma code. |
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436 * |
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437 * /dev/paud supports all of the encoding formats, so we don't need |
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438 * to do anything like reopening the device, either. |
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439 */ |
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440 if (ioctl(fd, AUDIO_INIT, &paud_init) < 0) { |
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441 switch (paud_init.rc) { |
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442 case 1: |
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443 err = "Couldn't set audio format: DSP can't do play requests"; |
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444 break; |
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445 case 2: |
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446 err = "Couldn't set audio format: DSP can't do record requests"; |
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447 break; |
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448 case 4: |
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449 err = "Couldn't set audio format: request was invalid"; |
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450 break; |
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451 case 5: |
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452 err = "Couldn't set audio format: conflict with open's flags"; |
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453 break; |
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454 case 6: |
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455 err = "Couldn't set audio format: out of DSP MIPS or memory"; |
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456 break; |
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457 default: |
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458 err = "Couldn't set audio format: not documented in sys/audio.h"; |
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459 break; |
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460 } |
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461 } |
0 | 462 |
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463 if (err != NULL) { |
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464 PAUDIO_CloseDevice(this); |
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465 SDL_SetError("Paudio: %s", err); |
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466 return 0; |
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467 } |
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468 |
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469 /* Allocate mixing buffer */ |
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470 this->hidden->mixlen = this->spec.size; |
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471 this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); |
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472 if (this->hidden->mixbuf == NULL) { |
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473 PAUDIO_CloseDevice(this); |
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474 SDL_OutOfMemory(); |
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475 return 0; |
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476 } |
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477 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); |
0 | 478 |
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479 /* |
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480 * Set some paramters: full volume, first speaker that we can find. |
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481 * Ignore the other settings for now. |
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482 */ |
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483 paud_change.input = AUDIO_IGNORE; /* the new input source */ |
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484 paud_change.output = OUTPUT_1; /* EXTERNAL_SPEAKER,INTERNAL_SPEAKER,OUTPUT_1 */ |
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485 paud_change.monitor = AUDIO_IGNORE; /* the new monitor state */ |
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486 paud_change.volume = 0x7fffffff; /* volume level [0-0x7fffffff] */ |
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487 paud_change.volume_delay = AUDIO_IGNORE; /* the new volume delay */ |
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488 paud_change.balance = 0x3fffffff; /* the new balance */ |
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489 paud_change.balance_delay = AUDIO_IGNORE; /* the new balance delay */ |
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490 paud_change.treble = AUDIO_IGNORE; /* the new treble state */ |
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491 paud_change.bass = AUDIO_IGNORE; /* the new bass state */ |
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492 paud_change.pitch = AUDIO_IGNORE; /* the new pitch state */ |
0 | 493 |
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494 paud_control.ioctl_request = AUDIO_CHANGE; |
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495 paud_control.request_info = (char *) &paud_change; |
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496 if (ioctl(fd, AUDIO_CONTROL, &paud_control) < 0) { |
0 | 497 #ifdef DEBUG_AUDIO |
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498 fprintf(stderr, "Can't change audio display settings\n"); |
0 | 499 #endif |
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500 } |
0 | 501 |
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502 /* |
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503 * Tell the device to expect data. Actual start will wait for |
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504 * the first write() call. |
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505 */ |
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506 paud_control.ioctl_request = AUDIO_START; |
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507 paud_control.position = 0; |
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|
508 if (ioctl(fd, AUDIO_CONTROL, &paud_control) < 0) { |
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509 PAUDIO_CloseDevice(this); |
0 | 510 #ifdef DEBUG_AUDIO |
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511 fprintf(stderr, "Can't start audio play\n"); |
0 | 512 #endif |
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513 SDL_SetError("Can't start audio play"); |
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514 return 0; |
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515 } |
0 | 516 |
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517 /* Check to see if we need to use select() workaround */ |
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518 if (workaround != NULL) { |
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519 this->hidden->frame_ticks = (float) (this->spec.samples * 1000) / |
2060 | 520 this->spec.freq; |
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521 this->hidden->next_frame = SDL_GetTicks() + this->hidden->frame_ticks; |
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522 } |
0 | 523 |
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524 /* We're ready to rock and roll. :-) */ |
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525 return 1; |
0 | 526 } |
527 | |
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528 static int |
2060 | 529 PAUDIO_Init(SDL_AudioDriverImpl * impl) |
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530 { |
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531 /* !!! FIXME: not right for device enum? */ |
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532 int fd = OpenAudioPath(NULL, 0, OPEN_FLAGS, 0); |
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533 if (fd < 0) { |
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534 SDL_SetError("PAUDIO: Couldn't open audio device"); |
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535 return 0; |
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536 } |
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537 close(fd); |
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538 |
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539 /* Set the function pointers */ |
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540 impl->OpenDevice = DSP_OpenDevice; |
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541 impl->PlayDevice = DSP_PlayDevice; |
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542 impl->PlayDevice = DSP_WaitDevice; |
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543 impl->GetDeviceBuf = DSP_GetDeviceBuf; |
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544 impl->CloseDevice = DSP_CloseDevice; |
2060 | 545 impl->OnlyHasDefaultOutputDevice = 1; /* !!! FIXME: add device enum! */ |
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546 |
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547 return 1; /* this audio target is available. */ |
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548 } |
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549 |
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550 AudioBootStrap PAUDIO_bootstrap = { |
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551 PAUDIO_DRIVER_NAME, "AIX Paudio", PAUDIO_Init, 0 |
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552 }; |
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553 |
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554 /* vi: set ts=4 sw=4 expandtab: */ |