Mercurial > sdl-ios-xcode
annotate src/SDL_assert.c @ 5067:61d53410eb41
Fixed bug #859
CREATE_SUBDIRS helps a lot if browsing HTML documentation in a file browser.
ALWAYS_DETAILED_SEC makes sure everything has at least the automatic
documentation like function prototype and source references.
STRIP_FROM_PATH allows you to include only the relevant portions of the files'
paths, cleaning up both the file list and directory tree, though you need to
change the path listed here to match wherever you put SDL.
ALIASES avoids some warnings generated by
C:\source\svn.libsdl.org\trunk\SDL\src\joystick\darwin\10.3.9-FIX\IOHIDLib.h.
It seems Apple uses a few commands which are not normally supported by Doxygen.
BUILTIN_STL_SUPPORT adds support for parsing code which makes use of the
standard template library. There isn't a lot of C++ in SDL (some in bwindow at
least), but this still seems like a good idea.
TYPEDEF_HIDES_STRUCT means that for code like this:
typedef struct A {int B;} C;
C is documented as a structure containing B instead of a typedef mapped to A.
EXTRACT_ALL, EXTRACT_PRIVATE, EXTRACT_STATIC, EXTRACT_LOCAL_METHODS,
EXTRACT_ANON_NSPACES and INTERNAL_DOCS make sure that _everything_ is
documented.
CASE_SENSE_NAMES = NO avoids potential conflicts when building documentation on
case insensitive file systems like NTFS and FAT32.
WARN_NO_PARAMDOC lets you know when you have documented some, but not all, of
the parameters of a function. This is useful when you're working on adding
such documentation since it makes partially documented functions easier to
spot.
WARN_LOGFILE writes warnings to a seperate file instead of mixing them in with
stdout. When not running in quiet mode, these warnings can be hard to spot
without this flag.
I added *.h.in and *.h.default to FILE_PATTERNS to generate documentation for
config.h.in and config.h.default.
RECURSIVE tells doxygen to look not only in the input directory, but also in
subfolders.
EXCLUDE avoids documenting things like test programs, examples and templates
which need to be documented separately.
I've used EXCLUDE_PATTERNS to exclude non-source subdirectories that often find
their way into source folders (such as obj or .svn).
EXAMPLE_PATH lists directories doxygen will search to find included example
code. So far, SDL doesn't really use this feature, but I've listed some likely
locations.
SOURCE_BROWSER adds syntax highlighted source code to the HTML output.
USE_HTAGS is nice, but not available on Windows.
INLINE_SOURCES adds the body of a function to it's documentation so you can
quickly see exactly what it does.
ALPHABETICAL_INDEX generates an alphabetical list of all structures, functions,
etc., which makes it much easier to find what you're looking for.
IGNORE_PREFIX skips the SDL_ prefix when deciding which index page to place an
item on so you don't have everything show up under "S".
HTML_DYNAMIC_SECTIONS hides the includes/included by diagrams by default and
adds JavaScript to allow the user to show and hide them by clicking a link.
ENUM_VALUES_PER_LINE = 1 makes enums easier to read by placing each value on
it's own line.
GENERATE_TREEVIEW produces a two frame index page with a navigation tree on the
left.
I have LaTeX and man pages turned off to speed up doxygen, you may want to turn
them back on yourself.
I added _WIN32=1 to PREDEFINED to cause SDL to output documentation related to
Win32 builds of SDL. Normally, doxygen gets confused since there are multiple
definitions for various structures and formats that vary by platform. Without
this doxygen can produce broken documentation or, if you're lucky, output
documentation only for the dummy drivers, which isn't very useful. You need to
pick a platform.
GENERATE_TAGFILE produces a file which can be used to link other doxygen
documentation to the SDL documentation.
CLASS_DIAGRAMS turns on class diagrams even when dot is not available.
HAVE_DOT tells doxygen to try to use dot to generate diagrams.
TEMPLATE_RELATIONS and INCLUDE_GRAPH add additional diagrams to the
documentation.
DOT_MULTI_TARGETS speeds up dot.
OUTPUT_DIRECTORY, INPUT and other paths reflect the fact that this Doxyfile is
intended to process src as well as include and is being run from a separate
subdirectory. Doxygen produces several temporary files while it's running and
if interrupted, can leave those files behind. It's easier to clean up if there
aren't a hundred or so files in the same folder. I typically run doxygen in
SDL/doxy and set the output directory to '.'. Since doxygen puts it's output
in subfolders by type, this keeps things pretty well organised. You could use
'../doc' instead and get the same results.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 21 Jan 2011 12:57:01 -0800 |
parents | eae20af0b983 |
children | c2539ff054c8 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
3651 | 23 #include "SDL.h" |
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24 #include "SDL_atomic.h" |
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25 #include "SDL_assert.h" |
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26 #include "SDL_assert_c.h" |
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27 #include "video/SDL_sysvideo.h" |
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28 |
5064 | 29 #ifdef __WINDOWS__ |
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30 #define WIN32_LEAN_AND_MEAN |
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31 #include <windows.h> |
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32 #else /* fprintf, _exit(), etc. */ |
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33 #include <stdio.h> |
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34 #include <stdlib.h> |
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35 #include <unistd.h> |
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36 #endif |
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37 |
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38 static SDL_assert_state |
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39 SDL_PromptAssertion(const SDL_assert_data *data, void *userdata); |
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40 |
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41 /* |
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42 * We keep all triggered assertions in a singly-linked list so we can |
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43 * generate a report later. |
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44 */ |
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45 static SDL_assert_data assertion_list_terminator = { 0, 0, 0, 0, 0, 0, 0 }; |
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46 static SDL_assert_data *triggered_assertions = &assertion_list_terminator; |
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47 |
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48 static SDL_mutex *assertion_mutex = NULL; |
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49 static SDL_AssertionHandler assertion_handler = SDL_PromptAssertion; |
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50 static void *assertion_userdata = NULL; |
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51 |
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52 #ifdef __GNUC__ |
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53 static void |
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54 debug_print(const char *fmt, ...) __attribute__((format (printf, 1, 2))); |
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55 #endif |
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56 |
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57 static void |
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58 debug_print(const char *fmt, ...) |
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59 { |
5064 | 60 #ifdef __WINDOWS__ |
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61 /* Format into a buffer for OutputDebugStringA(). */ |
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62 char buf[1024]; |
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63 char *startptr; |
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64 char *ptr; |
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65 int len; |
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66 va_list ap; |
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67 va_start(ap, fmt); |
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68 len = (int) SDL_vsnprintf(buf, sizeof (buf), fmt, ap); |
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69 va_end(ap); |
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70 |
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71 /* Visual C's vsnprintf() may not null-terminate the buffer. */ |
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72 if ((len >= sizeof (buf)) || (len < 0)) { |
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73 buf[sizeof (buf) - 1] = '\0'; |
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74 } |
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75 |
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76 /* Write it, sorting out the Unix newlines... */ |
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77 startptr = buf; |
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78 for (ptr = startptr; *ptr; ptr++) { |
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79 if (*ptr == '\n') { |
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80 *ptr = '\0'; |
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81 OutputDebugStringA(startptr); |
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82 OutputDebugStringA("\r\n"); |
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83 startptr = ptr+1; |
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84 } |
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85 } |
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86 |
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87 /* catch that last piece if it didn't have a newline... */ |
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88 if (startptr != ptr) { |
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89 OutputDebugStringA(startptr); |
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90 } |
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91 #else |
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92 /* Unix has it easy. Just dump it to stderr. */ |
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93 va_list ap; |
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94 va_start(ap, fmt); |
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95 vfprintf(stderr, fmt, ap); |
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96 va_end(ap); |
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97 fflush(stderr); |
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98 #endif |
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99 } |
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100 |
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101 |
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103 static SDL_assert_state SDL_Windows_AssertChoice = SDL_ASSERTION_ABORT; |
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104 static const SDL_assert_data *SDL_Windows_AssertData = NULL; |
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105 |
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106 static LRESULT CALLBACK |
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107 SDL_Assertion_WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
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108 { |
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109 switch (msg) |
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110 { |
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111 case WM_CREATE: |
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112 { |
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113 /* !!! FIXME: all this code stinks. */ |
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114 const SDL_assert_data *data = SDL_Windows_AssertData; |
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115 char buf[1024]; |
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116 const int w = 100; |
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117 const int h = 25; |
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118 const int gap = 10; |
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119 int x = gap; |
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120 int y = 50; |
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121 int len; |
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122 int i; |
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123 static const struct { |
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124 const char *name; |
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125 SDL_assert_state state; |
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126 } buttons[] = { |
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127 {"Abort", SDL_ASSERTION_ABORT }, |
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128 {"Break", SDL_ASSERTION_BREAK }, |
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129 {"Retry", SDL_ASSERTION_RETRY }, |
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130 {"Ignore", SDL_ASSERTION_IGNORE }, |
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131 {"Always Ignore", SDL_ASSERTION_ALWAYS_IGNORE }, |
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132 }; |
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133 |
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134 len = (int) SDL_snprintf(buf, sizeof (buf), |
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135 "Assertion failure at %s (%s:%d), triggered %u time%s:\r\n '%s'", |
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136 data->function, data->filename, data->linenum, |
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137 data->trigger_count, (data->trigger_count == 1) ? "" : "s", |
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138 data->condition); |
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139 if ((len < 0) || (len >= sizeof (buf))) { |
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140 buf[sizeof (buf) - 1] = '\0'; |
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141 } |
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142 |
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143 CreateWindowA("STATIC", buf, |
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144 WS_VISIBLE | WS_CHILD | SS_LEFT, |
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145 x, y, 550, 100, |
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146 hwnd, (HMENU) 1, NULL, NULL); |
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147 y += 110; |
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148 |
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149 for (i = 0; i < (sizeof (buttons) / sizeof (buttons[0])); i++) { |
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150 CreateWindowA("BUTTON", buttons[i].name, |
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151 WS_VISIBLE | WS_CHILD, |
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152 x, y, w, h, |
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153 hwnd, (HMENU) buttons[i].state, NULL, NULL); |
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154 x += w + gap; |
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155 } |
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156 break; |
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157 } |
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158 |
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159 case WM_COMMAND: |
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160 SDL_Windows_AssertChoice = ((SDL_assert_state) (LOWORD(wParam))); |
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161 SDL_Windows_AssertData = NULL; |
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162 break; |
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163 |
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164 case WM_DESTROY: |
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165 SDL_Windows_AssertData = NULL; |
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166 break; |
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167 } |
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168 |
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169 return DefWindowProc(hwnd, msg, wParam, lParam); |
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170 } |
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171 |
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172 static SDL_assert_state |
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173 SDL_PromptAssertion_windows(const SDL_assert_data *data) |
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174 { |
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175 HINSTANCE hInstance = 0; /* !!! FIXME? */ |
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176 HWND hwnd; |
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177 MSG msg; |
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178 WNDCLASS wc = {0}; |
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179 |
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180 SDL_Windows_AssertChoice = SDL_ASSERTION_ABORT; |
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181 SDL_Windows_AssertData = data; |
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182 |
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183 wc.lpszClassName = TEXT("SDL_assert"); |
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184 wc.hInstance = hInstance ; |
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185 wc.hbrBackground = GetSysColorBrush(COLOR_3DFACE); |
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186 wc.lpfnWndProc = SDL_Assertion_WndProc; |
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187 wc.hCursor = LoadCursor(0, IDC_ARROW); |
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188 |
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189 RegisterClass(&wc); |
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190 hwnd = CreateWindow(wc.lpszClassName, TEXT("SDL assertion failure"), |
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191 WS_OVERLAPPEDWINDOW | WS_VISIBLE, |
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192 150, 150, 570, 260, 0, 0, hInstance, 0); |
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193 |
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194 while (GetMessage(&msg, NULL, 0, 0) && (SDL_Windows_AssertData != NULL)) { |
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195 TranslateMessage(&msg); |
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196 DispatchMessage(&msg); |
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197 } |
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198 |
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199 DestroyWindow(hwnd); |
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200 UnregisterClass(wc.lpszClassName, hInstance); |
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201 return SDL_Windows_AssertChoice; |
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202 } |
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203 #endif |
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204 |
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205 |
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206 static void SDL_AddAssertionToReport(SDL_assert_data *data) |
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207 { |
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208 /* (data) is always a static struct defined with the assert macros, so |
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209 we don't have to worry about copying or allocating them. */ |
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210 if (data->next == NULL) { /* not yet added? */ |
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211 data->next = triggered_assertions; |
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212 triggered_assertions = data; |
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213 } |
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214 } |
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215 |
3670
62b6a5b99918
Clean up assertion API for public use.
Ryan C. Gordon <icculus@icculus.org>
parents:
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|
216 |
3647
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217 static void SDL_GenerateAssertionReport(void) |
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218 { |
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219 const SDL_assert_data *item; |
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220 |
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221 /* only do this if the app hasn't assigned an assertion handler. */ |
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222 if (assertion_handler != SDL_PromptAssertion) |
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223 return; |
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224 |
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225 item = SDL_GetAssertionReport(); |
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226 if (item->condition) |
3647
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227 { |
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228 debug_print("\n\nSDL assertion report.\n"); |
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229 debug_print("All SDL assertions between last init/quit:\n\n"); |
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230 |
3670
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231 while (item->condition) { |
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232 debug_print( |
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233 "'%s'\n" |
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234 " * %s (%s:%d)\n" |
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235 " * triggered %u time%s.\n" |
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236 " * always ignore: %s.\n", |
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237 item->condition, item->function, item->filename, |
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238 item->linenum, item->trigger_count, |
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239 (item->trigger_count == 1) ? "" : "s", |
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240 item->always_ignore ? "yes" : "no"); |
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241 item = item->next; |
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242 } |
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243 debug_print("\n"); |
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244 |
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245 SDL_ResetAssertionReport(); |
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246 } |
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247 } |
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248 |
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249 static void SDL_ExitProcess(int exitcode) |
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250 { |
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252 ExitProcess(42); |
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253 #else |
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254 _exit(42); |
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255 #endif |
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256 } |
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257 |
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258 static void SDL_AbortAssertion(void) |
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259 { |
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260 SDL_Quit(); |
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261 SDL_ExitProcess(42); |
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262 } |
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263 |
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264 |
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265 static SDL_assert_state |
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266 SDL_PromptAssertion(const SDL_assert_data *data, void *userdata) |
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267 { |
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268 const char *envr; |
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269 SDL_assert_state state = SDL_ASSERTION_ABORT; |
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270 SDL_Window *window; |
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271 |
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272 (void) userdata; /* unused in default handler. */ |
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273 |
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274 debug_print("\n\n" |
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275 "Assertion failure at %s (%s:%d), triggered %u time%s:\n" |
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276 " '%s'\n" |
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277 "\n", |
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278 data->function, data->filename, data->linenum, |
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279 data->trigger_count, (data->trigger_count == 1) ? "" : "s", |
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280 data->condition); |
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281 |
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282 /* let env. variable override, so unit tests won't block in a GUI. */ |
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283 envr = SDL_getenv("SDL_ASSERT"); |
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284 if (envr != NULL) { |
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285 if (SDL_strcmp(envr, "abort") == 0) { |
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286 return SDL_ASSERTION_ABORT; |
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287 } else if (SDL_strcmp(envr, "break") == 0) { |
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288 return SDL_ASSERTION_BREAK; |
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289 } else if (SDL_strcmp(envr, "retry") == 0) { |
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290 return SDL_ASSERTION_RETRY; |
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291 } else if (SDL_strcmp(envr, "ignore") == 0) { |
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292 return SDL_ASSERTION_IGNORE; |
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293 } else if (SDL_strcmp(envr, "always_ignore") == 0) { |
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294 return SDL_ASSERTION_ALWAYS_IGNORE; |
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295 } else { |
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296 return SDL_ASSERTION_ABORT; /* oh well. */ |
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297 } |
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298 } |
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299 |
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300 /* Leave fullscreen mode, if possible (scary!) */ |
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301 window = SDL_GetFocusWindow(); |
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302 if (window) { |
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303 if (SDL_GetWindowFlags(window) & SDL_WINDOW_FULLSCREEN) { |
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304 SDL_MinimizeWindow(window); |
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305 } else { |
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306 /* !!! FIXME: ungrab the input if we're not fullscreen? */ |
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307 /* No need to mess with the window */ |
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308 window = 0; |
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309 } |
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310 } |
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311 |
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312 /* platform-specific UI... */ |
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313 |
5064 | 314 #ifdef __WINDOWS__ |
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315 state = SDL_PromptAssertion_windows(data); |
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316 |
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317 #elif __MACOSX__ |
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318 /* This has to be done in an Objective-C (*.m) file, so we call out. */ |
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319 extern SDL_assert_state SDL_PromptAssertion_cocoa(const SDL_assert_data *); |
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320 state = SDL_PromptAssertion_cocoa(data); |
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321 |
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322 #else |
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323 /* this is a little hacky. */ |
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324 for ( ; ; ) { |
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325 char buf[32]; |
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326 fprintf(stderr, "Abort/Break/Retry/Ignore/AlwaysIgnore? [abriA] : "); |
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327 fflush(stderr); |
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328 if (fgets(buf, sizeof (buf), stdin) == NULL) { |
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329 break; |
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330 } |
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331 |
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332 if (SDL_strcmp(buf, "a") == 0) { |
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333 state = SDL_ASSERTION_ABORT; |
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334 break; |
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335 } else if (SDL_strcmp(envr, "b") == 0) { |
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336 state = SDL_ASSERTION_BREAK; |
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337 break; |
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338 } else if (SDL_strcmp(envr, "r") == 0) { |
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339 state = SDL_ASSERTION_RETRY; |
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340 break; |
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341 } else if (SDL_strcmp(envr, "i") == 0) { |
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342 state = SDL_ASSERTION_IGNORE; |
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343 break; |
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344 } else if (SDL_strcmp(envr, "A") == 0) { |
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345 state = SDL_ASSERTION_ALWAYS_IGNORE; |
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346 break; |
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347 } |
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348 } |
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349 #endif |
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350 |
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351 /* Re-enter fullscreen mode */ |
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352 if (window) { |
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|
353 SDL_RestoreWindow(window); |
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354 } |
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|
355 |
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|
356 return state; |
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357 } |
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|
358 |
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|
359 |
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|
360 SDL_assert_state |
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1cc7f0143c12
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|
361 SDL_ReportAssertion(SDL_assert_data *data, const char *func, const char *file, |
1cc7f0143c12
Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
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|
362 int line) |
3647
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|
363 { |
3661
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|
364 static int assertion_running = 0; |
3662
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Handle assertion failures when SDL_Init() isn't called.
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|
365 static SDL_SpinLock spinlock = 0; |
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366 SDL_assert_state state = SDL_ASSERTION_IGNORE; |
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|
367 |
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|
368 SDL_AtomicLock(&spinlock); |
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Handle assertion failures when SDL_Init() isn't called.
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|
369 if (assertion_mutex == NULL) { /* never called SDL_Init()? */ |
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370 assertion_mutex = SDL_CreateMutex(); |
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|
371 if (assertion_mutex == NULL) { |
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|
372 SDL_AtomicUnlock(&spinlock); |
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373 return SDL_ASSERTION_IGNORE; /* oh well, I guess. */ |
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374 } |
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375 } |
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|
376 SDL_AtomicUnlock(&spinlock); |
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377 |
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378 if (SDL_LockMutex(assertion_mutex) < 0) { |
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|
379 return SDL_ASSERTION_IGNORE; /* oh well, I guess. */ |
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|
380 } |
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|
381 |
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|
382 /* doing this because Visual C is upset over assigning in the macro. */ |
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|
383 if (data->trigger_count == 0) { |
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First pass at Ryan's assertion code, minor tweaks to come.
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|
384 data->function = func; |
3655
1cc7f0143c12
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|
385 data->filename = file; |
1cc7f0143c12
Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
Sam Lantinga <slouken@libsdl.org>
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|
386 data->linenum = line; |
3647
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|
387 } |
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|
388 |
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|
389 SDL_AddAssertionToReport(data); |
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First pass at Ryan's assertion code, minor tweaks to come.
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|
390 |
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First pass at Ryan's assertion code, minor tweaks to come.
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|
391 data->trigger_count++; |
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|
392 |
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393 assertion_running++; |
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Handle assertion failures during assertion handler.
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394 if (assertion_running > 1) { /* assert during assert! Abort. */ |
22b6a0c7ea6e
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|
395 if (assertion_running == 2) { |
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|
396 SDL_AbortAssertion(); |
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|
397 } else if (assertion_running == 3) { /* Abort asserted! */ |
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|
398 SDL_ExitProcess(42); |
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|
399 } else { |
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400 while (1) { /* do nothing but spin; what else can you do?! */ } |
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401 } |
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|
402 } |
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|
403 |
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|
404 if (!data->always_ignore) { |
3670
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405 state = assertion_handler(data, assertion_userdata); |
3661
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|
406 } |
3647
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|
407 |
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changeset
|
408 switch (state) |
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|
409 { |
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First pass at Ryan's assertion code, minor tweaks to come.
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|
410 case SDL_ASSERTION_ABORT: |
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|
411 SDL_AbortAssertion(); |
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|
412 return SDL_ASSERTION_IGNORE; /* shouldn't return, but oh well. */ |
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First pass at Ryan's assertion code, minor tweaks to come.
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|
413 |
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First pass at Ryan's assertion code, minor tweaks to come.
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|
414 case SDL_ASSERTION_ALWAYS_IGNORE: |
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|
415 state = SDL_ASSERTION_IGNORE; |
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First pass at Ryan's assertion code, minor tweaks to come.
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|
416 data->always_ignore = 1; |
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diff
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|
417 break; |
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parents:
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|
418 |
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First pass at Ryan's assertion code, minor tweaks to come.
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|
419 case SDL_ASSERTION_IGNORE: |
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|
420 case SDL_ASSERTION_RETRY: |
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First pass at Ryan's assertion code, minor tweaks to come.
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|
421 case SDL_ASSERTION_BREAK: |
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|
422 break; /* macro handles these. */ |
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First pass at Ryan's assertion code, minor tweaks to come.
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parents:
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|
423 } |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
424 |
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diff
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|
425 assertion_running--; |
3647
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|
426 SDL_UnlockMutex(assertion_mutex); |
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diff
changeset
|
427 |
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First pass at Ryan's assertion code, minor tweaks to come.
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parents:
diff
changeset
|
428 return state; |
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First pass at Ryan's assertion code, minor tweaks to come.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
429 } |
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First pass at Ryan's assertion code, minor tweaks to come.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
430 |
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First pass at Ryan's assertion code, minor tweaks to come.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
431 |
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First pass at Ryan's assertion code, minor tweaks to come.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
432 int SDL_AssertionsInit(void) |
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First pass at Ryan's assertion code, minor tweaks to come.
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|
433 { |
3664
8bdc37b1a52a
Handle assert init/quit better.
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3662
diff
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|
434 /* this is a no-op at the moment. */ |
3647
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First pass at Ryan's assertion code, minor tweaks to come.
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parents:
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|
435 return 0; |
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First pass at Ryan's assertion code, minor tweaks to come.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
436 } |
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First pass at Ryan's assertion code, minor tweaks to come.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
437 |
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First pass at Ryan's assertion code, minor tweaks to come.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
438 void SDL_AssertionsQuit(void) |
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parents:
diff
changeset
|
439 { |
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First pass at Ryan's assertion code, minor tweaks to come.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
440 SDL_GenerateAssertionReport(); |
3664
8bdc37b1a52a
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diff
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|
441 if (assertion_mutex != NULL) { |
8bdc37b1a52a
Handle assert init/quit better.
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parents:
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diff
changeset
|
442 SDL_DestroyMutex(assertion_mutex); |
8bdc37b1a52a
Handle assert init/quit better.
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diff
changeset
|
443 assertion_mutex = NULL; |
8bdc37b1a52a
Handle assert init/quit better.
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parents:
3662
diff
changeset
|
444 } |
3670
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|
445 } |
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|
446 |
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|
447 void SDL_SetAssertionHandler(SDL_AssertionHandler handler, void *userdata) |
62b6a5b99918
Clean up assertion API for public use.
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|
448 { |
62b6a5b99918
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|
449 if (handler != NULL) { |
62b6a5b99918
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diff
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|
450 assertion_handler = handler; |
62b6a5b99918
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|
451 assertion_userdata = userdata; |
62b6a5b99918
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|
452 } else { |
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|
453 assertion_handler = SDL_PromptAssertion; |
62b6a5b99918
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|
454 assertion_userdata = NULL; |
62b6a5b99918
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|
455 } |
62b6a5b99918
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diff
changeset
|
456 } |
62b6a5b99918
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|
457 |
62b6a5b99918
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|
458 const SDL_assert_data *SDL_GetAssertionReport(void) |
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3669
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|
459 { |
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3669
diff
changeset
|
460 return triggered_assertions; |
62b6a5b99918
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|
461 } |
62b6a5b99918
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|
462 |
62b6a5b99918
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|
463 void SDL_ResetAssertionReport(void) |
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|
464 { |
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diff
changeset
|
465 SDL_assert_data *item = triggered_assertions; |
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diff
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|
466 SDL_assert_data *next = NULL; |
62b6a5b99918
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|
467 for (item = triggered_assertions; item->condition; item = next) { |
62b6a5b99918
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diff
changeset
|
468 next = (SDL_assert_data *) item->next; |
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diff
changeset
|
469 item->always_ignore = SDL_FALSE; |
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diff
changeset
|
470 item->trigger_count = 0; |
62b6a5b99918
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diff
changeset
|
471 item->next = NULL; |
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3669
diff
changeset
|
472 } |
62b6a5b99918
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diff
changeset
|
473 |
62b6a5b99918
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diff
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|
474 triggered_assertions = &assertion_list_terminator; |
3647
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First pass at Ryan's assertion code, minor tweaks to come.
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|
475 } |
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parents:
diff
changeset
|
476 |
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First pass at Ryan's assertion code, minor tweaks to come.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
477 /* vi: set ts=4 sw=4 expandtab: */ |