Mercurial > sdl-ios-xcode
annotate src/video/SDL_renderer_gles.c @ 3000:61081db2385a
Whoops, missing files from Couriersud's update
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 05 Jan 2009 01:48:15 +0000 |
parents | 0faae272a372 |
children | 82e60908fab1 |
rev | line source |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
2739
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4 |
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5 This library is free software; you can redistribute it and/or |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #if SDL_VIDEO_RENDER_OGL_ES |
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25 |
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26 #include "SDL_video.h" |
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27 #include "SDL_opengles.h" |
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28 #include "SDL_sysvideo.h" |
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29 #include "SDL_pixels_c.h" |
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30 #include "SDL_rect_c.h" |
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31 #include "SDL_yuv_sw_c.h" |
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32 |
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33 /* OpenGL ES 1.1 renderer implementation, based on the OpenGL renderer */ |
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34 |
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35 static const float inv255f = 1.0f / 255.0f; |
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36 |
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37 static SDL_Renderer *GLES_CreateRenderer(SDL_Window * window, Uint32 flags); |
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38 static int GLES_ActivateRenderer(SDL_Renderer * renderer); |
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39 static int GLES_DisplayModeChanged(SDL_Renderer * renderer); |
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40 static int GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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41 static int GLES_QueryTexturePixels(SDL_Renderer * renderer, |
2753 | 42 SDL_Texture * texture, void **pixels, |
43 int *pitch); | |
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44 static int GLES_SetTexturePalette(SDL_Renderer * renderer, |
2753 | 45 SDL_Texture * texture, |
46 const SDL_Color * colors, int firstcolor, | |
47 int ncolors); | |
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48 static int GLES_GetTexturePalette(SDL_Renderer * renderer, |
2753 | 49 SDL_Texture * texture, SDL_Color * colors, |
50 int firstcolor, int ncolors); | |
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51 static int GLES_SetTextureColorMod(SDL_Renderer * renderer, |
2753 | 52 SDL_Texture * texture); |
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53 static int GLES_SetTextureAlphaMod(SDL_Renderer * renderer, |
2753 | 54 SDL_Texture * texture); |
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55 static int GLES_SetTextureBlendMode(SDL_Renderer * renderer, |
2753 | 56 SDL_Texture * texture); |
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57 static int GLES_SetTextureScaleMode(SDL_Renderer * renderer, |
2753 | 58 SDL_Texture * texture); |
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59 static int GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 60 const SDL_Rect * rect, const void *pixels, |
61 int pitch); | |
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62 static int GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 63 const SDL_Rect * rect, int markDirty, |
64 void **pixels, int *pitch); | |
65 static void GLES_UnlockTexture(SDL_Renderer * renderer, | |
66 SDL_Texture * texture); | |
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67 static void GLES_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 68 int numrects, const SDL_Rect * rects); |
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69 static int GLES_RenderPoint(SDL_Renderer * renderer, int x, int y); |
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70 static int GLES_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, |
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71 int y2); |
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72 static int GLES_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect); |
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73 static int GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 74 const SDL_Rect * srcrect, |
75 const SDL_Rect * dstrect); | |
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76 static void GLES_RenderPresent(SDL_Renderer * renderer); |
2753 | 77 static void GLES_DestroyTexture(SDL_Renderer * renderer, |
78 SDL_Texture * texture); | |
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79 static void GLES_DestroyRenderer(SDL_Renderer * renderer); |
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80 |
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81 |
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82 SDL_RenderDriver GL_ES_RenderDriver = { |
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83 GLES_CreateRenderer, |
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84 { |
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85 "opengl_es", |
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86 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD | |
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87 SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED), |
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88 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR | |
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89 SDL_TEXTUREMODULATE_ALPHA), |
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90 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK | |
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91 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD), |
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92 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST | |
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93 SDL_TEXTURESCALEMODE_SLOW), 2, |
2753 | 94 { |
95 SDL_PIXELFORMAT_RGB24, | |
96 SDL_PIXELFORMAT_ABGR8888, | |
97 }, | |
98 0, | |
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99 0} |
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100 }; |
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101 |
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102 typedef struct |
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103 { |
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104 SDL_GLContext context; |
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105 SDL_bool updateSize; |
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106 int blendMode; |
2753 | 107 |
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108 #ifndef APIENTRY |
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109 #define APIENTRY |
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110 #endif |
2753 | 111 |
112 SDL_bool useDrawTexture; | |
113 SDL_bool GL_OES_draw_texture_supported; | |
114 | |
115 /* OpenGL ES functions */ | |
116 #define SDL_PROC(ret,func,params) ret (APIENTRY *func) params; | |
117 #include "SDL_glesfuncs.h" | |
118 #undef SDL_PROC | |
2739
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119 |
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120 } GLES_RenderData; |
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121 |
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122 typedef struct |
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123 { |
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124 GLuint texture; |
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125 GLenum type; |
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126 GLfloat texw; |
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127 GLfloat texh; |
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128 GLenum format; |
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129 GLenum formattype; |
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130 void *pixels; |
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131 int pitch; |
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132 SDL_DirtyRectList dirty; |
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133 } GLES_TextureData; |
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134 |
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135 static void |
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136 GLES_SetError(const char *prefix, GLenum result) |
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137 { |
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138 const char *error; |
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139 |
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140 switch (result) { |
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141 case GL_NO_ERROR: |
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142 error = "GL_NO_ERROR"; |
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143 break; |
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144 case GL_INVALID_ENUM: |
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145 error = "GL_INVALID_ENUM"; |
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146 break; |
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147 case GL_INVALID_VALUE: |
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148 error = "GL_INVALID_VALUE"; |
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149 break; |
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150 case GL_INVALID_OPERATION: |
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151 error = "GL_INVALID_OPERATION"; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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152 break; |
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153 case GL_STACK_OVERFLOW: |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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154 error = "GL_STACK_OVERFLOW"; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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155 break; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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156 case GL_STACK_UNDERFLOW: |
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157 error = "GL_STACK_UNDERFLOW"; |
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158 break; |
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159 case GL_OUT_OF_MEMORY: |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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160 error = "GL_OUT_OF_MEMORY"; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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161 break; |
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162 default: |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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163 error = "UNKNOWN"; |
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164 break; |
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165 } |
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166 SDL_SetError("%s: %s", prefix, error); |
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167 } |
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168 |
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169 static int |
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170 GLES_LoadFunctions(GLES_RenderData * data) |
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171 { |
2753 | 172 |
173 #define SDL_PROC(ret,func,params) \ | |
2739
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174 data->func = func; |
2753 | 175 #include "SDL_glesfuncs.h" |
176 #undef SDL_PROC | |
177 | |
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178 return 0; |
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179 } |
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180 |
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181 void |
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182 GLES_AddRenderDriver(_THIS) |
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183 { |
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184 if (_this->GL_CreateContext) { |
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185 SDL_AddRenderDriver(0, &GL_ES_RenderDriver); |
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186 } |
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187 } |
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188 |
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189 SDL_Renderer * |
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190 GLES_CreateRenderer(SDL_Window * window, Uint32 flags) |
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191 { |
2753 | 192 |
2739
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193 SDL_Renderer *renderer; |
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194 GLES_RenderData *data; |
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195 GLint value; |
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196 int doublebuffer; |
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197 |
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198 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
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199 if (SDL_RecreateWindow(window, window->flags | SDL_WINDOW_OPENGL) < 0) { |
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200 return NULL; |
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201 } |
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202 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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203 |
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204 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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205 if (!renderer) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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206 SDL_OutOfMemory(); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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207 return NULL; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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208 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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209 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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210 data = (GLES_RenderData *) SDL_calloc(1, sizeof(*data)); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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211 if (!data) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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212 GLES_DestroyRenderer(renderer); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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213 SDL_OutOfMemory(); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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214 return NULL; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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215 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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216 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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217 renderer->ActivateRenderer = GLES_ActivateRenderer; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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218 renderer->DisplayModeChanged = GLES_DisplayModeChanged; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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219 renderer->CreateTexture = GLES_CreateTexture; |
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Holmes Futrell <hfutrell@umail.ucsb.edu>
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220 renderer->QueryTexturePixels = GLES_QueryTexturePixels; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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221 renderer->SetTexturePalette = GLES_SetTexturePalette; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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222 renderer->GetTexturePalette = GLES_GetTexturePalette; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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223 renderer->SetTextureColorMod = GLES_SetTextureColorMod; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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224 renderer->SetTextureAlphaMod = GLES_SetTextureAlphaMod; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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225 renderer->SetTextureBlendMode = GLES_SetTextureBlendMode; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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226 renderer->SetTextureScaleMode = GLES_SetTextureScaleMode; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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227 renderer->UpdateTexture = GLES_UpdateTexture; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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228 renderer->LockTexture = GLES_LockTexture; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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229 renderer->UnlockTexture = GLES_UnlockTexture; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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230 renderer->DirtyTexture = GLES_DirtyTexture; |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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2884
diff
changeset
|
231 renderer->RenderPoint = GLES_RenderPoint; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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2884
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|
232 renderer->RenderLine = GLES_RenderLine; |
2739
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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233 renderer->RenderFill = GLES_RenderFill; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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234 renderer->RenderCopy = GLES_RenderCopy; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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235 renderer->RenderPresent = GLES_RenderPresent; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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236 renderer->DestroyTexture = GLES_DestroyTexture; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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237 renderer->DestroyRenderer = GLES_DestroyRenderer; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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238 renderer->info = GL_ES_RenderDriver.info; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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239 renderer->window = window->id; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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changeset
|
240 renderer->driverdata = data; |
2753 | 241 |
242 | |
243 renderer->info.flags = | |
244 (SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_ACCELERATED); | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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|
245 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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|
246 if (GLES_LoadFunctions(data) < 0) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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247 GLES_DestroyRenderer(renderer); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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248 return NULL; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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|
249 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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|
250 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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251 data->context = SDL_GL_CreateContext(window->id); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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|
252 if (!data->context) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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253 GLES_DestroyRenderer(renderer); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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254 return NULL; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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|
255 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
256 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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|
257 GLES_DestroyRenderer(renderer); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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258 return NULL; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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259 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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260 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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changeset
|
261 if (flags & SDL_RENDERER_PRESENTVSYNC) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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262 SDL_GL_SetSwapInterval(1); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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|
263 } else { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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264 SDL_GL_SetSwapInterval(0); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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265 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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266 if (SDL_GL_GetSwapInterval() > 0) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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267 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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|
268 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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269 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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270 if (SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &doublebuffer) == 0) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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271 if (!doublebuffer) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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|
272 renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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273 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
274 } |
2753 | 275 |
276 if (SDL_GL_ExtensionSupported("GL_OES_draw_texture")) { | |
277 data->GL_OES_draw_texture_supported = SDL_TRUE; | |
278 data->useDrawTexture = SDL_TRUE; | |
279 } else { | |
280 data->GL_OES_draw_texture_supported = SDL_FALSE; | |
281 data->useDrawTexture = SDL_FALSE; | |
282 } | |
2739
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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283 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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284 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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|
285 renderer->info.max_texture_width = value; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
286 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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changeset
|
287 renderer->info.max_texture_height = value; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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288 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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289 /* Set up parameters for rendering */ |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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290 data->blendMode = -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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291 data->glDisable(GL_DEPTH_TEST); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
292 data->glDisable(GL_CULL_FACE); |
2753 | 293 data->glEnable(GL_TEXTURE_2D); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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|
294 data->updateSize = SDL_TRUE; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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295 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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|
296 return renderer; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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297 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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298 |
2753 | 299 static int |
300 GLES_ActivateRenderer(SDL_Renderer * renderer) | |
2739
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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changeset
|
301 { |
2753 | 302 |
303 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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304 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
2753 | 305 |
2739
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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|
306 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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|
307 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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308 } |
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309 if (data->updateSize) { |
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310 data->glMatrixMode(GL_PROJECTION); |
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311 data->glLoadIdentity(); |
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312 data->glMatrixMode(GL_MODELVIEW); |
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313 data->glLoadIdentity(); |
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314 data->glViewport(0, 0, window->w, window->h); |
2753 | 315 data->glOrthof(0.0, (GLfloat) window->w, (GLfloat) window->h, 0.0, |
316 0.0, 1.0); | |
2739
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317 data->updateSize = SDL_FALSE; |
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318 } |
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319 return 0; |
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320 } |
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321 |
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322 static int |
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323 GLES_DisplayModeChanged(SDL_Renderer * renderer) |
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324 { |
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325 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
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326 |
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327 data->updateSize = SDL_TRUE; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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328 return 0; |
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329 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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330 |
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331 static __inline__ int |
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332 power_of_2(int input) |
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333 { |
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334 int value = 1; |
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335 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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336 while (value < input) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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337 value <<= 1; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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338 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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339 return value; |
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340 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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341 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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342 static int |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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343 GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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344 { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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345 GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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346 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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347 GLES_TextureData *data; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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348 GLint internalFormat; |
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349 GLenum format, type; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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350 int texture_w, texture_h; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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351 GLenum result; |
2753 | 352 switch (texture->format) { |
353 case SDL_PIXELFORMAT_INDEX1LSB: | |
354 case SDL_PIXELFORMAT_INDEX1MSB: | |
355 case SDL_PIXELFORMAT_INDEX8: | |
356 case SDL_PIXELFORMAT_RGB332: | |
357 case SDL_PIXELFORMAT_RGB444: | |
358 case SDL_PIXELFORMAT_RGB555: | |
359 case SDL_PIXELFORMAT_ARGB4444: | |
360 case SDL_PIXELFORMAT_ARGB1555: | |
361 case SDL_PIXELFORMAT_BGR24: | |
362 case SDL_PIXELFORMAT_BGR888: | |
363 case SDL_PIXELFORMAT_RGB888: | |
364 case SDL_PIXELFORMAT_RGBA8888: | |
365 case SDL_PIXELFORMAT_ARGB2101010: | |
366 case SDL_PIXELFORMAT_ARGB8888: | |
367 case SDL_PIXELFORMAT_RGB24: | |
368 internalFormat = GL_RGB; | |
369 format = GL_RGB; | |
370 type = GL_UNSIGNED_BYTE; | |
371 break; | |
372 case SDL_PIXELFORMAT_ABGR8888: | |
373 internalFormat = GL_RGBA; | |
374 format = GL_RGBA; | |
375 type = GL_UNSIGNED_BYTE; | |
376 break; | |
377 /* | |
378 These formats would be supported if SDL had the necessary pixel formats | |
379 case SDL_PIXELFORMAT_BGR565: | |
380 internalFormat = GL_RGB; | |
381 format = GL_RGB; | |
382 type = GL_UNSIGNED_SHORT_5_6_5; | |
383 break; | |
384 case SDL_PIXELFORMAT_ABGR5551: | |
385 internalFormat = GL_RGBA; | |
386 format = GL_RGBA; | |
387 type = GL_UNSIGNED_SHORT_5_5_5_1; | |
388 break; | |
389 case SDL_PIXELFORMAT_ABGR4444: | |
390 internalFormat = GL_RGBA; | |
391 format = GL_RGBA; | |
392 type = GL_UNSIGNED_SHORT_4_4_4_4; | |
393 break; | |
394 */ | |
395 default: | |
396 SDL_SetError("Unsupported texture format"); | |
397 return -1; | |
2739
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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398 } |
2753 | 399 |
400 data = (GLES_TextureData *) SDL_calloc(1, sizeof(*data)); | |
2739
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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401 if (!data) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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402 SDL_OutOfMemory(); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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403 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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404 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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405 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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406 if (texture->access == SDL_TEXTUREACCESS_STREAMING) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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407 data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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408 data->pixels = SDL_malloc(texture->h * data->pitch); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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409 if (!data->pixels) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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410 SDL_OutOfMemory(); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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411 SDL_free(data); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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412 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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413 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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414 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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415 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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416 texture->driverdata = data; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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417 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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418 renderdata->glGetError(); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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419 renderdata->glGenTextures(1, &data->texture); |
2753 | 420 |
421 data->type = GL_TEXTURE_2D; | |
422 /* no NPOV textures allowed in OpenGL ES (yet) */ | |
423 texture_w = power_of_2(texture->w); | |
424 texture_h = power_of_2(texture->h); | |
425 data->texw = (GLfloat) texture->w / texture_w; | |
426 data->texh = (GLfloat) texture->h / texture_h; | |
427 | |
2739
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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428 data->format = format; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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429 data->formattype = type; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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430 renderdata->glBindTexture(data->type, data->texture); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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431 renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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432 GL_NEAREST); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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433 renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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434 GL_NEAREST); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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435 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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436 GL_CLAMP_TO_EDGE); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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437 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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|
438 GL_CLAMP_TO_EDGE); |
2753 | 439 |
440 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w, | |
441 texture_h, 0, format, type, NULL); | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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442 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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443 result = renderdata->glGetError(); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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444 if (result != GL_NO_ERROR) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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changeset
|
445 GLES_SetError("glTexImage2D()", result); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
446 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
447 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
448 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
449 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
450 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
451 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
452 GLES_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 453 void **pixels, int *pitch) |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
454 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
455 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
456 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
457 *pixels = data->pixels; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
458 *pitch = data->pitch; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
459 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
460 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
461 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
462 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
463 GLES_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 464 const SDL_Color * colors, int firstcolor, int ncolors) |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
465 { |
2753 | 466 SDL_SetError("OpenGL ES does not support paletted textures"); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
467 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
468 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
469 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
470 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
471 GLES_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 472 SDL_Color * colors, int firstcolor, int ncolors) |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
473 { |
2753 | 474 SDL_SetError("OpenGL ES does not support paletted textures"); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
475 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
476 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
477 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
478 static void |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
479 SetupTextureUpdate(GLES_RenderData * renderdata, SDL_Texture * texture, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
480 int pitch) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
481 { |
2753 | 482 |
483 | |
484 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; | |
485 renderdata->glBindTexture(data->type, data->texture); | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
486 renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
487 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
488 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
489 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
490 GLES_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
491 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
492 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
493 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
494 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
495 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
496 GLES_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
497 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
498 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
499 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
500 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
501 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
502 GLES_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
503 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
504 switch (texture->blendMode) { |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
505 case SDL_BLENDMODE_NONE: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
506 case SDL_BLENDMODE_MASK: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
507 case SDL_BLENDMODE_BLEND: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
508 case SDL_BLENDMODE_ADD: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
509 case SDL_BLENDMODE_MOD: |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
510 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
511 default: |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
512 SDL_Unsupported(); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
513 texture->blendMode = SDL_BLENDMODE_NONE; |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
514 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
515 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
516 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
517 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
518 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
519 GLES_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
520 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
521 switch (texture->scaleMode) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
522 case SDL_TEXTURESCALEMODE_NONE: |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
523 case SDL_TEXTURESCALEMODE_FAST: |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
524 case SDL_TEXTURESCALEMODE_SLOW: |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
525 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
526 case SDL_TEXTURESCALEMODE_BEST: |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
527 SDL_Unsupported(); |
2753 | 528 texture->scaleMode = SDL_TEXTURESCALEMODE_SLOW; |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
529 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
530 default: |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
531 SDL_Unsupported(); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
532 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
533 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
534 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
535 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
536 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
537 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
538 GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 539 const SDL_Rect * rect, const void *pixels, int pitch) |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
540 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
541 GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
542 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
543 GLenum result; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
544 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
545 SetupTextureUpdate(renderdata, texture, pitch); |
2753 | 546 renderdata->glGetError(); |
547 renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w, | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
548 rect->h, data->format, data->formattype, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
549 pixels); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
550 result = renderdata->glGetError(); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
551 if (result != GL_NO_ERROR) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
552 GLES_SetError("glTexSubImage2D()", result); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
553 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
554 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
555 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
556 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
557 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
558 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
559 GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 560 const SDL_Rect * rect, int markDirty, void **pixels, |
561 int *pitch) | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
562 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
563 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
564 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
565 if (markDirty) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
566 SDL_AddDirtyRect(&data->dirty, rect); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
567 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
568 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
569 *pixels = |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
570 (void *) ((Uint8 *) data->pixels + rect->y * data->pitch + |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
571 rect->x * SDL_BYTESPERPIXEL(texture->format)); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
572 *pitch = data->pitch; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
573 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
574 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
575 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
576 static void |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
577 GLES_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
578 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
579 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
580 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
581 static void |
2753 | 582 GLES_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
583 int numrects, const SDL_Rect * rects) | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
584 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
585 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
586 int i; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
587 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
588 for (i = 0; i < numrects; ++i) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
589 SDL_AddDirtyRect(&data->dirty, &rects[i]); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
590 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
591 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
592 |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
593 static void |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
594 GLES_SetBlendMode(GLES_RenderData * data, int blendMode) |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
595 { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
596 if (blendMode != data->blendMode) { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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parents:
2884
diff
changeset
|
597 switch (blendMode) { |
066384910f50
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parents:
2884
diff
changeset
|
598 case SDL_BLENDMODE_NONE: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
599 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
600 data->glDisable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
601 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
602 case SDL_BLENDMODE_MASK: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
603 case SDL_BLENDMODE_BLEND: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
604 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
605 data->glEnable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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parents:
2884
diff
changeset
|
606 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
607 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
608 case SDL_BLENDMODE_ADD: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
609 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
610 data->glEnable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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parents:
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diff
changeset
|
611 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
612 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
613 case SDL_BLENDMODE_MOD: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
614 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
615 data->glEnable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
616 data->glBlendFunc(GL_ZERO, GL_SRC_COLOR); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
617 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
618 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
619 data->blendMode = blendMode; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
620 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
621 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
622 |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
623 static int |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
624 GLES_RenderPoint(SDL_Renderer * renderer, int x, int y) |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
625 { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
626 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
627 |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
628 GLES_SetBlendMode(data, renderer->blendMode); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
629 |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
630 data->glColor4f((GLfloat) renderer->r * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
631 (GLfloat) renderer->g * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
632 (GLfloat) renderer->b * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
633 (GLfloat) renderer->a * inv255f); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
634 |
2964 | 635 GLshort vertices[2]; |
636 vertices[0] = x; | |
637 vertices[1] = y; | |
638 | |
639 data->glVertexPointer(2, GL_SHORT, 0, vertices); | |
640 data->glEnableClientState(GL_VERTEX_ARRAY); | |
641 data->glDrawArrays(GL_POINTS, 0, 1); | |
642 data->glDisableClientState(GL_VERTEX_ARRAY); | |
643 | |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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parents:
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diff
changeset
|
644 return 0; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
645 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
646 |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
647 static int |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
648 GLES_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2) |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
649 { |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
650 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
2753 | 651 |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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changeset
|
652 GLES_SetBlendMode(data, renderer->blendMode); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
653 |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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changeset
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654 data->glColor4f((GLfloat) renderer->r * inv255f, |
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iPhone build compiles again (drawing routines need to be implemented)
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|
655 (GLfloat) renderer->g * inv255f, |
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iPhone build compiles again (drawing routines need to be implemented)
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656 (GLfloat) renderer->b * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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|
657 (GLfloat) renderer->a * inv255f); |
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iPhone build compiles again (drawing routines need to be implemented)
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parents:
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diff
changeset
|
658 |
2964 | 659 GLshort vertices[4]; |
660 vertices[0] = x1; | |
661 vertices[1] = y1; | |
662 vertices[2] = x2; | |
663 vertices[3] = y2; | |
2949
4eabc35fbb4a
Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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2937
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|
664 |
2964 | 665 data->glVertexPointer(2, GL_SHORT, 0, vertices); |
666 data->glEnableClientState(GL_VERTEX_ARRAY); | |
667 data->glDrawArrays(GL_LINES, 0, 2); | |
668 data->glDisableClientState(GL_VERTEX_ARRAY); | |
2949
4eabc35fbb4a
Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2937
diff
changeset
|
669 |
2936
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iPhone build compiles again (drawing routines need to be implemented)
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670 return 0; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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parents:
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|
671 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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|
672 |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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|
673 static int |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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|
674 GLES_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect) |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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diff
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675 { |
2753 | 676 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
677 | |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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|
678 GLES_SetBlendMode(data, renderer->blendMode); |
2753 | 679 |
2936
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parents:
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diff
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|
680 data->glColor4f((GLfloat) renderer->r * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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|
681 (GLfloat) renderer->g * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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|
682 (GLfloat) renderer->b * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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683 (GLfloat) renderer->a * inv255f); |
2753 | 684 |
2964 | 685 GLshort minx = rect->x; |
686 GLshort maxx = rect->x + rect->w; | |
687 GLshort miny = rect->y; | |
688 GLshort maxy = rect->y + rect->h; | |
689 | |
690 GLshort vertices[8]; | |
691 vertices[0] = minx; | |
692 vertices[1] = miny; | |
693 vertices[2] = maxx; | |
694 vertices[3] = miny; | |
695 vertices[4] = minx; | |
696 vertices[5] = maxy; | |
697 vertices[6] = maxx; | |
698 vertices[7] = maxy; | |
699 | |
700 data->glVertexPointer(2, GL_SHORT, 0, vertices); | |
701 data->glEnableClientState(GL_VERTEX_ARRAY); | |
702 data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); | |
703 data->glDisableClientState(GL_VERTEX_ARRAY); | |
2949
4eabc35fbb4a
Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2937
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changeset
|
704 |
2753 | 705 return 0; |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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parents:
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changeset
|
706 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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|
707 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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708 static int |
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|
709 GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 710 const SDL_Rect * srcrect, const SDL_Rect * dstrect) |
2739
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Holmes Futrell <hfutrell@umail.ucsb.edu>
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|
711 { |
2753 | 712 |
2739
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Holmes Futrell <hfutrell@umail.ucsb.edu>
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713 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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changeset
|
714 GLES_TextureData *texturedata = (GLES_TextureData *) texture->driverdata; |
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Holmes Futrell <hfutrell@umail.ucsb.edu>
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715 int minx, miny, maxx, maxy; |
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716 GLfloat minu, maxu, minv, maxv; |
2753 | 717 int i; |
718 void *temp_buffer; /* used for reformatting dirty rect pixels */ | |
719 void *temp_ptr; | |
720 | |
2739
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Holmes Futrell <hfutrell@umail.ucsb.edu>
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changeset
|
721 if (texturedata->dirty.list) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
722 SDL_DirtyRect *dirty; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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changeset
|
723 void *pixels; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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changeset
|
724 int bpp = SDL_BYTESPERPIXEL(texture->format); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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changeset
|
725 int pitch = texturedata->pitch; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
726 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
727 SetupTextureUpdate(data, texture, pitch); |
2753 | 728 |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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changeset
|
729 data->glBindTexture(texturedata->type, texturedata->texture); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
730 for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
731 SDL_Rect *rect = &dirty->rect; |
2753 | 732 pixels = |
733 (void *) ((Uint8 *) texturedata->pixels + rect->y * pitch + | |
734 rect->x * bpp); | |
735 /* There is no GL_UNPACK_ROW_LENGTH in OpenGLES | |
736 we must do this reformatting ourselves(!) | |
737 | |
738 maybe it'd be a good idea to keep a temp buffer around | |
739 for this purpose rather than allocating it each time | |
740 */ | |
741 temp_buffer = SDL_malloc(rect->w * rect->h * bpp); | |
742 temp_ptr = temp_buffer; | |
743 for (i = 0; i < rect->h; i++) { | |
744 SDL_memcpy(temp_ptr, pixels, rect->w * bpp); | |
745 temp_ptr += rect->w * bpp; | |
746 pixels += pitch; | |
747 } | |
748 | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
749 data->glTexSubImage2D(texturedata->type, 0, rect->x, rect->y, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
750 rect->w, rect->h, texturedata->format, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
751 texturedata->formattype, temp_buffer); |
2753 | 752 |
753 SDL_free(temp_buffer); | |
754 | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
755 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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changeset
|
756 SDL_ClearDirtyRects(&texturedata->dirty); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
757 } |
2753 | 758 |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
759 data->glBindTexture(texturedata->type, texturedata->texture); |
2753 | 760 data->glEnable(GL_TEXTURE_2D); |
761 | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
762 if (texture->modMode) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
763 data->glColor4f((GLfloat) texture->r * inv255f, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
764 (GLfloat) texture->g * inv255f, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
765 (GLfloat) texture->b * inv255f, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
766 (GLfloat) texture->a * inv255f); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
767 } else { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
768 data->glColor4f(1.0f, 1.0f, 1.0f, 1.0f); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
769 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
770 |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
771 GLES_SetBlendMode(data, texture->blendMode); |
2739
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
772 |
2753 | 773 switch (texture->scaleMode) { |
774 case SDL_TEXTURESCALEMODE_NONE: | |
775 case SDL_TEXTURESCALEMODE_FAST: | |
776 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, | |
777 GL_NEAREST); | |
778 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, | |
779 GL_NEAREST); | |
780 break; | |
781 case SDL_TEXTURESCALEMODE_SLOW: | |
782 case SDL_TEXTURESCALEMODE_BEST: | |
783 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, | |
784 GL_LINEAR); | |
785 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, | |
786 GL_LINEAR); | |
787 break; | |
788 } | |
789 | |
790 if (data->GL_OES_draw_texture_supported && data->useDrawTexture) { | |
791 /* this code is a little funny because the viewport is upside down vs SDL's coordinate system */ | |
792 SDL_Window *window = SDL_GetWindowFromID(renderer->window); | |
793 GLint cropRect[4]; | |
794 cropRect[0] = srcrect->x; | |
795 cropRect[1] = srcrect->y + srcrect->h; | |
796 cropRect[2] = srcrect->w; | |
797 cropRect[3] = -srcrect->h; | |
798 data->glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, | |
799 cropRect); | |
800 data->glDrawTexiOES(dstrect->x, window->h - dstrect->y - dstrect->h, | |
801 0, dstrect->w, dstrect->h); | |
802 } else { | |
803 | |
804 minx = dstrect->x; | |
805 miny = dstrect->y; | |
806 maxx = dstrect->x + dstrect->w; | |
807 maxy = dstrect->y + dstrect->h; | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
808 |
2753 | 809 minu = (GLfloat) srcrect->x / texture->w; |
810 minu *= texturedata->texw; | |
811 maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w; | |
812 maxu *= texturedata->texw; | |
813 minv = (GLfloat) srcrect->y / texture->h; | |
814 minv *= texturedata->texh; | |
815 maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h; | |
816 maxv *= texturedata->texh; | |
817 | |
818 GLshort vertices[8]; | |
819 GLfloat texCoords[8]; | |
820 | |
821 vertices[0] = minx; | |
822 vertices[1] = miny; | |
823 vertices[2] = maxx; | |
824 vertices[3] = miny; | |
825 vertices[4] = minx; | |
826 vertices[5] = maxy; | |
827 vertices[6] = maxx; | |
828 vertices[7] = maxy; | |
829 | |
830 texCoords[0] = minu; | |
831 texCoords[1] = minv; | |
832 texCoords[2] = maxu; | |
833 texCoords[3] = minv; | |
834 texCoords[4] = minu; | |
835 texCoords[5] = maxv; | |
836 texCoords[6] = maxu; | |
837 texCoords[7] = maxv; | |
838 | |
839 data->glVertexPointer(2, GL_SHORT, 0, vertices); | |
840 data->glEnableClientState(GL_VERTEX_ARRAY); | |
841 data->glTexCoordPointer(2, GL_FLOAT, 0, texCoords); | |
842 data->glEnableClientState(GL_TEXTURE_COORD_ARRAY); | |
843 data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); | |
844 | |
845 } | |
846 | |
2739
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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changeset
|
847 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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changeset
|
848 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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changeset
|
849 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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|
850 static void |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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changeset
|
851 GLES_RenderPresent(SDL_Renderer * renderer) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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|
852 { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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changeset
|
853 SDL_GL_SwapWindow(renderer->window); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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changeset
|
854 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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changeset
|
855 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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changeset
|
856 static void |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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857 GLES_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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858 { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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859 GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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860 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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861 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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862 if (!data) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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863 return; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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864 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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865 if (data->texture) { |
2753 | 866 glDeleteTextures(1, &data->texture); |
2739
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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867 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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868 if (data->pixels) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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869 SDL_free(data->pixels); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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870 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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871 SDL_FreeDirtyRects(&data->dirty); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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872 SDL_free(data); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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873 texture->driverdata = NULL; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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874 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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875 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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876 static void |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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877 GLES_DestroyRenderer(SDL_Renderer * renderer) |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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878 { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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879 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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880 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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881 if (data) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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882 if (data->context) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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883 /* SDL_GL_MakeCurrent(0, NULL); *//* doesn't do anything */ |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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884 SDL_GL_DeleteContext(data->context); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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885 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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886 SDL_free(data); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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887 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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888 SDL_free(renderer); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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889 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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890 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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891 #endif /* SDL_VIDEO_RENDER_OGL */ |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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892 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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893 /* vi: set ts=4 sw=4 expandtab: */ |