Mercurial > sdl-ios-xcode
annotate src/audio/SDL_mixer.c @ 597:5e738444b658
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 10 Feb 2003 00:39:33 +0000 |
parents | 64fe373be3dc |
children | 873c2598f969 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* This provides the default mixing callback for the SDL audio routines */ | |
29 | |
30 #include <stdio.h> | |
31 #include <stdlib.h> | |
32 #include <string.h> | |
33 | |
34 #include "SDL_audio.h" | |
35 #include "SDL_mutex.h" | |
36 #include "SDL_timer.h" | |
37 #include "SDL_sysaudio.h" | |
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38 #include "SDL_mixer_MMX.h" |
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39 #include "SDL_mixer_MMX_VC.h" |
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41 /* Function to check the CPU flags */ |
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42 #define MMX_CPU 0x800000 |
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43 #ifdef USE_ASMBLIT |
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44 #define CPU_Flags() Hermes_X86_CPU() |
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45 #else |
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46 #define CPU_Flags() 0L |
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47 #endif |
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48 |
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49 #ifdef USE_ASMBLIT |
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50 #define X86_ASSEMBLER |
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51 #define HermesConverterInterface void |
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52 #define HermesClearInterface void |
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53 #define STACKCALL |
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54 |
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55 #include "HeadX86.h" |
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56 #endif |
0 | 57 |
58 /* This table is used to add two sound values together and pin | |
59 * the value to avoid overflow. (used with permission from ARDI) | |
60 * Changed to use 0xFE instead of 0xFF for better sound quality. | |
61 */ | |
62 static const Uint8 mix8[] = | |
63 { | |
64 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
65 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
66 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
67 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
68 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
69 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
70 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
71 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
72 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
73 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
74 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
75 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, | |
76 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, | |
77 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, | |
78 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, | |
79 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, | |
80 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, | |
81 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, | |
82 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, | |
83 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, | |
84 0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, | |
85 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, | |
86 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, | |
87 0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, | |
88 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, | |
89 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, | |
90 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, | |
91 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, | |
92 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, | |
93 0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, | |
94 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, | |
95 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, | |
96 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, | |
97 0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, | |
98 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFE, 0xFE, | |
99 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, | |
100 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, | |
101 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, | |
102 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, | |
103 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, | |
104 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, | |
105 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, | |
106 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, | |
107 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, | |
108 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, | |
109 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, | |
110 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE | |
111 }; | |
112 | |
113 /* The volume ranges from 0 - 128 */ | |
114 #define ADJUST_VOLUME(s, v) (s = (s*v)/SDL_MIX_MAXVOLUME) | |
115 #define ADJUST_VOLUME_U8(s, v) (s = (((s-128)*v)/SDL_MIX_MAXVOLUME)+128) | |
116 | |
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117 void SDL_MixAudio (Uint8 *dst, const Uint8 *src, Uint32 len, int volume) |
0 | 118 { |
119 Uint16 format; | |
120 | |
121 if ( volume == 0 ) { | |
122 return; | |
123 } | |
124 /* Mix the user-level audio format */ | |
125 if ( current_audio ) { | |
126 if ( current_audio->convert.needed ) { | |
127 format = current_audio->convert.src_format; | |
128 } else { | |
129 format = current_audio->spec.format; | |
130 } | |
131 } else { | |
132 /* HACK HACK HACK */ | |
133 format = AUDIO_S16; | |
134 } | |
135 switch (format) { | |
136 | |
137 case AUDIO_U8: { | |
138 Uint8 src_sample; | |
139 | |
140 while ( len-- ) { | |
141 src_sample = *src; | |
142 ADJUST_VOLUME_U8(src_sample, volume); | |
143 *dst = mix8[*dst+src_sample]; | |
144 ++dst; | |
145 ++src; | |
146 } | |
147 } | |
148 break; | |
149 | |
150 case AUDIO_S8: { | |
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151 #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT) |
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152 if (CPU_Flags() & MMX_CPU) |
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153 { |
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154 SDL_MixAudio_MMX_S8((char*)dst,(char*)src,(unsigned int)len,(int)volume); |
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155 } |
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156 else |
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157 #endif |
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158 #if defined(USE_ASM_MIXER_VC) |
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159 if (SDL_IsMMX_VC()) |
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160 { |
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161 SDL_MixAudio_MMX_S8_VC((char*)dst,(char*)src,(unsigned int)len,(int)volume); |
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162 } |
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163 else |
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164 #endif |
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165 { |
0 | 166 Sint8 *dst8, *src8; |
167 Sint8 src_sample; | |
168 int dst_sample; | |
169 const int max_audioval = ((1<<(8-1))-1); | |
170 const int min_audioval = -(1<<(8-1)); | |
171 | |
172 src8 = (Sint8 *)src; | |
173 dst8 = (Sint8 *)dst; | |
174 while ( len-- ) { | |
175 src_sample = *src8; | |
176 ADJUST_VOLUME(src_sample, volume); | |
177 dst_sample = *dst8 + src_sample; | |
178 if ( dst_sample > max_audioval ) { | |
179 *dst8 = max_audioval; | |
180 } else | |
181 if ( dst_sample < min_audioval ) { | |
182 *dst8 = min_audioval; | |
183 } else { | |
184 *dst8 = dst_sample; | |
185 } | |
186 ++dst8; | |
187 ++src8; | |
188 } | |
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189 } |
0 | 190 } |
191 break; | |
192 | |
193 case AUDIO_S16LSB: { | |
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194 #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT) |
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195 if (CPU_Flags() & MMX_CPU) |
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196 { |
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197 SDL_MixAudio_MMX_S16((char*)dst,(char*)src,(unsigned int)len,(int)volume); |
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198 } |
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199 else |
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200 #elif defined(USE_ASM_MIXER_VC) |
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201 if (SDL_IsMMX_VC()) |
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202 { |
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203 SDL_MixAudio_MMX_S16_VC((char*)dst,(char*)src,(unsigned int)len,(int)volume); |
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204 } |
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205 else |
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206 #endif |
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207 { |
0 | 208 Sint16 src1, src2; |
209 int dst_sample; | |
210 const int max_audioval = ((1<<(16-1))-1); | |
211 const int min_audioval = -(1<<(16-1)); | |
212 | |
213 len /= 2; | |
214 while ( len-- ) { | |
215 src1 = ((src[1])<<8|src[0]); | |
216 ADJUST_VOLUME(src1, volume); | |
217 src2 = ((dst[1])<<8|dst[0]); | |
218 src += 2; | |
219 dst_sample = src1+src2; | |
220 if ( dst_sample > max_audioval ) { | |
221 dst_sample = max_audioval; | |
222 } else | |
223 if ( dst_sample < min_audioval ) { | |
224 dst_sample = min_audioval; | |
225 } | |
226 dst[0] = dst_sample&0xFF; | |
227 dst_sample >>= 8; | |
228 dst[1] = dst_sample&0xFF; | |
229 dst += 2; | |
230 } | |
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231 } |
0 | 232 } |
233 break; | |
234 | |
235 case AUDIO_S16MSB: { | |
236 Sint16 src1, src2; | |
237 int dst_sample; | |
238 const int max_audioval = ((1<<(16-1))-1); | |
239 const int min_audioval = -(1<<(16-1)); | |
240 | |
241 len /= 2; | |
242 while ( len-- ) { | |
243 src1 = ((src[0])<<8|src[1]); | |
244 ADJUST_VOLUME(src1, volume); | |
245 src2 = ((dst[0])<<8|dst[1]); | |
246 src += 2; | |
247 dst_sample = src1+src2; | |
248 if ( dst_sample > max_audioval ) { | |
249 dst_sample = max_audioval; | |
250 } else | |
251 if ( dst_sample < min_audioval ) { | |
252 dst_sample = min_audioval; | |
253 } | |
254 dst[1] = dst_sample&0xFF; | |
255 dst_sample >>= 8; | |
256 dst[0] = dst_sample&0xFF; | |
257 dst += 2; | |
258 } | |
259 } | |
260 break; | |
261 | |
262 default: /* If this happens... FIXME! */ | |
263 SDL_SetError("SDL_MixAudio(): unknown audio format"); | |
264 return; | |
265 } | |
266 } | |
574
64fe373be3dc
Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents:
539
diff
changeset
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267 |