Mercurial > sdl-ios-xcode
annotate src/SDL.c @ 3894:5a20cffc7027 SDL-1.2
BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
the system to provide text for SDL_SetError().
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 07 Nov 2006 15:17:31 +0000 |
parents | dc6b59e925a2 |
children | 782fd950bd46 c121d94672cb e85e65aec22f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Initialization code for SDL */ | |
25 | |
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26 #include "SDL.h" |
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27 #include "SDL_fatal.h" |
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28 #if !SDL_VIDEO_DISABLED |
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29 #include "video/SDL_leaks.h" |
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30 #endif |
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31 |
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32 #if SDL_THREAD_PTH |
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33 #include <pth.h> |
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34 #endif |
0 | 35 |
36 /* Initialization/Cleanup routines */ | |
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37 #if !SDL_JOYSTICK_DISABLED |
0 | 38 extern int SDL_JoystickInit(void); |
39 extern void SDL_JoystickQuit(void); | |
40 #endif | |
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41 #if !SDL_CDROM_DISABLED |
0 | 42 extern int SDL_CDROMInit(void); |
43 extern void SDL_CDROMQuit(void); | |
44 #endif | |
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45 #if !SDL_TIMERS_DISABLED |
0 | 46 extern void SDL_StartTicks(void); |
47 extern int SDL_TimerInit(void); | |
48 extern void SDL_TimerQuit(void); | |
49 #endif | |
50 | |
51 /* The current SDL version */ | |
52 static SDL_version version = | |
53 { SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL }; | |
54 | |
55 /* The initialized subsystems */ | |
56 static Uint32 SDL_initialized = 0; | |
57 static Uint32 ticks_started = 0; | |
58 | |
59 #ifdef CHECK_LEAKS | |
60 int surfaces_allocated = 0; | |
61 #endif | |
62 | |
63 int SDL_InitSubSystem(Uint32 flags) | |
64 { | |
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65 #if !SDL_VIDEO_DISABLED |
0 | 66 /* Initialize the video/event subsystem */ |
67 if ( (flags & SDL_INIT_VIDEO) && !(SDL_initialized & SDL_INIT_VIDEO) ) { | |
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68 if ( SDL_VideoInit(SDL_getenv("SDL_VIDEODRIVER"), |
0 | 69 (flags&SDL_INIT_EVENTTHREAD)) < 0 ) { |
70 return(-1); | |
71 } | |
72 SDL_initialized |= SDL_INIT_VIDEO; | |
73 } | |
74 #else | |
75 if ( flags & SDL_INIT_VIDEO ) { | |
76 SDL_SetError("SDL not built with video support"); | |
77 return(-1); | |
78 } | |
79 #endif | |
80 | |
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81 #if !SDL_AUDIO_DISABLED |
0 | 82 /* Initialize the audio subsystem */ |
83 if ( (flags & SDL_INIT_AUDIO) && !(SDL_initialized & SDL_INIT_AUDIO) ) { | |
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84 if ( SDL_AudioInit(SDL_getenv("SDL_AUDIODRIVER")) < 0 ) { |
0 | 85 return(-1); |
86 } | |
87 SDL_initialized |= SDL_INIT_AUDIO; | |
88 } | |
89 #else | |
90 if ( flags & SDL_INIT_AUDIO ) { | |
91 SDL_SetError("SDL not built with audio support"); | |
92 return(-1); | |
93 } | |
94 #endif | |
95 | |
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96 #if !SDL_TIMERS_DISABLED |
0 | 97 /* Initialize the timer subsystem */ |
98 if ( ! ticks_started ) { | |
99 SDL_StartTicks(); | |
100 ticks_started = 1; | |
101 } | |
102 if ( (flags & SDL_INIT_TIMER) && !(SDL_initialized & SDL_INIT_TIMER) ) { | |
103 if ( SDL_TimerInit() < 0 ) { | |
104 return(-1); | |
105 } | |
106 SDL_initialized |= SDL_INIT_TIMER; | |
107 } | |
108 #else | |
109 if ( flags & SDL_INIT_TIMER ) { | |
110 SDL_SetError("SDL not built with timer support"); | |
111 return(-1); | |
112 } | |
113 #endif | |
114 | |
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115 #if !SDL_JOYSTICK_DISABLED |
0 | 116 /* Initialize the joystick subsystem */ |
117 if ( (flags & SDL_INIT_JOYSTICK) && | |
118 !(SDL_initialized & SDL_INIT_JOYSTICK) ) { | |
119 if ( SDL_JoystickInit() < 0 ) { | |
120 return(-1); | |
121 } | |
122 SDL_initialized |= SDL_INIT_JOYSTICK; | |
123 } | |
124 #else | |
125 if ( flags & SDL_INIT_JOYSTICK ) { | |
126 SDL_SetError("SDL not built with joystick support"); | |
127 return(-1); | |
128 } | |
129 #endif | |
130 | |
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131 #if !SDL_CDROM_DISABLED |
0 | 132 /* Initialize the CD-ROM subsystem */ |
133 if ( (flags & SDL_INIT_CDROM) && !(SDL_initialized & SDL_INIT_CDROM) ) { | |
134 if ( SDL_CDROMInit() < 0 ) { | |
135 return(-1); | |
136 } | |
137 SDL_initialized |= SDL_INIT_CDROM; | |
138 } | |
139 #else | |
140 if ( flags & SDL_INIT_CDROM ) { | |
141 SDL_SetError("SDL not built with cdrom support"); | |
142 return(-1); | |
143 } | |
144 #endif | |
145 return(0); | |
146 } | |
147 | |
148 int SDL_Init(Uint32 flags) | |
149 { | |
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150 #if !SDL_THREADS_DISABLED && SDL_THREAD_PTH |
397 | 151 if (!pth_init()) { |
152 return -1; | |
153 } | |
154 #endif | |
155 | |
0 | 156 /* Clear the error message */ |
157 SDL_ClearError(); | |
158 | |
159 /* Initialize the desired subsystems */ | |
160 if ( SDL_InitSubSystem(flags) < 0 ) { | |
161 return(-1); | |
162 } | |
163 | |
164 /* Everything is initialized */ | |
165 if ( !(flags & SDL_INIT_NOPARACHUTE) ) { | |
166 SDL_InstallParachute(); | |
167 } | |
168 return(0); | |
169 } | |
170 | |
171 void SDL_QuitSubSystem(Uint32 flags) | |
172 { | |
173 /* Shut down requested initialized subsystems */ | |
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174 #if !SDL_CDROM_DISABLED |
0 | 175 if ( (flags & SDL_initialized & SDL_INIT_CDROM) ) { |
176 SDL_CDROMQuit(); | |
177 SDL_initialized &= ~SDL_INIT_CDROM; | |
178 } | |
179 #endif | |
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180 #if !SDL_JOYSTICK_DISABLED |
0 | 181 if ( (flags & SDL_initialized & SDL_INIT_JOYSTICK) ) { |
182 SDL_JoystickQuit(); | |
183 SDL_initialized &= ~SDL_INIT_JOYSTICK; | |
184 } | |
185 #endif | |
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186 #if !SDL_TIMERS_DISABLED |
0 | 187 if ( (flags & SDL_initialized & SDL_INIT_TIMER) ) { |
188 SDL_TimerQuit(); | |
189 SDL_initialized &= ~SDL_INIT_TIMER; | |
190 } | |
191 #endif | |
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192 #if !SDL_AUDIO_DISABLED |
0 | 193 if ( (flags & SDL_initialized & SDL_INIT_AUDIO) ) { |
194 SDL_AudioQuit(); | |
195 SDL_initialized &= ~SDL_INIT_AUDIO; | |
196 } | |
197 #endif | |
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198 #if !SDL_VIDEO_DISABLED |
0 | 199 if ( (flags & SDL_initialized & SDL_INIT_VIDEO) ) { |
200 SDL_VideoQuit(); | |
201 SDL_initialized &= ~SDL_INIT_VIDEO; | |
202 } | |
203 #endif | |
204 } | |
205 | |
206 Uint32 SDL_WasInit(Uint32 flags) | |
207 { | |
208 if ( ! flags ) { | |
209 flags = SDL_INIT_EVERYTHING; | |
210 } | |
211 return (SDL_initialized&flags); | |
212 } | |
213 | |
214 void SDL_Quit(void) | |
215 { | |
216 /* Quit all subsystems */ | |
1190 | 217 #ifdef DEBUG_BUILD |
218 printf("[SDL_Quit] : Enter! Calling QuitSubSystem()\n"); fflush(stdout); | |
219 #endif | |
0 | 220 SDL_QuitSubSystem(SDL_INIT_EVERYTHING); |
221 | |
222 #ifdef CHECK_LEAKS | |
1190 | 223 #ifdef DEBUG_BUILD |
224 printf("[SDL_Quit] : CHECK_LEAKS\n"); fflush(stdout); | |
225 #endif | |
226 | |
0 | 227 /* Print the number of surfaces not freed */ |
228 if ( surfaces_allocated != 0 ) { | |
229 fprintf(stderr, "SDL Warning: %d SDL surfaces extant\n", | |
230 surfaces_allocated); | |
231 } | |
232 #endif | |
1190 | 233 #ifdef DEBUG_BUILD |
234 printf("[SDL_Quit] : SDL_UninstallParachute()\n"); fflush(stdout); | |
235 #endif | |
0 | 236 |
237 /* Uninstall any parachute signal handlers */ | |
238 SDL_UninstallParachute(); | |
397 | 239 |
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240 #if !SDL_THREADS_DISABLED && SDL_THREAD_PTH |
397 | 241 pth_kill(); |
242 #endif | |
1190 | 243 #ifdef DEBUG_BUILD |
244 printf("[SDL_Quit] : Returning!\n"); fflush(stdout); | |
245 #endif | |
246 | |
0 | 247 } |
248 | |
249 /* Return the library version number */ | |
250 const SDL_version * SDL_Linked_Version(void) | |
251 { | |
252 return(&version); | |
253 } | |
254 | |
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255 #if defined(__OS2__) |
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256 /* Building for OS/2 */ |
1190 | 257 #ifdef __WATCOMC__ |
258 | |
259 #define INCL_DOSERRORS | |
260 #define INCL_DOSEXCEPTIONS | |
261 #include <os2.h> | |
262 | |
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263 /* Exception handler to prevent the Audio thread hanging, making a zombie process! */ |
1190 | 264 ULONG _System SDL_Main_ExceptionHandler(PEXCEPTIONREPORTRECORD pERepRec, |
265 PEXCEPTIONREGISTRATIONRECORD pERegRec, | |
266 PCONTEXTRECORD pCtxRec, | |
267 PVOID p) | |
268 { | |
269 if (pERepRec->fHandlerFlags & EH_EXIT_UNWIND) | |
270 return XCPT_CONTINUE_SEARCH; | |
271 if (pERepRec->fHandlerFlags & EH_UNWINDING) | |
272 return XCPT_CONTINUE_SEARCH; | |
273 if (pERepRec->fHandlerFlags & EH_NESTED_CALL) | |
274 return XCPT_CONTINUE_SEARCH; | |
275 | |
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276 /* Do cleanup at every fatal exception! */ |
1190 | 277 if (((pERepRec->ExceptionNum & XCPT_SEVERITY_CODE) == XCPT_FATAL_EXCEPTION) && |
278 (pERepRec->ExceptionNum != XCPT_BREAKPOINT) && | |
279 (pERepRec->ExceptionNum != XCPT_SINGLE_STEP) | |
280 ) | |
281 { | |
282 if (SDL_initialized & SDL_INIT_AUDIO) | |
283 { | |
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284 /* This removes the zombie audio thread in case of emergency. */ |
1190 | 285 #ifdef DEBUG_BUILD |
286 printf("[SDL_Main_ExceptionHandler] : Calling SDL_CloseAudio()!\n"); | |
287 #endif | |
288 SDL_CloseAudio(); | |
289 } | |
290 } | |
291 return (XCPT_CONTINUE_SEARCH); | |
292 } | |
293 | |
294 | |
295 EXCEPTIONREGISTRATIONRECORD SDL_Main_xcpthand = {0, SDL_Main_ExceptionHandler}; | |
296 | |
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297 /* The main DLL entry for DLL Initialization and Uninitialization: */ |
1190 | 298 unsigned _System LibMain(unsigned hmod, unsigned termination) |
299 { | |
300 if (termination) | |
301 { | |
302 #ifdef DEBUG_BUILD | |
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303 /* printf("[SDL DLL Unintialization] : Removing exception handler\n"); */ |
1190 | 304 #endif |
305 DosUnsetExceptionHandler(&SDL_Main_xcpthand); | |
306 return 1; | |
307 } else | |
308 { | |
309 #ifdef DEBUG_BUILD | |
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310 /* Make stdout and stderr unbuffered! */ |
1190 | 311 setbuf(stdout, NULL); |
312 setbuf(stderr, NULL); | |
313 #endif | |
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314 /* Fire up exception handler */ |
1190 | 315 #ifdef DEBUG_BUILD |
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316 /* printf("[SDL DLL Initialization] : Setting exception handler\n"); */ |
1190 | 317 #endif |
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318 /* Set exception handler */ |
1190 | 319 DosSetExceptionHandler(&SDL_Main_xcpthand); |
320 | |
321 return 1; | |
322 } | |
323 } | |
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324 #endif /* __WATCOMC__ */ |
1190 | 325 |
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326 #elif defined(__WIN32__) |
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327 |
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328 #if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL)) |
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329 /* Need to include DllMain() on Watcom C for some reason.. */ |
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330 #define WIN32_LEAN_AND_MEAN |
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331 #include <windows.h> |
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332 |
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333 BOOL APIENTRY _DllMainCRTStartup( HANDLE hModule, |
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334 DWORD ul_reason_for_call, |
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335 LPVOID lpReserved ) |
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336 { |
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337 switch (ul_reason_for_call) { |
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338 case DLL_PROCESS_ATTACH: |
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339 case DLL_THREAD_ATTACH: |
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340 case DLL_THREAD_DETACH: |
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341 case DLL_PROCESS_DETACH: |
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It's now possible to build SDL without any C runtime at all on Windows,
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342 break; |
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It's now possible to build SDL without any C runtime at all on Windows,
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343 } |
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It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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344 return TRUE; |
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It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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345 } |
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Updated WinCE support by Dmitry (with some tweaks)
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346 #endif /* building DLL with Watcom C */ |
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It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
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347 |
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Use consistent identifiers for the various platforms we support.
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348 #endif /* OS/2 elif __WIN32__ */ |