annotate src/render/software/SDL_blendline.c @ 5191:59e0688d766f

Removed execute permissions on source files.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 05 Feb 2011 01:03:51 -0800
parents d976b67150c5
children 710d00cb3a6a
rev   line source
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1 /*
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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5 This library is free software; you can redistribute it and/or
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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6 modify it under the terms of the GNU Lesser General Public
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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7 License as published by the Free Software Foundation; either
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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8 version 2.1 of the License, or (at your option) any later version.
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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9
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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10 This library is distributed in the hope that it will be useful,
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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13 Lesser General Public License for more details.
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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14
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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15 You should have received a copy of the GNU Lesser General Public
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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16 License along with this library; if not, write to the Free Software
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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19 Sam Lantinga
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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20 slouken@libsdl.org
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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21 */
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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22 #include "SDL_config.h"
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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23
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24 #include "SDL_draw.h"
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d72793305335 Making the API simpler, moved the surface drawing functions to the software renderer.
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25 #include "SDL_blendline.h"
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26 #include "SDL_blendpoint.h"
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27
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28
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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29 static void
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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30 SDL_BlendLine_RGB2(SDL_Surface * dst, int x1, int y1, int x2, int y2,
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31 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
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32 SDL_bool draw_end)
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33 {
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34 const SDL_PixelFormat *fmt = dst->format;
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35 unsigned r, g, b, a, inva;
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36
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37 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
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38 r = DRAW_MUL(_r, _a);
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39 g = DRAW_MUL(_g, _a);
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40 b = DRAW_MUL(_b, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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41 a = _a;
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42 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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43 r = _r;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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44 g = _g;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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45 b = _b;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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46 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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47 }
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48 inva = (a ^ 0xff);
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49
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50 if (y1 == y2) {
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51 switch (blendMode) {
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52 case SDL_BLENDMODE_BLEND:
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53 HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end);
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54 break;
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55 case SDL_BLENDMODE_ADD:
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56 HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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57 break;
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58 case SDL_BLENDMODE_MOD:
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59 HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end);
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60 break;
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61 default:
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62 HLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end);
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63 break;
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64 }
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65 } else if (x1 == x2) {
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66 switch (blendMode) {
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67 case SDL_BLENDMODE_BLEND:
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68 VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end);
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69 break;
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70 case SDL_BLENDMODE_ADD:
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71 VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end);
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72 break;
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73 case SDL_BLENDMODE_MOD:
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74 VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end);
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75 break;
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76 default:
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77 VLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end);
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78 break;
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79 }
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80 } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
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81 switch (blendMode) {
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82 case SDL_BLENDMODE_BLEND:
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83 DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end);
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84 break;
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85 case SDL_BLENDMODE_ADD:
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86 DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end);
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87 break;
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88 case SDL_BLENDMODE_MOD:
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89 DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end);
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90 break;
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91 default:
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92 DLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end);
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93 break;
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94 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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95 } else {
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96 switch (blendMode) {
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97 case SDL_BLENDMODE_BLEND:
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98 AALINE(x1, y1, x2, y2,
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99 DRAW_SETPIXELXY2_BLEND_RGB, DRAW_SETPIXELXY2_BLEND_RGB,
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100 draw_end);
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101 break;
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102 case SDL_BLENDMODE_ADD:
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103 AALINE(x1, y1, x2, y2,
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104 DRAW_SETPIXELXY2_ADD_RGB, DRAW_SETPIXELXY2_ADD_RGB,
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105 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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106 break;
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107 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
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108 AALINE(x1, y1, x2, y2,
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109 DRAW_SETPIXELXY2_MOD_RGB, DRAW_SETPIXELXY2_MOD_RGB,
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110 draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
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111 break;
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112 default:
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113 AALINE(x1, y1, x2, y2,
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114 DRAW_SETPIXELXY2_RGB, DRAW_SETPIXELXY2_BLEND_RGB,
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115 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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116 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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117 }
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118 }
e40448bc7727 Share code between fill and line drawing
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diff changeset
119 }
2896
1ef2f1e75ff7 Date: Sat, 20 Dec 2008 23:25:19 +0100
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parents: 2888
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120
3596
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121 static void
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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122 SDL_BlendLine_RGB555(SDL_Surface * dst, int x1, int y1, int x2, int y2,
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
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123 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
3594
c8bed77b0386 Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
124 SDL_bool draw_end)
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
125 {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
126 const SDL_PixelFormat *fmt = dst->format;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
127 unsigned r, g, b, a, inva;
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
128
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
129 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
130 r = DRAW_MUL(_r, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
131 g = DRAW_MUL(_g, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
132 b = DRAW_MUL(_b, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
133 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
134 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
135 r = _r;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
136 g = _g;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
137 b = _b;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
138 a = _a;
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
139 }
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
140 inva = (a ^ 0xff);
2896
1ef2f1e75ff7 Date: Sat, 20 Dec 2008 23:25:19 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
141
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
142 if (y1 == y2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
143 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
144 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
145 HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
146 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
147 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
148 HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
149 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
150 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
151 HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
152 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
153 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
154 HLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
155 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
156 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
157 } else if (x1 == x2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
158 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
159 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
160 VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
161 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
162 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
163 VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
164 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
165 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
166 VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
167 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
168 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
169 VLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
170 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
171 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
172 } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
173 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
174 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
175 DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
176 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
177 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
178 DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
179 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
180 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
181 DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
182 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
183 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
184 DLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
185 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
186 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
187 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
188 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
189 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
190 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
191 DRAW_SETPIXELXY_BLEND_RGB555, DRAW_SETPIXELXY_BLEND_RGB555,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
192 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
193 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
194 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
195 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
196 DRAW_SETPIXELXY_ADD_RGB555, DRAW_SETPIXELXY_ADD_RGB555,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
197 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
198 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
199 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
200 AALINE(x1, y1, x2, y2,
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
201 DRAW_SETPIXELXY_MOD_RGB555, DRAW_SETPIXELXY_MOD_RGB555,
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
202 draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
203 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
204 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
205 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
206 DRAW_SETPIXELXY_RGB555, DRAW_SETPIXELXY_BLEND_RGB555,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
207 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
208 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
209 }
2899
a0c837a16e4c Added ARGB optimized case for Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 2898
diff changeset
210 }
a0c837a16e4c Added ARGB optimized case for Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 2898
diff changeset
211 }
a0c837a16e4c Added ARGB optimized case for Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 2898
diff changeset
212
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
213 static void
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
214 SDL_BlendLine_RGB565(SDL_Surface * dst, int x1, int y1, int x2, int y2,
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
215 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
216 SDL_bool draw_end)
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
217 {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
218 const SDL_PixelFormat *fmt = dst->format;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
219 unsigned r, g, b, a, inva;
2896
1ef2f1e75ff7 Date: Sat, 20 Dec 2008 23:25:19 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
220
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
221 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
222 r = DRAW_MUL(_r, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
223 g = DRAW_MUL(_g, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
224 b = DRAW_MUL(_b, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
225 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
226 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
227 r = _r;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
228 g = _g;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
229 b = _b;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
230 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
231 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
232 inva = (a ^ 0xff);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
233
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
234 if (y1 == y2) {
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
235 switch (blendMode) {
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
236 case SDL_BLENDMODE_BLEND:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
237 HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
238 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
239 case SDL_BLENDMODE_ADD:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
240 HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
241 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
242 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
243 HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
244 break;
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
245 default:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
246 HLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
247 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
248 }
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
249 } else if (x1 == x2) {
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
250 switch (blendMode) {
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
251 case SDL_BLENDMODE_BLEND:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
252 VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
253 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
254 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
255 VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
256 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
257 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
258 VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
259 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
260 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
261 VLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
262 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
263 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
264 } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
265 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
266 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
267 DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
268 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
269 case SDL_BLENDMODE_ADD:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
270 DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
271 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
272 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
273 DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
274 break;
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
275 default:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
276 DLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
277 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
278 }
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
279 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
280 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
281 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
282 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
283 DRAW_SETPIXELXY_BLEND_RGB565, DRAW_SETPIXELXY_BLEND_RGB565,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
284 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
285 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
286 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
287 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
288 DRAW_SETPIXELXY_ADD_RGB565, DRAW_SETPIXELXY_ADD_RGB565,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
289 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
290 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
291 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
292 AALINE(x1, y1, x2, y2,
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
293 DRAW_SETPIXELXY_MOD_RGB565, DRAW_SETPIXELXY_MOD_RGB565,
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
294 draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
295 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
296 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
297 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
298 DRAW_SETPIXELXY_RGB565, DRAW_SETPIXELXY_BLEND_RGB565,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
299 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
300 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
301 }
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
302 }
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
303 }
2896
1ef2f1e75ff7 Date: Sat, 20 Dec 2008 23:25:19 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
304
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
305 static void
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
306 SDL_BlendLine_RGB4(SDL_Surface * dst, int x1, int y1, int x2, int y2,
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
307 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
3594
c8bed77b0386 Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
308 SDL_bool draw_end)
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
309 {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
310 const SDL_PixelFormat *fmt = dst->format;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
311 unsigned r, g, b, a, inva;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
312
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
313 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
314 r = DRAW_MUL(_r, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
315 g = DRAW_MUL(_g, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
316 b = DRAW_MUL(_b, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
317 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
318 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
319 r = _r;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
320 g = _g;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
321 b = _b;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
322 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
323 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
324 inva = (a ^ 0xff);
2896
1ef2f1e75ff7 Date: Sat, 20 Dec 2008 23:25:19 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
325
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
326 if (y1 == y2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
327 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
328 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
329 HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
330 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
331 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
332 HLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
333 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
334 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
335 HLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
336 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
337 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
338 HLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
339 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
340 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
341 } else if (x1 == x2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
342 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
343 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
344 VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
345 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
346 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
347 VLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
348 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
349 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
350 VLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
351 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
352 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
353 VLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
354 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
355 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
356 } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
357 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
358 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
359 DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
360 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
361 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
362 DLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
363 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
364 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
365 DLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
366 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
367 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
368 DLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
369 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
370 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
371 } else {
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
372 switch (blendMode) {
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
373 case SDL_BLENDMODE_BLEND:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
374 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
375 DRAW_SETPIXELXY4_BLEND_RGB, DRAW_SETPIXELXY4_BLEND_RGB,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
376 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
377 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
378 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
379 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
380 DRAW_SETPIXELXY4_ADD_RGB, DRAW_SETPIXELXY4_ADD_RGB,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
381 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
382 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
383 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
384 AALINE(x1, y1, x2, y2,
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
385 DRAW_SETPIXELXY4_MOD_RGB, DRAW_SETPIXELXY4_MOD_RGB,
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
386 draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
387 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
388 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
389 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
390 DRAW_SETPIXELXY4_RGB, DRAW_SETPIXELXY4_BLEND_RGB,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
391 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
392 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
393 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
394 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
395 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
396
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
397 static void
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
398 SDL_BlendLine_RGBA4(SDL_Surface * dst, int x1, int y1, int x2, int y2,
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
399 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
400 SDL_bool draw_end)
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
401 {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
402 const SDL_PixelFormat *fmt = dst->format;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
403 unsigned r, g, b, a, inva;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
404
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
405 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
406 r = DRAW_MUL(_r, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
407 g = DRAW_MUL(_g, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
408 b = DRAW_MUL(_b, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
409 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
410 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
411 r = _r;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
412 g = _g;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
413 b = _b;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
414 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
415 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
416 inva = (a ^ 0xff);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
417
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
418 if (y1 == y2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
419 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
420 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
421 HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
422 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
423 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
424 HLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
425 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
426 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
427 HLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
428 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
429 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
430 HLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
431 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
432 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
433 } else if (x1 == x2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
434 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
435 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
436 VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
437 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
438 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
439 VLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
440 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
441 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
442 VLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
443 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
444 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
445 VLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
446 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
447 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
448 } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
449 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
450 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
451 DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
452 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
453 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
454 DLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
455 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
456 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
457 DLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
458 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
459 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
460 DLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
461 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
462 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
463 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
464 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
465 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
466 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
467 DRAW_SETPIXELXY4_BLEND_RGBA, DRAW_SETPIXELXY4_BLEND_RGBA,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
468 draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
469 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
470 case SDL_BLENDMODE_ADD:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
471 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
472 DRAW_SETPIXELXY4_ADD_RGBA, DRAW_SETPIXELXY4_ADD_RGBA,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
473 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
474 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
475 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
476 AALINE(x1, y1, x2, y2,
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
477 DRAW_SETPIXELXY4_MOD_RGBA, DRAW_SETPIXELXY4_MOD_RGBA,
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
478 draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
479 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
480 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
481 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
482 DRAW_SETPIXELXY4_RGBA, DRAW_SETPIXELXY4_BLEND_RGBA,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
483 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
484 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
485 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
486 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
487 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
488
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
489 static void
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
490 SDL_BlendLine_RGB888(SDL_Surface * dst, int x1, int y1, int x2, int y2,
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
491 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
492 SDL_bool draw_end)
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
493 {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
494 const SDL_PixelFormat *fmt = dst->format;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
495 unsigned r, g, b, a, inva;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
496
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
497 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
498 r = DRAW_MUL(_r, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
499 g = DRAW_MUL(_g, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
500 b = DRAW_MUL(_b, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
501 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
502 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
503 r = _r;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
504 g = _g;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
505 b = _b;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
506 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
507 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
508 inva = (a ^ 0xff);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
509
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
510 if (y1 == y2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
511 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
512 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
513 HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
514 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
515 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
516 HLINE(Uint32, DRAW_SETPIXEL_ADD_RGB888, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
517 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
518 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
519 HLINE(Uint32, DRAW_SETPIXEL_MOD_RGB888, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
520 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
521 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
522 HLINE(Uint32, DRAW_SETPIXEL_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
523 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
524 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
525 } else if (x1 == x2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
526 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
527 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
528 VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
529 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
530 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
531 VLINE(Uint32, DRAW_SETPIXEL_ADD_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
532 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
533 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
534 VLINE(Uint32, DRAW_SETPIXEL_MOD_RGB888, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
535 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
536 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
537 VLINE(Uint32, DRAW_SETPIXEL_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
538 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
539 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
540 } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
541 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
542 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
543 DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
544 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
545 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
546 DLINE(Uint32, DRAW_SETPIXEL_ADD_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
547 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
548 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
549 DLINE(Uint32, DRAW_SETPIXEL_MOD_RGB888, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
550 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
551 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
552 DLINE(Uint32, DRAW_SETPIXEL_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
553 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
554 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
555 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
556 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
557 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
558 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
559 DRAW_SETPIXELXY_BLEND_RGB888, DRAW_SETPIXELXY_BLEND_RGB888,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
560 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
561 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
562 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
563 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
564 DRAW_SETPIXELXY_ADD_RGB888, DRAW_SETPIXELXY_ADD_RGB888,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
565 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
566 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
567 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
568 AALINE(x1, y1, x2, y2,
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
569 DRAW_SETPIXELXY_MOD_RGB888, DRAW_SETPIXELXY_MOD_RGB888,
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
570 draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
571 break;
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
572 default:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
573 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
574 DRAW_SETPIXELXY_RGB888, DRAW_SETPIXELXY_BLEND_RGB888,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
575 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
576 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
577 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
578 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
579 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
580
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
581 static void
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
582 SDL_BlendLine_ARGB8888(SDL_Surface * dst, int x1, int y1, int x2, int y2,
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
583 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
584 SDL_bool draw_end)
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
585 {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
586 const SDL_PixelFormat *fmt = dst->format;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
587 unsigned r, g, b, a, inva;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
588
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
589 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
590 r = DRAW_MUL(_r, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
591 g = DRAW_MUL(_g, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
592 b = DRAW_MUL(_b, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
593 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
594 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
595 r = _r;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
596 g = _g;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
597 b = _b;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
598 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
599 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
600 inva = (a ^ 0xff);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
601
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
602 if (y1 == y2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
603 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
604 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
605 HLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
606 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
607 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
608 HLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
609 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
610 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
611 HLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
612 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
613 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
614 HLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
615 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
616 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
617 } else if (x1 == x2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
618 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
619 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
620 VLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
621 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
622 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
623 VLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
624 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
625 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
626 VLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
627 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
628 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
629 VLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
630 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
631 }
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
632 } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
633 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
634 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
635 DLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
636 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
637 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
638 DLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
639 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
640 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
641 DLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
642 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
643 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
644 DLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
645 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
646 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
647 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
648 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
649 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
650 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
651 DRAW_SETPIXELXY_BLEND_ARGB8888, DRAW_SETPIXELXY_BLEND_ARGB8888,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
652 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
653 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
654 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
655 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
656 DRAW_SETPIXELXY_ADD_ARGB8888, DRAW_SETPIXELXY_ADD_ARGB8888,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
657 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
658 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
659 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
660 AALINE(x1, y1, x2, y2,
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
661 DRAW_SETPIXELXY_MOD_ARGB8888, DRAW_SETPIXELXY_MOD_ARGB8888,
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
662 draw_end);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
663 break;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
664 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
665 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
666 DRAW_SETPIXELXY_ARGB8888, DRAW_SETPIXELXY_BLEND_ARGB8888,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
667 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
668 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
669 }
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
670 }
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
671 }
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
672
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
673 typedef void (*BlendLineFunc) (SDL_Surface * dst,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
674 int x1, int y1, int x2, int y2,
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
675 SDL_BlendMode blendMode,
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
676 Uint8 r, Uint8 g, Uint8 b, Uint8 a,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
677 SDL_bool draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
678
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
679 static BlendLineFunc
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
680 SDL_CalculateBlendLineFunc(const SDL_PixelFormat * fmt)
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
681 {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
682 switch (fmt->BytesPerPixel) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
683 case 2:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
684 if (fmt->Rmask == 0x7C00) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
685 return SDL_BlendLine_RGB555;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
686 } else if (fmt->Rmask == 0xF800) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
687 return SDL_BlendLine_RGB565;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
688 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
689 return SDL_BlendLine_RGB2;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
690 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
691 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
692 case 4:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
693 if (fmt->Rmask == 0x00FF0000) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
694 if (fmt->Amask) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
695 return SDL_BlendLine_ARGB8888;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
696 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
697 return SDL_BlendLine_RGB888;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
698 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
699 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
700 if (fmt->Amask) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
701 return SDL_BlendLine_RGBA4;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
702 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
703 return SDL_BlendLine_RGB4;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
704 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
705 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
706 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
707 return NULL;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
708 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
709
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
710 int
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
711 SDL_BlendLine(SDL_Surface * dst, int x1, int y1, int x2, int y2,
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
712 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
713 {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
714 BlendLineFunc func;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
715
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
716 if (!dst) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
717 SDL_SetError("SDL_BlendLine(): Passed NULL destination surface");
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
718 return -1;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
719 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
720
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
721 func = SDL_CalculateBlendLineFunc(dst->format);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
722 if (!func) {
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
723 SDL_SetError("SDL_BlendLine(): Unsupported surface format");
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
724 return -1;
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
725 }
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
726
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
727 /* Perform clipping */
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
728 /* FIXME: We don't actually want to clip, as it may change line slope */
2910
27d8b12e0e8e Fixed argument order to the line clipping routine
Sam Lantinga <slouken@libsdl.org>
parents: 2909
diff changeset
729 if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
730 return 0;
2896
1ef2f1e75ff7 Date: Sat, 20 Dec 2008 23:25:19 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
731 }
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
732
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
733 func(dst, x1, y1, x2, y2, blendMode, r, g, b, a, SDL_TRUE);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
734 return 0;
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
735 }
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
736
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
737 int
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
738 SDL_BlendLines(SDL_Surface * dst, const SDL_Point * points, int count,
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
739 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
740 {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
741 int i;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
742 int x1, y1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
743 int x2, y2;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
744 SDL_bool draw_end;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
745 BlendLineFunc func;
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
746
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
747 if (!dst) {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
748 SDL_SetError("SDL_BlendLines(): Passed NULL destination surface");
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
749 return -1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
750 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
751
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
752 func = SDL_CalculateBlendLineFunc(dst->format);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
753 if (!func) {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
754 SDL_SetError("SDL_BlendLines(): Unsupported surface format");
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
755 return -1;
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
756 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
757
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
758 for (i = 1; i < count; ++i) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
759 x1 = points[i-1].x;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
760 y1 = points[i-1].y;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
761 x2 = points[i].x;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
762 y2 = points[i].y;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
763
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
764 /* Perform clipping */
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
765 /* FIXME: We don't actually want to clip, as it may change line slope */
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
766 if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
767 continue;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
768 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
769
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
770 /* Draw the end if it was clipped */
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
771 draw_end = (x2 != points[i].x || y2 != points[i].y);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
772
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
773 func(dst, x1, y1, x2, y2, blendMode, r, g, b, a, draw_end);
3594
c8bed77b0386 Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
774 }
c8bed77b0386 Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
775 if (points[0].x != points[count-1].x || points[0].y != points[count-1].y) {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
776 SDL_BlendPoint(dst, points[count-1].x, points[count-1].y,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
777 blendMode, r, g, b, a);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
778 }
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
779 return 0;
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
780 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
781
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
782 /* vi: set ts=4 sw=4 expandtab: */