annotate src/SDL_android.cpp @ 4989:58b6bb4a45e9

More Android cleanup: * Formalized the interface with Java methods in SDL_android.h * We don't need the feature system, at least right now * Fixed waiting for the SDLMain thread
author Sam Lantinga <slouken@libsdl.org>
date Wed, 12 Jan 2011 17:53:06 -0800
parents 55b82067815b
children 9f9bea41e88f
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #include "SDL_android.h"
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25
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26 extern "C" {
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27 #include "events/SDL_events_c.h"
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28 #include "video/android/SDL_androidkeyboard.h"
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29 #include "video/android/SDL_androidvideo.h"
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30 }
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31
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32 /*******************************************************************************
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33 This file links the Java side of Android with libsdl
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34 *******************************************************************************/
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35 #include <jni.h>
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36 #include <android/log.h>
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37
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38
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39 /*******************************************************************************
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40 Globals
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41 *******************************************************************************/
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42 JavaVM* mVM = NULL;
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43 JNIEnv* mEnv = NULL;
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44 JNIEnv* mAudioThreadEnv = NULL; //See the note below for why this is necessary
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45
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46 //Main activity
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47 jclass mActivityInstance;
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48
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49 //method signatures
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50 jmethodID midCreateGLContext;
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51 jmethodID midFlipBuffers;
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52 jmethodID midUpdateAudio;
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53
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54 //Feature IDs
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55 static const int FEATURE_AUDIO = 1;
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56 static const int FEATURE_ACCEL = 2;
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57
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58 //Accelerometer data storage
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59 float fLastAccelerometer[3];
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60
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61
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62 /*******************************************************************************
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63 Functions called by JNI
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64 *******************************************************************************/
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65
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66 // Library init
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67 extern "C" jint JNI_OnLoad(JavaVM* vm, void* reserved)
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68 {
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69 mVM = vm;
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70
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71 return JNI_VERSION_1_4;
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72 }
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73
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74 // Called before SDL_main() to initialize JNI bindings
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75 extern "C" void SDL_Android_Init(JNIEnv* env)
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76 {
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77 mEnv = env;
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78
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79 __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL_Android_Init()");
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80
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81 jclass cls = mEnv->FindClass ("org/libsdl/app/SDLActivity");
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82 mActivityInstance = cls;
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83 midCreateGLContext = mEnv->GetStaticMethodID(cls,"createGLContext","()V");
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84 midFlipBuffers = mEnv->GetStaticMethodID(cls,"flipBuffers","()V");
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85 midUpdateAudio = mEnv->GetStaticMethodID(cls,"updateAudio","([B)V");
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86
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87 if(!midCreateGLContext || !midFlipBuffers || !midUpdateAudio) {
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88 __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: Bad mids\n");
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89 } else {
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90 #ifdef DEBUG
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91 __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: Good mids\n");
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92 #endif
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93 }
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94 }
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95
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96 // Keydown
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97 extern "C" void Java_org_libsdl_app_SDLActivity_onNativeKeyDown(JNIEnv* env,
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98 jobject obj, jint keycode)
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99 {
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100 #ifdef DEBUG
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101 __android_log_print(ANDROID_LOG_INFO, "SDL",
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102 "SDL: native key down %d\n", keycode);
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103 #endif
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104 Android_OnKeyDown(keycode);
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105 }
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106
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107 // Keyup
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108 extern "C" void Java_org_libsdl_app_SDLActivity_onNativeKeyUp(JNIEnv* env,
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109 jobject obj, jint keycode)
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110 {
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111 #ifdef DEBUG
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112 __android_log_print(ANDROID_LOG_INFO, "SDL",
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113 "SDL: native key up %d\n", keycode);
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114 #endif
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115 Android_OnKeyUp(keycode);
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116 }
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117
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118 // Touch
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119 extern "C" void Java_org_libsdl_app_SDLActivity_onNativeTouch(JNIEnv* env,
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120 jobject obj, jint action, jfloat x, jfloat y, jfloat p)
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121 {
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122 #ifdef DEBUG
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123 __android_log_print(ANDROID_LOG_INFO, "SDL",
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124 "SDL: native touch event %d @ %f/%f, pressure %f\n",
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125 action, x, y, p);
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126 #endif
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127
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128 //TODO: Pass this off to the SDL multitouch stuff
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129 }
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130
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131 // Quit
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132 extern "C" void Java_org_libsdl_app_SDLActivity_nativeQuit( JNIEnv* env,
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133 jobject obj )
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134 {
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135 // Inject a SDL_QUIT event
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136 SDL_SendQuit();
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137 }
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138
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139 // Resize
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140 extern "C" void Java_org_libsdl_app_SDLActivity_onNativeResize(
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141 JNIEnv* env, jobject obj, jint width,
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142 jint height, jint format)
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143 {
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144 Android_SetScreenResolution(width, height, format);
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145 }
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146
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147 extern "C" void Java_org_libsdl_app_SDLActivity_onNativeAccel(
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148 JNIEnv* env, jobject obj,
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149 jfloat x, jfloat y, jfloat z)
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150 {
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151 fLastAccelerometer[0] = x;
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152 fLastAccelerometer[1] = y;
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153 fLastAccelerometer[2] = z;
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154 }
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155
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156
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157
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158 /*******************************************************************************
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159 Functions called by SDL into Java
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160 *******************************************************************************/
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161 extern "C" void Android_JNI_CreateContext()
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162 {
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163 mEnv->CallStaticVoidMethod(mActivityInstance, midCreateGLContext);
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164 }
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165
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166 extern "C" void Android_JNI_SwapWindow()
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167 {
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168 mEnv->CallStaticVoidMethod(mActivityInstance, midFlipBuffers);
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169 }
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170
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171 extern "C" void Android_JNI_UpdateAudioBuffer(unsigned char *buf, int len)
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172 {
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173 //Annoyingly we can't just call into Java from any thread. Because the audio
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174 //callback is dispatched from the SDL audio thread (that wasn't made from
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175 //java, we have to do some magic here to let the JVM know about the thread.
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176 //Because everything it touches on the Java side is static anyway, it's
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177 //not a big deal, just annoying.
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178 if(!mAudioThreadEnv) {
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179 __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: Need to set up audio thread env\n");
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180
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181 mVM->AttachCurrentThread(&mAudioThreadEnv, NULL);
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182
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183 __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: ok\n");
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184 }
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185
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186 jbyteArray arr = mAudioThreadEnv->NewByteArray(len);
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187
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188 //blah. We probably should rework this so we avoid the copy.
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189 mAudioThreadEnv->SetByteArrayRegion(arr, 0, len, (jbyte *)buf);
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190
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191 __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: copied\n");
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192
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193 mAudioThreadEnv->CallStaticVoidMethod( mActivityInstance,
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194 midUpdateAudio, arr );
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195
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196 __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: invoked\n");
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197
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198 }
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199
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200 /* vi: set ts=4 sw=4 expandtab: */