Mercurial > sdl-ios-xcode
annotate docs/html/sdlgetmodstate.html @ 55:55f1f1b3e27d
Added new docs for SDL 1.2.1
author | Sam Lantinga <slouken@lokigames.com> |
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date | Sun, 10 Jun 2001 19:31:57 +0000 |
parents | 74212992fb08 |
children | e5bc29de3f0a |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_GetModState</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Event Functions." | |
14 HREF="eventfunctions.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_GetKeyState" | |
17 HREF="sdlgetkeystate.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_SetModState" | |
20 HREF="sdlsetmodstate.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlgetkeystate.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlsetmodstate.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLGETMODSTATE" | |
71 >SDL_GetModState</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
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parents:
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76 NAME="AEN5178" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_GetModState -- Get the state of modifier keys.</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
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84 NAME="AEN5181" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
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91 NAME="AEN5182" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h"</PRE | |
98 ><P | |
99 ><CODE | |
100 ><CODE | |
101 CLASS="FUNCDEF" | |
102 >SDLMod <B | |
103 CLASS="FSFUNC" | |
104 >SDL_GetModState</B | |
105 ></CODE | |
106 >(void);</CODE | |
107 ></P | |
108 ><P | |
109 ></P | |
110 ></DIV | |
111 ></DIV | |
112 ><DIV | |
113 CLASS="REFSECT1" | |
114 ><A | |
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115 NAME="AEN5188" |
0 | 116 ></A |
117 ><H2 | |
118 >Description</H2 | |
119 ><P | |
120 >Returns the current of the modifier keys (CTRL, ALT, etc.).</P | |
121 ></DIV | |
122 ><DIV | |
123 CLASS="REFSECT1" | |
124 ><A | |
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125 NAME="AEN5191" |
0 | 126 ></A |
127 ><H2 | |
128 >Return Value</H2 | |
129 ><P | |
130 >The return value can be an OR'd combination of the SDLMod enum.</P | |
131 ><P | |
132 ><A | |
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133 NAME="AEN5195" |
0 | 134 ></A |
135 ><BLOCKQUOTE | |
136 CLASS="BLOCKQUOTE" | |
137 ><P | |
138 ><B | |
139 >SDLMod</B | |
140 ></P | |
141 ><PRE | |
142 CLASS="PROGRAMLISTING" | |
143 >typedef enum { | |
144 KMOD_NONE = 0x0000, | |
145 KMOD_LSHIFT= 0x0001, | |
146 KMOD_RSHIFT= 0x0002, | |
147 KMOD_LCTRL = 0x0040, | |
148 KMOD_RCTRL = 0x0080, | |
149 KMOD_LALT = 0x0100, | |
150 KMOD_RALT = 0x0200, | |
151 KMOD_LMETA = 0x0400, | |
152 KMOD_RMETA = 0x0800, | |
153 KMOD_NUM = 0x1000, | |
154 KMOD_CAPS = 0x2000, | |
155 KMOD_MODE = 0x4000, | |
156 } SDLMod;</PRE | |
157 ></BLOCKQUOTE | |
158 > | |
159 SDL also defines the following symbols for convenience: | |
160 <A | |
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parents:
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diff
changeset
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161 NAME="AEN5198" |
0 | 162 ></A |
163 ><BLOCKQUOTE | |
164 CLASS="BLOCKQUOTE" | |
165 ><PRE | |
166 CLASS="PROGRAMLISTING" | |
167 >#define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL) | |
168 #define KMOD_SHIFT (KMOD_LSHIFT|KMOD_RSHIFT) | |
169 #define KMOD_ALT (KMOD_LALT|KMOD_RALT) | |
170 #define KMOD_META (KMOD_LMETA|KMOD_RMETA)</PRE | |
171 ></BLOCKQUOTE | |
172 ></P | |
173 ></DIV | |
174 ><DIV | |
175 CLASS="REFSECT1" | |
176 ><A | |
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Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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177 NAME="AEN5200" |
0 | 178 ></A |
179 ><H2 | |
180 >See Also</H2 | |
181 ><P | |
182 ><A | |
183 HREF="sdlgetkeystate.html" | |
184 ><TT | |
185 CLASS="FUNCTION" | |
186 >SDL_GetKeyState</TT | |
187 ></A | |
188 ></P | |
189 ></DIV | |
190 ><DIV | |
191 CLASS="NAVFOOTER" | |
192 ><HR | |
193 ALIGN="LEFT" | |
194 WIDTH="100%"><TABLE | |
195 WIDTH="100%" | |
196 BORDER="0" | |
197 CELLPADDING="0" | |
198 CELLSPACING="0" | |
199 ><TR | |
200 ><TD | |
201 WIDTH="33%" | |
202 ALIGN="left" | |
203 VALIGN="top" | |
204 ><A | |
205 HREF="sdlgetkeystate.html" | |
206 >Prev</A | |
207 ></TD | |
208 ><TD | |
209 WIDTH="34%" | |
210 ALIGN="center" | |
211 VALIGN="top" | |
212 ><A | |
213 HREF="index.html" | |
214 >Home</A | |
215 ></TD | |
216 ><TD | |
217 WIDTH="33%" | |
218 ALIGN="right" | |
219 VALIGN="top" | |
220 ><A | |
221 HREF="sdlsetmodstate.html" | |
222 >Next</A | |
223 ></TD | |
224 ></TR | |
225 ><TR | |
226 ><TD | |
227 WIDTH="33%" | |
228 ALIGN="left" | |
229 VALIGN="top" | |
230 >SDL_GetKeyState</TD | |
231 ><TD | |
232 WIDTH="34%" | |
233 ALIGN="center" | |
234 VALIGN="top" | |
235 ><A | |
236 HREF="eventfunctions.html" | |
237 >Up</A | |
238 ></TD | |
239 ><TD | |
240 WIDTH="33%" | |
241 ALIGN="right" | |
242 VALIGN="top" | |
243 >SDL_SetModState</TD | |
244 ></TR | |
245 ></TABLE | |
246 ></DIV | |
247 ></BODY | |
248 ></HTML | |
249 > |