Mercurial > sdl-ios-xcode
annotate src/video/SDL_renderer_sw.c @ 1971:5432b63cc919
Added window resize support for the software renderer
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 06 Aug 2006 04:57:28 +0000 |
parents | db3ba6c0d0df |
children | a0e278364188 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_video.h" |
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25 #include "SDL_sysvideo.h" |
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26 #include "SDL_pixels_c.h" |
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27 #include "SDL_rect_c.h" |
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28 #include "SDL_yuv_sw_c.h" |
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29 |
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30 |
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31 /* SDL surface based renderer implementation */ |
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32 |
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33 static SDL_Renderer *SW_CreateRenderer(SDL_Window * window, Uint32 flags); |
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34 static int SW_ActivateRenderer(SDL_Renderer * renderer); |
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35 static int SW_DisplayModeChanged(SDL_Renderer * renderer); |
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36 static int SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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37 static int SW_QueryTexturePixels(SDL_Renderer * renderer, |
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38 SDL_Texture * texture, void **pixels, |
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39 int *pitch); |
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40 static int SW_SetTexturePalette(SDL_Renderer * renderer, |
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41 SDL_Texture * texture, |
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42 const SDL_Color * colors, int firstcolor, |
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43 int ncolors); |
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44 static int SW_GetTexturePalette(SDL_Renderer * renderer, |
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45 SDL_Texture * texture, SDL_Color * colors, |
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46 int firstcolor, int ncolors); |
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47 static int SW_UpdateTexture(SDL_Renderer * renderer, |
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48 SDL_Texture * texture, const SDL_Rect * rect, |
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49 const void *pixels, int pitch); |
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50 static int SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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51 const SDL_Rect * rect, int markDirty, |
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52 void **pixels, int *pitch); |
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53 static void SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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54 static void SW_DirtyTexture(SDL_Renderer * renderer, |
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55 SDL_Texture * texture, int numrects, |
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56 const SDL_Rect * rects); |
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57 static int SW_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect, |
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58 Uint32 color); |
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59 static int SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
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60 const SDL_Rect * srcrect, |
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61 const SDL_Rect * dstrect, int blendMode, |
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62 int scaleMode); |
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63 static void SW_RenderPresent(SDL_Renderer * renderer); |
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64 static void SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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65 static void SW_DestroyRenderer(SDL_Renderer * renderer); |
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66 |
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67 |
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68 SDL_RenderDriver SW_RenderDriver = { |
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69 SW_CreateRenderer, |
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70 { |
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71 "software", |
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72 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY | |
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73 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 | |
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74 SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC), |
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75 (SDL_TEXTUREBLENDMODE_NONE | SDL_TEXTUREBLENDMODE_MASK | |
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76 SDL_TEXTUREBLENDMODE_BLEND), |
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77 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST), |
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78 11, |
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79 { |
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80 SDL_PIXELFORMAT_INDEX8, |
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81 SDL_PIXELFORMAT_RGB555, |
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82 SDL_PIXELFORMAT_RGB565, |
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83 SDL_PIXELFORMAT_RGB888, |
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84 SDL_PIXELFORMAT_BGR888, |
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85 SDL_PIXELFORMAT_ARGB8888, |
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86 SDL_PIXELFORMAT_RGBA8888, |
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87 SDL_PIXELFORMAT_ABGR8888, |
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88 SDL_PIXELFORMAT_BGRA8888, |
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89 SDL_PIXELFORMAT_YUY2, |
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90 SDL_PIXELFORMAT_UYVY}, |
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91 0, |
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92 0} |
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93 }; |
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94 |
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95 typedef struct |
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96 { |
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97 Uint32 format; |
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98 int current_texture; |
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99 SDL_Texture *texture[3]; |
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100 SDL_Surface surface; |
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101 SDL_Renderer *renderer; |
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102 SDL_DirtyRectList dirty; |
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103 } SW_RenderData; |
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104 |
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105 static SDL_Texture * |
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106 CreateTexture(SDL_Renderer * renderer, Uint32 format, int w, int h) |
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107 { |
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108 SDL_Texture *texture; |
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109 |
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110 texture = (SDL_Texture *) SDL_calloc(1, sizeof(*texture)); |
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111 if (!texture) { |
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112 SDL_OutOfMemory(); |
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113 return NULL; |
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114 } |
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115 |
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116 texture->format = format; |
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117 texture->access = SDL_TEXTUREACCESS_LOCAL; |
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118 texture->w = w; |
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119 texture->h = h; |
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120 texture->renderer = renderer; |
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121 |
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122 if (renderer->CreateTexture(renderer, texture) < 0) { |
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123 SDL_free(texture); |
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124 return NULL; |
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125 } |
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126 return texture; |
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127 } |
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128 |
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129 static void |
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130 DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
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131 { |
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132 renderer->DestroyTexture(renderer, texture); |
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133 SDL_free(texture); |
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134 } |
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135 |
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136 static int |
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137 DisplayPaletteChanged(void *userdata, SDL_Palette * palette) |
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138 { |
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139 SW_RenderData *data = (SW_RenderData *) userdata; |
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140 int i; |
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141 |
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142 for (i = 0; i < SDL_arraysize(data->texture); ++i) { |
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143 if (data->texture[i] && data->renderer->SetTexturePalette) { |
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144 data->renderer->SetTexturePalette(data->renderer, |
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145 data->texture[i], |
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146 palette->colors, 0, |
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147 palette->ncolors); |
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148 } |
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149 } |
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150 return 0; |
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151 } |
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152 |
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153 SDL_Renderer * |
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154 SW_CreateRenderer(SDL_Window * window, Uint32 flags) |
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155 { |
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156 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
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157 SDL_DisplayMode *displayMode = &display->current_mode; |
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158 SDL_Renderer *renderer; |
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159 SW_RenderData *data; |
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160 int i, n; |
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161 int bpp; |
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162 Uint32 Rmask, Gmask, Bmask, Amask; |
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163 Uint32 renderer_flags; |
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164 const char *desired_driver; |
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165 |
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166 if (!SDL_PixelFormatEnumToMasks |
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167 (displayMode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
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168 SDL_SetError("Unknown display format"); |
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169 return NULL; |
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170 } |
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171 |
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172 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
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173 if (!renderer) { |
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174 SDL_OutOfMemory(); |
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175 return NULL; |
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176 } |
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177 |
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178 data = (SW_RenderData *) SDL_calloc(1, sizeof(*data)); |
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179 if (!data) { |
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180 SW_DestroyRenderer(renderer); |
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181 SDL_OutOfMemory(); |
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182 return NULL; |
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183 } |
1970
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Allow the render context to do necessary work when the video mode changes.
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184 renderer->ActivateRenderer = SW_ActivateRenderer; |
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185 renderer->DisplayModeChanged = SW_DisplayModeChanged; |
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186 renderer->CreateTexture = SW_CreateTexture; |
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187 renderer->QueryTexturePixels = SW_QueryTexturePixels; |
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188 renderer->SetTexturePalette = SW_SetTexturePalette; |
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Starting on the OpenGL renderer...
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189 renderer->GetTexturePalette = SW_GetTexturePalette; |
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Starting on the OpenGL renderer...
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190 renderer->UpdateTexture = SW_UpdateTexture; |
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191 renderer->LockTexture = SW_LockTexture; |
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192 renderer->UnlockTexture = SW_UnlockTexture; |
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193 renderer->DirtyTexture = SW_DirtyTexture; |
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194 renderer->RenderFill = SW_RenderFill; |
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195 renderer->RenderCopy = SW_RenderCopy; |
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196 renderer->RenderPresent = SW_RenderPresent; |
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197 renderer->DestroyTexture = SW_DestroyTexture; |
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198 renderer->DestroyRenderer = SW_DestroyRenderer; |
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199 renderer->info = SW_RenderDriver.info; |
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200 renderer->window = window->id; |
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201 renderer->driverdata = data; |
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202 |
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203 renderer->info.flags = 0; |
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204 |
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205 if (flags & SDL_RENDERER_PRESENTFLIP2) { |
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206 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2; |
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207 n = 2; |
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208 } else if (flags & SDL_RENDERER_PRESENTFLIP3) { |
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209 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3; |
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210 n = 3; |
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211 } else { |
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212 renderer->info.flags |= SDL_RENDERER_PRESENTCOPY; |
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213 n = 1; |
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214 } |
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215 data->format = displayMode->format; |
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216 |
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217 /* Find a render driver that we can use to display data */ |
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218 renderer_flags = (SDL_RENDERER_SINGLEBUFFER | |
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219 SDL_RENDERER_PRESENTDISCARD); |
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220 if (flags & SDL_RENDERER_PRESENTVSYNC) { |
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221 renderer_flags |= SDL_RENDERER_PRESENTVSYNC; |
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222 } |
1929
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Added an environment variable to select which driver the software renderer will use.
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223 desired_driver = SDL_getenv("SDL_VIDEO_RENDERER_SWDRIVER"); |
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224 for (i = 0; i < display->num_render_drivers; ++i) { |
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225 SDL_RenderDriver *driver = &display->render_drivers[i]; |
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226 if (driver->info.name == SW_RenderDriver.info.name) { |
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227 continue; |
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228 } |
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|
229 if (desired_driver |
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Added an environment variable to select which driver the software renderer will use.
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1920
diff
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|
230 && SDL_strcasecmp(desired_driver, driver->info.name) != 0) { |
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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parents:
1920
diff
changeset
|
231 continue; |
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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parents:
1920
diff
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|
232 } |
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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1920
diff
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|
233 data->renderer = driver->CreateRenderer(window, renderer_flags); |
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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parents:
1920
diff
changeset
|
234 if (data->renderer) { |
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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parents:
1920
diff
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|
235 break; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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236 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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237 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
238 if (i == display->num_render_drivers) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
239 SW_DestroyRenderer(renderer); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
240 SDL_SetError("Couldn't find display render driver"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
241 return NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
242 } |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
243 if (data->renderer->info.flags & SDL_RENDERER_PRESENTVSYNC) { |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
244 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
245 } |
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Streamlined the API a bit and optimized the software renderer.
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|
246 |
06c27a737b7a
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|
247 /* Create the textures we'll use for display */ |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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248 for (i = 0; i < n; ++i) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
249 data->texture[i] = |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
250 CreateTexture(data->renderer, data->format, window->w, window->h); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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parents:
1897
diff
changeset
|
251 if (!data->texture[i]) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
252 SW_DestroyRenderer(renderer); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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253 return NULL; |
06c27a737b7a
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|
254 } |
06c27a737b7a
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parents:
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diff
changeset
|
255 } |
06c27a737b7a
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parents:
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diff
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|
256 data->current_texture = 0; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
257 |
06c27a737b7a
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|
258 /* Create a surface we'll use for rendering */ |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
259 data->surface.flags = SDL_PREALLOC; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
260 data->surface.format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
261 if (!data->surface.format) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
262 SW_DestroyRenderer(renderer); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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parents:
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|
263 return NULL; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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parents:
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diff
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|
264 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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parents:
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diff
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|
265 SDL_SetSurfacePalette(&data->surface, display->palette); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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parents:
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diff
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|
266 |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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parents:
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diff
changeset
|
267 /* Set up a palette watch on the display palette */ |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
268 if (display->palette) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
269 SDL_AddPaletteWatch(display->palette, DisplayPaletteChanged, data); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
270 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
271 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
272 return renderer; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
273 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
274 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
275 static int |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
276 SW_ActivateRenderer(SDL_Renderer * renderer) |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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parents:
1965
diff
changeset
|
277 { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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parents:
1965
diff
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|
278 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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parents:
1965
diff
changeset
|
279 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
280 if (data->renderer && data->renderer->ActivateRenderer) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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parents:
1965
diff
changeset
|
281 if (data->renderer->ActivateRenderer(data->renderer) < 0) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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parents:
1965
diff
changeset
|
282 return -1; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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parents:
1965
diff
changeset
|
283 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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parents:
1965
diff
changeset
|
284 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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1965
diff
changeset
|
285 return 0; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
286 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
287 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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parents:
1965
diff
changeset
|
288 static int |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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parents:
1965
diff
changeset
|
289 SW_DisplayModeChanged(SDL_Renderer * renderer) |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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parents:
1965
diff
changeset
|
290 { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
291 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
1971
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
292 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
293 int i, n; |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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parents:
1965
diff
changeset
|
294 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
295 if (data->renderer && data->renderer->DisplayModeChanged) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
296 if (data->renderer->DisplayModeChanged(data->renderer) < 0) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
297 return -1; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
298 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
299 } |
1971
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
300 |
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
301 /* Recreate the textures for the new window size */ |
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
302 if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) { |
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
303 n = 2; |
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
304 } else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) { |
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
305 n = 3; |
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
306 } else { |
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
307 n = 1; |
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
308 } |
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
309 for (i = 0; i < n; ++i) { |
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
310 if (data->texture[i]) { |
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
311 DestroyTexture(data->renderer, data->texture[i]); |
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
312 } |
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
313 data->texture[i] = |
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
314 CreateTexture(data->renderer, data->format, window->w, window->h); |
5432b63cc919
Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
315 } |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
316 return 0; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
317 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
318 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
319 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
320 SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
321 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
322 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
323 texture->driverdata = SDL_SW_CreateYUVTexture(texture); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
324 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
325 int bpp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
326 Uint32 Rmask, Gmask, Bmask, Amask; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
327 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
328 if (!SDL_PixelFormatEnumToMasks |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
329 (texture->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
330 SDL_SetError("Unknown texture format"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
331 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
332 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
333 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
334 texture->driverdata = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
335 SDL_CreateRGBSurface(0, texture->w, texture->h, bpp, Rmask, Gmask, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
336 Bmask, Amask); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
337 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
338 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
339 if (!texture->driverdata) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
340 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
341 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
342 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
343 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
344 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
345 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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346 SW_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
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Starting on the OpenGL renderer...
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347 void **pixels, int *pitch) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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348 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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349 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
350 return SDL_SW_QueryYUVTexturePixels((SDL_SW_YUVTexture *) texture-> |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
351 driverdata, pixels, pitch); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
352 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
353 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
354 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
355 *pixels = surface->pixels; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
356 *pitch = surface->pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
357 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
358 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
359 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
360 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
361 static int |
1918
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Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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diff
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|
362 SW_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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|
363 const SDL_Color * colors, int firstcolor, int ncolors) |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
364 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
365 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
366 SDL_SetError("YUV textures don't have a palette"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
367 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
368 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
369 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
370 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
371 return SDL_SetPaletteColors(surface->format->palette, colors, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
372 firstcolor, ncolors); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
373 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
374 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
375 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
376 static int |
1918
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Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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|
377 SW_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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|
378 SDL_Color * colors, int firstcolor, int ncolors) |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
379 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
380 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
381 SDL_SetError("YUV textures don't have a palette"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
382 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
383 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
384 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
385 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
386 SDL_memcpy(colors, &surface->format->palette->colors[firstcolor], |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
387 ncolors * sizeof(*colors)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
388 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
389 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
390 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
391 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
392 static int |
1918
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Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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|
393 SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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394 const SDL_Rect * rect, const void *pixels, int pitch) |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
395 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
396 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
397 return SDL_SW_UpdateYUVTexture((SDL_SW_YUVTexture *) texture-> |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
398 driverdata, rect, pixels, pitch); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
399 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
400 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
401 Uint8 *src, *dst; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
402 int row; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
403 size_t length; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
404 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
405 src = (Uint8 *) pixels; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
406 dst = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
407 (Uint8 *) surface->pixels + rect->y * surface->pitch + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
408 rect->x * surface->format->BytesPerPixel; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
409 length = rect->w * surface->format->BytesPerPixel; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
410 for (row = 0; row < rect->h; ++row) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
411 SDL_memcpy(dst, src, length); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
412 src += pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
413 dst += surface->pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
414 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
415 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
416 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
417 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
418 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
419 static int |
1918
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Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
420 SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
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|
421 const SDL_Rect * rect, int markDirty, void **pixels, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
422 int *pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
423 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
424 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
425 return SDL_SW_LockYUVTexture((SDL_SW_YUVTexture *) texture-> |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
426 driverdata, rect, markDirty, pixels, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
427 pitch); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
428 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
429 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
430 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
431 *pixels = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
432 (void *) ((Uint8 *) surface->pixels + rect->y * surface->pitch + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
433 rect->x * surface->format->BytesPerPixel); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
434 *pitch = surface->pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
435 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
436 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
437 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
438 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
439 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
440 SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
441 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
442 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
443 SDL_SW_UnlockYUVTexture((SDL_SW_YUVTexture *) texture->driverdata); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
444 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
445 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
446 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
447 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
448 SW_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
449 int numrects, const SDL_Rect * rects) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
450 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
451 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
452 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
453 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
454 SW_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 color) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
455 { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
456 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
457 Uint8 r, g, b, a; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
458 SDL_Rect real_rect; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
459 int status; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
460 |
1965
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SDL constants are all uppercase.
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1930
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|
461 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
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Solved the performance problems by introducing the concept of a single-buffered
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|
462 SDL_AddDirtyRect(&data->dirty, rect); |
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Solved the performance problems by introducing the concept of a single-buffered
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|
463 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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changeset
|
464 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
465 a = (Uint8) ((color >> 24) & 0xFF); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
466 r = (Uint8) ((color >> 16) & 0xFF); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
467 g = (Uint8) ((color >> 8) & 0xFF); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
468 b = (Uint8) (color & 0xFF); |
1907
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Streamlined the API a bit and optimized the software renderer.
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|
469 color = SDL_MapRGBA(data->surface.format, r, g, b, a); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
470 |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
471 if (data->renderer-> |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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parents:
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472 LockTexture(data->renderer, data->texture[data->current_texture], |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
473 rect, 1, &data->surface.pixels, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
474 &data->surface.pitch) < 0) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
475 return -1; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
476 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
477 data->surface.w = rect->w; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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478 data->surface.h = rect->h; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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479 data->surface.clip_rect.w = rect->w; |
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Streamlined the API a bit and optimized the software renderer.
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480 data->surface.clip_rect.h = rect->h; |
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Streamlined the API a bit and optimized the software renderer.
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481 real_rect = data->surface.clip_rect; |
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Streamlined the API a bit and optimized the software renderer.
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482 |
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Streamlined the API a bit and optimized the software renderer.
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483 status = SDL_FillRect(&data->surface, &real_rect, color); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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484 |
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Streamlined the API a bit and optimized the software renderer.
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485 data->renderer->UnlockTexture(data->renderer, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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486 data->texture[data->current_texture]); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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487 return status; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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488 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
489 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
490 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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|
491 SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
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492 const SDL_Rect * srcrect, const SDL_Rect * dstrect, |
092bd3a019c5
Starting on the OpenGL renderer...
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493 int blendMode, int scaleMode) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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494 { |
1918
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Starting on the OpenGL renderer...
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495 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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496 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
1907
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Streamlined the API a bit and optimized the software renderer.
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497 int status; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
498 |
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|
499 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
1907
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Streamlined the API a bit and optimized the software renderer.
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500 SDL_AddDirtyRect(&data->dirty, dstrect); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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501 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
502 |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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503 if (data->renderer-> |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
504 LockTexture(data->renderer, data->texture[data->current_texture], |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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505 dstrect, 1, &data->surface.pixels, |
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Streamlined the API a bit and optimized the software renderer.
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|
506 &data->surface.pitch) < 0) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
507 return -1; |
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Solved the performance problems by introducing the concept of a single-buffered
Sam Lantinga <slouken@libsdl.org>
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508 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
509 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
510 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
511 status = |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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1897
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|
512 SDL_SW_CopyYUVToRGB((SDL_SW_YUVTexture *) texture->driverdata, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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513 srcrect, data->format, dstrect->w, dstrect->h, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
514 data->surface.pixels, data->surface.pitch); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
515 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
516 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
517 SDL_Rect real_srcrect = *srcrect; |
1907
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Streamlined the API a bit and optimized the software renderer.
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1897
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|
518 SDL_Rect real_dstrect; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
519 |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
520 data->surface.w = dstrect->w; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
521 data->surface.h = dstrect->h; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
522 data->surface.clip_rect.w = dstrect->w; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
523 data->surface.clip_rect.h = dstrect->h; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
524 real_dstrect = data->surface.clip_rect; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
525 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
526 if (blendMode & |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
527 (SDL_TEXTUREBLENDMODE_MASK | SDL_TEXTUREBLENDMODE_BLEND)) { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
528 SDL_SetAlpha(surface, SDL_SRCALPHA, 0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
529 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
530 SDL_SetAlpha(surface, 0, 0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
531 } |
1965
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SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
532 if (scaleMode != SDL_TEXTURESCALEMODE_NONE && |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
533 (srcrect->w != dstrect->w || srcrect->h != dstrect->h)) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
534 status = |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
535 SDL_SoftStretch(surface, &real_srcrect, &data->surface, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
536 &real_dstrect); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
537 } else { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
538 status = |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
539 SDL_LowerBlit(surface, &real_srcrect, &data->surface, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
540 &real_dstrect); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
541 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
542 } |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
543 data->renderer->UnlockTexture(data->renderer, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
544 data->texture[data->current_texture]); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
545 return status; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
546 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
547 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
548 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
549 SW_RenderPresent(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
550 { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
551 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
552 SDL_Texture *texture = data->texture[data->current_texture]; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
553 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
554 /* Send the data to the display */ |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
555 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
556 SDL_DirtyRect *dirty; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
557 for (dirty = data->dirty.list; dirty; dirty = dirty->next) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
558 data->renderer->RenderCopy(data->renderer, texture, &dirty->rect, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
559 &dirty->rect, |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
560 SDL_TEXTUREBLENDMODE_NONE, |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
561 SDL_TEXTURESCALEMODE_NONE); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
562 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
563 SDL_ClearDirtyRects(&data->dirty); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
564 } else { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
565 SDL_Rect rect; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
566 rect.x = 0; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
567 rect.y = 0; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
568 rect.w = texture->w; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
569 rect.h = texture->h; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
570 data->renderer->RenderCopy(data->renderer, texture, &rect, &rect, |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
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571 SDL_TEXTUREBLENDMODE_NONE, |
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572 SDL_TEXTURESCALEMODE_NONE); |
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573 } |
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574 data->renderer->RenderPresent(data->renderer); |
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575 |
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576 /* Update the flipping chain, if any */ |
1965
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577 if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) { |
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578 data->current_texture = (data->current_texture + 1) % 2; |
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579 } else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) { |
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580 data->current_texture = (data->current_texture + 1) % 3; |
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581 } |
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582 } |
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583 |
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584 static void |
1918
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585 SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
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586 { |
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587 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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588 SDL_SW_DestroyYUVTexture((SDL_SW_YUVTexture *) texture->driverdata); |
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589 } else { |
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590 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
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591 |
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592 SDL_FreeSurface(surface); |
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593 } |
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594 } |
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595 |
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596 static void |
1918
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597 SW_DestroyRenderer(SDL_Renderer * renderer) |
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598 { |
1918
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599 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
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600 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
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601 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
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602 int i; |
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603 |
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604 if (data) { |
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605 for (i = 0; i < SDL_arraysize(data->texture); ++i) { |
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606 if (data->texture[i]) { |
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607 DestroyTexture(data->renderer, data->texture[i]); |
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608 } |
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609 } |
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610 if (data->surface.format) { |
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611 SDL_SetSurfacePalette(&data->surface, NULL); |
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612 SDL_FreeFormat(data->surface.format); |
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613 } |
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614 if (display->palette) { |
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615 SDL_DelPaletteWatch(display->palette, DisplayPaletteChanged, |
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616 data); |
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617 } |
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618 if (data->renderer) { |
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619 data->renderer->DestroyRenderer(data->renderer); |
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620 } |
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621 SDL_FreeDirtyRects(&data->dirty); |
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622 SDL_free(data); |
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623 } |
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624 SDL_free(renderer); |
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625 } |
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626 |
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627 /* vi: set ts=4 sw=4 expandtab: */ |