Mercurial > sdl-ios-xcode
annotate src/video/SDL_renderer_sw.c @ 1978:542c78b6fb12
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 10 Aug 2006 14:54:23 +0000 |
parents | a0e278364188 |
children | 8055185ae4ed |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_video.h" |
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25 #include "SDL_sysvideo.h" |
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26 #include "SDL_pixels_c.h" |
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27 #include "SDL_rect_c.h" |
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28 #include "SDL_yuv_sw_c.h" |
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29 |
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30 |
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31 /* SDL surface based renderer implementation */ |
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32 |
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33 static SDL_Renderer *SW_CreateRenderer(SDL_Window * window, Uint32 flags); |
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Allow the render context to do necessary work when the video mode changes.
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34 static int SW_ActivateRenderer(SDL_Renderer * renderer); |
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35 static int SW_DisplayModeChanged(SDL_Renderer * renderer); |
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36 static int SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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37 static int SW_QueryTexturePixels(SDL_Renderer * renderer, |
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38 SDL_Texture * texture, void **pixels, |
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39 int *pitch); |
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40 static int SW_SetTexturePalette(SDL_Renderer * renderer, |
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41 SDL_Texture * texture, |
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42 const SDL_Color * colors, int firstcolor, |
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43 int ncolors); |
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44 static int SW_GetTexturePalette(SDL_Renderer * renderer, |
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45 SDL_Texture * texture, SDL_Color * colors, |
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46 int firstcolor, int ncolors); |
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47 static int SW_UpdateTexture(SDL_Renderer * renderer, |
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48 SDL_Texture * texture, const SDL_Rect * rect, |
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49 const void *pixels, int pitch); |
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50 static int SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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51 const SDL_Rect * rect, int markDirty, |
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52 void **pixels, int *pitch); |
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53 static void SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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54 static void SW_DirtyTexture(SDL_Renderer * renderer, |
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55 SDL_Texture * texture, int numrects, |
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56 const SDL_Rect * rects); |
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57 static int SW_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect, |
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58 Uint32 color); |
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59 static int SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
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60 const SDL_Rect * srcrect, |
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61 const SDL_Rect * dstrect, int blendMode, |
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62 int scaleMode); |
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63 static void SW_RenderPresent(SDL_Renderer * renderer); |
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64 static void SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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65 static void SW_DestroyRenderer(SDL_Renderer * renderer); |
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66 |
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67 |
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68 SDL_RenderDriver SW_RenderDriver = { |
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69 SW_CreateRenderer, |
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70 { |
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71 "software", |
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72 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY | |
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73 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 | |
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74 SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC), |
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75 (SDL_TEXTUREBLENDMODE_NONE | SDL_TEXTUREBLENDMODE_MASK | |
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76 SDL_TEXTUREBLENDMODE_BLEND), |
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77 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST), |
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78 11, |
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79 { |
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80 SDL_PIXELFORMAT_INDEX8, |
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81 SDL_PIXELFORMAT_RGB555, |
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82 SDL_PIXELFORMAT_RGB565, |
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83 SDL_PIXELFORMAT_RGB888, |
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84 SDL_PIXELFORMAT_BGR888, |
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85 SDL_PIXELFORMAT_ARGB8888, |
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86 SDL_PIXELFORMAT_RGBA8888, |
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87 SDL_PIXELFORMAT_ABGR8888, |
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88 SDL_PIXELFORMAT_BGRA8888, |
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89 SDL_PIXELFORMAT_YUY2, |
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90 SDL_PIXELFORMAT_UYVY}, |
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91 0, |
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92 0} |
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93 }; |
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94 |
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95 typedef struct |
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96 { |
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97 Uint32 format; |
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98 SDL_bool updateSize; |
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99 int current_texture; |
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100 SDL_Texture *texture[3]; |
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101 SDL_Surface surface; |
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102 SDL_Renderer *renderer; |
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103 SDL_DirtyRectList dirty; |
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104 } SW_RenderData; |
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105 |
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106 static SDL_Texture * |
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107 CreateTexture(SDL_Renderer * renderer, Uint32 format, int w, int h) |
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108 { |
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109 SDL_Texture *texture; |
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110 |
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111 texture = (SDL_Texture *) SDL_calloc(1, sizeof(*texture)); |
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112 if (!texture) { |
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113 SDL_OutOfMemory(); |
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114 return NULL; |
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115 } |
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116 |
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117 texture->format = format; |
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118 texture->access = SDL_TEXTUREACCESS_LOCAL; |
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119 texture->w = w; |
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120 texture->h = h; |
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121 texture->renderer = renderer; |
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122 |
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123 if (renderer->CreateTexture(renderer, texture) < 0) { |
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124 SDL_free(texture); |
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125 return NULL; |
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126 } |
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127 return texture; |
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128 } |
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129 |
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130 static void |
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131 DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
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132 { |
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133 renderer->DestroyTexture(renderer, texture); |
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134 SDL_free(texture); |
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135 } |
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136 |
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137 static int |
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138 DisplayPaletteChanged(void *userdata, SDL_Palette * palette) |
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139 { |
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140 SW_RenderData *data = (SW_RenderData *) userdata; |
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141 int i; |
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142 |
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143 for (i = 0; i < SDL_arraysize(data->texture); ++i) { |
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144 if (data->texture[i] && data->renderer->SetTexturePalette) { |
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145 data->renderer->SetTexturePalette(data->renderer, |
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146 data->texture[i], |
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147 palette->colors, 0, |
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148 palette->ncolors); |
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149 } |
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150 } |
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151 return 0; |
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152 } |
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153 |
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154 SDL_Renderer * |
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155 SW_CreateRenderer(SDL_Window * window, Uint32 flags) |
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156 { |
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157 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
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158 SDL_DisplayMode *displayMode = &display->current_mode; |
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159 SDL_Renderer *renderer; |
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160 SW_RenderData *data; |
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161 int i, n; |
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162 int bpp; |
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163 Uint32 Rmask, Gmask, Bmask, Amask; |
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164 Uint32 renderer_flags; |
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165 const char *desired_driver; |
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166 |
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167 if (!SDL_PixelFormatEnumToMasks |
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168 (displayMode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
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169 SDL_SetError("Unknown display format"); |
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170 return NULL; |
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171 } |
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172 |
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173 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
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174 if (!renderer) { |
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175 SDL_OutOfMemory(); |
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176 return NULL; |
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177 } |
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178 |
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179 data = (SW_RenderData *) SDL_calloc(1, sizeof(*data)); |
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180 if (!data) { |
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181 SW_DestroyRenderer(renderer); |
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182 SDL_OutOfMemory(); |
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183 return NULL; |
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184 } |
1970
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Allow the render context to do necessary work when the video mode changes.
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185 renderer->ActivateRenderer = SW_ActivateRenderer; |
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186 renderer->DisplayModeChanged = SW_DisplayModeChanged; |
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187 renderer->CreateTexture = SW_CreateTexture; |
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188 renderer->QueryTexturePixels = SW_QueryTexturePixels; |
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189 renderer->SetTexturePalette = SW_SetTexturePalette; |
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Starting on the OpenGL renderer...
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190 renderer->GetTexturePalette = SW_GetTexturePalette; |
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Starting on the OpenGL renderer...
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191 renderer->UpdateTexture = SW_UpdateTexture; |
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Starting on the OpenGL renderer...
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192 renderer->LockTexture = SW_LockTexture; |
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193 renderer->UnlockTexture = SW_UnlockTexture; |
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194 renderer->DirtyTexture = SW_DirtyTexture; |
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195 renderer->RenderFill = SW_RenderFill; |
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196 renderer->RenderCopy = SW_RenderCopy; |
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197 renderer->RenderPresent = SW_RenderPresent; |
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198 renderer->DestroyTexture = SW_DestroyTexture; |
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199 renderer->DestroyRenderer = SW_DestroyRenderer; |
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200 renderer->info = SW_RenderDriver.info; |
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201 renderer->window = window->id; |
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202 renderer->driverdata = data; |
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203 |
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204 renderer->info.flags = 0; |
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205 |
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206 if (flags & SDL_RENDERER_PRESENTFLIP2) { |
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207 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2; |
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208 n = 2; |
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|
209 } else if (flags & SDL_RENDERER_PRESENTFLIP3) { |
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210 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3; |
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211 n = 3; |
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|
212 } else { |
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|
213 renderer->info.flags |= SDL_RENDERER_PRESENTCOPY; |
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214 n = 1; |
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215 } |
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216 data->format = displayMode->format; |
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217 |
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218 /* Find a render driver that we can use to display data */ |
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219 renderer_flags = (SDL_RENDERER_SINGLEBUFFER | |
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220 SDL_RENDERER_PRESENTDISCARD); |
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221 if (flags & SDL_RENDERER_PRESENTVSYNC) { |
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222 renderer_flags |= SDL_RENDERER_PRESENTVSYNC; |
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223 } |
1929
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Added an environment variable to select which driver the software renderer will use.
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224 desired_driver = SDL_getenv("SDL_VIDEO_RENDERER_SWDRIVER"); |
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225 for (i = 0; i < display->num_render_drivers; ++i) { |
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226 SDL_RenderDriver *driver = &display->render_drivers[i]; |
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227 if (driver->info.name == SW_RenderDriver.info.name) { |
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228 continue; |
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|
229 } |
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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|
230 if (desired_driver |
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Added an environment variable to select which driver the software renderer will use.
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diff
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|
231 && SDL_strcasecmp(desired_driver, driver->info.name) != 0) { |
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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parents:
1920
diff
changeset
|
232 continue; |
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|
233 } |
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Added an environment variable to select which driver the software renderer will use.
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1920
diff
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|
234 data->renderer = driver->CreateRenderer(window, renderer_flags); |
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Added an environment variable to select which driver the software renderer will use.
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|
235 if (data->renderer) { |
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Added an environment variable to select which driver the software renderer will use.
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|
236 break; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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237 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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238 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
239 if (i == display->num_render_drivers) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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|
240 SW_DestroyRenderer(renderer); |
1895
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|
241 SDL_SetError("Couldn't find display render driver"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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242 return NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
243 } |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
244 if (data->renderer->info.flags & SDL_RENDERER_PRESENTVSYNC) { |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
245 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; |
1907
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Streamlined the API a bit and optimized the software renderer.
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246 } |
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Streamlined the API a bit and optimized the software renderer.
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247 |
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248 /* Create the textures we'll use for display */ |
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249 for (i = 0; i < n; ++i) { |
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Streamlined the API a bit and optimized the software renderer.
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250 data->texture[i] = |
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251 CreateTexture(data->renderer, data->format, window->w, window->h); |
06c27a737b7a
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252 if (!data->texture[i]) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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|
253 SW_DestroyRenderer(renderer); |
1907
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254 return NULL; |
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255 } |
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|
256 } |
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|
257 data->current_texture = 0; |
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258 |
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|
259 /* Create a surface we'll use for rendering */ |
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260 data->surface.flags = SDL_PREALLOC; |
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|
261 data->surface.format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask); |
06c27a737b7a
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|
262 if (!data->surface.format) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
263 SW_DestroyRenderer(renderer); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
264 return NULL; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
265 } |
06c27a737b7a
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|
266 SDL_SetSurfacePalette(&data->surface, display->palette); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
267 |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
268 /* Set up a palette watch on the display palette */ |
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Streamlined the API a bit and optimized the software renderer.
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|
269 if (display->palette) { |
06c27a737b7a
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parents:
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diff
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|
270 SDL_AddPaletteWatch(display->palette, DisplayPaletteChanged, data); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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parents:
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|
271 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
272 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
273 return renderer; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
274 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
275 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
276 static int |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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|
277 SW_ActivateRenderer(SDL_Renderer * renderer) |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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|
278 { |
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Allow the render context to do necessary work when the video mode changes.
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diff
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|
279 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
1972
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
280 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
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Fixed bug recreating OpenGL textures on window resize
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parents:
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diff
changeset
|
281 int i, n; |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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|
282 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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diff
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|
283 if (data->renderer && data->renderer->ActivateRenderer) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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diff
changeset
|
284 if (data->renderer->ActivateRenderer(data->renderer) < 0) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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diff
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|
285 return -1; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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diff
changeset
|
286 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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parents:
1965
diff
changeset
|
287 } |
1972
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
288 if (data->updateSize) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
289 /* Recreate the textures for the new window size */ |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
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parents:
1971
diff
changeset
|
290 if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
291 n = 2; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
292 } else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
293 n = 3; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
294 } else { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
295 n = 1; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
296 } |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
297 for (i = 0; i < n; ++i) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
298 if (data->texture[i]) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
299 DestroyTexture(data->renderer, data->texture[i]); |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
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parents:
1971
diff
changeset
|
300 data->texture[i] = 0; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
301 } |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
302 } |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
303 for (i = 0; i < n; ++i) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
304 data->texture[i] = |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
305 CreateTexture(data->renderer, data->format, window->w, |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
306 window->h); |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
307 if (!data->texture[i]) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
308 return -1; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
309 } |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
310 } |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
311 data->updateSize = SDL_FALSE; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
312 } |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
313 return 0; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
314 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
315 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
316 static int |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
317 SW_DisplayModeChanged(SDL_Renderer * renderer) |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
318 { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
319 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
320 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
321 if (data->renderer && data->renderer->DisplayModeChanged) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
322 if (data->renderer->DisplayModeChanged(data->renderer) < 0) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
323 return -1; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
324 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
325 } |
1972
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
326 data->updateSize = SDL_TRUE; |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
327 return 0; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
328 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
329 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
330 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
331 SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
332 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
333 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
334 texture->driverdata = SDL_SW_CreateYUVTexture(texture); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
335 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
336 int bpp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
337 Uint32 Rmask, Gmask, Bmask, Amask; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
338 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
339 if (!SDL_PixelFormatEnumToMasks |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
340 (texture->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
341 SDL_SetError("Unknown texture format"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
342 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
343 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
344 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
345 texture->driverdata = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
346 SDL_CreateRGBSurface(0, texture->w, texture->h, bpp, Rmask, Gmask, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
347 Bmask, Amask); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
348 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
349 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
350 if (!texture->driverdata) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
351 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
352 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
353 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
354 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
355 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
356 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
357 SW_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
358 void **pixels, int *pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
359 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
360 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
361 return SDL_SW_QueryYUVTexturePixels((SDL_SW_YUVTexture *) texture-> |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
362 driverdata, pixels, pitch); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
363 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
364 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
365 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
366 *pixels = surface->pixels; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
367 *pitch = surface->pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
368 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
369 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
370 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
371 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
372 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
373 SW_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
374 const SDL_Color * colors, int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
375 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
376 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
377 SDL_SetError("YUV textures don't have a palette"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
378 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
379 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
380 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
381 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
382 return SDL_SetPaletteColors(surface->format->palette, colors, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
383 firstcolor, ncolors); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
384 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
385 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
386 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
387 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
388 SW_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
389 SDL_Color * colors, int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
390 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
391 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
392 SDL_SetError("YUV textures don't have a palette"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
393 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
394 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
395 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
396 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
397 SDL_memcpy(colors, &surface->format->palette->colors[firstcolor], |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
398 ncolors * sizeof(*colors)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
399 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
400 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
401 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
402 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
403 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
404 SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
405 const SDL_Rect * rect, const void *pixels, int pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
406 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
407 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
408 return SDL_SW_UpdateYUVTexture((SDL_SW_YUVTexture *) texture-> |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
409 driverdata, rect, pixels, pitch); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
410 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
411 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
412 Uint8 *src, *dst; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
413 int row; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
414 size_t length; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
415 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
416 src = (Uint8 *) pixels; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
417 dst = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
418 (Uint8 *) surface->pixels + rect->y * surface->pitch + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
419 rect->x * surface->format->BytesPerPixel; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
420 length = rect->w * surface->format->BytesPerPixel; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
421 for (row = 0; row < rect->h; ++row) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
422 SDL_memcpy(dst, src, length); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
423 src += pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
424 dst += surface->pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
425 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
426 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
427 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
428 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
429 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
430 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
431 SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
432 const SDL_Rect * rect, int markDirty, void **pixels, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
433 int *pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
434 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
435 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
436 return SDL_SW_LockYUVTexture((SDL_SW_YUVTexture *) texture-> |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
437 driverdata, rect, markDirty, pixels, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
438 pitch); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
439 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
440 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
441 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
442 *pixels = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
443 (void *) ((Uint8 *) surface->pixels + rect->y * surface->pitch + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
444 rect->x * surface->format->BytesPerPixel); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
445 *pitch = surface->pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
446 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
447 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
448 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
449 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
450 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
451 SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
452 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
453 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
454 SDL_SW_UnlockYUVTexture((SDL_SW_YUVTexture *) texture->driverdata); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
455 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
456 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
457 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
458 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
459 SW_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
460 int numrects, const SDL_Rect * rects) |
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461 { |
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462 } |
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463 |
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464 static int |
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Starting on the OpenGL renderer...
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465 SW_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 color) |
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466 { |
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Starting on the OpenGL renderer...
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467 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
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468 Uint8 r, g, b, a; |
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469 SDL_Rect real_rect; |
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470 int status; |
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471 |
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472 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
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Solved the performance problems by introducing the concept of a single-buffered
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473 SDL_AddDirtyRect(&data->dirty, rect); |
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Solved the performance problems by introducing the concept of a single-buffered
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474 } |
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475 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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476 a = (Uint8) ((color >> 24) & 0xFF); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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477 r = (Uint8) ((color >> 16) & 0xFF); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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478 g = (Uint8) ((color >> 8) & 0xFF); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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479 b = (Uint8) (color & 0xFF); |
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480 color = SDL_MapRGBA(data->surface.format, r, g, b, a); |
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481 |
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482 if (data->renderer-> |
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Streamlined the API a bit and optimized the software renderer.
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483 LockTexture(data->renderer, data->texture[data->current_texture], |
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484 rect, 1, &data->surface.pixels, |
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485 &data->surface.pitch) < 0) { |
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486 return -1; |
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487 } |
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488 data->surface.w = rect->w; |
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489 data->surface.h = rect->h; |
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490 data->surface.clip_rect.w = rect->w; |
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491 data->surface.clip_rect.h = rect->h; |
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492 real_rect = data->surface.clip_rect; |
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493 |
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494 status = SDL_FillRect(&data->surface, &real_rect, color); |
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495 |
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496 data->renderer->UnlockTexture(data->renderer, |
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497 data->texture[data->current_texture]); |
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498 return status; |
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499 } |
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500 |
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501 static int |
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Starting on the OpenGL renderer...
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502 SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
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Starting on the OpenGL renderer...
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503 const SDL_Rect * srcrect, const SDL_Rect * dstrect, |
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Starting on the OpenGL renderer...
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504 int blendMode, int scaleMode) |
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505 { |
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Starting on the OpenGL renderer...
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506 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
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507 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
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508 int status; |
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509 |
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510 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
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511 SDL_AddDirtyRect(&data->dirty, dstrect); |
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512 } |
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513 |
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514 if (data->renderer-> |
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515 LockTexture(data->renderer, data->texture[data->current_texture], |
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516 dstrect, 1, &data->surface.pixels, |
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517 &data->surface.pitch) < 0) { |
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518 return -1; |
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Solved the performance problems by introducing the concept of a single-buffered
Sam Lantinga <slouken@libsdl.org>
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519 } |
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|
520 |
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521 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
1907
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522 status = |
06c27a737b7a
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|
523 SDL_SW_CopyYUVToRGB((SDL_SW_YUVTexture *) texture->driverdata, |
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524 srcrect, data->format, dstrect->w, dstrect->h, |
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Streamlined the API a bit and optimized the software renderer.
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525 data->surface.pixels, data->surface.pitch); |
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526 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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527 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
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528 SDL_Rect real_srcrect = *srcrect; |
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529 SDL_Rect real_dstrect; |
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Sam Lantinga <slouken@libsdl.org>
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|
530 |
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|
531 data->surface.w = dstrect->w; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
532 data->surface.h = dstrect->h; |
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Streamlined the API a bit and optimized the software renderer.
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533 data->surface.clip_rect.w = dstrect->w; |
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Streamlined the API a bit and optimized the software renderer.
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|
534 data->surface.clip_rect.h = dstrect->h; |
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Streamlined the API a bit and optimized the software renderer.
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|
535 real_dstrect = data->surface.clip_rect; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
536 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
537 if (blendMode & |
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SDL constants are all uppercase.
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|
538 (SDL_TEXTUREBLENDMODE_MASK | SDL_TEXTUREBLENDMODE_BLEND)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
539 SDL_SetAlpha(surface, SDL_SRCALPHA, 0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
540 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
541 SDL_SetAlpha(surface, 0, 0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
542 } |
1965
a788656ca29a
SDL constants are all uppercase.
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1930
diff
changeset
|
543 if (scaleMode != SDL_TEXTURESCALEMODE_NONE && |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
544 (srcrect->w != dstrect->w || srcrect->h != dstrect->h)) { |
1907
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Streamlined the API a bit and optimized the software renderer.
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changeset
|
545 status = |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
546 SDL_SoftStretch(surface, &real_srcrect, &data->surface, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
547 &real_dstrect); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
548 } else { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
549 status = |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
550 SDL_LowerBlit(surface, &real_srcrect, &data->surface, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
551 &real_dstrect); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
552 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
553 } |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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parents:
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|
554 data->renderer->UnlockTexture(data->renderer, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
555 data->texture[data->current_texture]); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
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|
556 return status; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
557 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
558 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
559 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
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|
560 SW_RenderPresent(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
561 { |
1918
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Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
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|
562 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
1907
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Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
563 SDL_Texture *texture = data->texture[data->current_texture]; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
564 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
565 /* Send the data to the display */ |
1965
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SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
566 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
567 SDL_DirtyRect *dirty; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
568 for (dirty = data->dirty.list; dirty; dirty = dirty->next) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
569 data->renderer->RenderCopy(data->renderer, texture, &dirty->rect, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
570 &dirty->rect, |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
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|
571 SDL_TEXTUREBLENDMODE_NONE, |
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572 SDL_TEXTURESCALEMODE_NONE); |
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573 } |
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574 SDL_ClearDirtyRects(&data->dirty); |
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575 } else { |
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576 SDL_Rect rect; |
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577 rect.x = 0; |
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578 rect.y = 0; |
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579 rect.w = texture->w; |
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580 rect.h = texture->h; |
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581 data->renderer->RenderCopy(data->renderer, texture, &rect, &rect, |
1965
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582 SDL_TEXTUREBLENDMODE_NONE, |
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583 SDL_TEXTURESCALEMODE_NONE); |
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584 } |
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585 data->renderer->RenderPresent(data->renderer); |
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586 |
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587 /* Update the flipping chain, if any */ |
1965
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588 if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) { |
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589 data->current_texture = (data->current_texture + 1) % 2; |
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590 } else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) { |
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591 data->current_texture = (data->current_texture + 1) % 3; |
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592 } |
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593 } |
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594 |
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595 static void |
1918
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596 SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
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597 { |
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598 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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599 SDL_SW_DestroyYUVTexture((SDL_SW_YUVTexture *) texture->driverdata); |
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600 } else { |
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601 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
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602 |
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603 SDL_FreeSurface(surface); |
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604 } |
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605 } |
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606 |
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607 static void |
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608 SW_DestroyRenderer(SDL_Renderer * renderer) |
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609 { |
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610 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
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611 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
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612 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
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613 int i; |
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614 |
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615 if (data) { |
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616 for (i = 0; i < SDL_arraysize(data->texture); ++i) { |
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617 if (data->texture[i]) { |
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618 DestroyTexture(data->renderer, data->texture[i]); |
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619 } |
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620 } |
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621 if (data->surface.format) { |
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622 SDL_SetSurfacePalette(&data->surface, NULL); |
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623 SDL_FreeFormat(data->surface.format); |
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624 } |
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625 if (display->palette) { |
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626 SDL_DelPaletteWatch(display->palette, DisplayPaletteChanged, |
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627 data); |
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628 } |
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629 if (data->renderer) { |
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630 data->renderer->DestroyRenderer(data->renderer); |
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631 } |
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632 SDL_FreeDirtyRects(&data->dirty); |
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633 SDL_free(data); |
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634 } |
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635 SDL_free(renderer); |
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636 } |
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637 |
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638 /* vi: set ts=4 sw=4 expandtab: */ |