annotate docs/html/sdlcreatecursor.html @ 4085:51486c979189 SDL-1.2

> Hi Ryan, > I checked the list you linked to, but did not see any reference to whether > the Win32 window centering bug was fixed... Has that been addressed at all? > I refer to the bug where, unless one has globally set the > SDL_WINDOW_CENTERED variable in the OS, only the 1st window that is created > will be centered. Subsequent calls to SetVideoMode will create a window tha t > shares the same upper-left corner location. I'm working on that now, thanks for reporting it. What I'm doing is if the width and height are the same, I'm leaving the window position alone, but if they're different they will respect the positioning environment variables.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 Jul 2007 03:25:40 +0000
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1 <HTML
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2 ><HEAD
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3 ><TITLE
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4 >SDL_CreateCursor</TITLE
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5 ><META
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6 NAME="GENERATOR"
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
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8 "><LINK
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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11 HREF="index.html"><LINK
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12 REL="UP"
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13 TITLE="Video"
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14 HREF="video.html"><LINK
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16 TITLE="SDL_WarpMouse"
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19 TITLE="SDL_FreeCursor"
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20 HREF="sdlfreecursor.html"></HEAD
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21 ><BODY
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23 BGCOLOR="#FFF8DC"
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24 TEXT="#000000"
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25 LINK="#0000ee"
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30 ><TABLE
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31 SUMMARY="Header navigation table"
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32 WIDTH="100%"
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33 BORDER="0"
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34 CELLPADDING="0"
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35 CELLSPACING="0"
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36 ><TR
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37 ><TH
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38 COLSPAN="3"
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39 ALIGN="center"
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40 >SDL Library Documentation</TH
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41 ></TR
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42 ><TR
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43 ><TD
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44 WIDTH="10%"
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45 ALIGN="left"
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46 VALIGN="bottom"
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47 ><A
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48 HREF="sdlwarpmouse.html"
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49 ACCESSKEY="P"
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50 >Prev</A
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51 ></TD
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52 ><TD
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53 WIDTH="80%"
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54 ALIGN="center"
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55 VALIGN="bottom"
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56 ></TD
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57 ><TD
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58 WIDTH="10%"
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59 ALIGN="right"
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60 VALIGN="bottom"
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61 ><A
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62 HREF="sdlfreecursor.html"
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63 ACCESSKEY="N"
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64 >Next</A
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65 ></TD
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66 ></TR
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67 ></TABLE
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68 ><HR
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69 ALIGN="LEFT"
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70 WIDTH="100%"></DIV
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71 ><H1
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72 ><A
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73 NAME="SDLCREATECURSOR"
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74 ></A
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75 >SDL_CreateCursor</H1
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76 ><DIV
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77 CLASS="REFNAMEDIV"
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78 ><A
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80 ></A
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81 ><H2
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82 >Name</H2
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83 >SDL_CreateCursor&nbsp;--&nbsp;Creates a new mouse cursor.</DIV
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84 ><DIV
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85 CLASS="REFSYNOPSISDIV"
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86 ><A
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87 NAME="AEN2490"
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88 ></A
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89 ><H2
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90 >Synopsis</H2
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91 ><DIV
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92 CLASS="FUNCSYNOPSIS"
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93 ><A
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94 NAME="AEN2491"
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95 ></A
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96 ><P
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97 ></P
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98 ><PRE
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99 CLASS="FUNCSYNOPSISINFO"
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100 >#include "SDL.h"</PRE
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101 ><P
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102 ><CODE
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103 ><CODE
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104 CLASS="FUNCDEF"
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105 >SDL_Cursor *<B
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106 CLASS="FSFUNC"
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107 >SDL_CreateCursor</B
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108 ></CODE
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109 >(Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);</CODE
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110 ></P
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111 ><P
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112 ></P
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113 ></DIV
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114 ></DIV
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115 ><DIV
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116 CLASS="REFSECT1"
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117 ><A
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118 NAME="AEN2497"
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119 ></A
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120 ><H2
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121 >Description</H2
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122 ><P
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123 >Create a cursor using the specified <TT
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124 CLASS="PARAMETER"
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125 ><I
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126 >data</I
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127 ></TT
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128 > and <TT
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129 CLASS="PARAMETER"
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130 ><I
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131 >mask</I
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132 ></TT
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133 > (in MSB format).
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134 The cursor width must be a multiple of 8 bits.</P
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135 ><P
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136 >The cursor is created in black and white according to the following:
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137 <DIV
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138 CLASS="INFORMALTABLE"
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139 ><A
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140 NAME="AEN2503"
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141 ></A
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142 ><P
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143 ></P
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144 ><TABLE
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145 BORDER="1"
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146 CLASS="CALSTABLE"
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147 ><THEAD
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148 ><TR
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149 ><TH
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150 ALIGN="LEFT"
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151 VALIGN="TOP"
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152 >Data / Mask</TH
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153 ><TH
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154 ALIGN="LEFT"
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155 VALIGN="TOP"
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156 >Resulting pixel on screen</TH
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157 ></TR
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158 ></THEAD
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159 ><TBODY
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160 ><TR
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161 ><TD
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162 ALIGN="LEFT"
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163 VALIGN="TOP"
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164 >0 / 1</TD
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165 ><TD
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166 ALIGN="LEFT"
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167 VALIGN="TOP"
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168 >White</TD
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169 ></TR
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170 ><TR
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171 ><TD
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172 ALIGN="LEFT"
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173 VALIGN="TOP"
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174 >1 / 1</TD
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175 ><TD
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176 ALIGN="LEFT"
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177 VALIGN="TOP"
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178 >Black</TD
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179 ></TR
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180 ><TR
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181 ><TD
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182 ALIGN="LEFT"
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183 VALIGN="TOP"
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184 >0 / 0</TD
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185 ><TD
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186 ALIGN="LEFT"
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187 VALIGN="TOP"
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188 >Transparent</TD
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189 ></TR
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190 ><TR
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191 ><TD
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192 ALIGN="LEFT"
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193 VALIGN="TOP"
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194 >1 / 0</TD
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195 ><TD
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196 ALIGN="LEFT"
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197 VALIGN="TOP"
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198 >Inverted color if possible, black if not.</TD
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199 ></TR
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200 ></TBODY
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201 ></TABLE
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202 ><P
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203 ></P
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204 ></DIV
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205 ></P
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206 ><P
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207 >Cursors created with this function must be freed with
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208 <A
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209 HREF="sdlfreecursor.html"
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210 >SDL_FreeCursor</A
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211 >.</P
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212 ></DIV
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213 ><DIV
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214 CLASS="REFSECT1"
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215 ><A
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216 NAME="AEN2524"
0
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217 ></A
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218 ><H2
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219 >Example</H2
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220 ><PRE
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221 CLASS="PROGRAMLISTING"
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222 >/* Stolen from the mailing list */
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223 /* Creates a new mouse cursor from an XPM */
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224
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225
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226 /* XPM */
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227 static const char *arrow[] = {
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228 /* width height num_colors chars_per_pixel */
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229 " 32 32 3 1",
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230 /* colors */
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231 "X c #000000",
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232 ". c #ffffff",
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233 " c None",
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234 /* pixels */
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235 "X ",
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236 "XX ",
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237 "X.X ",
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238 "X..X ",
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239 "X...X ",
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240 "X....X ",
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241 "X.....X ",
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242 "X......X ",
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243 "X.......X ",
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244 "X........X ",
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245 "X.....XXXXX ",
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246 "X..X..X ",
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247 "X.X X..X ",
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248 "XX X..X ",
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249 "X X..X ",
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250 " X..X ",
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251 " X..X ",
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252 " X..X ",
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253 " XX ",
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254 " ",
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255 " ",
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256 " ",
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257 " ",
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258 " ",
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259 " ",
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260 " ",
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261 " ",
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262 " ",
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263 " ",
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264 " ",
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265 " ",
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266 " ",
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267 "0,0"
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268 };
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269
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270 static SDL_Cursor *init_system_cursor(const char *image[])
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271 {
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272 int i, row, col;
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273 Uint8 data[4*32];
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274 Uint8 mask[4*32];
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275 int hot_x, hot_y;
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276
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277 i = -1;
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278 for ( row=0; row&#60;32; ++row ) {
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279 for ( col=0; col&#60;32; ++col ) {
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280 if ( col % 8 ) {
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281 data[i] &#60;&#60;= 1;
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282 mask[i] &#60;&#60;= 1;
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283 } else {
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284 ++i;
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285 data[i] = mask[i] = 0;
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286 }
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287 switch (image[4+row][col]) {
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288 case 'X':
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289 data[i] |= 0x01;
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290 mask[i] |= 0x01;
0
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291 break;
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292 case '.':
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293 mask[i] |= 0x01;
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294 break;
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295 case ' ':
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296 break;
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297 }
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298 }
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299 }
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300 sscanf(image[4+row], "%d,%d", &#38;hot_x, &#38;hot_y);
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301 return SDL_CreateCursor(data, mask, 32, 32, hot_x, hot_y);
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302 }</PRE
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303 ></DIV
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304 ><DIV
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305 CLASS="REFSECT1"
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306 ><A
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307 NAME="AEN2527"
0
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308 ></A
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309 ><H2
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310 >See Also</H2
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311 ><P
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312 ><A
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313 HREF="sdlfreecursor.html"
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314 ><TT
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315 CLASS="FUNCTION"
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316 >SDL_FreeCursor</TT
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317 ></A
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318 >,
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319 <A
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320 HREF="sdlsetcursor.html"
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321 ><TT
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322 CLASS="FUNCTION"
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323 >SDL_SetCursor</TT
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324 ></A
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325 >,
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326 <A
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327 HREF="sdlshowcursor.html"
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328 ><TT
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329 CLASS="FUNCTION"
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330 >SDL_ShowCursor</TT
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331 ></A
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332 ></P
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333 ></DIV
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334 ><DIV
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335 CLASS="NAVFOOTER"
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336 ><HR
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337 ALIGN="LEFT"
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338 WIDTH="100%"><TABLE
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339 SUMMARY="Footer navigation table"
0
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340 WIDTH="100%"
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341 BORDER="0"
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342 CELLPADDING="0"
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343 CELLSPACING="0"
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344 ><TR
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345 ><TD
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346 WIDTH="33%"
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347 ALIGN="left"
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348 VALIGN="top"
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349 ><A
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350 HREF="sdlwarpmouse.html"
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351 ACCESSKEY="P"
0
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352 >Prev</A
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353 ></TD
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354 ><TD
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355 WIDTH="34%"
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356 ALIGN="center"
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357 VALIGN="top"
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358 ><A
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359 HREF="index.html"
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360 ACCESSKEY="H"
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361 >Home</A
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362 ></TD
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363 ><TD
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364 WIDTH="33%"
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365 ALIGN="right"
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366 VALIGN="top"
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367 ><A
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368 HREF="sdlfreecursor.html"
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369 ACCESSKEY="N"
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370 >Next</A
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371 ></TD
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372 ></TR
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373 ><TR
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374 ><TD
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375 WIDTH="33%"
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376 ALIGN="left"
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377 VALIGN="top"
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378 >SDL_WarpMouse</TD
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379 ><TD
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380 WIDTH="34%"
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381 ALIGN="center"
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382 VALIGN="top"
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383 ><A
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384 HREF="video.html"
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385 ACCESSKEY="U"
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386 >Up</A
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387 ></TD
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388 ><TD
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389 WIDTH="33%"
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390 ALIGN="right"
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391 VALIGN="top"
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392 >SDL_FreeCursor</TD
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393 ></TR
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394 ></TABLE
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395 ></DIV
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396 ></BODY
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397 ></HTML
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398 >