annotate src/video/windib/SDL_dibevents.c @ 1643:51038e80ae59

More general fix for bug #189 The clipping is done at a higher level, and the low level functions are passed clipped rectangles. Drivers which don't support source clipping have not been changed, so the image will be squished instead of clipped, but at least they will no longer crash when the destination rect was out of bounds.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 17 Apr 2006 06:47:23 +0000
parents 89f90f32f6c0
children 782fd950bd46 eb2d5480ae95
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #define WIN32_LEAN_AND_MEAN
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25 #include <windows.h>
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26
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27 #include "SDL_main.h"
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28 #include "SDL_events.h"
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29 #include "SDL_syswm.h"
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30 #include "../../events/SDL_sysevents.h"
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31 #include "../../events/SDL_events_c.h"
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32 #include "../wincommon/SDL_lowvideo.h"
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33 #include "SDL_dibvideo.h"
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34 #include "SDL_vkeys.h"
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35
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36 #ifndef WM_APP
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37 #define WM_APP 0x8000
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38 #endif
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39
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40 #ifdef _WIN32_WCE
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41 #define NO_GETKEYBOARDSTATE
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42 #endif
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43
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44 /* The translation table from a Microsoft VK keysym to a SDL keysym */
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45 static SDLKey VK_keymap[SDLK_LAST];
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46 static SDL_keysym *TranslateKey(WPARAM vkey, UINT scancode, SDL_keysym *keysym, int pressed);
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47
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48 /* Masks for processing the windows KEYDOWN and KEYUP messages */
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49 #define REPEATED_KEYMASK (1<<30)
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50 #define EXTENDED_KEYMASK (1<<24)
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51
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52 /* DJM: If the user setup the window for us, we want to save his window proc,
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53 and give him a chance to handle some messages. */
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54 #ifdef STRICT
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55 #define WNDPROCTYPE WNDPROC
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56 #else
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57 #define WNDPROCTYPE FARPROC
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58 #endif
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59 static WNDPROCTYPE userWindowProc = NULL;
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60
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61
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62 #ifdef _WIN32_WCE
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63
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64 WPARAM rotateKey(WPARAM key,SDL_ScreenOrientation direction)
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65 {
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66 if (direction != SDL_ORIENTATION_LEFT)
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67 return key;
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68
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69 switch (key) {
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70 case 0x26: /* up */
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71 return 0x27;
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72 case 0x27: /* right */
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73 return 0x28;
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74 case 0x28: /* down */
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75 return 0x25;
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76 case 0x25: /* left */
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77 return 0x26;
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78 }
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79
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80 return key;
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81 }
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82
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83 #endif
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84
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85
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86 /* The main Win32 event handler */
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87 LRESULT DIB_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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88 {
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89 extern int posted;
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90
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91 switch (msg) {
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92 case WM_SYSKEYDOWN:
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93 case WM_KEYDOWN: {
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94 SDL_keysym keysym;
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95
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96 #ifdef _WIN32_WCE
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97 // Drop GAPI artefacts
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98 if (wParam == 0x84 || wParam == 0x5B)
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99 return 0;
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100
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101 // Rotate key if necessary
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102 if (this->hidden->orientation != SDL_ORIENTATION_UP)
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103 wParam = rotateKey(wParam, this->hidden->orientation);
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104 #endif
0
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105 /* Ignore repeated keys */
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106 if ( lParam&REPEATED_KEYMASK ) {
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107 return(0);
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108 }
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109 switch (wParam) {
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110 case VK_CONTROL:
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111 if ( lParam&EXTENDED_KEYMASK )
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112 wParam = VK_RCONTROL;
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113 else
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114 wParam = VK_LCONTROL;
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115 break;
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116 case VK_SHIFT:
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117 /* EXTENDED trick doesn't work here */
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118 {
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119 Uint8 *state = SDL_GetKeyState(NULL);
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120 if (state[SDLK_LSHIFT] == SDL_RELEASED && (GetKeyState(VK_LSHIFT) & 0x8000)) {
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121 wParam = VK_LSHIFT;
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122 } else if (state[SDLK_RSHIFT] == SDL_RELEASED && (GetKeyState(VK_RSHIFT) & 0x8000)) {
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123 wParam = VK_RSHIFT;
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124 } else {
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125 /* Probably a key repeat */
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126 return(0);
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127 }
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128 }
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129 break;
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130 case VK_MENU:
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131 if ( lParam&EXTENDED_KEYMASK )
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132 wParam = VK_RMENU;
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133 else
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134 wParam = VK_LMENU;
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135 break;
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136 }
112
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137 #ifdef NO_GETKEYBOARDSTATE
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138 /* this is the workaround for the missing ToAscii() and ToUnicode() in CE (not necessary at KEYUP!) */
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139 if ( SDL_TranslateUNICODE ) {
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140 MSG m;
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141
140
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142 m.hwnd = hwnd;
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parents: 112
diff changeset
143 m.message = msg;
3c35d8f160bd Fixed compiling on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
144 m.wParam = wParam;
3c35d8f160bd Fixed compiling on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
145 m.lParam = lParam;
3c35d8f160bd Fixed compiling on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
146 m.time = 0;
3c35d8f160bd Fixed compiling on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
147 if ( TranslateMessage(&m) && PeekMessage(&m, hwnd, 0, WM_USER, PM_NOREMOVE) && (m.message == WM_CHAR) ) {
112
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
148 GetMessage(&m, hwnd, 0, WM_USER);
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
149 wParam = m.wParam;
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
150 }
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
151 }
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
152 #endif /* NO_GETKEYBOARDSTATE */
0
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parents:
diff changeset
153 posted = SDL_PrivateKeyboard(SDL_PRESSED,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
154 TranslateKey(wParam,HIWORD(lParam),&keysym,1));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
155 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
156 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
157
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
158 case WM_SYSKEYUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
159 case WM_KEYUP: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
160 SDL_keysym keysym;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
161
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
162 #ifdef _WIN32_WCE
1526
89f90f32f6c0 Fixed bug #124
Sam Lantinga <slouken@libsdl.org>
parents: 1523
diff changeset
163 // Drop GAPI artifacts
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
164 if (wParam == 0x84 || wParam == 0x5B)
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
165 return 0;
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
166
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
167 // Rotate key if necessary
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
168 if (this->hidden->orientation != SDL_ORIENTATION_UP)
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
169 wParam = rotateKey(wParam, this->hidden->orientation);
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
170 #endif
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
171
0
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
172 switch (wParam) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
173 case VK_CONTROL:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
174 if ( lParam&EXTENDED_KEYMASK )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
175 wParam = VK_RCONTROL;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
176 else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
177 wParam = VK_LCONTROL;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
178 break;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
179 case VK_SHIFT:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
180 /* EXTENDED trick doesn't work here */
1282
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
181 {
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
182 Uint8 *state = SDL_GetKeyState(NULL);
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
183 if (state[SDLK_LSHIFT] == SDL_PRESSED && !(GetKeyState(VK_LSHIFT) & 0x8000)) {
572
4c740ee76027 Mike Nordell _really_ fixed Win32 windib shift state handling this time. :)
Sam Lantinga <slouken@libsdl.org>
parents: 558
diff changeset
184 wParam = VK_LSHIFT;
1282
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
185 } else if (state[SDLK_RSHIFT] == SDL_PRESSED && !(GetKeyState(VK_RSHIFT) & 0x8000)) {
572
4c740ee76027 Mike Nordell _really_ fixed Win32 windib shift state handling this time. :)
Sam Lantinga <slouken@libsdl.org>
parents: 558
diff changeset
186 wParam = VK_RSHIFT;
4c740ee76027 Mike Nordell _really_ fixed Win32 windib shift state handling this time. :)
Sam Lantinga <slouken@libsdl.org>
parents: 558
diff changeset
187 } else {
1282
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
188 /* Probably a key repeat */
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
189 return(0);
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
190 }
572
4c740ee76027 Mike Nordell _really_ fixed Win32 windib shift state handling this time. :)
Sam Lantinga <slouken@libsdl.org>
parents: 558
diff changeset
191 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
192 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
193 case VK_MENU:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 if ( lParam&EXTENDED_KEYMASK )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
195 wParam = VK_RMENU;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
196 else
74212992fb08 Initial revision
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parents:
diff changeset
197 wParam = VK_LMENU;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
198 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
199 }
1526
89f90f32f6c0 Fixed bug #124
Sam Lantinga <slouken@libsdl.org>
parents: 1523
diff changeset
200 /* Windows only reports keyup for print screen */
89f90f32f6c0 Fixed bug #124
Sam Lantinga <slouken@libsdl.org>
parents: 1523
diff changeset
201 if ( wParam == VK_SNAPSHOT && SDL_GetKeyState(NULL)[SDLK_PRINT] == SDL_RELEASED ) {
89f90f32f6c0 Fixed bug #124
Sam Lantinga <slouken@libsdl.org>
parents: 1523
diff changeset
202 posted = SDL_PrivateKeyboard(SDL_PRESSED,
89f90f32f6c0 Fixed bug #124
Sam Lantinga <slouken@libsdl.org>
parents: 1523
diff changeset
203 TranslateKey(wParam,HIWORD(lParam),&keysym,1));
89f90f32f6c0 Fixed bug #124
Sam Lantinga <slouken@libsdl.org>
parents: 1523
diff changeset
204 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 posted = SDL_PrivateKeyboard(SDL_RELEASED,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206 TranslateKey(wParam,HIWORD(lParam),&keysym,0));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
208 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209
726
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
210 #if defined(SC_SCREENSAVE) && defined(SC_MONITORPOWER)
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
211 case WM_SYSCOMMAND: {
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
212 if ((wParam&0xFFF0)==SC_SCREENSAVE ||
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
213 (wParam&0xFFF0)==SC_MONITORPOWER)
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
214 return(0);
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
215 }
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
216 /* Fall through to default processing */
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
217 #endif /* SC_SCREENSAVE && SC_MONITORPOWER */
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
218
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 default: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220 /* Only post the event if we're watching for it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 SDL_SysWMmsg wmmsg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 SDL_VERSION(&wmmsg.version);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 wmmsg.hwnd = hwnd;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 wmmsg.msg = msg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 wmmsg.wParam = wParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 wmmsg.lParam = lParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 posted = SDL_PrivateSysWMEvent(&wmmsg);
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 140
diff changeset
230
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 140
diff changeset
231 /* DJM: If the user isn't watching for private
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 140
diff changeset
232 messages in her SDL event loop, then pass it
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 140
diff changeset
233 along to any win32 specific window proc.
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 140
diff changeset
234 */
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 140
diff changeset
235 } else if (userWindowProc) {
721
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 572
diff changeset
236 return CallWindowProc(userWindowProc, hwnd, msg, wParam, lParam);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 return(DefWindowProc(hwnd, msg, wParam, lParam));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 void DIB_PumpEvents(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 MSG msg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247
523
c210010f50f4 Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 515
diff changeset
248 while ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
c210010f50f4 Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 515
diff changeset
249 if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 DispatchMessage(&msg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 void DIB_InitOSKeymap(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 /* Map the VK keysyms */
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
260 for ( i=0; i<SDL_arraysize(VK_keymap); ++i )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 VK_keymap[i] = SDLK_UNKNOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 VK_keymap[VK_BACK] = SDLK_BACKSPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 VK_keymap[VK_TAB] = SDLK_TAB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 VK_keymap[VK_CLEAR] = SDLK_CLEAR;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 VK_keymap[VK_RETURN] = SDLK_RETURN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 VK_keymap[VK_PAUSE] = SDLK_PAUSE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 VK_keymap[VK_ESCAPE] = SDLK_ESCAPE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 VK_keymap[VK_SPACE] = SDLK_SPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 VK_keymap[VK_APOSTROPHE] = SDLK_QUOTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 VK_keymap[VK_COMMA] = SDLK_COMMA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 VK_keymap[VK_MINUS] = SDLK_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 VK_keymap[VK_PERIOD] = SDLK_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 VK_keymap[VK_SLASH] = SDLK_SLASH;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 VK_keymap[VK_0] = SDLK_0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 VK_keymap[VK_1] = SDLK_1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 VK_keymap[VK_2] = SDLK_2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 VK_keymap[VK_3] = SDLK_3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 VK_keymap[VK_4] = SDLK_4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 VK_keymap[VK_5] = SDLK_5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 VK_keymap[VK_6] = SDLK_6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 VK_keymap[VK_7] = SDLK_7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 VK_keymap[VK_8] = SDLK_8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 VK_keymap[VK_9] = SDLK_9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 VK_keymap[VK_SEMICOLON] = SDLK_SEMICOLON;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 VK_keymap[VK_EQUALS] = SDLK_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 VK_keymap[VK_LBRACKET] = SDLK_LEFTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 VK_keymap[VK_BACKSLASH] = SDLK_BACKSLASH;
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
289 VK_keymap[VK_OEM_102] = SDLK_LESS;
0
74212992fb08 Initial revision
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parents:
diff changeset
290 VK_keymap[VK_RBRACKET] = SDLK_RIGHTBRACKET;
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diff changeset
291 VK_keymap[VK_GRAVE] = SDLK_BACKQUOTE;
327
13fc64213765 *** empty log message ***
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parents: 297
diff changeset
292 VK_keymap[VK_BACKTICK] = SDLK_BACKQUOTE;
0
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parents:
diff changeset
293 VK_keymap[VK_A] = SDLK_a;
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diff changeset
294 VK_keymap[VK_B] = SDLK_b;
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diff changeset
295 VK_keymap[VK_C] = SDLK_c;
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parents:
diff changeset
296 VK_keymap[VK_D] = SDLK_d;
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parents:
diff changeset
297 VK_keymap[VK_E] = SDLK_e;
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parents:
diff changeset
298 VK_keymap[VK_F] = SDLK_f;
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parents:
diff changeset
299 VK_keymap[VK_G] = SDLK_g;
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parents:
diff changeset
300 VK_keymap[VK_H] = SDLK_h;
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parents:
diff changeset
301 VK_keymap[VK_I] = SDLK_i;
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parents:
diff changeset
302 VK_keymap[VK_J] = SDLK_j;
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parents:
diff changeset
303 VK_keymap[VK_K] = SDLK_k;
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parents:
diff changeset
304 VK_keymap[VK_L] = SDLK_l;
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parents:
diff changeset
305 VK_keymap[VK_M] = SDLK_m;
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parents:
diff changeset
306 VK_keymap[VK_N] = SDLK_n;
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parents:
diff changeset
307 VK_keymap[VK_O] = SDLK_o;
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parents:
diff changeset
308 VK_keymap[VK_P] = SDLK_p;
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parents:
diff changeset
309 VK_keymap[VK_Q] = SDLK_q;
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parents:
diff changeset
310 VK_keymap[VK_R] = SDLK_r;
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parents:
diff changeset
311 VK_keymap[VK_S] = SDLK_s;
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parents:
diff changeset
312 VK_keymap[VK_T] = SDLK_t;
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parents:
diff changeset
313 VK_keymap[VK_U] = SDLK_u;
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parents:
diff changeset
314 VK_keymap[VK_V] = SDLK_v;
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parents:
diff changeset
315 VK_keymap[VK_W] = SDLK_w;
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parents:
diff changeset
316 VK_keymap[VK_X] = SDLK_x;
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parents:
diff changeset
317 VK_keymap[VK_Y] = SDLK_y;
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parents:
diff changeset
318 VK_keymap[VK_Z] = SDLK_z;
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diff changeset
319 VK_keymap[VK_DELETE] = SDLK_DELETE;
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diff changeset
320
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parents:
diff changeset
321 VK_keymap[VK_NUMPAD0] = SDLK_KP0;
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parents:
diff changeset
322 VK_keymap[VK_NUMPAD1] = SDLK_KP1;
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diff changeset
323 VK_keymap[VK_NUMPAD2] = SDLK_KP2;
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diff changeset
324 VK_keymap[VK_NUMPAD3] = SDLK_KP3;
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parents:
diff changeset
325 VK_keymap[VK_NUMPAD4] = SDLK_KP4;
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parents:
diff changeset
326 VK_keymap[VK_NUMPAD5] = SDLK_KP5;
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parents:
diff changeset
327 VK_keymap[VK_NUMPAD6] = SDLK_KP6;
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parents:
diff changeset
328 VK_keymap[VK_NUMPAD7] = SDLK_KP7;
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diff changeset
329 VK_keymap[VK_NUMPAD8] = SDLK_KP8;
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parents:
diff changeset
330 VK_keymap[VK_NUMPAD9] = SDLK_KP9;
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parents:
diff changeset
331 VK_keymap[VK_DECIMAL] = SDLK_KP_PERIOD;
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parents:
diff changeset
332 VK_keymap[VK_DIVIDE] = SDLK_KP_DIVIDE;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 VK_keymap[VK_MULTIPLY] = SDLK_KP_MULTIPLY;
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parents:
diff changeset
334 VK_keymap[VK_SUBTRACT] = SDLK_KP_MINUS;
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parents:
diff changeset
335 VK_keymap[VK_ADD] = SDLK_KP_PLUS;
74212992fb08 Initial revision
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parents:
diff changeset
336
74212992fb08 Initial revision
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parents:
diff changeset
337 VK_keymap[VK_UP] = SDLK_UP;
74212992fb08 Initial revision
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parents:
diff changeset
338 VK_keymap[VK_DOWN] = SDLK_DOWN;
74212992fb08 Initial revision
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parents:
diff changeset
339 VK_keymap[VK_RIGHT] = SDLK_RIGHT;
74212992fb08 Initial revision
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parents:
diff changeset
340 VK_keymap[VK_LEFT] = SDLK_LEFT;
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parents:
diff changeset
341 VK_keymap[VK_INSERT] = SDLK_INSERT;
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parents:
diff changeset
342 VK_keymap[VK_HOME] = SDLK_HOME;
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parents:
diff changeset
343 VK_keymap[VK_END] = SDLK_END;
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parents:
diff changeset
344 VK_keymap[VK_PRIOR] = SDLK_PAGEUP;
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parents:
diff changeset
345 VK_keymap[VK_NEXT] = SDLK_PAGEDOWN;
74212992fb08 Initial revision
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parents:
diff changeset
346
74212992fb08 Initial revision
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parents:
diff changeset
347 VK_keymap[VK_F1] = SDLK_F1;
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parents:
diff changeset
348 VK_keymap[VK_F2] = SDLK_F2;
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parents:
diff changeset
349 VK_keymap[VK_F3] = SDLK_F3;
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parents:
diff changeset
350 VK_keymap[VK_F4] = SDLK_F4;
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parents:
diff changeset
351 VK_keymap[VK_F5] = SDLK_F5;
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parents:
diff changeset
352 VK_keymap[VK_F6] = SDLK_F6;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 VK_keymap[VK_F7] = SDLK_F7;
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parents:
diff changeset
354 VK_keymap[VK_F8] = SDLK_F8;
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parents:
diff changeset
355 VK_keymap[VK_F9] = SDLK_F9;
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parents:
diff changeset
356 VK_keymap[VK_F10] = SDLK_F10;
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parents:
diff changeset
357 VK_keymap[VK_F11] = SDLK_F11;
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parents:
diff changeset
358 VK_keymap[VK_F12] = SDLK_F12;
74212992fb08 Initial revision
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parents:
diff changeset
359 VK_keymap[VK_F13] = SDLK_F13;
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parents:
diff changeset
360 VK_keymap[VK_F14] = SDLK_F14;
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parents:
diff changeset
361 VK_keymap[VK_F15] = SDLK_F15;
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parents:
diff changeset
362
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parents:
diff changeset
363 VK_keymap[VK_NUMLOCK] = SDLK_NUMLOCK;
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parents:
diff changeset
364 VK_keymap[VK_CAPITAL] = SDLK_CAPSLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 VK_keymap[VK_SCROLL] = SDLK_SCROLLOCK;
74212992fb08 Initial revision
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parents:
diff changeset
366 VK_keymap[VK_RSHIFT] = SDLK_RSHIFT;
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parents:
diff changeset
367 VK_keymap[VK_LSHIFT] = SDLK_LSHIFT;
74212992fb08 Initial revision
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parents:
diff changeset
368 VK_keymap[VK_RCONTROL] = SDLK_RCTRL;
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parents:
diff changeset
369 VK_keymap[VK_LCONTROL] = SDLK_LCTRL;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 VK_keymap[VK_RMENU] = SDLK_RALT;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 VK_keymap[VK_LMENU] = SDLK_LALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 VK_keymap[VK_RWIN] = SDLK_RSUPER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 VK_keymap[VK_LWIN] = SDLK_LSUPER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374
74212992fb08 Initial revision
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parents:
diff changeset
375 VK_keymap[VK_HELP] = SDLK_HELP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 #ifdef VK_PRINT
74212992fb08 Initial revision
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parents:
diff changeset
377 VK_keymap[VK_PRINT] = SDLK_PRINT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 VK_keymap[VK_SNAPSHOT] = SDLK_PRINT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 VK_keymap[VK_CANCEL] = SDLK_BREAK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 VK_keymap[VK_APPS] = SDLK_MENU;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383
1472
4aac8563c296 Fixed more Win64 portability issues
Sam Lantinga <slouken@libsdl.org>
parents: 1456
diff changeset
384 static SDL_keysym *TranslateKey(WPARAM vkey, UINT scancode, SDL_keysym *keysym, int pressed)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 /* Set the keysym information */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 keysym->scancode = (unsigned char) scancode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 keysym->sym = VK_keymap[vkey];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 keysym->mod = KMOD_NONE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 keysym->unicode = 0;
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
391 if ( pressed && SDL_TranslateUNICODE ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 #ifdef NO_GETKEYBOARDSTATE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 /* Uh oh, better hope the vkey is close enough.. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 keysym->unicode = vkey;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 #else
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
396 BYTE keystate[256];
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
397 Uint16 wchars[2];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 GetKeyboardState(keystate);
1480
0a2bd6507477 More Win64 updates
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
400 if (SDL_ToUnicode((UINT)vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) == 1)
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
401 {
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
402 keysym->unicode = wchars[0];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 #endif /* NO_GETKEYBOARDSTATE */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 return(keysym);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 int DIB_CreateWindow(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
411 char *windowid = SDL_getenv("SDL_WINDOWID");
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1048
diff changeset
412
1288
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1282
diff changeset
413 SDL_RegisterApp(NULL, 0, 0);
1280
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1264
diff changeset
414
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1264
diff changeset
415 SDL_windowid = (windowid != NULL);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 if ( SDL_windowid ) {
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1048
diff changeset
417 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
1280
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1264
diff changeset
418 /* wince 2.1 does not have strtol */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
419 wchar_t *windowid_t = SDL_malloc((SDL_strlen(windowid) + 1) * sizeof(wchar_t));
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
420 MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, windowid, -1, windowid_t, SDL_strlen(windowid) + 1);
1280
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1264
diff changeset
421 SDL_Window = (HWND)wcstol(windowid_t, NULL, 0);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
422 SDL_free(windowid_t);
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1048
diff changeset
423 #else
1456
84de7511f79f Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
424 SDL_Window = (HWND)SDL_strtoull(windowid, NULL, 0);
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1048
diff changeset
425 #endif
974
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
426 if ( SDL_Window == NULL ) {
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
427 SDL_SetError("Couldn't get user specified window");
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
428 return(-1);
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
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429 }
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430
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431 /* DJM: we want all event's for the user specified
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432 window to be handled by SDL.
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433 */
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434 userWindowProc = (WNDPROCTYPE)GetWindowLongPtr(SDL_Window, GWLP_WNDPROC);
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435 SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)WinMessage);
0
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436 } else {
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437 SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
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438 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
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439 CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL);
0
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440 if ( SDL_Window == NULL ) {
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441 SDL_SetError("Couldn't create window");
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442 return(-1);
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443 }
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444 ShowWindow(SDL_Window, SW_HIDE);
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445 }
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446
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447 /* JC 14 Mar 2006
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448 Flush the message loop or this can cause big problems later
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449 Especially if the user decides to use dialog boxes or assert()!
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450 */
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451 WIN_FlushMessageQueue();
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452
0
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453 return(0);
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454 }
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455
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456 void DIB_DestroyWindow(_THIS)
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457 {
974
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458 if ( SDL_windowid ) {
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459 SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)userWindowProc);
974
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460 } else {
0
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461 DestroyWindow(SDL_Window);
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462 }
1288
ea3888b472bf Cleaned up the app registration stuff a bit
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463 SDL_UnregisterApp();
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464
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465 /* JC 14 Mar 2006
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466 Flush the message loop or this can cause big problems later
21b1fbb53f4a (patch tweaked a bit)
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467 Especially if the user decides to use dialog boxes or assert()!
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468 */
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469 WIN_FlushMessageQueue();
0
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470 }