Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit_1.c @ 4301:5007e6a66814 SDL-1.2
Debian patch: 209_alsa_priority.diff
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 10 Oct 2009 09:07:51 +0000 |
parents | a1b03ba2fcd0 |
children |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
25 #include "SDL_blit.h" | |
26 #include "SDL_sysvideo.h" | |
27 #include "SDL_endian.h" | |
28 | |
29 /* Functions to blit from 8-bit surfaces to other surfaces */ | |
30 | |
31 static void Blit1to1(SDL_BlitInfo *info) | |
32 { | |
33 #ifndef USE_DUFFS_LOOP | |
34 int c; | |
35 #endif | |
36 int width, height; | |
37 Uint8 *src, *map, *dst; | |
38 int srcskip, dstskip; | |
39 | |
40 /* Set up some basic variables */ | |
41 width = info->d_width; | |
42 height = info->d_height; | |
43 src = info->s_pixels; | |
44 srcskip = info->s_skip; | |
45 dst = info->d_pixels; | |
46 dstskip = info->d_skip; | |
47 map = info->table; | |
48 | |
49 while ( height-- ) { | |
50 #ifdef USE_DUFFS_LOOP | |
51 DUFFS_LOOP( | |
52 { | |
53 *dst = map[*src]; | |
54 } | |
55 dst++; | |
56 src++; | |
57 , width); | |
58 #else | |
59 for ( c=width; c; --c ) { | |
60 *dst = map[*src]; | |
61 dst++; | |
62 src++; | |
63 } | |
64 #endif | |
65 src += srcskip; | |
66 dst += dstskip; | |
67 } | |
68 } | |
69 /* This is now endian dependent */ | |
70 #if ( SDL_BYTEORDER == SDL_LIL_ENDIAN ) | |
71 #define HI 1 | |
72 #define LO 0 | |
73 #else /* ( SDL_BYTEORDER == SDL_BIG_ENDIAN ) */ | |
74 #define HI 0 | |
75 #define LO 1 | |
76 #endif | |
77 static void Blit1to2(SDL_BlitInfo *info) | |
78 { | |
79 #ifndef USE_DUFFS_LOOP | |
80 int c; | |
81 #endif | |
82 int width, height; | |
83 Uint8 *src, *dst; | |
84 Uint16 *map; | |
85 int srcskip, dstskip; | |
86 | |
87 /* Set up some basic variables */ | |
88 width = info->d_width; | |
89 height = info->d_height; | |
90 src = info->s_pixels; | |
91 srcskip = info->s_skip; | |
92 dst = info->d_pixels; | |
93 dstskip = info->d_skip; | |
94 map = (Uint16 *)info->table; | |
95 | |
96 #ifdef USE_DUFFS_LOOP | |
97 while ( height-- ) { | |
98 DUFFS_LOOP( | |
99 { | |
100 *(Uint16 *)dst = map[*src++]; | |
101 dst += 2; | |
102 }, | |
103 width); | |
104 src += srcskip; | |
105 dst += dstskip; | |
106 } | |
107 #else | |
108 /* Memory align at 4-byte boundary, if necessary */ | |
109 if ( (long)dst & 0x03 ) { | |
110 /* Don't do anything if width is 0 */ | |
111 if ( width == 0 ) { | |
112 return; | |
113 } | |
114 --width; | |
115 | |
116 while ( height-- ) { | |
117 /* Perform copy alignment */ | |
118 *(Uint16 *)dst = map[*src++]; | |
119 dst += 2; | |
120 | |
121 /* Copy in 4 pixel chunks */ | |
122 for ( c=width/4; c; --c ) { | |
123 *(Uint32 *)dst = | |
124 (map[src[HI]]<<16)|(map[src[LO]]); | |
125 src += 2; | |
126 dst += 4; | |
127 *(Uint32 *)dst = | |
128 (map[src[HI]]<<16)|(map[src[LO]]); | |
129 src += 2; | |
130 dst += 4; | |
131 } | |
132 /* Get any leftovers */ | |
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133 switch (width & 3) { |
0 | 134 case 3: |
135 *(Uint16 *)dst = map[*src++]; | |
136 dst += 2; | |
137 case 2: | |
138 *(Uint32 *)dst = | |
139 (map[src[HI]]<<16)|(map[src[LO]]); | |
140 src += 2; | |
141 dst += 4; | |
142 break; | |
143 case 1: | |
144 *(Uint16 *)dst = map[*src++]; | |
145 dst += 2; | |
146 break; | |
147 } | |
148 src += srcskip; | |
149 dst += dstskip; | |
150 } | |
151 } else { | |
152 while ( height-- ) { | |
153 /* Copy in 4 pixel chunks */ | |
154 for ( c=width/4; c; --c ) { | |
155 *(Uint32 *)dst = | |
156 (map[src[HI]]<<16)|(map[src[LO]]); | |
157 src += 2; | |
158 dst += 4; | |
159 *(Uint32 *)dst = | |
160 (map[src[HI]]<<16)|(map[src[LO]]); | |
161 src += 2; | |
162 dst += 4; | |
163 } | |
164 /* Get any leftovers */ | |
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From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
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165 switch (width & 3) { |
0 | 166 case 3: |
167 *(Uint16 *)dst = map[*src++]; | |
168 dst += 2; | |
169 case 2: | |
170 *(Uint32 *)dst = | |
171 (map[src[HI]]<<16)|(map[src[LO]]); | |
172 src += 2; | |
173 dst += 4; | |
174 break; | |
175 case 1: | |
176 *(Uint16 *)dst = map[*src++]; | |
177 dst += 2; | |
178 break; | |
179 } | |
180 src += srcskip; | |
181 dst += dstskip; | |
182 } | |
183 } | |
184 #endif /* USE_DUFFS_LOOP */ | |
185 } | |
186 static void Blit1to3(SDL_BlitInfo *info) | |
187 { | |
188 #ifndef USE_DUFFS_LOOP | |
189 int c; | |
190 #endif | |
191 int o; | |
192 int width, height; | |
193 Uint8 *src, *map, *dst; | |
194 int srcskip, dstskip; | |
195 | |
196 /* Set up some basic variables */ | |
197 width = info->d_width; | |
198 height = info->d_height; | |
199 src = info->s_pixels; | |
200 srcskip = info->s_skip; | |
201 dst = info->d_pixels; | |
202 dstskip = info->d_skip; | |
203 map = info->table; | |
204 | |
205 while ( height-- ) { | |
206 #ifdef USE_DUFFS_LOOP | |
207 DUFFS_LOOP( | |
208 { | |
209 o = *src * 4; | |
210 dst[0] = map[o++]; | |
211 dst[1] = map[o++]; | |
212 dst[2] = map[o++]; | |
213 } | |
214 src++; | |
215 dst += 3; | |
216 , width); | |
217 #else | |
218 for ( c=width; c; --c ) { | |
219 o = *src * 4; | |
220 dst[0] = map[o++]; | |
221 dst[1] = map[o++]; | |
222 dst[2] = map[o++]; | |
223 src++; | |
224 dst += 3; | |
225 } | |
226 #endif /* USE_DUFFS_LOOP */ | |
227 src += srcskip; | |
228 dst += dstskip; | |
229 } | |
230 } | |
231 static void Blit1to4(SDL_BlitInfo *info) | |
232 { | |
233 #ifndef USE_DUFFS_LOOP | |
234 int c; | |
235 #endif | |
236 int width, height; | |
237 Uint8 *src; | |
238 Uint32 *map, *dst; | |
239 int srcskip, dstskip; | |
240 | |
241 /* Set up some basic variables */ | |
242 width = info->d_width; | |
243 height = info->d_height; | |
244 src = info->s_pixels; | |
245 srcskip = info->s_skip; | |
246 dst = (Uint32 *)info->d_pixels; | |
247 dstskip = info->d_skip/4; | |
248 map = (Uint32 *)info->table; | |
249 | |
250 while ( height-- ) { | |
251 #ifdef USE_DUFFS_LOOP | |
252 DUFFS_LOOP( | |
253 *dst++ = map[*src++]; | |
254 , width); | |
255 #else | |
256 for ( c=width/4; c; --c ) { | |
257 *dst++ = map[*src++]; | |
258 *dst++ = map[*src++]; | |
259 *dst++ = map[*src++]; | |
260 *dst++ = map[*src++]; | |
261 } | |
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Sam Lantinga <slouken@lokigames.com>
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262 switch ( width & 3 ) { |
0 | 263 case 3: |
264 *dst++ = map[*src++]; | |
265 case 2: | |
266 *dst++ = map[*src++]; | |
267 case 1: | |
268 *dst++ = map[*src++]; | |
269 } | |
270 #endif /* USE_DUFFS_LOOP */ | |
271 src += srcskip; | |
272 dst += dstskip; | |
273 } | |
274 } | |
275 | |
276 static void Blit1to1Key(SDL_BlitInfo *info) | |
277 { | |
278 int width = info->d_width; | |
279 int height = info->d_height; | |
280 Uint8 *src = info->s_pixels; | |
281 int srcskip = info->s_skip; | |
282 Uint8 *dst = info->d_pixels; | |
283 int dstskip = info->d_skip; | |
284 Uint8 *palmap = info->table; | |
285 Uint32 ckey = info->src->colorkey; | |
286 | |
287 if ( palmap ) { | |
288 while ( height-- ) { | |
289 DUFFS_LOOP( | |
290 { | |
291 if ( *src != ckey ) { | |
292 *dst = palmap[*src]; | |
293 } | |
294 dst++; | |
295 src++; | |
296 }, | |
297 width); | |
298 src += srcskip; | |
299 dst += dstskip; | |
300 } | |
301 } else { | |
302 while ( height-- ) { | |
303 DUFFS_LOOP( | |
304 { | |
305 if ( *src != ckey ) { | |
306 *dst = *src; | |
307 } | |
308 dst++; | |
309 src++; | |
310 }, | |
311 width); | |
312 src += srcskip; | |
313 dst += dstskip; | |
314 } | |
315 } | |
316 } | |
317 | |
318 static void Blit1to2Key(SDL_BlitInfo *info) | |
319 { | |
320 int width = info->d_width; | |
321 int height = info->d_height; | |
322 Uint8 *src = info->s_pixels; | |
323 int srcskip = info->s_skip; | |
324 Uint16 *dstp = (Uint16 *)info->d_pixels; | |
325 int dstskip = info->d_skip; | |
326 Uint16 *palmap = (Uint16 *)info->table; | |
327 Uint32 ckey = info->src->colorkey; | |
328 | |
329 /* Set up some basic variables */ | |
330 dstskip /= 2; | |
331 | |
332 while ( height-- ) { | |
333 DUFFS_LOOP( | |
334 { | |
335 if ( *src != ckey ) { | |
336 *dstp=palmap[*src]; | |
337 } | |
338 src++; | |
339 dstp++; | |
340 }, | |
341 width); | |
342 src += srcskip; | |
343 dstp += dstskip; | |
344 } | |
345 } | |
346 | |
347 static void Blit1to3Key(SDL_BlitInfo *info) | |
348 { | |
349 int width = info->d_width; | |
350 int height = info->d_height; | |
351 Uint8 *src = info->s_pixels; | |
352 int srcskip = info->s_skip; | |
353 Uint8 *dst = info->d_pixels; | |
354 int dstskip = info->d_skip; | |
355 Uint8 *palmap = info->table; | |
356 Uint32 ckey = info->src->colorkey; | |
357 int o; | |
358 | |
359 while ( height-- ) { | |
360 DUFFS_LOOP( | |
361 { | |
362 if ( *src != ckey ) { | |
363 o = *src * 4; | |
364 dst[0] = palmap[o++]; | |
365 dst[1] = palmap[o++]; | |
366 dst[2] = palmap[o++]; | |
367 } | |
368 src++; | |
369 dst += 3; | |
370 }, | |
371 width); | |
372 src += srcskip; | |
373 dst += dstskip; | |
374 } | |
375 } | |
376 | |
377 static void Blit1to4Key(SDL_BlitInfo *info) | |
378 { | |
379 int width = info->d_width; | |
380 int height = info->d_height; | |
381 Uint8 *src = info->s_pixels; | |
382 int srcskip = info->s_skip; | |
383 Uint32 *dstp = (Uint32 *)info->d_pixels; | |
384 int dstskip = info->d_skip; | |
385 Uint32 *palmap = (Uint32 *)info->table; | |
386 Uint32 ckey = info->src->colorkey; | |
387 | |
388 /* Set up some basic variables */ | |
389 dstskip /= 4; | |
390 | |
391 while ( height-- ) { | |
392 DUFFS_LOOP( | |
393 { | |
394 if ( *src != ckey ) { | |
395 *dstp = palmap[*src]; | |
396 } | |
397 src++; | |
398 dstp++; | |
399 }, | |
400 width); | |
401 src += srcskip; | |
402 dstp += dstskip; | |
403 } | |
404 } | |
405 | |
406 static void Blit1toNAlpha(SDL_BlitInfo *info) | |
407 { | |
408 int width = info->d_width; | |
409 int height = info->d_height; | |
410 Uint8 *src = info->s_pixels; | |
411 int srcskip = info->s_skip; | |
412 Uint8 *dst = info->d_pixels; | |
413 int dstskip = info->d_skip; | |
414 SDL_PixelFormat *dstfmt = info->dst; | |
415 const SDL_Color *srcpal = info->src->palette->colors; | |
416 int dstbpp; | |
417 const int A = info->src->alpha; | |
418 | |
419 /* Set up some basic variables */ | |
420 dstbpp = dstfmt->BytesPerPixel; | |
421 | |
422 while ( height-- ) { | |
423 int sR, sG, sB; | |
424 int dR, dG, dB; | |
425 DUFFS_LOOP4( | |
426 { | |
427 Uint32 pixel; | |
428 sR = srcpal[*src].r; | |
429 sG = srcpal[*src].g; | |
430 sB = srcpal[*src].b; | |
431 DISEMBLE_RGB(dst, dstbpp, dstfmt, | |
432 pixel, dR, dG, dB); | |
433 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); | |
434 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); | |
435 src++; | |
436 dst += dstbpp; | |
437 }, | |
438 width); | |
439 src += srcskip; | |
440 dst += dstskip; | |
441 } | |
442 } | |
443 | |
444 static void Blit1toNAlphaKey(SDL_BlitInfo *info) | |
445 { | |
446 int width = info->d_width; | |
447 int height = info->d_height; | |
448 Uint8 *src = info->s_pixels; | |
449 int srcskip = info->s_skip; | |
450 Uint8 *dst = info->d_pixels; | |
451 int dstskip = info->d_skip; | |
452 SDL_PixelFormat *srcfmt = info->src; | |
453 SDL_PixelFormat *dstfmt = info->dst; | |
454 const SDL_Color *srcpal = info->src->palette->colors; | |
455 Uint32 ckey = srcfmt->colorkey; | |
456 int dstbpp; | |
457 const int A = srcfmt->alpha; | |
458 | |
459 /* Set up some basic variables */ | |
460 dstbpp = dstfmt->BytesPerPixel; | |
461 | |
462 while ( height-- ) { | |
463 int sR, sG, sB; | |
464 int dR, dG, dB; | |
465 DUFFS_LOOP( | |
466 { | |
467 if ( *src != ckey ) { | |
468 Uint32 pixel; | |
469 sR = srcpal[*src].r; | |
470 sG = srcpal[*src].g; | |
471 sB = srcpal[*src].b; | |
472 DISEMBLE_RGB(dst, dstbpp, dstfmt, | |
473 pixel, dR, dG, dB); | |
474 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); | |
475 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); | |
476 } | |
477 src++; | |
478 dst += dstbpp; | |
479 }, | |
480 width); | |
481 src += srcskip; | |
482 dst += dstskip; | |
483 } | |
484 } | |
485 | |
486 static SDL_loblit one_blit[] = { | |
487 NULL, Blit1to1, Blit1to2, Blit1to3, Blit1to4 | |
488 }; | |
489 | |
490 static SDL_loblit one_blitkey[] = { | |
491 NULL, Blit1to1Key, Blit1to2Key, Blit1to3Key, Blit1to4Key | |
492 }; | |
493 | |
494 SDL_loblit SDL_CalculateBlit1(SDL_Surface *surface, int blit_index) | |
495 { | |
496 int which; | |
497 SDL_PixelFormat *dstfmt; | |
498 | |
499 dstfmt = surface->map->dst->format; | |
500 if ( dstfmt->BitsPerPixel < 8 ) { | |
501 which = 0; | |
502 } else { | |
503 which = dstfmt->BytesPerPixel; | |
504 } | |
505 switch(blit_index) { | |
506 case 0: /* copy */ | |
507 return one_blit[which]; | |
508 | |
509 case 1: /* colorkey */ | |
510 return one_blitkey[which]; | |
511 | |
512 case 2: /* alpha */ | |
513 /* Supporting 8bpp->8bpp alpha is doable but requires lots of | |
514 tables which consume space and takes time to precompute, | |
515 so is better left to the user */ | |
516 return which >= 2 ? Blit1toNAlpha : NULL; | |
517 | |
518 case 3: /* alpha + colorkey */ | |
519 return which >= 2 ? Blit1toNAlphaKey : NULL; | |
520 | |
521 } | |
522 return NULL; | |
523 } |