Mercurial > sdl-ios-xcode
annotate src/video/bwindow/SDL_syswm.cc @ 3914:4fd12011d8d6 SDL-1.2
Quartz code should use F13, F14, and F15 keys instead of PrintScreen,
ScrollLock, and Pause, since that's what's on the standard Apple keyboards
(minus the laptops, which have neither set). Ideally we'll find a better way
to distinguish this...the keys being replaced would be correct on a USB
keyboard for Windows. Sigh.
Fixes Bugzilla #301.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 14 Feb 2007 10:23:23 +0000 |
parents | 678576473849 |
children | cb7b118b400a |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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Catch the C++ and Objective C sources too...
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_BWin.h" | |
25 | |
26 extern "C" { | |
27 #include "SDL_syswm_c.h" | |
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28 #include "SDL_error.h" |
3878 | 29 #include "../SDL_cursor_c.h" |
0 | 30 |
31 void BE_SetWMCaption(_THIS, const char *title, const char *icon) | |
32 { | |
33 SDL_Win->SetTitle(title); | |
34 } | |
35 | |
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36 int BE_IconifyWindow(_THIS) |
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37 { |
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38 SDL_Win->Minimize(true); |
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39 } |
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40 |
3878 | 41 SDL_GrabMode BE_GrabInput(_THIS, SDL_GrabMode mode) |
42 { | |
43 if ( mode == SDL_GRAB_OFF ) { | |
44 // be_app->ShowCursor(); | |
45 if ( !(SDL_cursorstate & CURSOR_VISIBLE) ) { | |
46 /* BeSman: Jan 2, 2006 | |
47 must be leaving relative mode, move mouse from | |
48 center of window to where it belongs ... */ | |
49 BPoint pt; | |
50 int x, y; | |
51 SDL_GetMouseState(&x,&y); | |
52 pt.x = x; | |
53 pt.y = y; | |
54 SDL_Win->Lock(); | |
55 SDL_Win->ConvertToScreen(&pt); | |
56 SDL_Win->Unlock(); | |
57 set_mouse_position((int)pt.x, (int)pt.y); | |
58 } | |
59 } else { | |
60 // be_app->HideCursor(); | |
61 if ( !(SDL_cursorstate & CURSOR_VISIBLE) ) { | |
62 /* BeSman: Jan 2, 2006 | |
63 must be entering relative mode, get ready by | |
64 moving mouse to center of window ... */ | |
65 BPoint pt; | |
66 pt.x = (SDL_VideoSurface->w/2); | |
67 pt.y = (SDL_VideoSurface->h/2); | |
68 SDL_Win->Lock(); | |
69 SDL_Win->ConvertToScreen(&pt); | |
70 SDL_Win->Unlock(); | |
71 set_mouse_position((int)pt.x, (int)pt.y); | |
72 } | |
73 } | |
74 return(mode); | |
75 } | |
76 | |
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77 int BE_GetWMInfo(_THIS, SDL_SysWMinfo *info) |
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78 { |
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79 if (info->version.major <= SDL_MAJOR_VERSION) |
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80 { |
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81 return 1; |
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82 } |
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83 else |
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84 { |
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85 SDL_SetError("Application not compiled with SDL %d.%d\n", |
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86 SDL_MAJOR_VERSION, SDL_MINOR_VERSION); |
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87 return -1; |
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88 } |
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89 } |
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90 |
0 | 91 }; /* Extern C */ |