Mercurial > sdl-ios-xcode
annotate src/video/SDL_stretch.c @ 3156:4ead4cef6b7b gsoc2009_ps3
Rewritten Makefile (fixed bug) and cleanup for yuv2rgb.
author | Martin Lowinski <martin@goldtopf.org> |
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date | Fri, 14 Aug 2009 15:49:44 +0000 |
parents | 99210400e8b9 |
children | d5f2dd33f4eb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* This a stretch blit implementation based on ideas given to me by | |
25 Tomasz Cejner - thanks! :) | |
26 | |
27 April 27, 2000 - Sam Lantinga | |
28 */ | |
29 | |
30 #include "SDL_video.h" | |
31 #include "SDL_blit.h" | |
32 | |
33 /* This isn't ready for general consumption yet - it should be folded | |
34 into the general blitting mechanism. | |
35 */ | |
36 | |
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37 #if ((defined(_MFC_VER) && defined(_M_IX86)/* && !defined(_WIN32_WCE) still needed? */) || \ |
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38 defined(__WATCOMC__) || \ |
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39 (defined(__GNUC__) && defined(__i386__))) && SDL_ASSEMBLY_ROUTINES |
0 | 40 #define USE_ASM_STRETCH |
41 #endif | |
42 | |
43 #ifdef USE_ASM_STRETCH | |
44 | |
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45 #if defined(_M_IX86) || defined(i386) |
0 | 46 #define PREFIX16 0x66 |
47 #define STORE_BYTE 0xAA | |
48 #define STORE_WORD 0xAB | |
49 #define LOAD_BYTE 0xAC | |
50 #define LOAD_WORD 0xAD | |
51 #define RETURN 0xC3 | |
52 #else | |
53 #error Need assembly opcodes for this architecture | |
54 #endif | |
55 | |
56 static unsigned char copy_row[4096]; | |
57 | |
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58 static int |
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59 generate_rowbytes(int src_w, int dst_w, int bpp) |
0 | 60 { |
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61 static struct |
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62 { |
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63 int bpp; |
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64 int src_w; |
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65 int dst_w; |
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66 } last; |
0 | 67 |
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68 int i; |
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69 int pos, inc; |
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70 unsigned char *eip; |
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71 unsigned char load, store; |
0 | 72 |
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73 /* See if we need to regenerate the copy buffer */ |
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74 if ((src_w == last.src_w) && (dst_w == last.dst_w) && (bpp == last.bpp)) { |
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75 return (0); |
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76 } |
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77 last.bpp = bpp; |
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78 last.src_w = src_w; |
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79 last.dst_w = dst_w; |
0 | 80 |
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81 switch (bpp) { |
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82 case 1: |
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83 load = LOAD_BYTE; |
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84 store = STORE_BYTE; |
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85 break; |
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86 case 2: |
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87 case 4: |
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88 load = LOAD_WORD; |
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89 store = STORE_WORD; |
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90 break; |
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91 default: |
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92 SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp); |
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93 return (-1); |
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94 } |
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95 pos = 0x10000; |
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96 inc = (src_w << 16) / dst_w; |
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97 eip = copy_row; |
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98 for (i = 0; i < dst_w; ++i) { |
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99 while (pos >= 0x10000L) { |
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100 if (bpp == 2) { |
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101 *eip++ = PREFIX16; |
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102 } |
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103 *eip++ = load; |
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104 pos -= 0x10000L; |
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105 } |
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106 if (bpp == 2) { |
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107 *eip++ = PREFIX16; |
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108 } |
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109 *eip++ = store; |
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110 pos += inc; |
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111 } |
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112 *eip++ = RETURN; |
0 | 113 |
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114 /* Verify that we didn't overflow (too late) */ |
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115 if (eip > (copy_row + sizeof(copy_row))) { |
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116 SDL_SetError("Copy buffer overflow"); |
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117 return (-1); |
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118 } |
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119 return (0); |
0 | 120 } |
121 | |
122 #else | |
123 | |
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124 #define DEFINE_COPY_ROW(name, type) \ |
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125 void name(type *src, int src_w, type *dst, int dst_w) \ |
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126 { \ |
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127 int i; \ |
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128 int pos, inc; \ |
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129 type pixel = 0; \ |
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130 \ |
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131 pos = 0x10000; \ |
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132 inc = (src_w << 16) / dst_w; \ |
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133 for ( i=dst_w; i>0; --i ) { \ |
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134 while ( pos >= 0x10000L ) { \ |
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135 pixel = *src++; \ |
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136 pos -= 0x10000L; \ |
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137 } \ |
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138 *dst++ = pixel; \ |
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139 pos += inc; \ |
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140 } \ |
0 | 141 } |
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142 /* *INDENT-OFF* */ |
0 | 143 DEFINE_COPY_ROW(copy_row1, Uint8) |
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144 DEFINE_COPY_ROW(copy_row2, Uint16) |
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145 DEFINE_COPY_ROW(copy_row4, Uint32) |
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146 /* *INDENT-ON* */ |
0 | 147 #endif /* USE_ASM_STRETCH */ |
148 /* The ASM code doesn't handle 24-bpp stretch blits */ | |
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149 void |
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150 copy_row3(Uint8 * src, int src_w, Uint8 * dst, int dst_w) |
0 | 151 { |
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152 int i; |
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153 int pos, inc; |
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154 Uint8 pixel[3]; |
0 | 155 |
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156 pos = 0x10000; |
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157 inc = (src_w << 16) / dst_w; |
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158 for (i = dst_w; i > 0; --i) { |
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159 while (pos >= 0x10000L) { |
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160 pixel[0] = *src++; |
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161 pixel[1] = *src++; |
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162 pixel[2] = *src++; |
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163 pos -= 0x10000L; |
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164 } |
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165 *dst++ = pixel[0]; |
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166 *dst++ = pixel[1]; |
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167 *dst++ = pixel[2]; |
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168 pos += inc; |
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169 } |
0 | 170 } |
171 | |
172 /* Perform a stretch blit between two surfaces of the same format. | |
173 NOTE: This function is not safe to call from multiple threads! | |
174 */ | |
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175 int |
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176 SDL_SoftStretch(SDL_Surface * src, const SDL_Rect * srcrect, |
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177 SDL_Surface * dst, const SDL_Rect * dstrect) |
0 | 178 { |
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179 int src_locked; |
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180 int dst_locked; |
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181 int pos, inc; |
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182 int dst_width; |
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183 int dst_maxrow; |
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184 int src_row, dst_row; |
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185 Uint8 *srcp = NULL; |
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186 Uint8 *dstp; |
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187 SDL_Rect full_src; |
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188 SDL_Rect full_dst; |
0 | 189 #if defined(USE_ASM_STRETCH) && defined(__GNUC__) |
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190 int u1, u2; |
0 | 191 #endif |
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192 const int bpp = dst->format->BytesPerPixel; |
0 | 193 |
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194 if (src->format->BitsPerPixel != dst->format->BitsPerPixel) { |
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195 SDL_SetError("Only works with same format surfaces"); |
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196 return (-1); |
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197 } |
0 | 198 |
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199 /* Verify the blit rectangles */ |
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200 if (srcrect) { |
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201 if ((srcrect->x < 0) || (srcrect->y < 0) || |
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202 ((srcrect->x + srcrect->w) > src->w) || |
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203 ((srcrect->y + srcrect->h) > src->h)) { |
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204 SDL_SetError("Invalid source blit rectangle"); |
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205 return (-1); |
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206 } |
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207 } else { |
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208 full_src.x = 0; |
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209 full_src.y = 0; |
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210 full_src.w = src->w; |
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211 full_src.h = src->h; |
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212 srcrect = &full_src; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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213 } |
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214 if (dstrect) { |
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215 if ((dstrect->x < 0) || (dstrect->y < 0) || |
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216 ((dstrect->x + dstrect->w) > dst->w) || |
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217 ((dstrect->y + dstrect->h) > dst->h)) { |
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218 SDL_SetError("Invalid destination blit rectangle"); |
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219 return (-1); |
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220 } |
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221 } else { |
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222 full_dst.x = 0; |
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223 full_dst.y = 0; |
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224 full_dst.w = dst->w; |
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225 full_dst.h = dst->h; |
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226 dstrect = &full_dst; |
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227 } |
0 | 228 |
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229 /* Lock the destination if it's in hardware */ |
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230 dst_locked = 0; |
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231 if (SDL_MUSTLOCK(dst)) { |
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232 if (SDL_LockSurface(dst) < 0) { |
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233 SDL_SetError("Unable to lock destination surface"); |
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234 return (-1); |
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235 } |
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236 dst_locked = 1; |
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237 } |
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238 /* Lock the source if it's in hardware */ |
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239 src_locked = 0; |
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240 if (SDL_MUSTLOCK(src)) { |
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241 if (SDL_LockSurface(src) < 0) { |
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242 if (dst_locked) { |
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243 SDL_UnlockSurface(dst); |
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244 } |
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245 SDL_SetError("Unable to lock source surface"); |
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246 return (-1); |
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247 } |
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248 src_locked = 1; |
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249 } |
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Don't crash if the stretch routines are used on hardware surfaces
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250 |
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251 /* Set up the data... */ |
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252 pos = 0x10000; |
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253 inc = (srcrect->h << 16) / dstrect->h; |
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254 src_row = srcrect->y; |
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255 dst_row = dstrect->y; |
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256 dst_width = dstrect->w * bpp; |
0 | 257 |
258 #ifdef USE_ASM_STRETCH | |
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259 /* Write the opcodes for this stretch */ |
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260 if ((bpp != 3) && (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0)) { |
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261 return (-1); |
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262 } |
0 | 263 #endif |
264 | |
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265 /* Perform the stretch blit */ |
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266 for (dst_maxrow = dst_row + dstrect->h; dst_row < dst_maxrow; ++dst_row) { |
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267 dstp = (Uint8 *) dst->pixels + (dst_row * dst->pitch) |
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268 + (dstrect->x * bpp); |
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269 while (pos >= 0x10000L) { |
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270 srcp = (Uint8 *) src->pixels + (src_row * src->pitch) |
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271 + (srcrect->x * bpp); |
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272 ++src_row; |
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273 pos -= 0x10000L; |
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274 } |
0 | 275 #ifdef USE_ASM_STRETCH |
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276 switch (bpp) { |
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277 case 3: |
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278 copy_row3(srcp, srcrect->w, dstp, dstrect->w); |
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279 break; |
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280 default: |
0 | 281 #ifdef __GNUC__ |
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282 __asm__ __volatile__("call *%4": "=&D"(u1), "=&S"(u2): "0"(dstp), "1"(srcp), "r"(copy_row):"memory"); |
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283 #elif defined(_MSC_VER) || defined(__WATCOMC__) |
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284 /* *INDENT-OFF* */ |
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285 { |
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286 void *code = copy_row; |
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287 __asm { |
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288 push edi |
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289 push esi |
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290 mov edi, dstp |
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291 mov esi, srcp |
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292 call dword ptr code |
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293 pop esi |
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294 pop edi |
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295 } |
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296 } |
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297 /* *INDENT-ON* */ |
0 | 298 #else |
299 #error Need inline assembly for this compiler | |
300 #endif | |
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301 break; |
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302 } |
0 | 303 #else |
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304 switch (bpp) { |
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305 case 1: |
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306 copy_row1(srcp, srcrect->w, dstp, dstrect->w); |
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307 break; |
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308 case 2: |
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309 copy_row2((Uint16 *) srcp, srcrect->w, |
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310 (Uint16 *) dstp, dstrect->w); |
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311 break; |
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312 case 3: |
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313 copy_row3(srcp, srcrect->w, dstp, dstrect->w); |
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314 break; |
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315 case 4: |
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316 copy_row4((Uint32 *) srcp, srcrect->w, |
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317 (Uint32 *) dstp, dstrect->w); |
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318 break; |
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319 } |
0 | 320 #endif |
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321 pos += inc; |
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322 } |
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323 |
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324 /* We need to unlock the surfaces if they're locked */ |
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325 if (dst_locked) { |
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326 SDL_UnlockSurface(dst); |
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327 } |
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328 if (src_locked) { |
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329 SDL_UnlockSurface(src); |
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330 } |
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331 return (0); |
0 | 332 } |
333 | |
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334 /* vi: set ts=4 sw=4 expandtab: */ |