Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_MouseButtonEvent.3 @ 4107:4e3b250c950e SDL-1.2
Erik Heckers fixed bug #493
Searching the installed man pages for SDL functions fails, e.g.
man -k SDL_ |grep Video
After investigating this I found that "makewhatis", the tool that generates
the "whatis" database, reads the SDL_* man pages, but doesn't produce
entries in the "whatis" database for the SDL_* man pages.
After some more debugging I found the reason is a missing space.
After editing SDL_Init.3(.gz) and replacing
SDL_Init\- Initializes SDL
with
SDL_Init \- Initializes SDL
everything works fine.
After running "makewhatis" I can successfully do a
man -k SDL_
and SDL_Init is listed in the output.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 29 Dec 2007 02:34:53 +0000 |
parents | e5bc29de3f0a |
children | 1238da4a7112 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
1 .TH "SDL_MouseButtonEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
4107
4e3b250c950e
Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
3 SDL_MouseButtonEvent \- Mouse button event structure |
0 | 4 .SH "STRUCTURE DEFINITION" |
5 .PP | |
6 .nf | |
7 \f(CWtypedef struct{ | |
8 Uint8 type; | |
9 Uint8 button; | |
10 Uint8 state; | |
11 Uint16 x, y; | |
12 } SDL_MouseButtonEvent;\fR | |
13 .fi | |
14 .PP | |
15 .SH "STRUCTURE DATA" | |
16 .TP 20 | |
17 \fBtype\fR | |
18 \fBSDL_MOUSEBUTTONDOWN\fP or \fBSDL_MOUSEBUTTONUP\fP | |
19 .TP 20 | |
20 \fBbutton\fR | |
21 The mouse button index (SDL_BUTTON_LEFT, SDL_BUTTON_MIDDLE, SDL_BUTTON_RIGHT) | |
22 .TP 20 | |
23 \fBstate\fR | |
24 \fBSDL_PRESSED\fP or \fBSDL_RELEASED\fP | |
25 .TP 20 | |
26 \fBx\fR, \fBy\fR | |
27 The X/Y coordinates of the mouse at press/release time | |
28 .SH "DESCRIPTION" | |
29 .PP | |
30 \fBSDL_MouseButtonEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_MOUSEBUTTONDOWN\fP or \fBSDL_MOUSEBUTTONUP\fP is reported\&. | |
31 .PP | |
32 When a mouse button press or release is detected then number of the button pressed (from 1 to 255, with 1 usually being the left button and 2 the right) is placed into \fBbutton\fR, the position of the mouse when this event occured is stored in the \fBx\fR and the \fBy\fR fields\&. Like \fI\fBSDL_KeyboardEvent\fR\fR, information on whether the event was a press or a release event is stored in both the \fBtype\fR and \fBstate\fR fields, but this should be obvious\&. | |
33 .SH "SEE ALSO" | |
34 .PP | |
35 \fI\fBSDL_Event\fR\fR, \fI\fBSDL_MouseMotionEvent\fR\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
36 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59 |