Mercurial > sdl-ios-xcode
annotate src/video/SDL_cursor.c @ 1668:4da1ee79c9af SDL-1.3
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children | eef792d31de8 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* General cursor handling code for SDL */ | |
25 | |
26 #include "SDL_mutex.h" | |
27 #include "SDL_video.h" | |
28 #include "SDL_mouse.h" | |
29 #include "SDL_blit.h" | |
30 #include "SDL_sysvideo.h" | |
31 #include "SDL_cursor_c.h" | |
32 #include "SDL_pixels_c.h" | |
33 #include "default_cursor.h" | |
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34 #include "../events/SDL_sysevents.h" |
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35 #include "../events/SDL_events_c.h" |
0 | 36 |
37 /* These are static for our cursor handling code */ | |
38 volatile int SDL_cursorstate = CURSOR_VISIBLE; | |
39 SDL_Cursor *SDL_cursor = NULL; | |
40 static SDL_Cursor *SDL_defcursor = NULL; | |
41 SDL_mutex *SDL_cursorlock = NULL; | |
42 | |
43 /* Public functions */ | |
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44 void |
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45 SDL_CursorQuit(void) |
0 | 46 { |
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47 if (SDL_cursor != NULL) { |
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48 SDL_Cursor *cursor; |
0 | 49 |
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50 SDL_cursorstate &= ~CURSOR_VISIBLE; |
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51 if (SDL_cursor != SDL_defcursor) { |
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52 SDL_FreeCursor(SDL_cursor); |
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53 } |
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54 SDL_cursor = NULL; |
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55 if (SDL_defcursor != NULL) { |
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56 cursor = SDL_defcursor; |
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57 SDL_defcursor = NULL; |
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58 SDL_FreeCursor(cursor); |
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59 } |
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60 } |
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61 if (SDL_cursorlock != NULL) { |
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62 SDL_DestroyMutex(SDL_cursorlock); |
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63 SDL_cursorlock = NULL; |
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64 } |
0 | 65 } |
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66 int |
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67 SDL_CursorInit(Uint32 multithreaded) |
0 | 68 { |
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69 /* We don't have mouse focus, and the cursor isn't drawn yet */ |
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70 #ifndef IPOD |
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71 SDL_cursorstate = CURSOR_VISIBLE; |
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72 #endif |
0 | 73 |
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74 /* Create the default cursor */ |
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75 if (SDL_defcursor == NULL) { |
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76 SDL_defcursor = SDL_CreateCursor(default_cdata, default_cmask, |
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77 DEFAULT_CWIDTH, DEFAULT_CHEIGHT, |
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78 DEFAULT_CHOTX, DEFAULT_CHOTY); |
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79 SDL_SetCursor(SDL_defcursor); |
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80 } |
0 | 81 |
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82 /* Create a lock if necessary */ |
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83 if (multithreaded) { |
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84 SDL_cursorlock = SDL_CreateMutex(); |
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85 } |
0 | 86 |
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87 /* That's it! */ |
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88 return (0); |
0 | 89 } |
90 | |
91 /* Multi-thread support for cursors */ | |
92 #ifndef SDL_LockCursor | |
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93 void |
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94 SDL_LockCursor(void) |
0 | 95 { |
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96 if (SDL_cursorlock) { |
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97 SDL_mutexP(SDL_cursorlock); |
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98 } |
0 | 99 } |
100 #endif | |
101 #ifndef SDL_UnlockCursor | |
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102 void |
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103 SDL_UnlockCursor(void) |
0 | 104 { |
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105 if (SDL_cursorlock) { |
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106 SDL_mutexV(SDL_cursorlock); |
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107 } |
0 | 108 } |
109 #endif | |
110 | |
111 /* Software cursor drawing support */ | |
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112 SDL_Cursor * |
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113 SDL_CreateCursor(Uint8 * data, Uint8 * mask, |
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114 int w, int h, int hot_x, int hot_y) |
0 | 115 { |
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116 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
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117 int savelen; |
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118 int i; |
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119 SDL_Cursor *cursor; |
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121 /* Make sure the width is a multiple of 8 */ |
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122 w = ((w + 7) & ~7); |
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124 /* Sanity check the hot spot */ |
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125 if ((hot_x < 0) || (hot_y < 0) || (hot_x >= w) || (hot_y >= h)) { |
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126 SDL_SetError("Cursor hot spot doesn't lie within cursor"); |
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127 return (NULL); |
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128 } |
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130 /* Allocate memory for the cursor */ |
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131 cursor = (SDL_Cursor *) SDL_malloc(sizeof *cursor); |
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132 if (cursor == NULL) { |
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133 SDL_OutOfMemory(); |
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134 return (NULL); |
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135 } |
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136 savelen = (w * 4) * h; |
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137 cursor->area.x = 0; |
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138 cursor->area.y = 0; |
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139 cursor->area.w = w; |
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140 cursor->area.h = h; |
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141 cursor->hot_x = hot_x; |
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142 cursor->hot_y = hot_y; |
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143 cursor->data = (Uint8 *) SDL_malloc((w / 8) * h * 2); |
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144 cursor->mask = cursor->data + ((w / 8) * h); |
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145 cursor->save[0] = (Uint8 *) SDL_malloc(savelen * 2); |
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146 cursor->save[1] = cursor->save[0] + savelen; |
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147 cursor->wm_cursor = NULL; |
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148 if (!cursor->data || !cursor->save[0]) { |
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149 SDL_FreeCursor(cursor); |
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150 SDL_OutOfMemory(); |
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151 return (NULL); |
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152 } |
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153 for (i = ((w / 8) * h) - 1; i >= 0; --i) { |
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154 cursor->data[i] = data[i]; |
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155 cursor->mask[i] = mask[i] | data[i]; |
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156 } |
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157 SDL_memset(cursor->save[0], 0, savelen * 2); |
0 | 158 |
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159 /* If the window manager gives us a good cursor, we're done! */ |
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160 if (_this->CreateWMCursor) { |
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161 cursor->wm_cursor = _this->CreateWMCursor(_this, data, mask, |
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162 w, h, hot_x, hot_y); |
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163 } else { |
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164 cursor->wm_cursor = NULL; |
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165 } |
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166 return (cursor); |
0 | 167 } |
168 | |
169 /* SDL_SetCursor(NULL) can be used to force the cursor redraw, | |
170 if this is desired for any reason. This is used when setting | |
171 the video mode and when the SDL window gains the mouse focus. | |
172 */ | |
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173 void |
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174 SDL_SetCursor(SDL_Cursor * cursor) |
0 | 175 { |
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176 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
0 | 177 |
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178 /* Make sure that the video subsystem has been initialized */ |
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179 if (!_this) { |
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180 return; |
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181 } |
0 | 182 |
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183 /* Prevent the event thread from moving the mouse */ |
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184 SDL_LockCursor(); |
0 | 185 |
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186 /* Set the new cursor */ |
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187 if (cursor && (cursor != SDL_cursor)) { |
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188 /* Erase the current mouse position */ |
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189 if (SHOULD_DRAWCURSOR(SDL_cursorstate)) { |
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190 SDL_EraseCursor(SDL_VideoSurface); |
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191 } else if (_this->MoveWMCursor) { |
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192 /* If the video driver is moving the cursor directly, |
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193 it needs to hide the old cursor before (possibly) |
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194 showing the new one. (But don't erase NULL cursor) |
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195 */ |
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196 if (SDL_cursor) { |
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197 _this->ShowWMCursor(_this, NULL); |
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198 } |
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199 } |
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200 SDL_cursor = cursor; |
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201 } |
0 | 202 |
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203 /* Draw the new mouse cursor */ |
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204 if (SDL_cursor && (SDL_cursorstate & CURSOR_VISIBLE)) { |
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205 /* Use window manager cursor if possible */ |
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206 if (SDL_cursor->wm_cursor && |
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207 _this->ShowWMCursor(_this, SDL_cursor->wm_cursor)) { |
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208 SDL_cursorstate &= ~CURSOR_USINGSW; |
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209 } else { |
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210 SDL_cursorstate |= CURSOR_USINGSW; |
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211 if (_this->ShowWMCursor) { |
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212 _this->ShowWMCursor(_this, NULL); |
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213 } |
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214 { |
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215 int x, y; |
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216 SDL_GetMouseState(&x, &y); |
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217 SDL_cursor->area.x = (x - SDL_cursor->hot_x); |
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218 SDL_cursor->area.y = (y - SDL_cursor->hot_y); |
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219 } |
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220 SDL_DrawCursor(SDL_VideoSurface); |
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221 } |
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222 } else { |
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223 /* Erase window manager mouse (cursor not visible) */ |
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224 if (SDL_cursor && (SDL_cursorstate & CURSOR_USINGSW)) { |
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225 SDL_EraseCursor(SDL_VideoSurface); |
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226 } else { |
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227 if (_this) { |
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228 _this->ShowWMCursor(_this, NULL); |
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229 } |
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230 } |
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231 } |
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232 SDL_UnlockCursor(); |
0 | 233 } |
234 | |
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235 SDL_Cursor * |
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236 SDL_GetCursor(void) |
0 | 237 { |
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238 return (SDL_cursor); |
0 | 239 } |
240 | |
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241 void |
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242 SDL_FreeCursor(SDL_Cursor * cursor) |
0 | 243 { |
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244 if (cursor) { |
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245 if (cursor == SDL_cursor) { |
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246 SDL_SetCursor(SDL_defcursor); |
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247 } |
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248 if (cursor != SDL_defcursor) { |
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249 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
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250 |
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251 if (cursor->data) { |
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252 SDL_free(cursor->data); |
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253 } |
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254 if (cursor->save[0]) { |
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255 SDL_free(cursor->save[0]); |
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256 } |
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257 if (_this && cursor->wm_cursor) { |
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258 _this->FreeWMCursor(_this, cursor->wm_cursor); |
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259 } |
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260 SDL_free(cursor); |
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261 } |
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262 } |
0 | 263 } |
264 | |
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265 int |
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266 SDL_ShowCursor(int toggle) |
0 | 267 { |
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268 int showing; |
0 | 269 |
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270 showing = (SDL_cursorstate & CURSOR_VISIBLE); |
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271 if (toggle >= 0) { |
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272 SDL_LockCursor(); |
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273 if (toggle) { |
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274 SDL_cursorstate |= CURSOR_VISIBLE; |
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275 } else { |
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276 SDL_cursorstate &= ~CURSOR_VISIBLE; |
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277 } |
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278 SDL_UnlockCursor(); |
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279 if ((SDL_cursorstate & CURSOR_VISIBLE) != showing) { |
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280 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
0 | 281 |
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282 SDL_SetCursor(NULL); |
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283 if (_this && _this->CheckMouseMode) { |
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284 _this->CheckMouseMode(_this); |
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285 } |
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286 } |
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287 } else { |
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288 /* Query current state */ ; |
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289 } |
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290 return (showing ? 1 : 0); |
0 | 291 } |
292 | |
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293 void |
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294 SDL_WarpMouse(Uint16 x, Uint16 y) |
0 | 295 { |
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296 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
0 | 297 |
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298 if (!_this || !SDL_PublicSurface) { |
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299 SDL_SetError("A video mode must be set before warping mouse"); |
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300 return; |
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301 } |
595
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302 |
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303 /* If we have an offset video mode, offset the mouse coordinates */ |
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304 if (SDL_VideoSurface->pitch == 0) { |
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305 x += SDL_VideoSurface->offset / |
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306 SDL_VideoSurface->format->BytesPerPixel; |
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307 y += SDL_VideoSurface->offset; |
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308 } else { |
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309 x += (SDL_VideoSurface->offset % SDL_VideoSurface->pitch) / |
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310 SDL_VideoSurface->format->BytesPerPixel; |
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311 y += (SDL_VideoSurface->offset / SDL_VideoSurface->pitch); |
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312 } |
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313 |
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314 /* This generates a mouse motion event */ |
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315 if (_this->WarpWMCursor) { |
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316 _this->WarpWMCursor(_this, x, y); |
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317 } else { |
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318 SDL_PrivateMouseMotion(0, 0, x, y); |
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319 } |
0 | 320 } |
321 | |
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322 void |
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323 SDL_MoveCursor(int x, int y) |
0 | 324 { |
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325 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
0 | 326 |
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327 /* Erase and update the current mouse position */ |
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328 if (SHOULD_DRAWCURSOR(SDL_cursorstate)) { |
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329 /* Erase and redraw mouse cursor in new position */ |
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330 SDL_LockCursor(); |
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331 SDL_EraseCursor(SDL_VideoSurface); |
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332 SDL_cursor->area.x = (x - SDL_cursor->hot_x); |
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333 SDL_cursor->area.y = (y - SDL_cursor->hot_y); |
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334 SDL_DrawCursor(SDL_VideoSurface); |
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335 SDL_UnlockCursor(); |
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336 } else if (_this->MoveWMCursor) { |
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337 _this->MoveWMCursor(_this, x, y); |
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338 } |
0 | 339 } |
340 | |
341 /* Keep track of the current cursor colors */ | |
342 static int palette_changed = 1; | |
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343 static Uint8 pixels8[2]; |
0 | 344 |
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345 void |
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346 SDL_CursorPaletteChanged(void) |
0 | 347 { |
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348 palette_changed = 1; |
0 | 349 } |
350 | |
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351 void |
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352 SDL_MouseRect(SDL_Rect * area) |
0 | 353 { |
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354 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
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355 int clip_diff; |
0 | 356 |
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357 *area = SDL_cursor->area; |
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358 if (area->x < 0) { |
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359 area->w += area->x; |
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360 area->x = 0; |
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361 } |
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362 if (area->y < 0) { |
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363 area->h += area->y; |
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364 area->y = 0; |
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365 } |
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366 clip_diff = (area->x + area->w) - SDL_VideoSurface->w; |
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367 if (clip_diff > 0) { |
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368 area->w = area->w < clip_diff ? 0 : area->w - clip_diff; |
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369 } |
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370 clip_diff = (area->y + area->h) - SDL_VideoSurface->h; |
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371 if (clip_diff > 0) { |
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372 area->h = area->h < clip_diff ? 0 : area->h - clip_diff; |
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373 } |
0 | 374 } |
375 | |
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376 static void |
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377 SDL_DrawCursorFast(SDL_Surface * screen, SDL_Rect * area) |
0 | 378 { |
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379 const Uint32 pixels[2] = { 0xFFFFFFFF, 0x00000000 }; |
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380 int i, w, h; |
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381 Uint8 *data, datab; |
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382 Uint8 *mask, maskb; |
0 | 383 |
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384 data = SDL_cursor->data + area->y * SDL_cursor->area.w / 8; |
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385 mask = SDL_cursor->mask + area->y * SDL_cursor->area.w / 8; |
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386 switch (screen->format->BytesPerPixel) { |
0 | 387 |
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388 case 1: |
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389 { |
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390 Uint8 *dst; |
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391 int dstskip; |
0 | 392 |
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393 if (palette_changed) { |
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394 pixels8[0] = |
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395 (Uint8) SDL_MapRGB(screen->format, 255, 255, 255); |
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396 pixels8[1] = (Uint8) SDL_MapRGB(screen->format, 0, 0, 0); |
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397 palette_changed = 0; |
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398 } |
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399 dst = (Uint8 *) screen->pixels + |
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400 (SDL_cursor->area.y + area->y) * screen->pitch + |
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401 SDL_cursor->area.x; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
402 dstskip = screen->pitch - area->w; |
0 | 403 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
404 for (h = area->h; h; h--) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
405 for (w = area->w / 8; w; w--) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
406 maskb = *mask++; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
407 datab = *data++; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
408 for (i = 0; i < 8; ++i) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
409 if (maskb & 0x80) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
410 *dst = pixels8[datab >> 7]; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
411 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
412 maskb <<= 1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
413 datab <<= 1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
414 dst++; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
415 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
416 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
417 dst += dstskip; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
418 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
419 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
420 break; |
0 | 421 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
422 case 2: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
423 { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
424 Uint16 *dst; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
425 int dstskip; |
0 | 426 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
427 dst = (Uint16 *) screen->pixels + |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
428 (SDL_cursor->area.y + area->y) * screen->pitch / 2 + |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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429 SDL_cursor->area.x; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
430 dstskip = (screen->pitch / 2) - area->w; |
0 | 431 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
432 for (h = area->h; h; h--) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
433 for (w = area->w / 8; w; w--) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
434 maskb = *mask++; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
435 datab = *data++; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
436 for (i = 0; i < 8; ++i) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
437 if (maskb & 0x80) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
438 *dst = (Uint16) pixels[datab >> 7]; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
439 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
440 maskb <<= 1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
441 datab <<= 1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
442 dst++; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
443 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
444 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
445 dst += dstskip; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
446 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
447 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
448 break; |
0 | 449 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
450 case 3: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
451 { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
452 Uint8 *dst; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
453 int dstskip; |
0 | 454 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
455 dst = (Uint8 *) screen->pixels + |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
456 (SDL_cursor->area.y + area->y) * screen->pitch + |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
457 SDL_cursor->area.x * 3; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
458 dstskip = screen->pitch - area->w * 3; |
0 | 459 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
460 for (h = area->h; h; h--) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
461 for (w = area->w / 8; w; w--) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
462 maskb = *mask++; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
463 datab = *data++; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
464 for (i = 0; i < 8; ++i) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
465 if (maskb & 0x80) { |
1668
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
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|
466 SDL_memset(dst, pixels[datab >> 7], 3); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
467 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
468 maskb <<= 1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
469 datab <<= 1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
470 dst += 3; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
471 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
472 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
473 dst += dstskip; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
474 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
475 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
476 break; |
0 | 477 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
478 case 4: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
479 { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
480 Uint32 *dst; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
481 int dstskip; |
0 | 482 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
483 dst = (Uint32 *) screen->pixels + |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
484 (SDL_cursor->area.y + area->y) * screen->pitch / 4 + |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
485 SDL_cursor->area.x; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
486 dstskip = (screen->pitch / 4) - area->w; |
0 | 487 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
488 for (h = area->h; h; h--) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
489 for (w = area->w / 8; w; w--) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
490 maskb = *mask++; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
491 datab = *data++; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
492 for (i = 0; i < 8; ++i) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
493 if (maskb & 0x80) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
494 *dst = pixels[datab >> 7]; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
495 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
496 maskb <<= 1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
497 datab <<= 1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
498 dst++; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
499 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
500 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
501 dst += dstskip; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
502 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
503 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
504 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
505 } |
0 | 506 } |
507 | |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
508 static void |
1668
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
509 SDL_DrawCursorSlow(SDL_Surface * screen, SDL_Rect * area) |
0 | 510 { |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
511 const Uint32 pixels[2] = { 0xFFFFFF, 0x000000 }; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
512 int h; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
513 int x, minx, maxx; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
514 Uint8 *data, datab = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
515 Uint8 *mask, maskb = 0; |
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516 Uint8 *dst; |
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517 int dstbpp, dstskip; |
0 | 518 |
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519 data = SDL_cursor->data + area->y * SDL_cursor->area.w / 8; |
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520 mask = SDL_cursor->mask + area->y * SDL_cursor->area.w / 8; |
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521 dstbpp = screen->format->BytesPerPixel; |
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522 dst = (Uint8 *) screen->pixels + |
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523 (SDL_cursor->area.y + area->y) * screen->pitch + |
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524 SDL_cursor->area.x * dstbpp; |
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525 dstskip = screen->pitch - SDL_cursor->area.w * dstbpp; |
0 | 526 |
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527 minx = area->x; |
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528 maxx = area->x + area->w; |
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529 if (screen->format->BytesPerPixel == 1) { |
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530 if (palette_changed) { |
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531 pixels8[0] = (Uint8) SDL_MapRGB(screen->format, 255, 255, 255); |
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532 pixels8[1] = (Uint8) SDL_MapRGB(screen->format, 0, 0, 0); |
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533 palette_changed = 0; |
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534 } |
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535 for (h = area->h; h; h--) { |
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536 for (x = 0; x < SDL_cursor->area.w; ++x) { |
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537 if ((x % 8) == 0) { |
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538 maskb = *mask++; |
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539 datab = *data++; |
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540 } |
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541 if ((x >= minx) && (x < maxx)) { |
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542 if (maskb & 0x80) { |
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543 SDL_memset(dst, pixels8[datab >> 7], dstbpp); |
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544 } |
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545 } |
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546 maskb <<= 1; |
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547 datab <<= 1; |
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548 dst += dstbpp; |
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549 } |
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550 dst += dstskip; |
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551 } |
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552 } else { |
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553 for (h = area->h; h; h--) { |
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554 for (x = 0; x < SDL_cursor->area.w; ++x) { |
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555 if ((x % 8) == 0) { |
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556 maskb = *mask++; |
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557 datab = *data++; |
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558 } |
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559 if ((x >= minx) && (x < maxx)) { |
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560 if (maskb & 0x80) { |
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561 SDL_memset(dst, pixels[datab >> 7], dstbpp); |
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562 } |
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563 } |
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564 maskb <<= 1; |
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565 datab <<= 1; |
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566 dst += dstbpp; |
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567 } |
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568 dst += dstskip; |
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569 } |
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570 } |
0 | 571 } |
572 | |
573 /* This handles the ugly work of converting the saved cursor background from | |
574 the pixel format of the shadow surface to that of the video surface. | |
575 This is only necessary when blitting from a shadow surface of a different | |
576 pixel format than the video surface, and using a software rendered cursor. | |
577 */ | |
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578 static void |
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579 SDL_ConvertCursorSave(SDL_Surface * screen, int w, int h) |
0 | 580 { |
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581 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
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582 SDL_BlitInfo info; |
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583 SDL_loblit RunBlit; |
0 | 584 |
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585 /* Make sure we can steal the blit mapping */ |
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586 if (screen->map->dst != SDL_VideoSurface) { |
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587 return; |
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588 } |
0 | 589 |
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590 /* Set up the blit information */ |
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591 info.s_pixels = SDL_cursor->save[1]; |
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592 info.s_width = w; |
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593 info.s_height = h; |
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594 info.s_skip = 0; |
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595 info.d_pixels = SDL_cursor->save[0]; |
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596 info.d_width = w; |
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597 info.d_height = h; |
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598 info.d_skip = 0; |
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599 info.aux_data = screen->map->sw_data->aux_data; |
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600 info.src = screen->format; |
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601 info.table = screen->map->table; |
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602 info.dst = SDL_VideoSurface->format; |
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603 RunBlit = screen->map->sw_data->blit; |
0 | 604 |
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605 /* Run the actual software blit */ |
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606 RunBlit(&info); |
0 | 607 } |
608 | |
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609 void |
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610 SDL_DrawCursorNoLock(SDL_Surface * screen) |
0 | 611 { |
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612 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
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613 SDL_Rect area; |
0 | 614 |
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615 /* Get the mouse rectangle, clipped to the screen */ |
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616 SDL_MouseRect(&area); |
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617 if ((area.w == 0) || (area.h == 0)) { |
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618 return; |
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619 } |
0 | 620 |
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621 /* Copy mouse background */ |
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622 { |
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623 int w, h, screenbpp; |
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624 Uint8 *src, *dst; |
0 | 625 |
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626 /* Set up the copy pointers */ |
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627 screenbpp = screen->format->BytesPerPixel; |
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628 if ((screen == SDL_VideoSurface) || |
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629 FORMAT_EQUAL(screen->format, SDL_VideoSurface->format)) { |
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630 dst = SDL_cursor->save[0]; |
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631 } else { |
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632 dst = SDL_cursor->save[1]; |
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633 } |
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634 src = (Uint8 *) screen->pixels + area.y * screen->pitch + |
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635 area.x * screenbpp; |
0 | 636 |
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637 /* Perform the copy */ |
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638 w = area.w * screenbpp; |
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639 h = area.h; |
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640 while (h--) { |
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641 SDL_memcpy(dst, src, w); |
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642 dst += w; |
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643 src += screen->pitch; |
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644 } |
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645 } |
0 | 646 |
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647 /* Draw the mouse cursor */ |
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648 area.x -= SDL_cursor->area.x; |
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649 area.y -= SDL_cursor->area.y; |
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650 if ((area.x == 0) && (area.w == SDL_cursor->area.w)) { |
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651 SDL_DrawCursorFast(screen, &area); |
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652 } else { |
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653 SDL_DrawCursorSlow(screen, &area); |
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654 } |
0 | 655 } |
656 | |
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657 void |
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658 SDL_DrawCursor(SDL_Surface * screen) |
0 | 659 { |
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660 /* Lock the screen if necessary */ |
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661 if (screen == NULL) { |
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662 return; |
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663 } |
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664 if (SDL_MUSTLOCK(screen)) { |
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665 if (SDL_LockSurface(screen) < 0) { |
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666 return; |
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667 } |
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668 } |
0 | 669 |
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670 SDL_DrawCursorNoLock(screen); |
0 | 671 |
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672 /* Unlock the screen and update if necessary */ |
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673 if (SDL_MUSTLOCK(screen)) { |
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674 SDL_UnlockSurface(screen); |
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675 } |
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676 if ((screen->flags & SDL_SCREEN_SURFACE) && |
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677 !(screen->flags & SDL_HWSURFACE)) { |
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678 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
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679 SDL_Window *window; |
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680 SDL_Rect area; |
0 | 681 |
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682 window = SDL_GetWindowFromSurface(screen); |
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683 if (!window) { |
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684 return; |
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685 } |
0 | 686 |
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687 SDL_MouseRect(&area); |
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688 |
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689 if (_this->UpdateWindowSurface) { |
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690 _this->UpdateWindowSurface(_this, window, 1, &area); |
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691 } |
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692 } |
0 | 693 } |
694 | |
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695 void |
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696 SDL_EraseCursorNoLock(SDL_Surface * screen) |
0 | 697 { |
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698 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
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|
699 SDL_Window *window; |
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|
700 SDL_Rect area; |
0 | 701 |
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|
702 /* Get the window associated with the surface */ |
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703 window = SDL_GetWindowFromSurface(screen); |
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|
704 if (!window || !window->surface) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
705 return; |
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|
706 } |
0 | 707 |
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|
708 /* Get the mouse rectangle, clipped to the screen */ |
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|
709 SDL_MouseRect(&area); |
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Sam Lantinga <slouken@libsdl.org>
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|
710 if ((area.w == 0) || (area.h == 0)) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
711 return; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
712 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
713 |
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|
714 /* Copy mouse background */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
715 { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
716 int w, h, screenbpp; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
717 Uint8 *src, *dst; |
0 | 718 |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
719 /* Set up the copy pointers */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
720 screenbpp = screen->format->BytesPerPixel; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
721 if ((screen->flags & SDL_SCREEN_SURFACE) || |
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|
722 FORMAT_EQUAL(screen->format, window->surface->format)) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
723 src = SDL_cursor->save[0]; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
724 } else { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
725 src = SDL_cursor->save[1]; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
726 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
727 dst = (Uint8 *) screen->pixels + area.y * screen->pitch + |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
728 area.x * screenbpp; |
0 | 729 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
730 /* Perform the copy */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
731 w = area.w * screenbpp; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
732 h = area.h; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
733 while (h--) { |
1668
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|
734 SDL_memcpy(dst, src, w); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
735 src += w; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
736 dst += screen->pitch; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
737 } |
0 | 738 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
739 /* Perform pixel conversion on cursor background */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
740 if (src > SDL_cursor->save[1]) { |
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|
741 SDL_ConvertCursorSave(screen, area.w, area.h); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
742 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
743 } |
0 | 744 } |
745 | |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
746 void |
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changeset
|
747 SDL_EraseCursor(SDL_Surface * screen) |
0 | 748 { |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
749 /* Lock the screen if necessary */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
750 if (screen == NULL) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
751 return; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
752 } |
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|
753 if (SDL_MUSTLOCK(screen)) { |
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changeset
|
754 if (SDL_LockSurface(screen) < 0) { |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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755 return; |
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756 } |
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757 } |
0 | 758 |
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759 SDL_EraseCursorNoLock(screen); |
0 | 760 |
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761 /* Unlock the screen and update if necessary */ |
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762 if (SDL_MUSTLOCK(screen)) { |
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763 SDL_UnlockSurface(screen); |
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764 } |
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765 if ((screen->flags & SDL_SCREEN_SURFACE) && |
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766 !(screen->flags & SDL_HWSURFACE)) { |
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767 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
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768 SDL_Window *window; |
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769 SDL_Rect area; |
0 | 770 |
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771 window = SDL_GetWindowFromSurface(screen); |
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772 if (!window) { |
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773 return; |
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774 } |
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775 |
1668
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776 SDL_MouseRect(&area); |
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777 |
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778 if (_this->UpdateWindowSurface) { |
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779 _this->UpdateWindowSurface(_this, window, 1, &area); |
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780 } |
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781 } |
0 | 782 } |
783 | |
784 /* Reset the cursor on video mode change | |
785 FIXME: Keep track of all cursors, and reset them all. | |
786 */ | |
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787 void |
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788 SDL_ResetCursor(void) |
0 | 789 { |
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790 int savelen; |
0 | 791 |
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792 if (SDL_cursor) { |
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793 savelen = SDL_cursor->area.w * 4 * SDL_cursor->area.h; |
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794 SDL_cursor->area.x = 0; |
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795 SDL_cursor->area.y = 0; |
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796 SDL_memset(SDL_cursor->save[0], 0, savelen); |
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797 } |
0 | 798 } |
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799 |
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800 /* vi: set ts=4 sw=4 expandtab: */ |