Mercurial > sdl-ios-xcode
annotate src/audio/sun/SDL_sunaudio.c @ 1668:4da1ee79c9af SDL-1.3
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include <fcntl.h> | |
27 #include <errno.h> | |
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28 #ifdef __NETBSD__ |
0 | 29 #include <sys/ioctl.h> |
30 #include <sys/audioio.h> | |
31 #endif | |
32 #ifdef __SVR4 | |
33 #include <sys/audioio.h> | |
34 #else | |
35 #include <sys/time.h> | |
36 #include <sys/types.h> | |
37 #endif | |
38 #include <unistd.h> | |
39 | |
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40 #include "SDL_timer.h" |
0 | 41 #include "SDL_audio.h" |
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42 #include "../SDL_audiomem.h" |
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43 #include "../SDL_audio_c.h" |
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44 #include "../SDL_audiodev_c.h" |
0 | 45 #include "SDL_sunaudio.h" |
46 | |
47 /* Open the audio device for playback, and don't block if busy */ | |
48 #define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) | |
49 | |
50 /* Audio driver functions */ | |
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51 static int DSP_OpenAudio(_THIS, SDL_AudioSpec * spec); |
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52 static void DSP_WaitAudio(_THIS); |
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53 static void DSP_PlayAudio(_THIS); |
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54 static Uint8 *DSP_GetAudioBuf(_THIS); |
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55 static void DSP_CloseAudio(_THIS); |
0 | 56 |
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57 static Uint8 snd2au(int sample); |
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58 |
0 | 59 /* Audio driver bootstrap functions */ |
60 | |
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61 static int |
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62 Audio_Available(void) |
0 | 63 { |
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64 int fd; |
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65 int available; |
0 | 66 |
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67 available = 0; |
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68 fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 1); |
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69 if (fd >= 0) { |
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70 available = 1; |
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71 close(fd); |
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72 } |
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73 return (available); |
0 | 74 } |
75 | |
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76 static void |
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77 Audio_DeleteDevice(SDL_AudioDevice * device) |
0 | 78 { |
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79 SDL_free(device->hidden); |
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80 SDL_free(device); |
0 | 81 } |
82 | |
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83 static SDL_AudioDevice * |
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84 Audio_CreateDevice(int devindex) |
0 | 85 { |
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86 SDL_AudioDevice *this; |
0 | 87 |
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88 /* Initialize all variables that we clean on shutdown */ |
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89 this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); |
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90 if (this) { |
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91 SDL_memset(this, 0, (sizeof *this)); |
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92 this->hidden = (struct SDL_PrivateAudioData *) |
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93 SDL_malloc((sizeof *this->hidden)); |
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94 } |
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95 if ((this == NULL) || (this->hidden == NULL)) { |
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96 SDL_OutOfMemory(); |
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97 if (this) { |
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98 SDL_free(this); |
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99 } |
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100 return (0); |
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101 } |
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102 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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103 audio_fd = -1; |
0 | 104 |
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105 /* Set the function pointers */ |
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106 this->OpenAudio = DSP_OpenAudio; |
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107 this->WaitAudio = DSP_WaitAudio; |
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108 this->PlayAudio = DSP_PlayAudio; |
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109 this->GetAudioBuf = DSP_GetAudioBuf; |
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110 this->CloseAudio = DSP_CloseAudio; |
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112 this->free = Audio_DeleteDevice; |
0 | 113 |
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114 return this; |
0 | 115 } |
116 | |
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117 AudioBootStrap SUNAUDIO_bootstrap = { |
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118 "audio", "UNIX /dev/audio interface", |
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119 Audio_Available, Audio_CreateDevice |
0 | 120 }; |
121 | |
122 #ifdef DEBUG_AUDIO | |
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123 void |
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124 CheckUnderflow(_THIS) |
0 | 125 { |
126 #ifdef AUDIO_GETINFO | |
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127 audio_info_t info; |
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128 int left; |
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130 ioctl(audio_fd, AUDIO_GETINFO, &info); |
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131 left = (written - info.play.samples); |
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132 if (written && (left == 0)) { |
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133 fprintf(stderr, "audio underflow!\n"); |
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134 } |
0 | 135 #endif |
136 } | |
137 #endif | |
138 | |
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139 void |
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140 DSP_WaitAudio(_THIS) |
0 | 141 { |
142 #ifdef AUDIO_GETINFO | |
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143 #define SLEEP_FUDGE 10 /* 10 ms scheduling fudge factor */ |
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144 audio_info_t info; |
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145 Sint32 left; |
0 | 146 |
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147 ioctl(audio_fd, AUDIO_GETINFO, &info); |
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148 left = (written - info.play.samples); |
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149 if (left > fragsize) { |
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150 Sint32 sleepy; |
0 | 151 |
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152 sleepy = ((left - fragsize) / frequency); |
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153 sleepy -= SLEEP_FUDGE; |
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154 if (sleepy > 0) { |
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155 SDL_Delay(sleepy); |
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156 } |
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157 } |
0 | 158 #else |
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159 fd_set fdset; |
0 | 160 |
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161 FD_ZERO(&fdset); |
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162 FD_SET(audio_fd, &fdset); |
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163 select(audio_fd + 1, NULL, &fdset, NULL, NULL); |
0 | 164 #endif |
165 } | |
166 | |
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167 void |
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168 DSP_PlayAudio(_THIS) |
0 | 169 { |
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170 /* Write the audio data */ |
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171 if (ulaw_only) { |
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172 /* Assuming that this->spec.freq >= 8000 Hz */ |
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173 int accum, incr, pos; |
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174 Uint8 *aubuf; |
0 | 175 |
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176 accum = 0; |
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177 incr = this->spec.freq / 8; |
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178 aubuf = ulaw_buf; |
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179 switch (audio_fmt & 0xFF) { |
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180 case 8: |
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181 { |
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182 Uint8 *sndbuf; |
0 | 183 |
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184 sndbuf = mixbuf; |
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185 for (pos = 0; pos < fragsize; ++pos) { |
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186 *aubuf = snd2au((0x80 - *sndbuf) * 64); |
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187 accum += incr; |
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188 while (accum > 0) { |
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189 accum -= 1000; |
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190 sndbuf += 1; |
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191 } |
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192 aubuf += 1; |
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193 } |
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194 } |
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195 break; |
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196 case 16: |
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197 { |
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198 Sint16 *sndbuf; |
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199 |
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200 sndbuf = (Sint16 *) mixbuf; |
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201 for (pos = 0; pos < fragsize; ++pos) { |
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202 *aubuf = snd2au(*sndbuf / 4); |
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203 accum += incr; |
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204 while (accum > 0) { |
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205 accum -= 1000; |
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206 sndbuf += 1; |
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207 } |
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208 aubuf += 1; |
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209 } |
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210 } |
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211 break; |
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212 } |
0 | 213 #ifdef DEBUG_AUDIO |
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214 CheckUnderflow(this); |
0 | 215 #endif |
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216 if (write(audio_fd, ulaw_buf, fragsize) < 0) { |
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217 /* Assume fatal error, for now */ |
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218 this->enabled = 0; |
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219 } |
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220 written += fragsize; |
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221 } else { |
0 | 222 #ifdef DEBUG_AUDIO |
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223 CheckUnderflow(this); |
0 | 224 #endif |
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225 if (write(audio_fd, mixbuf, this->spec.size) < 0) { |
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226 /* Assume fatal error, for now */ |
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227 this->enabled = 0; |
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228 } |
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229 written += fragsize; |
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230 } |
0 | 231 } |
232 | |
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233 Uint8 * |
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234 DSP_GetAudioBuf(_THIS) |
0 | 235 { |
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236 return (mixbuf); |
0 | 237 } |
238 | |
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239 void |
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240 DSP_CloseAudio(_THIS) |
0 | 241 { |
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242 if (mixbuf != NULL) { |
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243 SDL_FreeAudioMem(mixbuf); |
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244 mixbuf = NULL; |
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245 } |
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246 if (ulaw_buf != NULL) { |
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247 SDL_free(ulaw_buf); |
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248 ulaw_buf = NULL; |
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249 } |
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250 close(audio_fd); |
0 | 251 } |
252 | |
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253 int |
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254 DSP_OpenAudio(_THIS, SDL_AudioSpec * spec) |
0 | 255 { |
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256 char audiodev[1024]; |
0 | 257 #ifdef AUDIO_SETINFO |
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258 int enc; |
0 | 259 #endif |
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260 int desired_freq = spec->freq; |
0 | 261 |
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262 /* Initialize our freeable variables, in case we fail */ |
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263 audio_fd = -1; |
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264 mixbuf = NULL; |
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265 ulaw_buf = NULL; |
0 | 266 |
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267 /* Determine the audio parameters from the AudioSpec */ |
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268 switch (spec->format & 0xFF) { |
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269 |
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270 case 8: |
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271 { /* Unsigned 8 bit audio data */ |
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272 spec->format = AUDIO_U8; |
0 | 273 #ifdef AUDIO_SETINFO |
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274 enc = AUDIO_ENCODING_LINEAR8; |
0 | 275 #endif |
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276 } |
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277 break; |
0 | 278 |
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279 case 16: |
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280 { /* Signed 16 bit audio data */ |
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281 spec->format = AUDIO_S16SYS; |
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282 #ifdef AUDIO_SETINFO |
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283 enc = AUDIO_ENCODING_LINEAR; |
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284 #endif |
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285 } |
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286 break; |
0 | 287 |
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288 default: |
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289 { |
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290 SDL_SetError("Unsupported audio format"); |
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291 return (-1); |
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292 } |
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293 } |
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294 audio_fmt = spec->format; |
0 | 295 |
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296 /* Open the audio device */ |
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297 audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 1); |
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298 if (audio_fd < 0) { |
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299 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
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300 return (-1); |
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301 } |
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302 |
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303 ulaw_only = 0; /* modern Suns do support linear audio */ |
0 | 304 #ifdef AUDIO_SETINFO |
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305 for (;;) { |
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306 audio_info_t info; |
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307 AUDIO_INITINFO(&info); /* init all fields to "no change" */ |
0 | 308 |
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309 /* Try to set the requested settings */ |
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310 info.play.sample_rate = spec->freq; |
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311 info.play.channels = spec->channels; |
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312 info.play.precision = (enc == AUDIO_ENCODING_ULAW) |
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313 ? 8 : spec->format & 0xff; |
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314 info.play.encoding = enc; |
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315 if (ioctl(audio_fd, AUDIO_SETINFO, &info) == 0) { |
0 | 316 |
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317 /* Check to be sure we got what we wanted */ |
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318 if (ioctl(audio_fd, AUDIO_GETINFO, &info) < 0) { |
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319 SDL_SetError("Error getting audio parameters: %s", |
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320 strerror(errno)); |
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321 return -1; |
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322 } |
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323 if (info.play.encoding == enc |
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324 && info.play.precision == (spec->format & 0xff) |
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325 && info.play.channels == spec->channels) { |
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326 /* Yow! All seems to be well! */ |
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327 spec->freq = info.play.sample_rate; |
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328 break; |
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329 } |
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330 } |
0 | 331 |
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332 switch (enc) { |
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333 case AUDIO_ENCODING_LINEAR8: |
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334 /* unsigned 8bit apparently not supported here */ |
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335 enc = AUDIO_ENCODING_LINEAR; |
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336 spec->format = AUDIO_S16SYS; |
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337 break; /* try again */ |
0 | 338 |
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339 case AUDIO_ENCODING_LINEAR: |
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340 /* linear 16bit didn't work either, resort to µ-law */ |
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341 enc = AUDIO_ENCODING_ULAW; |
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342 spec->channels = 1; |
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343 spec->freq = 8000; |
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344 spec->format = AUDIO_U8; |
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345 ulaw_only = 1; |
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346 break; |
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347 |
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348 default: |
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349 /* oh well... */ |
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350 SDL_SetError("Error setting audio parameters: %s", |
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351 strerror(errno)); |
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352 return -1; |
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353 } |
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354 } |
0 | 355 #endif /* AUDIO_SETINFO */ |
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356 written = 0; |
0 | 357 |
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358 /* We can actually convert on-the-fly to U-Law */ |
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359 if (ulaw_only) { |
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360 spec->freq = desired_freq; |
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361 fragsize = (spec->samples * 1000) / (spec->freq / 8); |
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362 frequency = 8; |
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363 ulaw_buf = (Uint8 *) SDL_malloc(fragsize); |
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364 if (ulaw_buf == NULL) { |
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365 SDL_OutOfMemory(); |
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366 return (-1); |
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367 } |
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368 spec->channels = 1; |
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369 } else { |
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370 fragsize = spec->samples; |
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371 frequency = spec->freq / 1000; |
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372 } |
0 | 373 #ifdef DEBUG_AUDIO |
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374 fprintf(stderr, "Audio device %s U-Law only\n", |
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375 ulaw_only ? "is" : "is not"); |
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376 fprintf(stderr, "format=0x%x chan=%d freq=%d\n", |
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377 spec->format, spec->channels, spec->freq); |
0 | 378 #endif |
379 | |
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380 /* Update the fragment size as size in bytes */ |
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381 SDL_CalculateAudioSpec(spec); |
0 | 382 |
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383 /* Allocate mixing buffer */ |
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384 mixbuf = (Uint8 *) SDL_AllocAudioMem(spec->size); |
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385 if (mixbuf == NULL) { |
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386 SDL_OutOfMemory(); |
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387 return (-1); |
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388 } |
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389 SDL_memset(mixbuf, spec->silence, spec->size); |
0 | 390 |
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391 /* We're ready to rock and roll. :-) */ |
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392 return (0); |
0 | 393 } |
394 | |
395 /************************************************************************/ | |
396 /* This function (snd2au()) copyrighted: */ | |
397 /************************************************************************/ | |
398 /* Copyright 1989 by Rich Gopstein and Harris Corporation */ | |
399 /* */ | |
400 /* Permission to use, copy, modify, and distribute this software */ | |
401 /* and its documentation for any purpose and without fee is */ | |
402 /* hereby granted, provided that the above copyright notice */ | |
403 /* appears in all copies and that both that copyright notice and */ | |
404 /* this permission notice appear in supporting documentation, and */ | |
405 /* that the name of Rich Gopstein and Harris Corporation not be */ | |
406 /* used in advertising or publicity pertaining to distribution */ | |
407 /* of the software without specific, written prior permission. */ | |
408 /* Rich Gopstein and Harris Corporation make no representations */ | |
409 /* about the suitability of this software for any purpose. It */ | |
410 /* provided "as is" without express or implied warranty. */ | |
411 /************************************************************************/ | |
412 | |
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413 static Uint8 |
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414 snd2au(int sample) |
0 | 415 { |
416 | |
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417 int mask; |
0 | 418 |
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419 if (sample < 0) { |
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420 sample = -sample; |
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421 mask = 0x7f; |
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422 } else { |
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423 mask = 0xff; |
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424 } |
0 | 425 |
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426 if (sample < 32) { |
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427 sample = 0xF0 | (15 - sample / 2); |
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428 } else if (sample < 96) { |
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429 sample = 0xE0 | (15 - (sample - 32) / 4); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
430 } else if (sample < 224) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
431 sample = 0xD0 | (15 - (sample - 96) / 8); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
432 } else if (sample < 480) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
433 sample = 0xC0 | (15 - (sample - 224) / 16); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
434 } else if (sample < 992) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
435 sample = 0xB0 | (15 - (sample - 480) / 32); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
436 } else if (sample < 2016) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
437 sample = 0xA0 | (15 - (sample - 992) / 64); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
438 } else if (sample < 4064) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
439 sample = 0x90 | (15 - (sample - 2016) / 128); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
440 } else if (sample < 8160) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
441 sample = 0x80 | (15 - (sample - 4064) / 256); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
442 } else { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
443 sample = 0x80; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
444 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
445 return (mask & sample); |
0 | 446 } |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
447 |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
448 /* vi: set ts=4 sw=4 expandtab: */ |