Mercurial > sdl-ios-xcode
annotate include/SDL_keyboard.h @ 1668:4da1ee79c9af SDL-1.3
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children | 624e1412fbba |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 /** |
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24 * \file SDL_keyboard.h |
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25 * |
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26 * Include file for SDL keyboard event handling |
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27 */ |
0 | 28 |
29 #ifndef _SDL_keyboard_h | |
30 #define _SDL_keyboard_h | |
31 | |
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32 #include "SDL_stdinc.h" |
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33 #include "SDL_error.h" |
0 | 34 #include "SDL_keysym.h" |
35 | |
36 #include "begin_code.h" | |
37 /* Set up for C function definitions, even when using C++ */ | |
38 #ifdef __cplusplus | |
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39 /* *INDENT-OFF* */ |
0 | 40 extern "C" { |
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41 /* *INDENT-ON* */ |
0 | 42 #endif |
43 | |
44 /* Keysym structure | |
45 - The scancode is hardware dependent, and should not be used by general | |
46 applications. If no hardware scancode is available, it will be 0. | |
47 | |
48 - The 'unicode' translated character is only available when character | |
49 translation is enabled by the SDL_EnableUNICODE() API. If non-zero, | |
50 this is a UNICODE character corresponding to the keypress. If the | |
51 high 9 bits of the character are 0, then this maps to the equivalent | |
52 ASCII character: | |
53 char ch; | |
54 if ( (keysym.unicode & 0xFF80) == 0 ) { | |
55 ch = keysym.unicode & 0x7F; | |
56 } else { | |
57 An international character.. | |
58 } | |
59 */ | |
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60 typedef struct SDL_keysym |
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61 { |
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62 Uint8 scancode; /* hardware specific scancode */ |
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63 SDLKey sym; /* SDL virtual keysym */ |
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64 SDLMod mod; /* current key modifiers */ |
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65 Uint16 unicode; /* translated character */ |
0 | 66 } SDL_keysym; |
67 | |
68 /* This is the mask which refers to all hotkey bindings */ | |
69 #define SDL_ALL_HOTKEYS 0xFFFFFFFF | |
70 | |
71 /* Function prototypes */ | |
72 /* | |
73 * Enable/Disable UNICODE translation of keyboard input. | |
74 * This translation has some overhead, so translation defaults off. | |
75 * If 'enable' is 1, translation is enabled. | |
76 * If 'enable' is 0, translation is disabled. | |
77 * If 'enable' is -1, the translation state is not changed. | |
78 * It returns the previous state of keyboard translation. | |
79 */ | |
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80 extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable); |
0 | 81 |
82 /* | |
83 * Enable/Disable keyboard repeat. Keyboard repeat defaults to off. | |
84 * 'delay' is the initial delay in ms between the time when a key is | |
85 * pressed, and keyboard repeat begins. | |
86 * 'interval' is the time in ms between keyboard repeat events. | |
87 */ | |
88 #define SDL_DEFAULT_REPEAT_DELAY 500 | |
89 #define SDL_DEFAULT_REPEAT_INTERVAL 30 | |
90 /* | |
91 * If 'delay' is set to 0, keyboard repeat is disabled. | |
92 */ | |
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93 extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval); |
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94 extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval); |
0 | 95 |
96 /* | |
97 * Get a snapshot of the current state of the keyboard. | |
98 * Returns an array of keystates, indexed by the SDLK_* syms. | |
99 * Used: | |
100 * Uint8 *keystate = SDL_GetKeyState(NULL); | |
101 * if ( keystate[SDLK_RETURN] ) ... <RETURN> is pressed. | |
102 */ | |
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103 extern DECLSPEC Uint8 *SDLCALL SDL_GetKeyState(int *numkeys); |
0 | 104 |
105 /* | |
106 * Get the current key modifier state | |
107 */ | |
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108 extern DECLSPEC SDLMod SDLCALL SDL_GetModState(void); |
0 | 109 |
110 /* | |
111 * Set the current key modifier state | |
112 * This does not change the keyboard state, only the key modifier flags. | |
113 */ | |
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114 extern DECLSPEC void SDLCALL SDL_SetModState(SDLMod modstate); |
0 | 115 |
116 /* | |
117 * Get the name of an SDL virtual keysym | |
118 */ | |
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119 extern DECLSPEC char *SDLCALL SDL_GetKeyName(SDLKey key); |
0 | 120 |
121 | |
122 /* Ends C function definitions when using C++ */ | |
123 #ifdef __cplusplus | |
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124 /* *INDENT-OFF* */ |
0 | 125 } |
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126 /* *INDENT-ON* */ |
0 | 127 #endif |
128 #include "close_code.h" | |
129 | |
130 #endif /* _SDL_keyboard_h */ | |
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131 |
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132 /* vi: set ts=4 sw=4 expandtab: */ |