Mercurial > sdl-ios-xcode
annotate src/video/windx5/SDL_dx5yuv_c.h @ 1723:4bdbb9b2bd0a SDL-1.3
(none)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 06 Jul 2006 05:53:32 +0000 |
parents | 4da1ee79c9af |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
0 | 23 |
24 /* This is the DirectDraw implementation of YUV video overlays */ | |
25 | |
26 #include "SDL_video.h" | |
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New configure-based build system. Still work in progress, but much improved
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27 #include "../wincommon/SDL_lowvideo.h" |
0 | 28 #include "SDL_dx5video.h" |
29 | |
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30 extern SDL_Overlay *DX5_CreateYUVOverlay(_THIS, int width, int height, |
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31 Uint32 format, |
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32 SDL_Surface * display); |
0 | 33 |
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34 extern int DX5_LockYUVOverlay(_THIS, SDL_Overlay * overlay); |
0 | 35 |
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36 extern void DX5_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay); |
0 | 37 |
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38 extern int DX5_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay, |
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39 SDL_Rect * src, SDL_Rect * dst); |
0 | 40 |
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41 extern void DX5_FreeYUVOverlay(_THIS, SDL_Overlay * overlay); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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42 /* vi: set ts=4 sw=4 expandtab: */ |