Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 4682:4ba1048a324c
Minimized functionality of gestureSDLTest.
author | Jim Grandpre <jim.tla@gmail.com> |
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date | Tue, 03 Aug 2010 00:18:00 -0400 |
parents | dbf3fa541096 |
children | b135d19f9764 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
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27 #include "SDL_audio.h" |
0 | 28 #include "SDL_audio_c.h" |
29 #include "SDL_audiomem.h" | |
30 #include "SDL_sysaudio.h" | |
31 | |
2979 | 32 #define _THIS SDL_AudioDevice *this |
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33 |
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34 static SDL_AudioDriver current_audio; |
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35 static SDL_AudioDevice *open_devices[16]; |
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36 |
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37 /* !!! FIXME: These are wordy and unlocalized... */ |
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38 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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39 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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40 |
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41 |
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42 /* |
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43 * Not all of these will be compiled and linked in, but it's convenient |
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44 * to have a complete list here and saves yet-another block of #ifdefs... |
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45 * Please see bootstrap[], below, for the actual #ifdef mess. |
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46 */ |
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47 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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48 extern AudioBootStrap DSP_bootstrap; |
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49 extern AudioBootStrap DMA_bootstrap; |
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50 extern AudioBootStrap ALSA_bootstrap; |
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51 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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52 extern AudioBootStrap QSAAUDIO_bootstrap; |
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53 extern AudioBootStrap SUNAUDIO_bootstrap; |
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54 extern AudioBootStrap DMEDIA_bootstrap; |
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55 extern AudioBootStrap ARTS_bootstrap; |
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56 extern AudioBootStrap ESD_bootstrap; |
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57 extern AudioBootStrap NAS_bootstrap; |
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58 extern AudioBootStrap DSOUND_bootstrap; |
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59 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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60 extern AudioBootStrap PAUDIO_bootstrap; |
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61 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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62 extern AudioBootStrap COREAUDIO_bootstrap; |
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63 extern AudioBootStrap COREAUDIOIPHONE_bootstrap; |
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64 extern AudioBootStrap SNDMGR_bootstrap; |
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65 extern AudioBootStrap DISKAUD_bootstrap; |
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66 extern AudioBootStrap DUMMYAUD_bootstrap; |
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67 extern AudioBootStrap DCAUD_bootstrap; |
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68 extern AudioBootStrap MMEAUDIO_bootstrap; |
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69 extern AudioBootStrap DART_bootstrap; |
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70 extern AudioBootStrap NDSAUD_bootstrap; |
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71 extern AudioBootStrap FUSIONSOUND_bootstrap; |
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72 |
1190 | 73 |
0 | 74 /* Available audio drivers */ |
3162 | 75 static const AudioBootStrap *const bootstrap[] = { |
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76 #if SDL_AUDIO_DRIVER_BSD |
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77 &BSD_AUDIO_bootstrap, |
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78 #endif |
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79 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
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80 &PULSEAUDIO_bootstrap, |
0 | 81 #endif |
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82 #if SDL_AUDIO_DRIVER_ALSA |
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83 &ALSA_bootstrap, |
0 | 84 #endif |
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85 #if SDL_AUDIO_DRIVER_OSS |
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86 &DSP_bootstrap, |
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87 &DMA_bootstrap, |
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88 #endif |
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89 #if SDL_AUDIO_DRIVER_QSA |
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90 &QSAAUDIO_bootstrap, |
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91 #endif |
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92 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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93 &SUNAUDIO_bootstrap, |
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94 #endif |
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95 #if SDL_AUDIO_DRIVER_DMEDIA |
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96 &DMEDIA_bootstrap, |
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97 #endif |
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98 #if SDL_AUDIO_DRIVER_ARTS |
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99 &ARTS_bootstrap, |
0 | 100 #endif |
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101 #if SDL_AUDIO_DRIVER_ESD |
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102 &ESD_bootstrap, |
0 | 103 #endif |
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104 #if SDL_AUDIO_DRIVER_NAS |
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105 &NAS_bootstrap, |
0 | 106 #endif |
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107 #if SDL_AUDIO_DRIVER_DSOUND |
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108 &DSOUND_bootstrap, |
0 | 109 #endif |
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110 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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111 &WINWAVEOUT_bootstrap, |
0 | 112 #endif |
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113 #if SDL_AUDIO_DRIVER_PAUDIO |
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114 &PAUDIO_bootstrap, |
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115 #endif |
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116 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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117 &BEOSAUDIO_bootstrap, |
0 | 118 #endif |
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119 #if SDL_AUDIO_DRIVER_COREAUDIO |
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120 &COREAUDIO_bootstrap, |
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121 #endif |
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122 #if SDL_AUDIO_DRIVER_COREAUDIOIPHONE |
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123 &COREAUDIOIPHONE_bootstrap, |
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124 #endif |
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125 #if SDL_AUDIO_DRIVER_DISK |
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126 &DISKAUD_bootstrap, |
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127 #endif |
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128 #if SDL_AUDIO_DRIVER_DUMMY |
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129 &DUMMYAUD_bootstrap, |
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130 #endif |
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131 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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132 &MMEAUDIO_bootstrap, |
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133 #endif |
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134 #if SDL_AUDIO_DRIVER_NDS |
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135 &NDSAUD_bootstrap, |
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136 #endif |
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137 #if SDL_AUDIO_DRIVER_FUSIONSOUND |
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138 &FUSIONSOUND_bootstrap, |
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139 #endif |
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140 NULL |
0 | 141 }; |
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142 |
2060 | 143 static SDL_AudioDevice * |
144 get_audio_device(SDL_AudioDeviceID id) | |
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145 { |
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146 id--; |
2060 | 147 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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148 SDL_SetError("Invalid audio device ID"); |
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149 return NULL; |
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150 } |
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151 |
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152 return open_devices[id]; |
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153 } |
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154 |
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155 |
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156 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 157 static int |
158 SDL_AudioDetectDevices_Default(int iscapture) | |
159 { | |
160 return -1; | |
161 } | |
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162 |
2060 | 163 static void |
164 SDL_AudioThreadInit_Default(_THIS) | |
165 { /* no-op. */ | |
166 } | |
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167 |
2060 | 168 static void |
169 SDL_AudioWaitDevice_Default(_THIS) | |
170 { /* no-op. */ | |
171 } | |
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172 |
2060 | 173 static void |
174 SDL_AudioPlayDevice_Default(_THIS) | |
175 { /* no-op. */ | |
176 } | |
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177 |
2060 | 178 static Uint8 * |
179 SDL_AudioGetDeviceBuf_Default(_THIS) | |
180 { | |
181 return NULL; | |
182 } | |
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183 |
2060 | 184 static void |
185 SDL_AudioWaitDone_Default(_THIS) | |
186 { /* no-op. */ | |
187 } | |
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188 |
2060 | 189 static void |
190 SDL_AudioCloseDevice_Default(_THIS) | |
191 { /* no-op. */ | |
192 } | |
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193 |
2060 | 194 static void |
195 SDL_AudioDeinitialize_Default(void) | |
196 { /* no-op. */ | |
197 } | |
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198 |
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199 static int |
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200 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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201 { |
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202 return 0; |
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203 } |
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204 |
2060 | 205 static const char * |
206 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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207 { |
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208 SDL_SetError("No such device"); |
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209 return NULL; |
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210 } |
0 | 211 |
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212 static void |
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213 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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214 { |
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215 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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216 return; |
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217 } |
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218 SDL_mutexP(device->mixer_lock); |
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219 } |
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220 |
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221 static void |
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222 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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223 { |
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224 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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225 return; |
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226 } |
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227 SDL_mutexV(device->mixer_lock); |
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228 } |
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229 |
0 | 230 |
2060 | 231 static void |
232 finalize_audio_entry_points(void) | |
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233 { |
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234 /* |
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235 * Fill in stub functions for unused driver entry points. This lets us |
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236 * blindly call them without having to check for validity first. |
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237 */ |
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238 |
2060 | 239 #define FILL_STUB(x) \ |
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240 if (current_audio.impl.x == NULL) { \ |
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241 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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242 } |
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243 FILL_STUB(DetectDevices); |
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244 FILL_STUB(GetDeviceName); |
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245 FILL_STUB(OpenDevice); |
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246 FILL_STUB(ThreadInit); |
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247 FILL_STUB(WaitDevice); |
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248 FILL_STUB(PlayDevice); |
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249 FILL_STUB(GetDeviceBuf); |
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250 FILL_STUB(WaitDone); |
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251 FILL_STUB(CloseDevice); |
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252 FILL_STUB(LockDevice); |
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253 FILL_STUB(UnlockDevice); |
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254 FILL_STUB(Deinitialize); |
2060 | 255 #undef FILL_STUB |
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256 } |
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257 |
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258 /* Streaming functions (for when the input and output buffer sizes are different) */ |
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259 /* Write [length] bytes from buf into the streamer */ |
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260 static void |
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261 SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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262 { |
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263 int i; |
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264 |
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265 for (i = 0; i < length; ++i) { |
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266 stream->buffer[stream->write_pos] = buf[i]; |
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267 ++stream->write_pos; |
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268 } |
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269 } |
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270 |
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271 /* Read [length] bytes out of the streamer into buf */ |
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272 static void |
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273 SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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274 { |
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275 int i; |
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276 |
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277 for (i = 0; i < length; ++i) { |
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278 buf[i] = stream->buffer[stream->read_pos]; |
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279 ++stream->read_pos; |
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280 } |
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281 } |
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282 |
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283 static int |
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284 SDL_StreamLength(SDL_AudioStreamer * stream) |
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285 { |
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286 return (stream->write_pos - stream->read_pos) % stream->max_len; |
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287 } |
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288 |
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289 /* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */ |
4507 | 290 #if 0 |
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291 static int |
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292 SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) |
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293 { |
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294 /* First try to allocate the buffer */ |
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295 stream->buffer = (Uint8 *) SDL_malloc(max_len); |
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296 if (stream->buffer == NULL) { |
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297 return -1; |
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298 } |
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299 |
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300 stream->max_len = max_len; |
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301 stream->read_pos = 0; |
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302 stream->write_pos = 0; |
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303 |
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304 /* Zero out the buffer */ |
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305 SDL_memset(stream->buffer, silence, max_len); |
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306 |
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307 return 0; |
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308 } |
4507 | 309 #endif |
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310 |
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311 /* Deinitialize the stream simply by freeing the buffer */ |
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312 static void |
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313 SDL_StreamDeinit(SDL_AudioStreamer * stream) |
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314 { |
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315 if (stream->buffer != NULL) { |
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316 SDL_free(stream->buffer); |
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317 } |
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318 } |
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319 |
0 | 320 |
321 /* The general mixing thread function */ | |
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322 int SDLCALL |
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323 SDL_RunAudio(void *devicep) |
0 | 324 { |
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325 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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326 Uint8 *stream; |
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327 int stream_len; |
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328 void *udata; |
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329 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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330 int silence; |
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331 Uint32 delay; |
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332 |
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333 /* For streaming when the buffer sizes don't match up */ |
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334 Uint8 *istream; |
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335 int istream_len; |
0 | 336 |
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337 /* Perform any thread setup */ |
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338 device->threadid = SDL_ThreadID(); |
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339 current_audio.impl.ThreadInit(device); |
0 | 340 |
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341 /* Set up the mixing function */ |
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342 fill = device->spec.callback; |
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343 udata = device->spec.userdata; |
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344 |
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345 /* By default do not stream */ |
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346 device->use_streamer = 0; |
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347 |
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348 if (device->convert.needed) { |
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349 if (device->convert.src_format == AUDIO_U8) { |
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350 silence = 0x80; |
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351 } else { |
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352 silence = 0; |
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353 } |
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354 |
3040 | 355 #if 0 /* !!! FIXME: I took len_div out of the structure. Use rate_incr instead? */ |
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356 /* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */ |
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357 if (device->convert.len_mult != 1 || device->convert.len_div != 1) { |
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358 /* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */ |
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359 stream_max_len = 2 * device->spec.size; |
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360 if (device->convert.len_mult > device->convert.len_div) { |
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361 stream_max_len *= device->convert.len_mult; |
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362 stream_max_len /= device->convert.len_div; |
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363 } |
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364 if (SDL_StreamInit(&device->streamer, stream_max_len, silence) < |
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365 0) |
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366 return -1; |
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367 device->use_streamer = 1; |
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368 |
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369 /* istream_len should be the length of what we grab from the callback and feed to conversion, |
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370 so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d |
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371 */ |
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372 istream_len = |
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373 device->spec.size * device->convert.len_div / |
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374 device->convert.len_mult; |
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375 } |
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376 #endif |
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377 |
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378 /* stream_len = device->convert.len; */ |
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379 stream_len = device->spec.size; |
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380 } else { |
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381 silence = device->spec.silence; |
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382 stream_len = device->spec.size; |
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383 } |
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384 |
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385 /* Calculate the delay while paused */ |
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386 delay = ((device->spec.samples * 1000) / device->spec.freq); |
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387 |
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388 /* Determine if the streamer is necessary here */ |
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389 if (device->use_streamer == 1) { |
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390 /* This code is almost the same as the old code. The difference is, instead of reading |
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391 directly from the callback into "stream", then converting and sending the audio off, |
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392 we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device. |
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393 However, reading and writing with streamer are done separately: |
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394 - We only call the callback and write to the streamer when the streamer does not |
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395 contain enough samples to output to the device. |
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396 - We only read from the streamer and tell the device to play when the streamer |
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397 does have enough samples to output. |
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398 This allows us to perform resampling in the conversion step, where the output of the |
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399 resampling process can be any number. We will have to see what a good size for the |
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400 stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure. |
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401 */ |
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402 while (device->enabled) { |
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403 |
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404 if (device->paused) { |
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405 SDL_Delay(delay); |
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406 continue; |
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407 } |
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408 |
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409 /* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */ |
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410 if (SDL_StreamLength(&device->streamer) < stream_len) { |
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411 /* Set up istream */ |
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412 if (device->convert.needed) { |
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413 if (device->convert.buf) { |
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414 istream = device->convert.buf; |
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415 } else { |
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416 continue; |
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417 } |
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418 } else { |
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419 /* FIXME: Ryan, this is probably wrong. I imagine we don't want to get |
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420 * a device buffer both here and below in the stream output. |
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421 */ |
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422 istream = current_audio.impl.GetDeviceBuf(device); |
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423 if (istream == NULL) { |
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424 istream = device->fake_stream; |
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425 } |
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426 } |
0 | 427 |
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428 /* Read from the callback into the _input_ stream */ |
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429 SDL_mutexP(device->mixer_lock); |
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430 (*fill) (udata, istream, istream_len); |
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431 SDL_mutexV(device->mixer_lock); |
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432 |
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433 /* Convert the audio if necessary and write to the streamer */ |
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434 if (device->convert.needed) { |
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435 SDL_ConvertAudio(&device->convert); |
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436 if (istream == NULL) { |
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437 istream = device->fake_stream; |
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438 } |
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439 /*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */ |
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440 SDL_StreamWrite(&device->streamer, device->convert.buf, |
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441 device->convert.len_cvt); |
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442 } else { |
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443 SDL_StreamWrite(&device->streamer, istream, istream_len); |
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444 } |
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445 } |
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446 |
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447 /* Only output audio if the streamer has enough to output */ |
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448 if (SDL_StreamLength(&device->streamer) >= stream_len) { |
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449 /* Set up the output stream */ |
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450 if (device->convert.needed) { |
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451 if (device->convert.buf) { |
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452 stream = device->convert.buf; |
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453 } else { |
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454 continue; |
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455 } |
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456 } else { |
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457 stream = current_audio.impl.GetDeviceBuf(device); |
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458 if (stream == NULL) { |
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459 stream = device->fake_stream; |
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460 } |
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461 } |
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462 |
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463 /* Now read from the streamer */ |
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464 SDL_StreamRead(&device->streamer, stream, stream_len); |
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465 |
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466 /* Ready current buffer for play and change current buffer */ |
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467 if (stream != device->fake_stream) { |
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468 current_audio.impl.PlayDevice(device); |
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469 /* Wait for an audio buffer to become available */ |
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470 current_audio.impl.WaitDevice(device); |
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471 } else { |
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472 SDL_Delay(delay); |
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473 } |
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474 } |
0 | 475 |
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476 } |
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477 } else { |
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478 /* Otherwise, do not use the streamer. This is the old code. */ |
0 | 479 |
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480 /* Loop, filling the audio buffers */ |
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481 while (device->enabled) { |
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482 |
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483 if (device->paused) { |
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484 SDL_Delay(delay); |
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485 continue; |
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486 } |
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487 |
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488 /* Fill the current buffer with sound */ |
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489 if (device->convert.needed) { |
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490 if (device->convert.buf) { |
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491 stream = device->convert.buf; |
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492 } else { |
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493 continue; |
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494 } |
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495 } else { |
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496 stream = current_audio.impl.GetDeviceBuf(device); |
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497 if (stream == NULL) { |
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498 stream = device->fake_stream; |
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499 } |
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500 } |
0 | 501 |
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502 SDL_mutexP(device->mixer_lock); |
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503 (*fill) (udata, stream, stream_len); |
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504 SDL_mutexV(device->mixer_lock); |
1562 | 505 |
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506 /* Convert the audio if necessary */ |
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507 if (device->convert.needed) { |
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508 SDL_ConvertAudio(&device->convert); |
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509 stream = current_audio.impl.GetDeviceBuf(device); |
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510 if (stream == NULL) { |
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511 stream = device->fake_stream; |
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512 } |
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513 SDL_memcpy(stream, device->convert.buf, |
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514 device->convert.len_cvt); |
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515 } |
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516 |
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517 /* Ready current buffer for play and change current buffer */ |
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518 if (stream != device->fake_stream) { |
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519 current_audio.impl.PlayDevice(device); |
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520 /* Wait for an audio buffer to become available */ |
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521 current_audio.impl.WaitDevice(device); |
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522 } else { |
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523 SDL_Delay(delay); |
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524 } |
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525 } |
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526 } |
1562 | 527 |
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528 /* Wait for the audio to drain.. */ |
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529 current_audio.impl.WaitDone(device); |
21
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530 |
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531 /* If necessary, deinit the streamer */ |
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532 if (device->use_streamer == 1) |
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533 SDL_StreamDeinit(&device->streamer); |
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534 |
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535 return (0); |
0 | 536 } |
537 | |
322
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538 |
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539 static SDL_AudioFormat |
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540 SDL_ParseAudioFormat(const char *string) |
1794 | 541 { |
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542 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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543 CHECK_FMT_STRING(U8); |
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544 CHECK_FMT_STRING(S8); |
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545 CHECK_FMT_STRING(U16LSB); |
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546 CHECK_FMT_STRING(S16LSB); |
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547 CHECK_FMT_STRING(U16MSB); |
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548 CHECK_FMT_STRING(S16MSB); |
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549 CHECK_FMT_STRING(U16SYS); |
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550 CHECK_FMT_STRING(S16SYS); |
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551 CHECK_FMT_STRING(U16); |
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552 CHECK_FMT_STRING(S16); |
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553 CHECK_FMT_STRING(S32LSB); |
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554 CHECK_FMT_STRING(S32MSB); |
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555 CHECK_FMT_STRING(S32SYS); |
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556 CHECK_FMT_STRING(S32); |
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557 CHECK_FMT_STRING(F32LSB); |
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558 CHECK_FMT_STRING(F32MSB); |
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559 CHECK_FMT_STRING(F32SYS); |
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560 CHECK_FMT_STRING(F32); |
2060 | 561 #undef CHECK_FMT_STRING |
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562 return 0; |
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563 } |
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564 |
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565 int |
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566 SDL_GetNumAudioDrivers(void) |
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567 { |
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568 return (SDL_arraysize(bootstrap) - 1); |
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569 } |
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570 |
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571 const char * |
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572 SDL_GetAudioDriver(int index) |
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573 { |
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574 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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575 return (bootstrap[index]->name); |
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576 } |
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577 return (NULL); |
1794 | 578 } |
579 | |
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580 int |
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581 SDL_AudioInit(const char *driver_name) |
0 | 582 { |
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583 int i = 0; |
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584 int initialized = 0; |
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585 int tried_to_init = 0; |
0 | 586 |
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587 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 588 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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589 } |
0 | 590 |
2060 | 591 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
592 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
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593 |
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594 /* Select the proper audio driver */ |
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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595 if (driver_name == NULL) { |
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596 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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597 } |
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598 |
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599 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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600 /* make sure we should even try this driver before doing so... */ |
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601 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 602 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
603 ((!driver_name) && (backend->demand_only))) { | |
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604 continue; |
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605 } |
0 | 606 |
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607 tried_to_init = 1; |
2060 | 608 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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609 current_audio.name = backend->name; |
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610 current_audio.desc = backend->desc; |
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611 initialized = backend->init(¤t_audio.impl); |
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612 } |
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613 |
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614 if (!initialized) { |
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615 /* specific drivers will set the error message if they fail... */ |
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616 if (!tried_to_init) { |
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617 if (driver_name) { |
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618 SDL_SetError("Audio target '%s' not available", driver_name); |
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619 } else { |
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620 SDL_SetError("No available audio device"); |
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621 } |
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622 } |
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623 |
2060 | 624 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
625 return (-1); /* No driver was available, so fail. */ | |
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626 } |
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627 |
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628 finalize_audio_entry_points(); |
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629 |
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630 return (0); |
0 | 631 } |
632 | |
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633 /* |
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634 * Get the current audio driver name |
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635 */ |
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636 const char * |
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637 SDL_GetCurrentAudioDriver() |
0 | 638 { |
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639 return current_audio.name; |
0 | 640 } |
641 | |
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642 |
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643 int |
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644 SDL_GetNumAudioDevices(int iscapture) |
0 | 645 { |
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646 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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647 return -1; |
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648 } |
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649 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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650 return 0; |
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651 } |
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652 |
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653 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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654 return 1; |
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655 } |
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|
656 |
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657 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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658 return 1; |
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659 } |
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660 |
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661 return current_audio.impl.DetectDevices(iscapture); |
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662 } |
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|
663 |
0 | 664 |
2049
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665 const char * |
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666 SDL_GetAudioDeviceName(int index, int iscapture) |
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667 { |
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668 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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669 SDL_SetError("Audio subsystem is not initialized"); |
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670 return NULL; |
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671 } |
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|
672 |
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673 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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674 SDL_SetError("No capture support"); |
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675 return NULL; |
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676 } |
2049
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|
677 |
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678 if (index < 0) { |
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679 SDL_SetError("No such device"); |
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680 return NULL; |
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|
681 } |
0 | 682 |
2049
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683 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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684 return DEFAULT_INPUT_DEVNAME; |
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|
685 } |
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|
686 |
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|
687 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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|
688 return DEFAULT_OUTPUT_DEVNAME; |
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689 } |
262
ba5363e21df8
Don't allow multiple audio opens to succeed (until SDL 1.3)
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|
690 |
2049
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691 return current_audio.impl.GetDeviceName(index, iscapture); |
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|
692 } |
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|
693 |
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|
694 |
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|
695 static void |
2060 | 696 close_audio_device(SDL_AudioDevice * device) |
2049
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|
697 { |
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|
698 device->enabled = 0; |
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|
699 if (device->thread != NULL) { |
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|
700 SDL_WaitThread(device->thread, NULL); |
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|
701 } |
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|
702 if (device->mixer_lock != NULL) { |
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|
703 SDL_DestroyMutex(device->mixer_lock); |
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|
704 } |
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|
705 if (device->fake_stream != NULL) { |
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|
706 SDL_FreeAudioMem(device->fake_stream); |
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|
707 } |
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|
708 if (device->convert.needed) { |
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|
709 SDL_FreeAudioMem(device->convert.buf); |
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|
710 } |
5f6550e5184f
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|
711 if (device->opened) { |
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diff
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|
712 current_audio.impl.CloseDevice(device); |
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changeset
|
713 device->opened = 0; |
5f6550e5184f
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diff
changeset
|
714 } |
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changeset
|
715 SDL_FreeAudioMem(device); |
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diff
changeset
|
716 } |
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|
717 |
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changeset
|
718 |
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changeset
|
719 /* |
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diff
changeset
|
720 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
5f6550e5184f
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diff
changeset
|
721 * Fills in a sanitized copy in (prepared). |
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|
722 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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|
723 */ |
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
changeset
|
724 static int |
2060 | 725 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
2049
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diff
changeset
|
726 { |
2060 | 727 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
2049
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changeset
|
728 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
changeset
|
729 if (orig->callback == NULL) { |
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diff
changeset
|
730 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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diff
changeset
|
731 return 0; |
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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changeset
|
732 } |
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changeset
|
733 |
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|
734 if (orig->freq == 0) { |
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diff
changeset
|
735 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 736 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
737 prepared->freq = 22050; /* a reasonable default */ | |
1895
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|
738 } |
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|
739 } |
2049
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changeset
|
740 |
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|
741 if (orig->format == 0) { |
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|
742 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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|
743 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 744 prepared->format = AUDIO_S16; /* a reasonable default */ |
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|
745 } |
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|
746 } |
2049
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|
747 |
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changeset
|
748 switch (orig->channels) { |
2060 | 749 case 0:{ |
750 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 751 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 752 prepared->channels = 2; /* a reasonable default */ |
753 } | |
754 break; | |
2049
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755 } |
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|
756 case 1: /* Mono */ |
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|
757 case 2: /* Stereo */ |
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758 case 4: /* surround */ |
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|
759 case 6: /* surround with center and lfe */ |
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|
760 break; |
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changeset
|
761 default: |
2049
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changeset
|
762 SDL_SetError("Unsupported number of audio channels."); |
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changeset
|
763 return 0; |
1895
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changeset
|
764 } |
2049
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|
765 |
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|
766 if (orig->samples == 0) { |
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767 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 768 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
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|
769 /* Pick a default of ~46 ms at desired frequency */ |
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770 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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771 const int samples = (prepared->freq / 1000) * 46; |
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772 int power2 = 1; |
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773 while (power2 < samples) { |
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774 power2 *= 2; |
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775 } |
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776 prepared->samples = power2; |
1895
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777 } |
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778 } |
0 | 779 |
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|
780 /* Calculate the silence and size of the audio specification */ |
2049
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781 SDL_CalculateAudioSpec(prepared); |
21
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|
782 |
2049
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|
783 return 1; |
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|
784 } |
1408
ceb5c2fec4f1
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|
785 |
21
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|
786 |
2049
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|
787 static SDL_AudioDeviceID |
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|
788 open_audio_device(const char *devname, int iscapture, |
2866
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789 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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790 int allowed_changes, int min_id) |
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791 { |
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792 SDL_AudioDeviceID id = 0; |
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|
793 SDL_AudioSpec _obtained; |
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794 SDL_AudioDevice *device; |
2866
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|
795 SDL_bool build_cvt; |
2049
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796 int i = 0; |
21
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|
797 |
2049
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798 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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|
799 SDL_SetError("Audio subsystem is not initialized"); |
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800 return 0; |
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|
801 } |
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|
802 |
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|
803 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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804 SDL_SetError("No capture support"); |
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|
805 return 0; |
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|
806 } |
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|
807 |
2866
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808 if (!obtained) { |
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|
809 obtained = &_obtained; |
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|
810 } |
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|
811 if (!prepare_audiospec(desired, obtained)) { |
2049
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812 return 0; |
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|
813 } |
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|
814 |
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815 /* If app doesn't care about a specific device, let the user override. */ |
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816 if (devname == NULL) { |
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817 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
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818 } |
21
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819 |
2049
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820 /* |
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821 * Catch device names at the high level for the simple case... |
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822 * This lets us have a basic "device enumeration" for systems that |
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823 * don't have multiple devices, but makes sure the device name is |
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824 * always NULL when it hits the low level. |
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825 * |
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826 * Also make sure that the simple case prevents multiple simultaneous |
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827 * opens of the default system device. |
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828 */ |
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|
829 |
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830 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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831 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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832 SDL_SetError("No such device"); |
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|
833 return 0; |
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|
834 } |
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|
835 devname = NULL; |
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|
836 |
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|
837 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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|
838 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
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|
839 SDL_SetError("Audio device already open"); |
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|
840 return 0; |
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|
841 } |
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|
842 } |
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|
843 } |
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|
844 |
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845 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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|
846 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
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|
847 SDL_SetError("No such device"); |
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|
848 return 0; |
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|
849 } |
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850 devname = NULL; |
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|
851 |
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852 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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853 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
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|
854 SDL_SetError("Audio device already open"); |
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|
855 return 0; |
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|
856 } |
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|
857 } |
5f6550e5184f
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|
858 } |
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|
859 |
2060 | 860 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
2049
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861 if (device == NULL) { |
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862 SDL_OutOfMemory(); |
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|
863 return 0; |
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864 } |
2060 | 865 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
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866 device->spec = *obtained; |
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|
867 device->enabled = 1; |
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868 device->paused = 1; |
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|
869 device->iscapture = iscapture; |
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|
870 |
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871 /* Create a semaphore for locking the sound buffers */ |
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changeset
|
872 if (!current_audio.impl.SkipMixerLock) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
873 device->mixer_lock = SDL_CreateMutex(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
874 if (device->mixer_lock == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
875 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
876 SDL_SetError("Couldn't create mixer lock"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
877 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
878 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
879 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
880 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
881 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
882 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
883 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
884 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
885 device->opened = 1; |
0 | 886 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
887 /* Allocate a fake audio memory buffer */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
888 device->fake_stream = SDL_AllocAudioMem(device->spec.size); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
889 if (device->fake_stream == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
890 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
891 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
892 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
893 } |
0 | 894 |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
895 /* If the audio driver changes the buffer size, accept it */ |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
896 if (device->spec.samples != obtained->samples) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
897 obtained->samples = device->spec.samples; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
898 SDL_CalculateAudioSpec(obtained); |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
899 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
900 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
901 /* See if we need to do any conversion */ |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
902 build_cvt = SDL_FALSE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
903 if (obtained->freq != device->spec.freq) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
904 if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
905 obtained->freq = device->spec.freq; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
906 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
907 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
908 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
909 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
910 if (obtained->format != device->spec.format) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
911 if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
912 obtained->format = device->spec.format; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
913 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
914 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
915 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
916 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
917 if (obtained->channels != device->spec.channels) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
918 if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
919 obtained->channels = device->spec.channels; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
920 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
921 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
922 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
923 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
924 if (build_cvt) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
925 /* Build an audio conversion block */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
926 if (SDL_BuildAudioCVT(&device->convert, |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
927 obtained->format, obtained->channels, |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
928 obtained->freq, |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
929 device->spec.format, device->spec.channels, |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
930 device->spec.freq) < 0) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
931 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
932 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
933 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
934 if (device->convert.needed) { |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
935 device->convert.len = (int) (((double) obtained->size) / |
2060 | 936 device->convert.len_ratio); |
2053
716cf90f24a0
1.3 branch version of revision 2878.
Ryan C. Gordon <icculus@icculus.org>
parents:
2049
diff
changeset
|
937 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
938 device->convert.buf = |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
939 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
940 device->convert.len_mult); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
941 if (device->convert.buf == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
942 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
943 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
944 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
945 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
946 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
947 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
948 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
949 /* Find an available device ID and store the structure... */ |
2060 | 950 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
951 if (open_devices[id] == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
952 open_devices[id] = device; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
953 break; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
954 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
955 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
956 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
957 if (id == SDL_arraysize(open_devices)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
958 SDL_SetError("Too many open audio devices"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
959 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
960 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
961 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
962 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
963 /* Start the audio thread if necessary */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
964 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
965 /* Start the audio thread */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
966 /* !!! FIXME: this is nasty. */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
967 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
968 #undef SDL_CreateThread |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
969 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
970 #else |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
971 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
972 #endif |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
973 if (device->thread == NULL) { |
2060 | 974 SDL_CloseAudioDevice(id + 1); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
975 SDL_SetError("Couldn't create audio thread"); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
976 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
977 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
978 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
979 |
2060 | 980 return id + 1; |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
981 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
982 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
983 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
984 int |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
985 SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
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|
986 { |
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|
987 SDL_AudioDeviceID id = 0; |
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|
988 |
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|
989 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
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|
990 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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991 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
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992 return (-1); |
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|
993 } |
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|
994 } |
0 | 995 |
2049
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|
996 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
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|
997 if (open_devices[0] != NULL) { |
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|
998 SDL_SetError("Audio device is already opened"); |
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999 return (-1); |
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|
1000 } |
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|
1001 |
2866
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1002 if (obtained) { |
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|
1003 id = open_audio_device(NULL, 0, desired, obtained, |
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1004 SDL_AUDIO_ALLOW_ANY_CHANGE, 1); |
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|
1005 } else { |
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|
1006 id = open_audio_device(NULL, 0, desired, desired, 0, 1); |
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1007 } |
2060 | 1008 if (id > 1) { /* this should never happen in theory... */ |
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|
1009 SDL_CloseAudioDevice(id); |
2060 | 1010 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
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1011 return (-1); |
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1012 } |
21
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|
1013 |
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|
1014 return ((id == 0) ? -1 : 0); |
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|
1015 } |
21
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|
1016 |
2049
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|
1017 SDL_AudioDeviceID |
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|
1018 SDL_OpenAudioDevice(const char *device, int iscapture, |
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|
1019 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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|
1020 int allowed_changes) |
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|
1021 { |
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|
1022 return open_audio_device(device, iscapture, desired, obtained, |
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|
1023 allowed_changes, 2); |
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1024 } |
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1025 |
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Sam Lantinga <slouken@libsdl.org>
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|
1026 SDL_AudioStatus |
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|
1027 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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|
1028 { |
2049
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|
1029 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1030 SDL_AudioStatus status = SDL_AUDIO_STOPPED; |
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|
1031 if (device && device->enabled) { |
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|
1032 if (device->paused) { |
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|
1033 status = SDL_AUDIO_PAUSED; |
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|
1034 } else { |
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|
1035 status = SDL_AUDIO_PLAYING; |
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1036 } |
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1037 } |
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|
1038 return (status); |
0 | 1039 } |
1040 | |
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|
1041 |
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|
1042 SDL_AudioStatus |
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|
1043 SDL_GetAudioStatus(void) |
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|
1044 { |
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|
1045 return SDL_GetAudioDeviceStatus(1); |
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1046 } |
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|
1047 |
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|
1048 void |
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|
1049 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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|
1050 { |
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|
1051 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1052 if (device) { |
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|
1053 device->paused = pause_on; |
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|
1054 } |
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|
1055 } |
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1056 |
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|
1057 void |
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|
1058 SDL_PauseAudio(int pause_on) |
0 | 1059 { |
2049
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|
1060 SDL_PauseAudioDevice(1, pause_on); |
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|
1061 } |
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|
1062 |
0 | 1063 |
2049
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|
1064 void |
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|
1065 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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|
1066 { |
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|
1067 /* Obtain a lock on the mixing buffers */ |
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|
1068 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1069 if (device) { |
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|
1070 current_audio.impl.LockDevice(device); |
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1071 } |
0 | 1072 } |
1073 | |
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|
1074 void |
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|
1075 SDL_LockAudio(void) |
0 | 1076 { |
2049
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|
1077 SDL_LockAudioDevice(1); |
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|
1078 } |
0 | 1079 |
2049
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|
1080 void |
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|
1081 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
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1082 { |
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|
1083 /* Obtain a lock on the mixing buffers */ |
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|
1084 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1085 if (device) { |
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1086 current_audio.impl.UnlockDevice(device); |
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1087 } |
0 | 1088 } |
1089 | |
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|
1090 void |
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|
1091 SDL_UnlockAudio(void) |
0 | 1092 { |
2049
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|
1093 SDL_UnlockAudioDevice(1); |
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|
1094 } |
0 | 1095 |
2049
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|
1096 void |
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1097 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
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1098 { |
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|
1099 SDL_AudioDevice *device = get_audio_device(devid); |
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1100 if (device) { |
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1101 close_audio_device(device); |
2060 | 1102 open_devices[devid - 1] = NULL; |
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1103 } |
0 | 1104 } |
1105 | |
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|
1106 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1107 SDL_CloseAudio(void) |
0 | 1108 { |
2049
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|
1109 SDL_CloseAudioDevice(1); |
0 | 1110 } |
1111 | |
1895
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|
1112 void |
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|
1113 SDL_AudioQuit(void) |
0 | 1114 { |
2049
5f6550e5184f
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|
1115 SDL_AudioDeviceID i; |
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|
1116 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1117 SDL_CloseAudioDevice(i); |
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diff
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|
1118 } |
0 | 1119 |
2049
5f6550e5184f
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parents:
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diff
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|
1120 /* Free the driver data */ |
5f6550e5184f
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diff
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|
1121 current_audio.impl.Deinitialize(); |
2060 | 1122 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
1123 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 1124 } |
1125 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
1126 #define NUM_FORMATS 10 |
0 | 1127 static int format_idx; |
1128 static int format_idx_sub; | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1129 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
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|
1130 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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parents:
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diff
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|
1131 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1132 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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parents:
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diff
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|
1133 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
3b4ce57c6215
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parents:
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diff
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|
1134 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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parents:
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diff
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|
1135 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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parents:
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diff
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|
1136 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1137 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1138 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
3b4ce57c6215
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parents:
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diff
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|
1139 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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parents:
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diff
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|
1140 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
3b4ce57c6215
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parents:
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diff
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|
1141 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
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1982
diff
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|
1142 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1143 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1144 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1145 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1146 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1147 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1148 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1149 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 1150 }; |
1151 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
changeset
|
1152 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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parents:
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diff
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|
1153 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 1154 { |
1895
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|
1155 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
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|
1156 if (format_list[format_idx][0] == format) { |
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|
1157 break; |
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|
1158 } |
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|
1159 } |
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|
1160 format_idx_sub = 0; |
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|
1161 return (SDL_NextAudioFormat()); |
0 | 1162 } |
1163 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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parents:
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diff
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|
1164 SDL_AudioFormat |
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|
1165 SDL_NextAudioFormat(void) |
0 | 1166 { |
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|
1167 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
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1168 return (0); |
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1169 } |
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1170 return (format_list[format_idx][format_idx_sub++]); |
0 | 1171 } |
1172 | |
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|
1173 void |
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|
1174 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 1175 { |
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1176 switch (spec->format) { |
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1177 case AUDIO_U8: |
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1178 spec->silence = 0x80; |
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1179 break; |
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1180 default: |
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1181 spec->silence = 0x00; |
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1182 break; |
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1183 } |
2049
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|
1184 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
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1185 spec->size *= spec->channels; |
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1186 spec->size *= spec->samples; |
0 | 1187 } |
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|
1188 |
2049
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1189 |
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1190 /* |
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1191 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
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1192 * audio device (and is deprecated, by the way!). |
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1193 */ |
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1194 void |
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|
1195 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
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1196 { |
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1197 /* Mix the user-level audio format */ |
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1198 SDL_AudioDevice *device = get_audio_device(1); |
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1199 if (device != NULL) { |
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1200 SDL_AudioFormat format; |
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1201 if (device->convert.needed) { |
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1202 format = device->convert.src_format; |
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1203 } else { |
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|
1204 format = device->spec.format; |
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1205 } |
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|
1206 SDL_MixAudioFormat(dst, src, format, len, volume); |
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1207 } |
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1208 } |
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1209 |
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1210 /* vi: set ts=4 sw=4 expandtab: */ |